mirror of
https://github.com/cc65/cc65.git
synced 2024-12-24 11:31:31 +00:00
1009 lines
24 KiB
ArmAsm
1009 lines
24 KiB
ArmAsm
;
|
|
; Graphics driver for a 160x192x2 mode on the VIC-20.
|
|
;
|
|
; Based on C64 TGI driver
|
|
;
|
|
; 2018-03-11, Sven Michael Klose
|
|
; 2020-07-06, Greg King
|
|
;
|
|
|
|
.include "zeropage.inc"
|
|
.include "vic20.inc"
|
|
|
|
.include "tgi-kernel.inc"
|
|
.include "tgi-error.inc"
|
|
|
|
.macpack generic
|
|
.macpack module
|
|
|
|
|
|
; ------------------------------------------------------------------------
|
|
; Constants
|
|
|
|
COLS = 20
|
|
ROWS = 12
|
|
XRES = COLS * 8
|
|
YRES = ROWS * 16
|
|
|
|
TGI_IOCTL_VIC20_SET_PATTERN = $01
|
|
|
|
; ------------------------------------------------------------------------
|
|
; Header. Includes jump table and constants.
|
|
|
|
module_header _vic20_hi_tgi
|
|
|
|
; First part of the header is a structure that has a magic and defines the
|
|
; capabilities of the driver
|
|
|
|
.byte $74, $67, $69 ; ASCII "tgi"
|
|
.byte TGI_API_VERSION ; TGI API version number
|
|
.addr $0000 ; Library reference
|
|
.word XRES ; X resolution
|
|
.word YRES ; Y resolution
|
|
.byte 2 ; Number of drawing colors
|
|
.byte 1 ; Number of screens available
|
|
.byte 8 ; System font X size
|
|
.byte 8 ; System font Y size
|
|
.word $0180 ; Aspect ratio 2.5:3
|
|
.byte 0 ; TGI driver flags
|
|
|
|
; Next comes the jump table. With the exception of IRQ, all entries must be
|
|
; valid and may point to an RTS for test versions (function not implemented).
|
|
|
|
.addr INSTALL
|
|
.addr UNINSTALL
|
|
.addr INIT
|
|
.addr DONE
|
|
.addr GETERROR
|
|
.addr CONTROL
|
|
.addr CLEAR
|
|
.addr SETVIEWPAGE
|
|
.addr SETDRAWPAGE
|
|
.addr SETCOLOR
|
|
.addr SETPALETTE
|
|
.addr GETPALETTE
|
|
.addr GETDEFPALETTE
|
|
.addr SETPIXEL
|
|
.addr GETPIXEL
|
|
.addr LINE
|
|
.addr BAR
|
|
.addr TEXTSTYLE
|
|
.addr OUTTEXT
|
|
|
|
; ------------------------------------------------------------------------
|
|
; Data.
|
|
|
|
; Variables mapped to the zero-page segment variables. Some of these are
|
|
; used for passing parameters to the driver.
|
|
|
|
X1 := ptr1
|
|
Y1 := ptr2
|
|
X2 := ptr3
|
|
Y2 := ptr4
|
|
TEXT := ptr3
|
|
|
|
POINT := regsave
|
|
SOURCE := tmp1
|
|
DEST := tmp3
|
|
|
|
; Absolute variables used in the code
|
|
|
|
.bss
|
|
|
|
ERROR: .res 1 ; Error code
|
|
PALETTE: .res 2 ; The current palette
|
|
|
|
CURCOL: .res 1 ; Current color.
|
|
BITMASK: .res 1 ; $00 = clear, $FF = set pixels
|
|
|
|
; BAR variables
|
|
|
|
XPOSR: .res 1 ; Used by BAR.
|
|
PATTERN: .res 2 ; Address of pattern.
|
|
USERPATTERN: .res 2 ; User-defined pattern set via CONTROL.
