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cc65/doc/funcref.sgml
cuz f783f6d3c1 More functions
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2003-10-02 22:01:54 +00:00

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<!doctype linuxdoc system>
<article>
<title>cc65 function reference
<author>Ullrich von Bassewitz, <htmlurl url="mailto:uz@cc65.org" name="uz@cc65.org">
<date>07.11.2002
<abstract>
cc65 is a C compiler for 6502 based systems. This function reference describes
the C functions available in the standard library.
</abstract>
<!-- Table of contents -->
<toc>
<!-- Begin the document -->
<sect>Introduction<p>
cc65 is a C compiler for 6502 based systems. It implements a subset of the ISO
C standard plus additional functions specially crafted for 6502 systems or
just some of the supported machines. This function refrence describes the
available functions together with any limitations.
For an overview about the available libraries, their purpose, and any
differences to the ISO standard, please have a look at the <htmlurl
url="library.html" name="cc65 Library Overview">.
<bf/Note:/ Standard C functions are listed here, but not described in detail.
Since these functions behave identical on all standard compliant systems, they
are described in any book covering standard C.
Each entry for a function contains a detailed description
<quote>
<descrip>
<tag/Function/Summary of what <bf/function/ does.
<tag/Header/The header file that contains the declaration.
<tag/Declaration/Describes the needed header files and declaration of the
function.
<tag/Description/Description of the function.
<tag/Limits/Limits.
<tag/Availability/The availability of the function.
<tag/See also/Other related functions.
<tag/Example/A piece of actual code using the function.
</descrip>
</quote>
<sect>Functions by header file<p>
<sect1><tt/6502.h/<label id="6502.h"><p>
<itemize>
<item><ref id="BRK" name="BRK">
<item><ref id="CLI" name="CLI">
<item><ref id="SEI" name="SEI">
<item><ref id="_sys" name="_sys">
<item><ref id="getcpu" name="getcpu">
<item><ref id="reset_brk" name="reset_brk">
<item><ref id="set_brk" name="set_brk">
</itemize>
<sect1><tt/apple2.h/<label id="apple2.h"><p>
<sect1><tt/atari.h/<label id="atari.h"><p>
<sect1><tt/atmos.h/<label id="atmos.h"><p>
<sect1><tt/assert.h/<label id="assert.h"><p>
<itemize>
<item><ref id="assert" name="assert">
</itemize>
<sect1><tt/c128.h/<label id="c128.h"><p>
<itemize>
<item><ref id="c64mode" name="c64mode">
<item><ref id="fast" name="fast">
<item><ref id="toggle_videomode" name="toggle_videomode">
<item><ref id="slow" name="slow">
</itemize>
<sect1><tt/c16.h/<label id="c16.h"><p>
<sect1><tt/c64.h/<label id="c64.h"><p>
<sect1><tt/conio.h/<label id="conio.h"><p>
<itemize>
<item><ref id="bgcolor" name="bgcolor">
<item><ref id="bordercolor" name="bordercolor">
<item><ref id="cclear" name="cclear">
<item><ref id="cclearxy" name="cclearxy">
<item><ref id="cgetc" name="cgetc">
<item><ref id="chline" name="chline">
<item><ref id="chlinexy" name="chlinexy">
<item><ref id="clrscr" name="clrscr">
<!-- <item><ref id="cprintf" name="cprintf"> -->
<!-- <item><ref id="cputc" name="cputc"> -->
<!-- <item><ref id="cputcxy" name="cputcxy"> -->
<!-- <item><ref id="cputs" name="cputs"> -->
<!-- <item><ref id="cputsxy" name="cputsxy"> -->
<item><ref id="cursor" name="cursor">
<item><ref id="cvline" name="cvline">
<item><ref id="cvlinexy" name="cvlinexy">
<item><ref id="gotox" name="gotox">
<item><ref id="gotoxy" name="gotoxy">
<item><ref id="gotoy" name="gotoy">
<item><ref id="kbhit" name="kbhit">
<item><ref id="revers" name="revers">
