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176 lines
5.8 KiB
C
176 lines
5.8 KiB
C
/*****************************************************************************/
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/* */
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/* atmos.h */
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/* */
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/* Oric Atmos system-specific definitions */
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/* */
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/* */
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/* */
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/* (C) 2002 Debrune Jérome, <jede@oric.org> */
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/* (C) 2003-2013 Ullrich von Bassewitz */
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/* Roemerstrasse 52 */
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/* D-70794 Filderstadt */
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/* EMail: uz@cc65.org */
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/* */
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/* */
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/* This software is provided 'as-is', without any expressed or implied */
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/* warranty. In no event will the authors be held liable for any damages */
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/* arising from the use of this software. */
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/* */
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/* Permission is granted to anyone to use this software for any purpose, */
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/* including commercial applications, and to alter it and redistribute it */
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/* freely, subject to the following restrictions: */
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/* */
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/* 1. The origin of this software must not be misrepresented; you must not */
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/* claim that you wrote the original software. If you use this software */
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/* in a product, an acknowledgment in the product documentation would be */
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/* appreciated but is not required. */
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/* 2. Altered source versions must be plainly marked as such, and must not */
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/* be misrepresented as being the original software. */
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/* 3. This notice may not be removed or altered from any source */
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/* distribution. */
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/* */
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/*****************************************************************************/
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#ifndef _ATMOS_H
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#define _ATMOS_H
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/* Check for errors */
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#if !defined(__ATMOS__)
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# error This module may only be used when compiling for the Oric Atmos!
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#endif
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/* Color defines */
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#define COLOR_BLACK 0x00
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#define COLOR_RED 0x01
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#define COLOR_GREEN 0x02
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#define COLOR_YELLOW 0x03
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#define COLOR_BLUE 0x04
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#define COLOR_MAGENTA 0x05
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#define COLOR_CYAN 0x06
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#define COLOR_WHITE 0x07
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/* TGI color defines */
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/* White and red are swapped, so that the pallete
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** driver is compatible with black-and-white drivers.
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*/
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#define TGI_COLOR_BLACK COLOR_BLACK
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#define TGI_COLOR_WHITE 1
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#define TGI_COLOR_GREEN COLOR_GREEN
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#define TGI_COLOR_YELLOW COLOR_YELLOW
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#define TGI_COLOR_BLUE COLOR_BLUE
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#define TGI_COLOR_MAGENTA COLOR_MAGENTA
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#define TGI_COLOR_CYAN COLOR_CYAN
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#define TGI_COLOR_RED 7
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/* Define hardware */
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#include <_6522.h>
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#define VIA (*(struct __6522*)0x300)
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/* These are defined to be FUNCT + NumberKey */
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#define CH_F1 0xB1
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#define CH_F2 0xB2
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#define CH_F3 0xB3
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#define CH_F4 0xB4
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#define CH_F5 0xB5
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#define CH_F6 0xB6
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#define CH_F7 0xB7
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#define CH_F8 0xB8
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#define CH_F9 0xB9
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#define CH_F10 0xB0
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/* Character codes */
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#define CH_ULCORNER '+'
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#define CH_URCORNER '+'
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#define CH_LLCORNER '+'
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#define CH_LRCORNER '+'
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#define CH_TTEE '+'
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#define CH_BTEE '+'
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#define CH_LTEE '+'
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#define CH_RTEE '+'
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#define CH_CROSS '+'
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#define CH_CURS_UP 11
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#define CH_CURS_DOWN 10
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#define CH_CURS_LEFT 8
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#define CH_CURS_RIGHT 9
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#define CH_DEL 127
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#define CH_ENTER 13
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#define CH_STOP 3
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#define CH_LIRA 95
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#define CH_ESC 27
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/* Masks for joy_read */
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#define JOY_UP_MASK 0x10
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#define JOY_DOWN_MASK 0x08
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#define JOY_LEFT_MASK 0x01
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#define JOY_RIGHT_MASK 0x02
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#define JOY_BTN_1_MASK 0x20
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#define JOY_FIRE_MASK JOY_BTN_1_MASK
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#define JOY_FIRE(v) ((v) & JOY_FIRE_MASK)
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/* No support for dynamically loadable drivers */
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#define DYN_DRV 0
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/* The addresses of the static drivers */
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extern void atmos_pase_joy[]; /* Referred to by joy_static_stddrv[] */
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extern void atmos_ijk_joy[];
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extern void atmos_acia_ser[];
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extern void atmos_228_200_3_tgi[];
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extern void atmos_240_200_2_tgi[]; /* Referred to by tgi_static_stddrv[] */
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/*****************************************************************************/
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/* Functions */
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/*****************************************************************************/
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void __fastcall__ atmos_load(const char* name);
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/* Load Atmos tape. */
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void __fastcall__ atmos_save(const char* name, const void* start, const void* end);
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/* Save Atmos tape. */
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void atmos_explode (void);
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/* Bomb sound effect */
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void atmos_ping (void);
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/* Bell or ricochet sound effect */
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void atmos_shoot (void);
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/* Pistol sound effect */
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void atmos_tick (void);
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/* High-pitch click */
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void atmos_tock (void);
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/* Low-pitch click */
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void atmos_zap (void);
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/* Raygun sound effect */
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/* End of atmos.h */
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#endif
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