|
|
COUNTER: .res 2
|
|
TMP: .res 1
|
|
MASKS: .res 1
|
|
MASKD: .res 1
|
|
XCPOS: .res 1
|
|
HEIGHT: .res 1
|
|
|
|
; Line variables
|
|
|
|
CHUNK := X2 ; Used in the line routine
|
|
OLDCHUNK := X2+1 ; Ditto
|
|
TEMP := tmp4
|
|
TEMP2 := sreg
|
|
DX: .res 2
|
|
DY: .res 2
|
|
|
|
; Text output stuff
|
|
|
|
TEXTMAGX: .res 1
|
|
TEXTMAGY: .res 1
|
|
TEXTDIR: .res 1
|
|
|
|
; Constants and tables
|
|
|
|
.rodata
|
|
|
|
DEFPALETTE: .byte $00, $01 ; White on black
|
|
PALETTESIZE = * - DEFPALETTE
|
|
|
|
BITTAB: .byte $80, $40, $20, $10, $08, $04, $02, $01
|
|
BITCHUNK: .byte $FF, $7F, $3F, $1F, $0F, $07, $03, $01
|
|
|
|
CHARROM := $8000 ; Character ROM base address
|
|
CBASE := $9400 ; Color memory base address
|
|
SBASE := $1000 ; Screen memory base address
|
|
.assert (<SBASE) = $0, error, "Error, SBASE must be page aligned"
|
|
VBASE := $1100 ; Video memory base address
|
|
|
|
; These numbers are added to Kernal's default VIC settings.
|
|
; They make the Video Interface Controller show graphics instead of text.
|
|
|
|
.proc VICREGS
|
|
.byte <+2 ; Left_edge + 2
|
|
.byte <-2 ; Top_edge - 2
|
|
.byte <-2 ; Columns - 2
|
|
.byte <-(11 << 1) + 1 ; Rows - 11, chars. are 8 x 16 pixels
|
|
.byte 0
|
|
.byte <+$0C ; Font_address = $1000
|
|
.endproc
|
|
|
|
XADDRS_L:
|
|
.repeat COLS, n
|
|
.byte <(VBASE + YRES * n)
|
|
.endrep
|
|
|
|
XADDRS_H:
|
|
.repeat COLS, n
|
|
.byte >(VBASE + YRES * n)
|
|
.endrep
|
|
|
|
MASKS_LEFT:
|
|
.byte %11111111
|
|
MASKD_RIGHT:
|
|
.byte %01111111
|
|
.byte %00111111
|
|
.byte %00011111
|
|
.byte %00001111
|
|
.byte %00000111
|
|
.byte %00000011
|
|
.byte %00000001
|
|
MASKD_LEFT:
|
|
.byte %00000000
|
|
MASKS_RIGHT:
|
|
.byte %10000000
|
|
.byte %11000000
|
|
.byte %11100000
|
|
.byte %11110000
|
|
.byte %11111000
|
|
.byte %11111100
|
|
.byte %11111110
|
|
.byte %11111111
|
|
|
|
PATTERN_EMPTY:
|
|
.byte %00000000
|
|
.byte %00000000
|
|
.byte %00000000
|
|
.byte %00000000
|
|
.byte %00000000
|
|
.byte %00000000
|
|
.byte %00000000
|
|
.byte %00000000
|
|
|
|
PATTERN_SOLID:
|
|
.byte %11111111
|
|
.byte %11111111
|
|
.byte %11111111
|
|
.byte %11111111
|
|
.byte %11111111
|
|
.byte %11111111
|
|
.byte %11111111
|
|
.byte %11111111
|
|
|
|
.code
|
|
|
|
; ------------------------------------------------------------------------
|
|
; INSTALL routine. Is called after the driver is loaded into memory. May
|
|
; initialize anything that has to be done just once. Is probably empty
|
|
; most of the time.
|
|
;
|
|
; Must set an error code: NO
|
|
;
|
|
|
|
.proc INSTALL
|
|
|
|
; Reset user-defined pattern.