<item><ref id="screensize" name="screensize">
<item><ref id="textcolor" name="textcolor">
<!-- <item><ref id="vcprintf" name="vcprintf"> -->
<item><ref id="wherex" name="wherex">
<item><ref id="wherey" name="wherey">
</itemize>
<sect1><tt/ctype.h/<label id="ctype.h"><p>
<itemize>
<item><ref id="isalnum" name="isalnum">
<item><ref id="isalpha" name="isalpha">
<item><ref id="isascii" name="isascii">
<item><ref id="isblank" name="isblank">
<item><ref id="iscntrl" name="iscntrl">
<item><ref id="isdigit" name="isdigit">
<item><ref id="isgraph" name="isgraph">
<item><ref id="islower" name="islower">
<item><ref id="isprint" name="isprint">
<item><ref id="ispunct" name="ispunct">
<item><ref id="isspace" name="isspace">
<item><ref id="isupper" name="isupper">
<item><ref id="isxdigit" name="isxdigit">
<item><ref id="tolower" name="tolower">
<item><ref id="toupper" name="toupper">
</itemize>
<sect1><tt/dbg.h/<label id="dbg.h"><p>
<sect1><tt/dio.h/<label id="dio.h"><p>
<sect1><tt/em.h/<label id="em.h"><p>
<itemize>
<item><ref id="em_commit" name="em_commit">
<item><ref id="em_copyfrom" name="em_copyfrom">
<item><ref id="em_copyto" name="em_copyto">
<item><ref id="em_load_driver" name="em_load_driver">
<item><ref id="em_map" name="em_map">
<item><ref id="em_pagecount" name="em_pagecount">
<item><ref id="em_unload" name="em_unload">
<item><ref id="em_use" name="em_use">
</itemize>
<sect1><tt/errno.h/<label id="errno.h"><p>
<sect1><tt/fcntl.h/<label id="fcntl.h"><p>
<itemize>
<item><ref id="close" name="close">
<item><ref id="creat" name="creat">
<item><ref id="open" name="open">
</itemize>
<sect1><tt/geos.h/<label id="geos.h"><p>
<sect1><tt/joystick.h/<label id="joystick.h"><p>
<sect1><tt/locale.h/<label id="locale.h"><p>
<itemize>
<item><ref id="localeconv" name="localeconv">
<item><ref id="setlocale" name="setlocale">
</itemize>
<sect1><tt/modload.h/<label id="modload.h"><p>
<sect1><tt/nes.h/<label id="nes.h"><p>
<sect1><tt/o65.h/<label id="o65.h"><p>
<sect1><tt/peekpoke.h/<label id="peekpoke.h"><p>
<itemize>
<item><ref id="PEEK" name="PEEK">
<item><ref id="PEEKW" name="PEEKW">
<item><ref id="POKE" name="POKE">
<item><ref id="POKEW" name="POKEW">
</itemize>
<sect1><tt/pet.h/<label id="pet.h"><p>
<sect1><tt/plus4.h/<label id="plus4.h"><p>
<sect1><tt/serial.h/<label id="serial.h"><p>
<sect1><tt/setjmp.h/<label id="setjmp.h"><p>
<sect1><tt/signal.h/<label id="signal.h"><p>
<itemize>
<item><ref id="raise" name="raise">
<item><ref id="signal" name="signal">
</itemize>
<sect1><tt/stdarg.h/<label id="stdarg.h"><p>
<sect1><tt/stdbool.h/<label id="stdbool.h"><p>
<sect1><tt/stddef.h/<label id="stddef.h"><p>
<itemize>
<item><ref id="offsetof" name="offsetof">
</itemize>
<sect1><tt/stdio.h/<label id="stdio.h"><p>
<sect1><tt/stdlib.h/<label id="stdlib.h"><p>
<itemize>
<item><ref id="_heapadd" name="_heapadd">
<item><ref id="_heapmaxavail" name="_heapmaxavail">
<item><ref id="_heapmemavail" name="_heapmemavail">
<item><ref id="_randomize" name="_randomize">
<item><ref id="_swap" name="_swap">
<item><ref id="abort" name="abort">
<item><ref id="abs" name="abs">
<item><ref id="atexit" name="atexit">
<item><ref id="atoi" name="atoi">
<item><ref id="atol" name="atol">
<!-- <item><ref id="bsearch" name="bsearch"> -->
<item><ref id="calloc" name="calloc">
<!-- <item><ref id="div" name="div"> -->
<item><ref id="exit" name="exit">
<item><ref id="free" name="free">
<item><ref id="getenv" name="getenv">
<item><ref id="itoa" name="itoa">
<item><ref id="labs" name="labs">
<item><ref id="ltoa" name="ltoa">
<item><ref id="malloc" name="malloc">
<!-- <item><ref id="qsort" name="qsort"> -->
<item><ref id="rand" name="rand">
