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357 lines
11 KiB
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357 lines
11 KiB
Plaintext
<!doctype linuxdoc system>
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<article>
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<title>Commander X16-specific information for cc65
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<author><url url="mailto:greg.king5@verizon.net" name="Greg King">
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<abstract>
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An overview over the CX16 run-time system as it's implemented for the cc65 C
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compiler.
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</abstract>
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<!-- Table of contents -->
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<toc>
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<!-- Begin the document -->
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<sect>Overview<p>
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The Commander X16 is a modern small computer with firmware that is based partly
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on the ROMs in Commodore's VIC-20 and 64C. It has a couple of I/O chips
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(WDC65C22 VIA) that are like the ones in the VIC-20. It supports file storage
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on Secure Digital cards. It allows two joysticks and a mouse. It has three
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sound devices. Its VGA screen has twice the range of the C64 (similar to the
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C128's 80-column screen), with 256 colors.
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This file contains an overview of the CX16 run-time system as it comes with the
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cc65 C compiler. It describes the memory layout, CX16-specific header files,
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available drivers, and any pitfalls specific to that platform.
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Please note that CX16-specific functions just are mentioned here; they might be
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described in detail in the separate <url url="funcref.html" name="function
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reference">. Even functions marked as "platform dependent" may be available on
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more than one platform. Please see the function reference for more
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information.
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<sect>Binary format<p>
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The standard binary output format generated by the linker for the CX16 target
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is a machine language program that's prepended with a 16-bit load address and a
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one-line BASIC stub which calls the machine language part via SYS. That means
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that a program can be loaded as a BASIC program, and started with RUN. It is,
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of course, possible to change that behaviour by using a modified program-header
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file and linker config.
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<sect>Memory layout<p>
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cc65-generated programs with the default setup run with the I/O area, RAM bank
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one, and the Kernal ROM being visible. That means that Kernal entry points
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can be called directly. The usable memory ranges are $0800 -
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$9EFF, $0400 - $07FF, and $A000 - $BFFF.
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Special locations:
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<descrip>
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<tag/Stack/
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The C run-time stack is located at $9EFF, and grows downward.
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<tag/Heap/
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The C heap is located at the end of the program, and grows toward the C
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run-time stack.
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<tag/Bank RAM/
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Bank RAM is located at $A000 - $BFFF. It's an eight-Kibibyte
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window into a half Mebibyte or two Mebibytes of banked RAM.
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<tag/Bank ROM/
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Bank ROM is located at $C000 - $FFFF. It's a sixteen-Kibibyte
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window into 128 Kibibytes of banked ROM.
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</descrip><p>
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<sect>Linker configurations<p>
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The ld65 linker comes with a default config. file for the Commander X16, which
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is used via <tt/-t cx16/. The cx16 package comes with additional secondary
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linker config. files which are used via <tt/-t cx16 -C <configfile>/.
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Those files use 94 bytes in the zero page. (The rest of page zero is reserved
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for Kernal and BASIC.)
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<sect1>Default config. file (<tt/cx16.cfg/)<p>
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The default configuration is tailored to C programs. It supplies the load
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address and a small BASIC stub that starts the compiled program using a SYS
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command.
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<sect1><tt/cx16-asm.cfg/<p>
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This configuration is made for Assembly programmers who don't need a special
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setup. The default start address is $0801. It can be changed with the
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linker command-line option <tt/--start-addr/ or <tt/-S/. All standard segments,
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with the exception of <tt/ZEROPAGE/, are written to the output file;
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and, a two-byte load address is prepended.
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To use that config. file, assemble with <tt/-t cx16/, and link with <tt/-C
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cx16-asm.cfg/. The former will make sure that the correct character
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translations are in effect, while the latter supplies the actual config.
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When using <tt/cl65/, use both command-line options.