|
|
|
|
lda #$00
|
|
sta PATTERN
|
|
sta PATTERN+1
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; UNINSTALL routine. Is called before the driver is removed from memory. May
|
|
; clean up anything done by INSTALL; but is probably empty most of the time.
|
|
;
|
|
; Must set an error code: NO
|
|
;
|
|
|
|
.proc UNINSTALL
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; INIT: Changes an already installed device from text mode to graphics
|
|
; mode.
|
|
; Note that INIT/DONE may be called multiple times while the driver
|
|
; is loaded, while INSTALL is called only once, so any code that is needed
|
|
; to initialize variables and so on must go here. Setting the palette
|
|
; is not needed because that is done by the graphics kernel later.
|
|
; The graphics kernel never will call INIT when a graphics mode already is
|
|
; active; so, there is no need to protect against that.
|
|
;
|
|
; Must set an error code: YES
|
|
;
|
|
|
|
.proc INIT
|
|
|
|
; Initialize variables
|
|
|
|
ldy #$FF
|
|
sty BITMASK
|
|
iny ; (ldy #$00)
|
|
sty ERROR ; Set to TGI_ERR_OK
|
|
|
|
; Make screen columns.
|
|
|
|
sty tmp2
|
|
lda #>SBASE
|
|
sta tmp2+1
|
|
clc
|
|
ldx #$10
|
|
|
|
@NEXT_ROW:
|
|
txa
|
|
|
|
@NEXT_COLUMN:
|
|
sta (tmp2),y
|
|
iny
|
|
adc #ROWS
|
|
bcc @NEXT_COLUMN
|
|
|
|
; Step to next row on screen.
|
|
|
|
inx
|
|
cpx #ROWS+$10
|
|
bne @NEXT_ROW
|
|
|
|
; Set up VIC.
|
|
|
|
ldx #.sizeof(VICREGS) - 1
|
|
@L2: clc
|
|
lda $EDE4,x
|
|
adc VICREGS,x
|
|
sta VIC,x
|
|
dex
|
|
bpl @L2
|
|
|
|
jmp CLEAR
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; DONE: Will be called to switch the graphics device back into text mode.
|
|
; The graphics kernel never will call DONE when no graphics mode is active;
|
|
; so, there is no need to protect against that.
|
|
;
|
|
; Must set an error code: NO
|
|
;
|
|
|
|
.proc DONE
|
|
jmp $E518 ; Kernal console init.
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; GETERROR: Return the error code in A, and clear it.
|
|
|
|
.proc GETERROR
|
|
ldx #TGI_ERR_OK
|
|
lda ERROR
|
|
stx ERROR
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; CONTROL: Platform-/driver-specific entry point.
|
|
;
|
|
; Must set an error code: YES
|
|
;
|
|
|
|
.proc CONTROL
|
|
|
|
; Set user-defined pattern.
|
|
|
|
cmp #TGI_IOCTL_VIC20_SET_PATTERN
|
|
bne @INVALID_FUNC
|
|
|
|
lda ptr1
|
|
sta USERPATTERN
|
|
lda ptr1+1
|
|
sta USERPATTERN+1
|
|
|
|
lda #TGI_ERR_OK
|
|
.byte $2C ;(bit $1234)
|
|
|
|
; Return with error code for invalid function index.
|
|
|
|
@INVALID_FUNC:
|
|
lda #TGI_ERR_INV_FUNC
|
|
sta ERROR
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; CLEAR: Clears the screen. All pixels are set to the background color.
|
|
;
|
|
; Must set an error code: NO
|
|
;
|
|
|
|
.proc CLEAR
|
|
lda #%00000000
|
|
tay ; (ldy #$00)
|
|
@L1: sta VBASE + $0000,y
|
|
sta VBASE + $0100,y
|
|
sta VBASE + $0200,y
|
|
sta VBASE + $0300,y
|
|
sta VBASE + $0400,y
|
|
sta VBASE + $0500,y
|
|
sta VBASE + $0600,y
|
|
sta VBASE + $0700,y
|
|
sta VBASE + $0800,y
|
|
sta VBASE + $0900,y
|
|
sta VBASE + $0A00,y
|
|
sta VBASE + $0B00,y
|
|
sta VBASE + $0C00,y
|
|
sta VBASE + $0D00,y
|
|
sta VBASE + $0E00,y
|
|
iny
|
|
bne @L1
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; SETVIEWPAGE: Set the visible page. Called with the new page in .A (0..n).