<item><ref id="realloc" name="realloc">
<item><ref id="srand" name="srand">
<item><ref id="ultoa" name="ultoa">
<item><ref id="utoa" name="utoa">
</itemize>
<sect1><tt/string.h/<label id="string.h"><p>
<itemize>
<!-- <item><ref id="_stroserror" name="_stroserror"> -->
<item><ref id="bzero" name="bzero">
<!-- <item><ref id="memchr" name="memchr"> -->
<item><ref id="memcpy" name="memcpy">
<item><ref id="memmove" name="memmove">
<item><ref id="memset" name="memset">
<item><ref id="strcasecmp" name="strcasecmp">
<item><ref id="strcat" name="strcat">
<item><ref id="strchr" name="strchr">
<item><ref id="strcmp" name="strcmp">
<item><ref id="strcoll" name="strcoll">
<item><ref id="strcpy" name="strcpy">
<!-- <item><ref id="strcspn" name="strcspn"> -->
<!-- <item><ref id="strdup" name="strdup"> -->
<!-- <item><ref id="strerror" name="strerror"> -->
<item><ref id="stricmp" name="stricmp">
<item><ref id="strlen" name="strlen">
<item><ref id="strlower" name="strlower">
<item><ref id="strlwr" name="strlwr">
<!-- <item><ref id="strncat" name="strncat"> -->
<!-- <item><ref id="strncmp" name="strncmp"> -->
<item><ref id="strncpy" name="strncpy">
<item><ref id="strrchr" name="strrchr">
<!-- <item><ref id="strspn" name="strspn"> -->
<!-- <item><ref id="strstr" name="strstr"> -->
<!-- <item><ref id="strtok" name="strtok"> -->
<!-- <item><ref id="strxfrm" name="strxfrm"> -->
<item><ref id="strupper" name="strupper">
<item><ref id="strupr" name="strupr">
</itemize>
<sect1><tt/tgi.h/<label id="tgi.h"><p>
<sect1><tt/time.h/<label id="time.h"><p>
<!--
<itemize>
<item><ref id="_systime" name="_systime">
<item><ref id="asctime" name="asctime">
<item><ref id="clock" name="clock">
<item><ref id="ctime" name="ctime">
<item><ref id="gmtime" name="gmtime">
<item><ref id="localtime" name="localtime">
<item><ref id="mktime" name="mktime">
<item><ref id="strftime" name="strftime">
<item><ref id="time" name="time">
</itemize>
-->
<sect1><tt/unistd.h/<label id="unistd.h"><p>
<itemize>
<!-- <item><ref id="chdir" name="chdir"> -->
<!-- <item><ref id="getcwd" name="getcwd"> -->
<!-- <item><ref id="lseek" name="lseek"> -->
<!-- <item><ref id="mkdir" name="mkdir"> -->
<!-- <item><ref id="read" name="read"> -->
<!-- <item><ref id="rmdir" name="rmdir"> -->
<item><ref id="sleep" name="sleep">
<!-- <item><ref id="unlink" name="unlink"> -->
<!-- <item><ref id="write" name="write"> -->
</itemize>
<sect1><tt/vic20.h/<label id="vic20.h"><p>
<sect1><tt/zlib.h/<label id="zlib.h"><p>
<sect>Alphabetical function reference<p>
<sect1>_heapadd<label id="_heapadd"><p>
<quote>
<descrip>
<tag/Function/Add a block to the heap.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/void __fastcall__ _heapadd (void* mem, size_t size);/
<tag/Description/The function adds a block of raw memory to the heap.
<tag/Limits/
<itemize>
<item>The minimum blocksize that can be added is 6 bytes; the function will
ignore blocks with smaller sizes.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="_heapmaxavail" name="_heapmaxavail">,
<ref id="_heapmemavail" name="_heapmemavail">,
<ref id="calloc" name="calloc">,
<ref id="free" name="free">,
<ref id="malloc" name="malloc">,
<ref id="realloc" name="realloc">
<tag/Example/None.
</descrip>
</quote>
<sect1>_heapmaxavail<label id="_heapmaxavail"><p>
<quote>
<descrip>
<tag/Function/Return the largest block that is available on the heap.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/size_t __fastcall__ _heapmaxavail (void);/
<tag/Description/The function returns the size of the largest block that may
be allocated from the heap using <tt/<ref id="malloc" name="malloc">/.