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Sample command line for <tt/cl65/:
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<tscreen><verb>
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cl65 -o file.prg -t cx16 -C cx16-asm.cfg source.s
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</verb></tscreen>
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To generate code that loads to $A000:
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<tscreen><verb>
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cl65 -o file.prg -Wl -S,$A000 -t cx16 -C cx16-asm.cfg source.s
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</verb></tscreen>
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It also is possible to add a small BASIC header to the program, that uses SYS
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to jump to the program entry point (which is the start of the code segment).
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The advantage is that the program can be started using RUN.
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To generate a program with a BASIC SYS header, use
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<tscreen><verb>
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cl65 -o file.prg -u __EXEHDR__ -t cx16 -C cx16-asm.cfg source.s
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</verb></tscreen>
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Please note that, in this case, a changed start address doesn't make sense,
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because the program must be loaded to BASIC's start address.
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<sect>Platform-specific header files<p>
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Programs containing CX16-specific code may use the <tt/cx16.h/ or <tt/cbm.h/
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header files. Using the later may be an option when writing code for more than
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one CBM-like platform, because it includes <tt/cx16.h/, and declares several
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functions common to all CBM-like platforms.
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<sect1>CX16-specific functions<p>
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The functions listed below are special for the CX16. See the <url
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url="funcref.html" name="function reference"> for declarations and usage.
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<itemize>
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<item>get_ostype()
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<item>set_tv()
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<item>videomode()
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<item>vpeek()
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<item>vpoke()
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</itemize>
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<tt/cpeekcolor()/ works differently on the Commander X16 than it does on other
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platforms. Each character has two colors: background and text (foreground).
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<tt/cpeekcolor()/ returns both colors. The high nybble describes the
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background color, the low nybble describes the text color. For example, if the
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function is used on the default screen, then it returns $61, which means
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white-on-blue.
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<sect1>CBM-specific functions<p>
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Some functions are available for all (or, at least most) of the Commodore-like
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machines. See the <url url="funcref.html" name="function reference"> for
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declarations and usage.
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<itemize>
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<item>cbm_close()
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<item>cbm_closedir()
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<item>cbm_k_basin()
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<item>cbm_k_bsout()
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<item>cbm_k_chkin()
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<item>cbm_k_ckout()
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<item>cbm_k_close()
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<item>cbm_k_clrch()
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<item>cbm_k_getin()
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<item>cbm_k_load()
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<item>cbm_k_open()
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<item>cbm_k_readst()
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<item>cbm_k_save()
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<item>cbm_k_second()
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<item>cbm_k_setlfs()
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<item>cbm_k_setnam()
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<item>cbm_k_tksa()
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<item>cbm_load()
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<item>cbm_open()
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<item>cbm_opendir()
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<item>cbm_read()
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<item>cbm_readdir()
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<item>cbm_save()
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<item>cbm_write()
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<item>get_tv()
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<item>waitvsync()
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</itemize>
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<sect1>Hardware access<p>
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The following pseudo variables declared in the <tt/cx16.h/ header file do allow
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access to hardware located in the address space. Some variables are
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structures, accessing the struct fields will access the chip registers.
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<descrip>
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<tag><tt/VERA/</tag>
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The <tt/VERA/ structure allows access
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to the Video Enhanced Retro Adapter chip.
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<tag><tt/VIA1, VIA2/</tag>
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Access to the two VIA (Versatile Interface Adapter) chips is available via
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the <tt/VIA1/ and <tt/VIA2/ variables. The structure behind those variables
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is explained in <tt/_6522.h/.
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<tag><tt/BANK_RAM/</tag>
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A character array that mirrors the eight-Kibibyte window, at $A000,
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into banked RAM.
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</descrip><p>
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<sect>Loadable drivers<p>
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The names in the parentheses denote the symbols to be used for static linking
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of the drivers. The names fit into the 8.3 character limit of the SD-Card's
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FAT32 file-system.