|
|
; The page number already is checked, to be valid, by the graphics kernel.
|
|
;
|
|
; Must set an error code: NO (will be called only if page OK)
|
|
;
|
|
|
|
.proc SETVIEWPAGE
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; SETDRAWPAGE: Set the drawable page. Called with the new page in .A (0..n-1).
|
|
; The page number already is checked, to be valid, by the graphics kernel.
|
|
;
|
|
; Must set an error code: NO (will be called only if page OK)
|
|
;
|
|
|
|
.proc SETDRAWPAGE
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; SETCOLOR: Set the drawing color (in .A). The new color already is checked
|
|
; to be in a valid range (0..maxcolor).
|
|
;
|
|
; Must set an error code: NO (will be called only if color OK)
|
|
;
|
|
|
|
.proc SETCOLOR
|
|
sta CURCOL
|
|
tax
|
|
beq @L1
|
|
lda #$FF
|
|
@L1: sta BITMASK
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; SETPALETTE: Set the palette (not available with all drivers/hardware).
|
|
; A pointer to the palette is passed in ptr1. Must set an error if palettes
|
|
; are not supported
|
|
;
|
|
; Must set an error code: YES
|
|
;
|
|
|
|
.proc SETPALETTE
|
|
ldy #PALETTESIZE - 1
|
|
@L1: lda (ptr1),y ; Copy the palette
|
|
and #$0F ; Make a valid color
|
|
sta PALETTE,y
|
|
dey
|
|
bpl @L1
|
|
|
|
; Initialize the color map with the new color settings.
|
|
|
|
iny ; Set .Y to $00
|
|
lda PALETTE+1 ; Foreground color
|
|
@L2: sta CBASE + $0000,y
|
|
sta CBASE + $0100,y
|
|
iny
|
|
bne @L2
|
|
|
|
lda PALETTE ; Background color
|
|
asl a ; Put it in high nybble
|
|
asl a
|
|
asl a
|
|
asl a
|
|
sta tmp2
|
|
lda VIC_COLOR
|
|
and #$0F
|
|
ora tmp2
|
|
sta VIC_COLOR
|
|
|
|
; Done, reset the error code
|
|
|
|
;ldy #TGI_ERR_OK ; (Already zero)
|
|
sty ERROR
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; GETPALETTE: Return the current palette in ".XA". Even drivers that cannot
|
|
; set the palette should return the default palette here; so, there's no
|
|
; way for this function to fail.
|
|
;
|
|
; Must set an error code: NO
|
|
;
|
|
|
|
.proc GETPALETTE
|
|
lda #<PALETTE
|
|
ldx #>PALETTE
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; GETDEFPALETTE: Return the default palette for the driver in ".XA". All
|
|
; drivers should return something reasonable here, even drivers that don't
|
|
; support palettes; otherwise, the caller has no way to determine the colors
|
|
; of the (not changeable) palette.
|
|
;
|
|
; Must set an error code: NO (all drivers must have a default palette)
|
|
;
|
|
|
|
.proc GETDEFPALETTE
|
|
lda #<DEFPALETTE
|
|
ldx #>DEFPALETTE
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; SETPIXEL: Draw one pixel at X1/Y1 = ptr1/ptr2 with the current drawing
|
|
; color. The co-ordinates passed to this function never are outside the
|
|
; visible screen area; so, there's no need for clipping inside this function.
