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128 lines
4.6 KiB
C
128 lines
4.6 KiB
C
/*
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** Program-chaining function for Commodore platforms.
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**
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** 2020-04-27, Greg King
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**
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** This function exploits the program-chaining feature in Commander X16 BASIC's ROM.
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**
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** CC65's CBM programs have a BASIC program stub. We start those programs by
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** RUNning that stub; it SYSes to the Machine Language code. Normally, after
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** the ML code exits, the BASIC ROM continues running the stub. But, it has
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** no more statements; so, the program stops.
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**
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** This function puts the desired program's name and device number into a LOAD
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** statement. Then, it points BASIC to that statement, so that the ROM will run
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** that statement after this program quits. The ROM will load the next program,
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** and will execute it (because the LOAD will be seen in a running program).
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*/
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#include <fcntl.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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#include <device.h>
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/* The struct below is a line of BASIC code. It sits in the LOWCODE segment
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** to make sure that it won't be hidden by a ROM when BASIC is re-enabled.
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** The line is:
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** 0 CLR:LOAD""+"" ,01
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** After this function has written into the line, it might look like this:
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** 0 CLR:LOAD""+"program name" ,08
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**
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** When BASIC's LOAD command asks the Kernal to load a file, it gives the
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** Kernal a pointer to a file-name string. CC65's CBM programs use that
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** pointer to give a copy of the program's name to main()'s argv[0] parameter.
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** But, when BASIC uses a string literal that is in a program, it points
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** directly to that literal -- in the models that don't use banked RAM
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** (Pet/CBM, VIC-20, and 64). The literal is overwritten by the next program
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** that is loaded. So, argv[0] would point to machine code. String operations
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** create a new result string -- even when that operation changes nothing. The
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** result is put in the string space at the top of BASIC's memory. So, the ""+
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** in this BASIC line guarantees that argv[0] will get a name from a safe place.
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*/
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#pragma data-name(push, "LOWCODE")
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static struct line {
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const char end_of_line; /* fake previous line */
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const struct line* const next;
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const unsigned line_num;
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const char CLR_token, colon, LOAD_token, quotes[2], add_token, quote;
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char name[21];
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const char comma;
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char unit[3];
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} basic = {
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'\0', &basic + 1, /* high byte of link must be non-zero */
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0, 0x9C, ':', 0x93, "\"\"", 0xAA, '\"',
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"\" ", /* format: "123:1234567890123456\"" */
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',', "01"
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};
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#pragma data-name(pop)
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/* These values are platform-specific. */
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extern const void* vartab; /* points to BASIC program variables */
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extern const void* memsize; /* points to top of BASIC RAM */
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extern const struct line* txtptr; /* points to BASIC code */
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#pragma zpsym("txtptr")
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extern char basbuf[]; /* BASIC's input buffer */
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extern void basbuf_len[];
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#pragma zpsym("basbuf_len")
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int __fastcall__ exec (const char* progname, const char* cmdline)
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{
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#if 0
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static int fd;
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#endif
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static unsigned char dv, n;
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/* Exclude devices that can't load files. */
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/* (Use hand optimization, to make smaller code.) */
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dv = getcurrentdevice ();
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if (dv < 8 || __A__ > 30) {
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return _mappederrno (9); /* illegal device number */
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}
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utoa (dv, basic.unit, 10);
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/* The emulator supports only loading and saving on its file-system. */
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#if 0
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/* Don't try to run a program that doesn't exist. */
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fd = open (progname, O_RDONLY);
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if (fd < 0) {
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return _mappederrno (4); /* file not found */
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}
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close (fd);
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#endif
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n = 0;
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do {
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if ((basic.name[n] = progname[n]) == '\0') {
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break;
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}
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} while (++n < 20); /* truncate long names */
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basic.name[n] = '\"';
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/* cc65 program loads might extend beyond the end of the RAM that is allowed
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** for BASIC. Then, the LOAD statement would complain that it is "out of
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** memory". Some pointers that say where to put BASIC program variables
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** must be changed, so that we do not get that error. One pointer is
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** changed here; a BASIC CLR statement changes the others.
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*/
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vartab = (char*)memsize - 256;
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/* Build the next program's argument list. */
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basbuf[0] = 0x8F; /* REM token */
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basbuf[1] = '\0';
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if (cmdline != NULL) {
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strncat (basbuf, cmdline, (size_t)basbuf_len - 2);
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}
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/* Tell the ROM where to find that BASIC program. */
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txtptr = &basic;
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/* (The return code, in STATUS, will be destroyed by LOAD.
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** So, don't bother to set it here.)
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*/
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exit (__AX__);
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}
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