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<sect1>Graphics drivers<p>
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The default drivers, <tt/tgi_stddrv (tgi_static_stddrv)/,
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point to <tt/cx320p1.tgi (cx320p1_tgi)/.
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<descrip>
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<tag><tt/cx320p1.tgi (cx320p1_tgi)/</tag>
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This driver features a resolution of 320 across and 200 down with 256 colors,
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and a slightly adjustable palette (the order of the colors can be changed in
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a way that's compatible with some of the other color drivers).
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</descrip><p>
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<sect1>Extended memory drivers<p>
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No extended memory drivers are available currently for the CX16.
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<sect1>Joystick drivers<p>
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The default drivers, <tt/joy_stddrv (joy_static_stddrv)/,
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point to <tt/cx16-std.joy (cx16_std_joy)/.
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<descrip>
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<tag><tt/cx16-std.joy (cx16_std_joy)/</tag>
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Supports up to two NES (and SNES) controllers connected to the joystick ports
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of the CX16. It reads the four directions, and the <bf/A/, <bf/B/,
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<bf/Select/, and <bf/Start/ buttons. Buttons <bf/A/ and <bf/B/ are
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the first and second fire buttons.
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</descrip><p>
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<sect1>Mouse drivers<p>
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The default drivers, <tt/mouse_stddrv (mouse_static_stddrv)/,
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point to <tt/cx16-std.mou (cx16_std_mou)/.
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<descrip>
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<tag><tt/cx16-std.mou (cx16_std_mou)/</tag>
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Supports a standard 3-button mouse connected to the PS/2 mouse port of the
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Commander X16.
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Currently, this driver doesn't support <tt/mouse_move()/ and
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<tt/mouse_setbox()/.
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</descrip><p>
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<sect1>RS232 device drivers<p>
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No serial drivers are available currently for the CX16.
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<sect>Limitations<p>
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The Commander X16 still is being designed. Its configuration can change at
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any time. Some changes could make old programs fail to work.
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<sect>Other hints<p>
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<sect1>STOP and RUN codes<p>
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The <tt/Esc/ key acts as Commodore's <tt/STOP/ key -- or, you can press the
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<tt/Ctrl/ key and the <tt/C/ key together. Pressing the <tt/Shift/ and the
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<tt/Esc/ keys together will type Commodore's <tt/RUN/ key.
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<sect1>Escape code<p>
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For an <tt/Esc/, press the <tt/Ctrl/ key and the <tt/[/ key together.
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<sect1>Passing arguments to the program<p>
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Command-line arguments can be passed to <tt/main()/. Because that is not
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supported directly by BASIC, the following syntax was chosen:
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<tscreen><verb>
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RUN:REM ARG1 " ARG2 IS QUOTED" ARG3 "" ARG5
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</verb></tscreen>
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<enum>
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<item>Arguments are separated by spaces.
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<item>Arguments may be quoted.
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<item>Leading and trailing spaces around an argument are ignored. Spaces within
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a quoted argument are allowed.
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<item>The first argument passed to <tt/main()/ is the program name.
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<item>A maximum number of 10 arguments (including the program name) are
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supported.
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</enum>
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<sect1>Program return code<p>
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The program return code (low byte) is passed back to BASIC by the use of its
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<tt/ST/ variable.
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<sect1>Interrupts<p>
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The run-time for the CX16 uses routines marked as <tt/.INTERRUPTOR/ for
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interrupt handlers. Such routines must be written as simple machine language
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subroutines, and will be called automatically by the interrupt handler code
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if they are linked into a program. See the discussion of the <tt/.CONDES/
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feature in the <url url="ca65.html" name="assembler manual">.
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<sect>License<p>
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This software is provided "as-is", without any expressed or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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<enum>
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<item> The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated, but is not required.
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<item> Altered source versions must be plainly marked as such, and must not
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be misrepresented as being the original software.
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<item> This notice may not be removed or altered from any source
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distribution.
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</enum>
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</article>
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