<tag/Availability/cc65
<tag/See also/
<ref id="_heapadd" name="_heapadd">,
<ref id="_heapmemavail" name="_heapmemavail">,
<ref id="calloc" name="calloc">,
<ref id="free" name="free">,
<ref id="malloc" name="malloc">,
<ref id="realloc" name="realloc">
<tag/Example/None.
</descrip>
</quote>
<sect1>_heapmemavail<label id="_heapmemavail"><p>
<quote>
<descrip>
<tag/Function/Return the total available space on the heap.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/size_t __fastcall__ _heapmemavail (void);/
<tag/Description/The function returns the total number of bytes available on
the heap.
<tag/Limits/
<itemize>
<item>This function is of less use than usually assumed, since the returned
heap space may be available but not in one block. So even if this function
says that several times more heap space is available than needed, <ref
id="malloc" name="malloc"> may still return <tt/NULL/.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="_heapadd" name="_heapadd">,
<ref id="_heapmaxavail" name="_heapmaxavail">,
<ref id="calloc" name="calloc">,
<ref id="free" name="free">,
<ref id="malloc" name="malloc">,
<ref id="realloc" name="realloc">
<tag/Example/None.
</descrip>
</quote>
<sect1>_randomize<label id="_randomize"><p>
<quote>
<descrip>
<tag/Function/Initialize the pseudo random number generator.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/void _randomize (void);/
<tag/Description/The function initializes the random number generator with
a seed derived from fast changing hardware events, so the seed itself can be
considered random to a certain degree.
<tag/Limits/<itemize>
<item>The randomness of the seed depends on the machine hardware.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="rand" name="rand">,
<ref id="srand" name="srand">
<tag/Example/None.
</descrip>
</quote>
<sect1>_swap<label id="_swap"><p>
<quote>
<descrip>
<tag/Function/Swap the contents of memory areas.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/void __fastcall__ _swap (void* p, void* q, size_t size);/
<tag/Description/<tt/_swap/ will swap (exchange) the contents of the two memory
areas pointed to by <tt/p/ and <tt/q/. Both memory areas are assumed to be
<tt/size/ bytes in size.
<tag/Limits/<itemize>
<item>The memory areas may not overlap, otherwise the results are undefined.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="memcpy" name="memcpy">,
<ref id="memmove" name="memmove">
<tag/Example/None.
</descrip>
</quote>
<sect1>_sys<label id="_sys"><p>
<quote>
<descrip>
<tag/Function/Call a subroutine passing register values.
<tag/Header/<tt/<ref id="6502.h" name="6502.h">/
<tag/Declaration/<tt/void __fastcall__ _sys (struct regs* r);/
<tag/Description/The function will call the subroutine at the address
specified in the <tt/pc/ member of the passed <tt/regs/ structure. All
registers and the CPU flags are set to the values given in the <tt/regs/
structure. On return from the subroutine, the new values of the registers and
flags are stored back overwriting the old values.
<tag/Limits/<itemize>
<item>Bits 4 and 5 of the flags value in the <tt/regs/ structure are ignored
when calling the subroutine (they are unchanged from their current values).
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/Example/None.
</descrip>
</quote>
<sect1>BRK<label id="BRK"><p>
<quote>
<descrip>
<tag/Function/Insert a 6502 BRK instrunction into the code.
<tag/Header/<tt/<ref id="6502.h" name="6502.h">/
<tag/Declaration/<tt/void BRK (void);/
<tag/Description/The function will insert a 6502 BRK instruction into the code
which may be used to trigger a debugger.
<tag/Limits/<itemize>
<item>The function is actually a macro.
<item>The inserted instruction may lead to unexpected results if no debugger
is present.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="CLI" name="CLI">,
<ref id="SEI" name="SEI">
<tag/Example/None.
</descrip>
</quote>
<sect1>CLI<label id="CLI"><p>
<quote>
<descrip>
<tag/Function/Insert a 6502 CLI instrunction into the code.
<tag/Header/<tt/<ref id="6502.h" name="6502.h">/
<tag/Declaration/<tt/void CLI (void);/
<tag/Description/The function will insert a 6502 CLI instruction into the code,
so interrupts are disabled. Note that non maskable interrupts cannot be
disabled.
<tag/Limits/<itemize>
<item>The function is actually a macro.
<item>Disabling interrupts may lead to unexpected results.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="BRK" name="BRK">,
<ref id="SEI" name="SEI">
<tag/Example/None.
</descrip>
</quote>
<sect1>PEEK<label id="PEEK"><p>
<quote>
<descrip>
<tag/Function/Read a byte from memory.
