cc65/src/sp65/color.h

97 lines
3.8 KiB
C

/*****************************************************************************/
/* */
/* color.h */
/* */
/* Color definition for the sp65 sprite and bitmap utility */
/* */
/* */
/* */
/* (C) 2012, Ullrich von Bassewitz */
/* Roemerstrasse 52 */
/* D-70794 Filderstadt */
/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#ifndef COLOR_H
#define COLOR_H
/*****************************************************************************/
/* Data */
/*****************************************************************************/
/* Color structure */
typedef struct Color Color;
struct Color {
unsigned char R;
unsigned char G;
unsigned char B;
unsigned char A;
};
/*****************************************************************************/
/* Code */
/*****************************************************************************/
#if defined(HAVE_INLINE)
INLINE Color RGB (unsigned char R, unsigned char G, unsigned char B)
/* Generate a color value */
{
Color C;
C.R = R; C.G = G; C.B = B; C.A = 0;
return C;
}
INLINE Color RGBA (unsigned char R, unsigned char G, unsigned char B, unsigned char A)
/* Generate a color value */
{
Color C;
C.R = R; C.G = G; C.B = B; C.A = A;
return C;
}
#else
Color RGB (unsigned char R, unsigned char G, unsigned char B);
/* Generate a color value */
Color RGBA (unsigned char R, unsigned char G, unsigned char B, unsigned char A);
/* Generate a color value */
#endif
/* End of color.h */
#endif