Commit Graph

10 Commits

Author SHA1 Message Date
mrdudz ffa83c32a4 clean-up of driver return codes 2023-02-26 20:03:41 +01:00
mrdudz f8f901b05e remove dangling spaces 2022-04-17 16:06:22 +02:00
Christian Groessler d199ca1460 Atari, Atari5200: disable "attract mode" on mouse or joystick input
Fixes #736.
2018-09-05 11:23:12 +02:00
Christian Groessler 2d4210b309 Atari5200 joystick driver: enable POT input.
The "Atari800" emulator doesn't emulate this aspect, therefore the problem
wasn't noticed before.
2018-08-24 17:04:31 +02:00
Oliver Schmidt 1976d6cd32 Removed IRQ support from joystick drivers.
All but one joystick drivers didn't use IRQs. Espsecially when the joystick driver kernel was the only .interruptor this meant quite some unnecessary overhead because it pulled in the whole IRQ infrastructure.

I was told that the one driver using IRQs (the DXS/HIT-4 Player joystick driver for the C64) can be reworked to not do it. Until this is done that driver is defunct.
2018-02-01 22:38:36 +01:00
Oliver Schmidt 7f52a770d9 Removed joy_masks array.
So far the joy_masks array allowed several joystick drivers for a single target to each have different joy_read return values. However this meant that every call to joy_read implied an additional joy_masks lookup to post-process the return value.

Given that almost all targets only come with a single joystick driver this seems an inappropriate overhead. Therefore now the target header files contain constants matching the return value of the joy_read of the joystick driver(s) on that target.

If there indeed are several joystick drivers for a single target they must agree on a common return value for joy_read. In some cases this was alredy the case as there's a "natural" return value for joy_read. However a few joystick drivers need to be adjusted. This may cause some overhead inside the driver. But that is for sure smaller than the overhead introduced by the joy_masks lookup before.

!!! ToDo !!!

The following three joystick drivers become broken with this commit and need to be adjusted:
- atrmj8.s
- c64-numpad.s
- vic20-stdjoy.s
2017-08-19 19:11:28 +02:00
Oliver Schmidt 2c975d3642 Create static drivers directly from source files.
Up to now static drivers were created via co65 from dynamic drivers. However there was an issue with that approach:

The dynamic drivers are "o65 simple files" which obligates that they start with the 'code' segment. However dynamic drivers need to start with the module header - which is written to. For dynamic drivers this isn't more than a conceptual issue because they are always contain a 'data' segment and may therefore only be loaded into writable memory.

However when dynamic drivers are converted to static drivers using co65 then that issue becomes a real problem as then the 'code' segment may end up in non-writable memory - and thus writing to the module header fails.

Instead of changing the way dynamic drivers work I opted to rather make static driver creation totally independent from dynamic drivers. This allows to place the module header in the 'data' segment (see 'module.mac').
2014-06-04 23:50:18 +02:00
Christian Groessler 4286e55453 fix build error 2014-05-29 01:50:41 +02:00
Christian Groessler 98195a516e check trigger button (TRIGx); correctly report joystick count depending
on 5200 console version
2014-05-28 00:35:49 +02:00
Christian Groessler 82544b8678 add joystick driver -- trigger buttons are not queried yet 2014-05-12 03:03:44 +02:00