<tag/Header/<tt/<ref id="peekpoke.h" name="peekpoke.h">/
<tag/Declaration/<tt/unsigned char PEEK (unsigned addr);/
<tag/Description/The function will read the absolute memory given by <tt/addr/
and return the value read.
<tag/Limits/<itemize>
<item>The function is actually a macro.
<item>This function depends highly on the platform and environment.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="PEEKW" name="PEEKW">,
<ref id="POKE" name="POKE">
<tag/Example/None.
</descrip>
</quote>
<sect1>PEEKW<label id="PEEKW"><p>
<quote>
<descrip>
<tag/Function/Read a word (two bytes) from memory.
<tag/Header/<tt/<ref id="peekpoke.h" name="peekpoke.h">/
<tag/Declaration/<tt/unsigned PEEKW (unsigned addr);/
<tag/Description/The function will read the absolute memory given by <tt/addr/
and return the value read. The byte read from the higher address is the high
byte of the return value.
<tag/Limits/<itemize>
<item>The function is actually a macro.
<item>This function depends highly on the platform and environment.
<item>The order in which the two bytes are read is unspecified and may
depend of the address expression used.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="PEEK" name="PEEK">,
<ref id="POKE" name="POKE">
<tag/Example/None.
</descrip>
</quote>
<sect1>POKE<label id="POKE"><p>
<quote>
<descrip>
<tag/Function/Write a byte to memory.
<tag/Header/<tt/<ref id="peekpoke.h" name="peekpoke.h">/
<tag/Declaration/<tt/void POKE (unsigned addr, unsigned char val);/
<tag/Description/The function writes the value <tt/val/ to the absolute
memory address given by <tt/addr/.
<tag/Limits/<itemize>
<item>The function is actually a macro.
<item>This function depends highly on the platform and environment.
<item>Careless use will cause the program to act strange or may crash the
machine.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="PEEK" name="PEEK">,
<ref id="POKEW" name="POKEW">
<tag/Example/None.
</descrip>
</quote>
<sect1>POKEW<label id="POKEW"><p>
<quote>
<descrip>
<tag/Function/Write a word (two bytes) to memory.
<tag/Header/<tt/<ref id="peekpoke.h" name="peekpoke.h">/
<tag/Declaration/<tt/void POKEW (unsigned addr, unsigned val);/
<tag/Description/The function writes the value <tt/val/ to the absolute
memory address given by <tt/addr/. The low byte of <tt/val/ is written to
the <tt/addr/, the high byte is written to <tt/addr+1/.
<tag/Limits/<itemize>
<item>The function is actually a macro.
<item>This function depends highly on the platform and environment.
<item>Careless use will cause the program to act strange or may crash the
machine.
<item>The order in which the two bytes are written is unspecified and may
depend of the address expression used.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="PEEK" name="PEEK">,
<ref id="POKE" name="POKE">
<tag/Example/None.
</descrip>
</quote>
<sect1>SEI<label id="SEI"><p>
<quote>
<descrip>
<tag/Function/Insert a 6502 SEI instrunction into the code.
<tag/Header/<tt/<ref id="6502.h" name="6502.h">/
<tag/Declaration/<tt/void SEI (void);/
<tag/Description/The function will insert a 6502 SEI instruction into the code,
so interrupts are enabled. Enabling interrupts has no effects if they are
already enabled (the default).
<tag/Limits/<itemize>
<item>The function is actually a macro.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="BRK" name="BRK">,
<ref id="CLI" name="CLI">
<tag/Example/None.
</descrip>
</quote>
<sect1>abort<label id="abort"><p>
<quote>
<descrip>
<tag/Function/Terminates a program abnormally.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/void abort (void);/
<tag/Description/<tt/abort/ raises <tt/SIGABRT/, writes a termination message
on stderr, then terminates the program with an exit code of 3.
<tag/Availability/ISO 9899
<tag/See also/
<ref id="assert" name="assert">,
<ref id="exit" name="exit">,
<ref id="raise" name="raise">
<tag/Example/None.
</descrip>
</quote>
<sect1>abs<label id="abs"><p>
<quote>
<descrip>
<tag/Function/Returns the absolute value of an integer.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/int __fastcall__ abs (int v);/
<tag/Description/<tt/abs/ returns the absolute value of the argument passed to
the function.
<tag/Limits/<itemize>
<item>The return value is undefined if <tt/INT_MIN/ is passed to the function.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="labs" name="labs">
<tag/Example/None.