|
|
;
|
|
; Must set an error code: NO
|
|
;
|
|
|
|
.proc SETPIXEL
|
|
jsr CALC ; Calculate co-ordinates
|
|
|
|
ldy #$00
|
|
lda (POINT),Y
|
|
eor BITMASK
|
|
and BITTAB,X
|
|
eor (POINT),Y
|
|
sta (POINT),Y
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; GETPIXEL: Read the color value of a pixel; and return it in ".XA". The
|
|
; co-ordinates passed to this function never are outside the visible screen
|
|
; area; so, there's no need for clipping inside this function.
|
|
|
|
|
|
.proc GETPIXEL
|
|
jsr CALC ; Calculate co-ordinates
|
|
|
|
ldy #$00
|
|
lda (POINT),Y
|
|
and BITTAB,X
|
|
beq @L1
|
|
iny
|
|
tya ; Get color value into .A
|
|
@L1: ldx #>$0000 ; Clear high byte
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; TEXTSTYLE: Set the style used when calling OUTTEXT. Text scalings in x and y
|
|
; directions are passed in .X/.Y; the text direction is passed in .A.
|
|
;
|
|
; Must set an error code: NO
|
|
;
|
|
|
|
.proc TEXTSTYLE
|
|
stx TEXTMAGX
|
|
sty TEXTMAGY
|
|
sta TEXTDIR
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; OUTTEXT: Output text at X/Y = ptr1/ptr2 using the current color and the
|
|
; current text style. The text to output is given as a zero-terminated
|
|
; string with address in ptr3.
|
|
;
|
|
; Must set an error code: NO
|
|
;
|
|
|
|
.proc OUTTEXT
|
|
rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; Calculate address and X offset in char. line, to plot the pixel at X1/Y1.
|
|
|
|
.proc CALC
|
|
lda X1+1
|
|
bne @L1
|
|
lda Y1+1
|
|
bne @L1
|
|
|
|
lda X1
|
|
lsr
|
|
lsr
|
|
lsr
|
|
tay
|
|
|
|
lda XADDRS_L,y
|
|
clc
|
|
adc Y1
|
|
sta POINT
|
|
lda XADDRS_H,y
|
|
adc #$00
|
|
sta POINT+1
|
|
|
|
lda X1
|
|
and #7
|
|
tax
|
|
|
|
@L1: rts
|
|
.endproc
|
|
|
|
; ------------------------------------------------------------------------
|
|
; LINE: Draw a line from X1/Y1 to X2/Y2, where X1/Y1 = ptr1/ptr2 and
|
|
; X2/Y2 = ptr3/ptr4 using the current drawing color.
|
|
;
|
|
; X1,X2 etc. are set up above (x2=LINNUM in particular)
|
|
; Format is LINE x2,y2,x1,y1
|
|
;
|
|
; Must set an error code: NO
|
|
;
|
|
|
|
.proc LINE
|
|
|
|
@CHECK: lda X2 ; Make sure x1 < x2
|
|
sec
|
|
sbc X1
|
|
tax
|
|
lda X2+1
|
|
sbc X1+1
|
|
bpl @CONT
|
|
lda Y2 ; If not, swap P1 and P2
|
|
ldy Y1
|
|
sta Y1
|
|
sty Y2
|
|
lda Y2+1
|
|
ldy Y1+1
|
|
sta Y1+1
|
|
sty Y2+1
|
|
lda X1
|
|
ldy X2
|
|
sty X1
|
|
sta X2
|
|
lda X2+1
|
|
ldy X1+1
|
|
sta X1+1
|
|
sty X2+1
|
|
bcc @CHECK
|
|
|
|
@CONT: sta DX+1
|
|
stx DX
|
|
|
|
ldx #$C8 ; INY
|
|
lda Y2 ; Calculate dy
|
|
sec
|
|
sbc Y1
|
|
tay
|
|
lda Y2+1
|
|
sbc Y1+1
|
|
bpl @DYPOS ; Is y2 >= y1?
|
|
lda Y1 ; Otherwise, dy = y1 - y2
|
|
sec
|
|
sbc Y2
|
|
tay
|
|
ldx #$88 ; DEY
|
|
|
|
@DYPOS: sty DY ; 8-bit DY -- FIX ME?
