cc65/src/sp65/koala.c

104 lines
4.3 KiB
C

/*****************************************************************************/
/* */
/* koala.c */
/* */
/* Koala format backend for the sp65 sprite and bitmap utility */
/* */
/* */
/* */
/* (C) 2012, Ullrich von Bassewitz */
/* Roemerstrasse 52 */
/* D-70794 Filderstadt */
/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
/* common */
#include "attrib.h"
/* sp65 */
#include "error.h"
#include "koala.h"
/*****************************************************************************/
/* Data */
/*****************************************************************************/
/* Screen size of a koala picture */
#define WIDTH 160U
#define HEIGHT 200U
/*****************************************************************************/
/* Code */
/*****************************************************************************/
StrBuf* GenKoala (const Bitmap* B, const Collection* A attribute ((unused)))
/* Generate binary output in koala format for the bitmap B. The output is
** stored in a string buffer (which is actually a dynamic char array) and
** returned.
*/
{
StrBuf* D;
unsigned char Screen[160][200];
unsigned char X, Y;
/* Koala pictures are always 160x200 in size with 16 colors */
if (!BitmapIsIndexed (B) ||
GetBitmapColors (B) > 16 ||
GetBitmapHeight (B) != HEIGHT ||
GetBitmapWidth (B) != WIDTH) {
Error ("Bitmaps converted to koala format must be in indexed mode "
"with 16 colors max and a size of %ux%u", WIDTH, HEIGHT);
}
/* Read the image into Screen */
for (Y = 0; Y < HEIGHT; ++Y) {
for (X = 0; X < WIDTH; ++X) {
Screen[X][Y] = (unsigned char) GetPixel (B, X, Y).Index;
}
}
/* Create the output buffer and resize it to the required size. */
D = NewStrBuf ();
SB_Realloc (D, 10003);
/* Add $4400 as load address */
SB_AppendChar (D, 0x00);
SB_AppendChar (D, 0x44);
/* TODO: The actual work ;-) */
(void) Screen;
/* Return the converted bitmap */
return D;
}