cc65/cfg/gamate.cfg

52 lines
2.2 KiB
INI

# linker config to produce simple Gamate cartridge (.bin)
SYMBOLS {
__STARTUP__: type = import;
__STACKSIZE__: type = weak, value = $0080; # 1 page stack
}
MEMORY {
# 0000-03ff is RAM
# FIXME: what zp range can we actually use?
# $0a-$11 is used by IRQ/NMI, $e8 is used by NMI
ZP: start = $0012, size = $00E8 - $0012;
CPUSTACK: start = $0100, size = $0100;
RAM: start = $0200, size = $0200 - __STACKSIZE__, define = yes;
CARTHEADER: file = %O, define = yes, start = %S, size = $0029;
# 6000-e000 can be (Cartridge) ROM
# WARNING: fill value must be $00 else it will no more work
#ROM: start = $6000, size = $1000, fill = yes, fillval = $00, file = %O, define = yes;
#ROMFILL: start = $7000, size = $7000, fill = yes, fillval = $00, file = %O, define = yes;
# for images that have code >$6fff we must calculate the checksum!
ROM: start = $6000 + $0029, size = $8000 - $0029, fill = yes, fillval = $00, file = %O, define = yes;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp, define = yes;
EXTZP: load = ZP, type = zp, define = yes, optional = yes;
APPZP: load = ZP, type = zp, define = yes, optional = yes;
STARTUP: load = CARTHEADER, type = ro, define = yes;
ONCE: load = ROM, type = ro, optional = yes;
CODE: load = ROM, type = ro, define = yes;
RODATA: load = ROM, type = ro, define = yes;
DATA: load = ROM, run = RAM, type = rw, define = yes;
BSS: load = RAM, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__,
segment = ONCE;
CONDES: type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__,
segment = RODATA;
CONDES: type = interruptor,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__,
segment = RODATA,
import = __CALLIRQ__;
}