|
|
stx YINCDEC
|
|
stx XINCDEC
|
|
|
|
lda X1
|
|
lsr
|
|
lsr
|
|
lsr
|
|
tay
|
|
lda XADDRS_L,y
|
|
sta POINT
|
|
lda XADDRS_H,y
|
|
sta POINT+1
|
|
ldy Y1
|
|
|
|
lda X1
|
|
and #7
|
|
tax
|
|
lda BITCHUNK,X
|
|
sta OLDCHUNK
|
|
sta CHUNK
|
|
|
|
ldx DY
|
|
cpx DX ; Who's bigger: dy or dx?
|
|
bcc STEPINX ; If dx, then...
|
|
lda DX+1
|
|
bne STEPINX
|
|
|
|
;
|
|
; Big steps in Y
|
|
;
|
|
; X is now counter, Y is y co-ordinate
|
|
;
|
|
; On entry, X=DY=number of loop iterations, and Y=Y1
|
|
STEPINY:
|
|
lda #$00
|
|
sta OLDCHUNK ; So plotting routine will work right
|
|
lda CHUNK
|
|
lsr ; Strip the bit
|
|
eor CHUNK
|
|
sta CHUNK
|
|
txa
|
|
bne @CONT ; If dy=0, it's just a point
|
|
inx
|
|
@CONT: lsr ; Init. counter to dy/2
|
|
;
|
|
; Main loop
|
|
;
|
|
YLOOP: sta TEMP
|
|
|
|
lda (POINT),y ; Plot
|
|
eor BITMASK
|
|
and CHUNK
|
|
eor (POINT),y
|
|
sta (POINT),y
|
|
YINCDEC:
|
|
iny ; Advance Y co-ordinate
|
|
lda TEMP ; Restore A
|
|
sec
|
|
sbc DX
|
|
bcc YFIXX
|
|
YCONT: dex ; X is counter
|
|
bne YLOOP
|
|
YCONT2: lda (POINT),y ; Plot endpoint
|
|
eor BITMASK
|
|
and CHUNK
|
|
eor (POINT),y
|
|
sta (POINT),y
|
|
rts
|
|
|
|
YFIXX: ; x=x+1
|
|
adc DY
|
|
lsr CHUNK
|
|
bne YCONT ; If we pass a column boundary,
|
|
ror CHUNK ; then reset CHUNK to $80
|
|
sta TEMP2
|
|
lda POINT
|
|
adc #YRES
|
|
sta POINT
|
|
bcc @CONT
|
|
inc POINT+1
|
|
@CONT: lda TEMP2
|
|
dex
|
|
bne YLOOP
|
|
beq YCONT2
|
|
|
|
;
|
|
; Big steps in X direction
|
|
;
|
|
; On entry, X=DY=number of loop iterations, and Y=Y1
|
|
|
|
.bss
|
|
COUNTHI:
|
|
.byte $00 ; Temporary counter,
|
|
; used only once
|
|
.code
|
|
STEPINX:
|
|
ldx DX
|
|
lda DX+1
|
|
sta COUNTHI
|
|
cmp #$80
|
|
ror ; Need bit for initialization
|
|
sta Y1 ; High byte of counter
|
|
txa
|
|
bne @CONT ; Could be $100
|
|
dec COUNTHI
|
|
@CONT: ror
|
|
;
|
|
; Main loop
|
|
;
|
|
XLOOP: lsr CHUNK
|
|
beq XFIXC ; If we pass a column boundary...
|
|
XCONT1: sbc DY
|
|
bcc XFIXY ; Time to step in Y?
|
|
XCONT2: dex
|
|
bne XLOOP
|
|
dec COUNTHI ; High bits set?
|
|
bpl XLOOP
|
|
|
|
lsr CHUNK ; Advance to last point
|
|
jmp LINEPLOT ; Plot the last chunk
|
|
;
|
|
; CHUNK has passed a column; so, plot and increment pointer;
|
|
; and fix up CHUNK, OLDCHUNK.
