mirror of
https://github.com/cc65/cc65.git
synced 2024-12-26 08:32:00 +00:00
b67169c979
git-svn-id: svn://svn.cc65.org/cc65/trunk@2972 b7a2c559-68d2-44c3-8de9-860c34a00d81
103 lines
2.7 KiB
ArmAsm
103 lines
2.7 KiB
ArmAsm
;
|
|
; Default mouse callbacks for the C64
|
|
;
|
|
; Ullrich von Bassewitz, 2004-03-20
|
|
;
|
|
; All functions in this module should be interrupt safe, because they may
|
|
; be called from an interrupt handler
|
|
;
|
|
|
|
.export _mouse_def_callbacks
|
|
|
|
.include "mouse-kernel.inc"
|
|
.include "c64.inc"
|
|
|
|
.macpack generic
|
|
|
|
; Sprite definitions. The first value can be changed to adjust the number
|
|
; of the sprite used for the mouse. All others depend on this value.
|
|
MOUSE_SPR = 0 ; Sprite used for the mouse
|
|
MOUSE_SPR_MASK = $01 .shl MOUSE_SPR ; Positive mask
|
|
MOUSE_SPR_NMASK = .lobyte(.not MOUSE_SPR_MASK) ; Negative mask
|
|
VIC_SPR_X = (VIC_SPR0_X + 2*MOUSE_SPR) ; Sprite X register
|
|
VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
|
|
|
|
.code
|
|
|
|
; --------------------------------------------------------------------------
|
|
; Hide the mouse pointer. Always called with interrupts disabled.
|
|
|
|
.proc hide
|
|
|
|
lda #MOUSE_SPR_NMASK
|
|
and VIC_SPR_ENA
|
|
sta VIC_SPR_ENA
|
|
rts
|
|
|
|
.endproc
|
|
|
|
; --------------------------------------------------------------------------
|
|
; Show the mouse pointer. Always called with interrupts disabled.
|
|
|
|
.proc show
|
|
|
|
lda #MOUSE_SPR_MASK
|
|
ora VIC_SPR_ENA
|
|
sta VIC_SPR_ENA
|
|
rts
|
|
|
|
.endproc
|
|
|
|
; --------------------------------------------------------------------------
|
|
; Move the mouse pointer X position to the value in a/x. Always called with
|
|
; interrupts disabled.
|
|
|
|
.proc movex
|
|
|
|
; Add the X correction and set the low byte. This frees A.
|
|
|
|
add #24 ; X correction
|
|
sta VIC_SPR_X
|
|
|
|
; Set the high byte
|
|
|
|
txa
|
|
adc #0
|
|
bne @L1 ; Branch if high byte not zero
|
|
lda VIC_SPR_HI_X ; Get high X bits of all sprites
|
|
and #MOUSE_SPR_NMASK ; Clear high bit for sprite
|
|
sta VIC_SPR_HI_X
|
|
rts
|
|
|
|
@L1: lda VIC_SPR_HI_X ; Get high X bits of all sprites
|
|
ora #MOUSE_SPR_MASK ; Set high bit for sprite
|
|
sta VIC_SPR_HI_X
|
|
rts
|
|
|
|
.endproc
|
|
|
|
; --------------------------------------------------------------------------
|
|
; Move the mouse pointer Y position to the value in a/x. Always called with
|
|
; interrupts disabled.
|
|
|
|
.proc movey
|
|
|
|
add #50 ; Y correction (first visible line)
|
|
sta VIC_SPR_Y ; Set Y position
|
|
rts
|
|
|
|
.endproc
|
|
|
|
; --------------------------------------------------------------------------
|
|
; Callback structure
|
|
|
|
.rodata
|
|
|
|
_mouse_def_callbacks:
|
|
.addr hide
|
|
.addr show
|
|
.addr movex
|
|
.addr movey
|
|
|
|
|