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cc65/cfg/atari.cfg
Christian Groessler 7ebaec1802 Don't save and restore the zero page locations used.
Saves 19 bytes code (in the exe file) and reduces memory footprint
of the program by 45 bytes (code & bss).
2013-07-02 19:55:00 +02:00

42 lines
1.5 KiB
INI

FEATURES {
STARTADDRESS: default = $2E00;
}
SYMBOLS {
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__RESERVED_MEMORY__: type = weak, value = $0000;
}
MEMORY {
ZP: file = "", define = yes, start = $0082, size = $007E;
HEADER: file = %O, start = $0000, size = $0006;
RAM: file = %O, start = %S, size = $BC20 - __STACKSIZE__ - %S;
TRAILER: file = %O, start = $0000, size = $0006;
}
SEGMENTS {
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
INIT: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
BSS: load = RAM, type = bss, define = yes;
ZEROPAGE: load = ZP, type = zp;
EXTZP: load = ZP, type = zp, optional = yes;
AUTOSTRT: load = TRAILER, type = ro;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__,
segment = INIT;
CONDES: type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__,
segment = RODATA;
CONDES: type = interruptor,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__,
segment = RODATA,
import = __CALLIRQ__;
}