|
|
;
|
|
XFIXC: sta TEMP
|
|
jsr LINEPLOT
|
|
lda #$FF
|
|
sta CHUNK
|
|
sta OLDCHUNK
|
|
lda POINT
|
|
clc
|
|
adc #YRES
|
|
sta POINT
|
|
lda TEMP
|
|
bcc XCONT1
|
|
inc POINT+1
|
|
jmp XCONT1
|
|
;
|
|
; Check to make sure there isn't a high bit; plot chunk;
|
|
; and update Y co-ordinate.
|
|
;
|
|
XFIXY: dec Y1 ; Maybe high bit set
|
|
bpl XCONT2
|
|
adc DX
|
|
sta TEMP
|
|
lda DX+1
|
|
adc #$FF ; Hi byte
|
|
sta Y1
|
|
|
|
jsr LINEPLOT ; Plot chunk
|
|
lda CHUNK
|
|
sta OLDCHUNK
|
|
|
|
lda TEMP
|
|
XINCDEC:
|
|
iny ; Y co-ord
|
|
jmp XCONT2
|
|
|
|
;
|
|
; Subroutine to plot chunks/points (to save a little
|
|
; room, gray hair, etc.)
|
|
;
|
|
LINEPLOT: ; Plot the line chunk
|
|
lda (POINT),Y
|
|
eor BITMASK
|
|
ora CHUNK
|
|
and OLDCHUNK
|
|
eor CHUNK
|
|
eor (POINT),Y
|
|
sta (POINT),Y
|
|
rts
|
|
.endproc
|
|
|
|
; In: xpos, ypos, width, height
|
|
; ------------------------------------------------------------------------
|
|
; BAR: Draw a filled rectangle with the corners X1/Y1, X2/Y2, where
|
|
; X1/Y1 = ptr1/ptr2 and X2/Y2 = ptr3/ptr4 using the current drawing color.
|
|
; Contrary to most other functions, the graphics kernel will sort and clip
|
|
; the co-ordinates before calling the driver; so, on entry, the following
|
|
; conditions are valid:
|
|
; X1 <= X2
|
|
; Y1 <= Y2
|
|
; (X1 >= 0) && (X1 < XRES)
|
|
; (X2 >= 0) && (X2 < XRES)
|
|
; (Y1 >= 0) && (Y1 < YRES)
|
|
; (Y2 >= 0) && (Y2 < YRES)
|
|
;
|
|
; Must set an error code: NO
|
|
;
|
|
|
|
.proc BAR
|
|
|
|
; Set user pattern if available.
|
|
|
|
lda USERPATTERN
|
|
ora USERPATTERN+1
|
|
beq @GET_PATTERN_BY_COLOR
|
|
|
|
lda USERPATTERN
|
|
sta PATTERN
|
|
lda USERPATTERN+1
|
|
sta PATTERN+1
|
|
jmp @GOT_PATTERN
|
|
|
|
; Determine pattern based on current colour.
|
|
|
|
@GET_PATTERN_BY_COLOR:
|
|
lda #<PATTERN_SOLID
|
|
ldx #>PATTERN_SOLID
|
|
ldy CURCOL
|
|
bne @L2
|
|
lda #<PATTERN_EMPTY
|
|
ldx #>PATTERN_EMPTY
|
|
@L2: sta PATTERN
|
|
stx PATTERN+1
|
|
|
|
@GOT_PATTERN:
|
|
|
|
; Get starting POINT on screen.
|
|
|
|
jsr CALC
|
|
sty XCPOS
|
|
lda POINT ; One off for VFILL/VCOPY.
|
|
sec
|
|
sbc #1
|
|
sta POINT
|
|
bcs @L3
|
|
dec POINT+1
|
|
@L3:
|
|
|
|
; Get height for VFILL.
