cc65/src/common/fp.c

239 lines
5.9 KiB
C

/*****************************************************************************/
/* */
/* fp.c */
/* */
/* Floating point support */
/* */
/* */
/* */
/* (C) 2008 Ullrich von Bassewitz */
/* Roemerstrasse 52 */
/* D-70794 Filderstadt */
/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
/* The compiler must use the same floating point arithmetic as the target
** platform, otherwise expressions will yield a different result when
** evaluated in the compiler or on the target platform. Since writing a target
** and source library is almost double the work, we will at least add the
** hooks here, and define functions for a plug in library that may be added
** at a later time. Currently we use the builtin data types of the compiler
** that translates cc65.
*/
#include <string.h>
/* common */
#include "fp.h"
#include "xmalloc.h"
/*****************************************************************************/
/* Data */
/*****************************************************************************/
#define F_SIZE sizeof(float)
#define D_SIZE sizeof(float) /* NOT double! */
/*****************************************************************************/
/* Code */
/*****************************************************************************/
size_t FP_F_Size (void)
/* Return the size of the data type float */
{
return F_SIZE;
}
unsigned char* FP_F_Data (Float Val)
/* Return the raw data of a float in a malloc'ed buffer. Free after use. */
{
return memcpy (xmalloc (F_SIZE), &Val.V, F_SIZE);
}
Float FP_F_Make (float Val)
/* Make a floating point variable from a float value */
{
Float D;
D.V = Val;
return D;
}
Float FP_F_FromInt (long Val)
/* Convert an integer into a floating point variable */
{
Float D;
D.V = (float) Val;
return D;
}
float FP_F_ToFloat (Float Val)
/* Convert a Float into a native float */
{
return Val.V;
}
Float FP_F_Add (Float Left, Float Right)
/* Add two floats */
{
Float D;
D.V = Left.V + Right.V;
return D;
}
Float FP_F_Sub (Float Left, Float Right)
/* Subtract two floats */
{
Float D;
D.V = Left.V - Right.V;
return D;
}
Float FP_F_Mul (Float Left, Float Right)
/* Multiply two floats */
{
Float D;
D.V = Left.V * Right.V;
return D;
}
Float FP_F_Div (Float Left, Float Right)
/* Divide two floats */
{
Float D;
D.V = Left.V / Right.V;
return D;
}
size_t FP_D_Size (void)
/* Return the size of the data type double */
{
return D_SIZE;
}
unsigned char* FP_D_Data (Double Val)
/* Return the raw data of a double in a malloc'ed buffer. Free after use. */
{
float F = (float) Val.V;
return memcpy (xmalloc (F_SIZE), &F, F_SIZE);
}
Double FP_D_Make (double Val)
/* Make a floating point variable from a float value */
{
Double D;
D.V = Val;
return D;
}
Double FP_D_FromInt (long Val)
/* Convert an integer into a floating point variable */
{
Double D;
D.V = Val;
return D;
}
double FP_D_ToFloat (Double Val)
/* Convert a Double into a native double */
{
return Val.V;
}
Double FP_D_Add (Double Left, Double Right)
/* Add two floats */
{
Double D;
D.V = Left.V + Right.V;
return D;
}
Double FP_D_Sub (Double Left, Double Right)
/* Subtract two floats */
{
Double D;
D.V = Left.V - Right.V;
return D;
}
Double FP_D_Mul (Double Left, Double Right)
/* Multiply two floats */
{
Double D;
D.V = Left.V * Right.V;
return D;
}
Double FP_D_Div (Double Left, Double Right)
/* Divide two floats */
{
Double D;
D.V = Left.V / Right.V;
return D;
}