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cc65/cfg/atari.cfg
Christian Groessler 1cc4fa9356 Atari: fix interrupt handling if extended memory is banked in
Extendend memory is mapped over the main memory in the 0x4000..0x7FFF
area. Many DOSes disable interrupts while extended memory is banked in,
but not all (e.g. SpartaDOS-X).
This change modifies the initial interrupt handler to map in main memory
before chaining to the "worker" handlers.
Since the initial interrupt handler uses a data segment to store the
trampoline to chain to the original handler, introduce a new "LOWBSS"
segment to hold this trampoline. Otherwise the trampoline may end up
inside the 0x4000..0x7FFF area.

Add a link time warning if "LOWCODE" segment lays within the extended
memory window.
2018-09-05 11:28:15 +02:00

62 lines
2.7 KiB
INI

FEATURES {
STARTADDRESS: default = $2000;
}
SYMBOLS {
__EXEHDR__: type = import;
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__STARTADDRESS__: type = export, value = %S;
__RESERVED_MEMORY__: type = weak, value = $0000;
}
MEMORY {
ZP: file = "", define = yes, start = $0082, size = $007E;
# file header, just $FFFF
HEADER: file = %O, start = $0000, size = $0002;
# "system check" load chunk
SYSCHKHDR: file = %O, start = $0000, size = $0004;
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
SYSCHKTRL: file = %O, start = $0000, size = $0006;
# "main program" load chunk
MAINHDR: file = %O, start = $0000, size = $0004;
MAIN: file = %O, define = yes, start = %S, size = $BC20 - __STACKSIZE__ - __RESERVED_MEMORY__ - %S;
TRAILER: file = %O, start = $0000, size = $0006;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXTZP: load = ZP, type = zp, optional = yes;
EXEHDR: load = HEADER, type = ro;
SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
MAINHDR: load = MAINHDR, type = ro;
STARTUP: load = MAIN, type = ro, define = yes;
LOWBSS: load = MAIN, type = rw, optional = yes; # not zero-initialized
LOWCODE: load = MAIN, type = ro, define = yes, optional = yes;
ONCE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
AUTOSTRT: load = TRAILER, type = ro;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__,
segment = ONCE;
CONDES: type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__,
segment = RODATA;
CONDES: type = interruptor,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__,
segment = RODATA,
import = __CALLIRQ__;
}