|
|
|
|
lda Y2
|
|
sec
|
|
sbc Y1
|
|
sta HEIGHT
|
|
|
|
; Get rightmost char column.
|
|
|
|
lda X2
|
|
and #7
|
|
sta XPOSR
|
|
|
|
; Get width in characters.
|
|
|
|
lda X2
|
|
lsr
|
|
lsr
|
|
lsr
|
|
sec
|
|
sbc XCPOS
|
|
beq @DRAW_SINGLE_COLUMN
|
|
sta COUNTER
|
|
|
|
; Draw left end.
|
|
|
|
lda X1
|
|
and #7
|
|
tax
|
|
lda MASKD_LEFT,x
|
|
sta MASKD
|
|
lda MASKS_LEFT,x
|
|
sta MASKS
|
|
jsr VFILL
|
|
jsr INCPOINTX
|
|
|
|
; Draw middle.
|
|
|
|
dec COUNTER
|
|
beq @DRAW_RIGHT_END
|
|
@L1: jsr VCOPY
|
|
jsr INCPOINTX
|
|
dec COUNTER
|
|
bne @L1
|
|
|
|
; Draw right end.
|
|
|
|
@DRAW_RIGHT_END:
|
|
ldx XPOSR
|
|
lda MASKD_RIGHT,x
|
|
sta MASKD
|
|
lda MASKS_RIGHT,x
|
|
sta MASKS
|
|
jmp VFILL
|
|
|
|
; Draw left end.
|
|
|
|
@DRAW_SINGLE_COLUMN:
|
|
lda X1
|
|
and #7
|
|
tax
|
|
ldy XPOSR
|
|
lda MASKS_LEFT,x
|
|
and MASKS_RIGHT,y
|
|
sta MASKS
|
|
lda MASKD_LEFT,x
|
|
ora MASKD_RIGHT,y
|
|
sta MASKD
|
|
jmp VFILL
|
|
.endproc
|
|
|
|
; In: HEIGHT, PATTERN
|
|
; MASKS: Source mask (ANDed with pattern).
|
|
; MASKD: Destination mask (ANDed with screen).
|
|
; POINT: Starting address.
|
|
; ------------------------------------------------------------------------
|
|
; Fill column with pattern using masks.
|
|
;
|
|
|
|
.proc VFILL
|
|
lda PATTERN
|
|
sta @MOD_PATTERN+1
|
|
lda PATTERN+1
|
|
sta @MOD_PATTERN+2
|
|
ldy HEIGHT
|
|
lda Y1
|
|
and #7
|
|
tax
|
|
|
|
@L1: lda (POINT),y
|
|
and MASKD
|
|
sta TMP
|
|
@MOD_PATTERN:
|
|
lda $FFFF,x
|
|
and MASKS
|
|
ora TMP
|
|
sta (POINT),y
|
|
inx
|
|
txa
|
|
and #7
|
|
tax
|
|
dey
|
|
bne @L1
|
|
|
|
rts
|
|
.endproc
|
|
|
|
; In: HEIGHT, PATTERN, POINT
|
|
; ------------------------------------------------------------------------
|
|
; Fill column with pattern.
|
|
;
|
|
|
|
.proc VCOPY
|
|
lda PATTERN
|
|
sta @MOD_PATTERN+1
|
|
lda PATTERN+1
|
|
sta @MOD_PATTERN+2
|
|
ldy HEIGHT
|
|
lda Y1
|
|
and #7
|
|
tax
|
|
|
|
@MOD_PATTERN:
|
|
@L1: lda $FFFF,x
|
|
sta (POINT),y
|
|
inx
|
|
txa
|
|
and #7
|
|
tax
|
|
dey
|
|
bne @L1
|
|
|
|
rts
|
|
.endproc
|
|
|
|
.proc INCPOINTX
|
|
lda POINT
|
|
clc
|
|
adc #YRES
|
|
sta POINT
|
|
bcc @L1
|
|
inc POINT+1
|
|
@L1: rts
|
|
.endproc
|