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cc3424a545
git-svn-id: svn://svn.cc65.org/cc65/trunk@4994 b7a2c559-68d2-44c3-8de9-860c34a00d81
185 lines
7.3 KiB
C
185 lines
7.3 KiB
C
/*****************************************************************************/
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/* */
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/* lynx.h */
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/* */
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/* Lynx system specific definitions */
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/* */
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/* */
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/* */
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/* (C) 2003 Shawn Jefferson */
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/* */
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/* Adapted with many changes Ullrich von Bassewitz, 2004-10-09 */
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/* */
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/* */
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/* */
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/* This software is provided 'as-is', without any expressed or implied */
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/* warranty. In no event will the authors be held liable for any damages */
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/* arising from the use of this software. */
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/* */
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/* Permission is granted to anyone to use this software for any purpose, */
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/* including commercial applications, and to alter it and redistribute it */
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/* freely, subject to the following restrictions: */
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/* */
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/* 1. The origin of this software must not be misrepresented; you must not */
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/* claim that you wrote the original software. If you use this software */
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/* in a product, an acknowledgment in the product documentation would be */
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/* appreciated but is not required. */
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/* 2. Altered source versions must be plainly marked as such, and must not */
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/* be misrepresented as being the original software. */
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/* 3. This notice may not be removed or altered from any source */
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/* distribution. */
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/* */
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/*****************************************************************************/
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#ifndef _LYNX_H
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#define _LYNX_H
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/* Check for errors */
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#if !defined(__LYNX__)
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# error This module may only be used when compiling for the Lynx game console!
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#endif
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/*****************************************************************************/
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/* Data */
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/*****************************************************************************/
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/* Color defines */
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#define COLOR_BLACK 0x00
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#define COLOR_RED 0x01
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#define COLOR_BLUE 0x02
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#define COLOR_GREEN 0x03
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#define COLOR_VIOLET 0x04
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#define COLOR_PURPLE COLOR_VIOLET
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#define COLOR_CYAN 0x05
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#define COLOR_PEAGREEN 0x06
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#define COLOR_GREY 0x07
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#define COLOR_NAVYBLUE 0x08
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#define COLOR_LIGHTRED 0x09
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#define COLOR_LIGHTBLUE 0x0A
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#define COLOR_LIGHTGREEN 0x0B
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#define COLOR_LIGHTPURPLE 0x0C
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#define COLOR_LIGHTCYAN 0x0D
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#define COLOR_YELLOW 0x0E
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#define COLOR_WHITE 0x0F
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/* TGI color defines (default palette) */
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#define TGI_COLOR_BLACK COLOR_BLACK
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#define TGI_COLOR_RED COLOR_RED
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#define TGI_COLOR_BLUE COLOR_BLUE
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#define TGI_COLOR_GREEN COLOR_GREEN
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#define TGI_COLOR_VIOLET COLOR_VIOLET
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#define TGI_COLOR_PURPLE COLOR_PURPLE
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#define TGI_COLOR_CYAN COLOR_CYAN
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#define TGI_COLOR_PEAGREEN COLOR_PEAGREEN
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#define TGI_COLOR_GREY COLOR_GREY
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#define TGI_COLOR_NAVYBLUE COLOR_NAVYBLUE
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#define TGI_COLOR_LIGHTRED COLOR_LIGHTRED
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#define TGI_COLOR_LIGHTBLUE COLOR_LIGHTBLUE
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#define TGI_COLOR_LIGHTGREEN COLOR_LIGHTGREEN
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#define TGI_COLOR_LIGHTPURPLE COLOR_LIGHTPURPLE
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#define TGI_COLOR_LIGHTCYAN COLOR_LIGHTCYAN
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#define TGI_COLOR_YELLOW COLOR_YELLOW
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#define TGI_COLOR_WHITE COLOR_WHITE
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/*****************************************************************************/
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/* Accessing the cart */
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/*****************************************************************************/
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void __fastcall__ lynx_load (int fileno);
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/* Load a file into ram. The first entry is fileno=0. */
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void __fastcall__ lynx_exec (int fileno);
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/* Load a file into ram and execute it. */
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/*****************************************************************************/
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/* Accessing the EEPROM */
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/*****************************************************************************/
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unsigned __fastcall__ lynx_eeprom_read (unsigned char cell);
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/* Read a 16 bit word from the given address */
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unsigned __fastcall__ lynx_eeprom_write (unsigned char cell, unsigned val);
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/* Write the word at the given address */
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void __fastcall__ lynx_eeprom_erase (unsigned char cell);
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/* Clear the word at the given address */
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unsigned __fastcall__ lynx_eeread (unsigned cell);
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/* Read a 16 bit word from the given address 93C46 93C66 or 93C86*/
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unsigned __fastcall__ lynx_eewrite (unsigned cell, unsigned val);
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/* Write the word at the given address 93C46 93C66 or 93C86*/
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/*****************************************************************************/
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/* TGI extras */
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/*****************************************************************************/
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#define tgi_sprite(spr) tgi_ioctl(0, spr)
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#define tgi_flip() tgi_ioctl(1, (void*)0)
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#define tgi_setbgcolor(bgcol) tgi_ioctl(2, (void*)(bgcol))
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#define tgi_setframerate(rate) tgi_ioctl(3, (void*)(rate))
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#define tgi_busy() tgi_ioctl(4, (void*)0)
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#define tgi_updatedisplay() tgi_ioctl(4, (void*)1)
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#define tgi_setcollisiondetection(active) tgi_ioctl(5, (void*)(active))
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/*****************************************************************************/
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/* Sprites */
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/*****************************************************************************/
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#define SPRCTL0_1_bit_per_pixel 0
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#define SPRCTL0_2_bits_per_pixel 0x40
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#define SPRCTL0_3_bits_per_pixel 0x80
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#define SPRCTL0_4_bits_per_pixel 0xc0
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#define SPRCTL0_h_flip 0x20
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#define SPRCTL0_v_flip 0x10
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#define SPRCTL0_shadow 7
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#define SPRCTL0_xor_shadow 6
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#define SPRCTL0_non_collide 5
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#define SPRCTL0_normal 4
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#define SPRCTL0_boundary 3
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#define SPRCTL0_boundary_shadow 2
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#define SPRCTL0_background_no_coll 1
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#define SPRCTL0_background_shadow 0
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#define SPRCTL1_literal 0x80
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#define SPRCTL1_hsize_vsize_strech_tilt 0x30
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#define SPRCTL1_hsize_vsize_strech 0x20
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#define SPRCTL1_hsize_vsize 0x10
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#define SPRCTL1_no_palette 0x08
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#define SPRCTL1_skip_sprite 0x04
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#define SPRCTL1_start_drawing_up 0x02
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#define SPRCTL1_start_drawing_left 0x01
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#define SPRCOLL_dont_collide 0x20
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#define SPRCOLL_number_0_3 0x00
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/* End of lynx.h */
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#endif
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