</descrip>
</quote>
<sect1>assert<label id="assert"><p>
<quote>
<descrip>
<tag/Function/Test a condition and possibly abort.
<tag/Header/<tt/<ref id="assert.h" name="assert.h">/
<tag/Declaration/<tt/void assert (int cond);/
<tag/Description/<tt/assert/ is a macro that expands to a <tt/id/
statement. If the condition evaluates t zero (false), assert prints a message
on stderr and aborts the program.
<tag/Limits/<itemize>
<item>The function is actually a macro.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="abort" name="abort">,
<ref id="exit" name="exit">
<tag/Example/None.
</descrip>
</quote>
<sect1>atexit<label id="atexit"><p>
<quote>
<descrip>
<tag/Function/Register an exit function.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/int __fastcall__ atexit (void (*exitfunc) (void));/
<tag/Description/<tt/atexit/ registers the function pointed to by
<tt/exitfunc/ as an exit function. Exit functions are called when the program
terminates, they are called in LIFO order (the last function registered is
called first). <tt/atexit/ returns zero on success and a nonzero value on
failure.
<tag/Limits/<itemize>
<item>A maximum of 5 exit functions can be registered.
<item>There is no way to unregister an exit function.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="abort" name="abort">,
<ref id="exit" name="exit">
<tag/Example/None.
</descrip>
</quote>
<sect1>atoi<label id="atoi"><p>
<quote>
<descrip>
<tag/Function/Convert a string to an integer.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/int __fastcall__ atoi (const char* s);/
<tag/Description/<tt/atoi/ converts the given string into an integer.
Conversion stops as soon as any invalid character is encountered.
<tag/Limits/<itemize>
<item>There is no way to detect any conversion errors.
<item>The function does not check for an numerical overflow when converting.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="atol" name="atol">,
<ref id="itoa" name="itoa">,
<ref id="ltoa" name="ltoa">,
<ref id="ultoa" name="ultoa">,
<ref id="utoa" name="utoa">
<tag/Example/None.
</descrip>
</quote>
<sect1>atol<label id="atol"><p>
<quote>
<descrip>
<tag/Function/Convert a string to a long integer.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/long __fastcall__ atol (const char* s);/
<tag/Description/<tt/atol/ converts the given string into a long integer.
Conversion stops as soon as any invalid character is encountered.
<tag/Limits/<itemize>
<item>There is no way to detect any conversion errors.
<item>The function does not check for an numerical overflow when converting.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="atoi" name="atoi">,
<ref id="itoa" name="itoa">,
<ref id="ltoa" name="ltoa">,
<ref id="ultoa" name="ultoa">,
<ref id="utoa" name="utoa">
<tag/Example/None.
</descrip>
</quote>
<sect1>bgcolor<label id="bgcolor"><p>
<quote>
<descrip>
<tag/Function/Set the background text color.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/unsigned char __fastcall__ bgcolor (unsigned char color);/
<tag/Description/The function will set a new background text color. It returns
the old (current) background color.
<tag/Limits/<itemize>
<item>Background colors are system dependent. The function may have no effect
on systems where the background color cannot be changed.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="bordercolor" name="bordercolor">,
<ref id="textcolor" name="textcolor">
<tag/Example/None.
</descrip>
</quote>
<sect1>bordercolor<label id="bordercolor"><p>
<quote>
<descrip>
<tag/Function/Set the border (frame) color.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/unsigned char __fastcall__ bordercolor (unsigned char color);/
<tag/Description/The function will set a new border color. It returns the old
(current) border color.
<tag/Limits/<itemize>
<item>Border colors are system dependent. The function may have no effect
on systems where the border color cannot be changed.
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="bgcolor" name="bgcolor">,
<ref id="textcolor" name="textcolor">
<tag/Example/None.
</descrip>
</quote>
<sect1>bzero<label id="bzero"><p>
<quote>
<descrip>
<tag/Function/Fill a memory area with zeroes.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/void __fastcall__ bzero (void* p, size_t count);/
<tag/Description/<tt/bzero/ fills the memory area pointed to by <tt/p/ with
zero.
<tag/Limits/
<itemize>
<item>The function is non standard and therefore only available in non ANSI
mode. You should use <tt/<ref id="memset" name="memset">/ instead.
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="_swap" name="_swap">,
<ref id="memcpy" name="memcpy">,
<ref id="memmove" name="memmove">,
<ref id="memset" name="memset">,
<tag/Example/None.
</descrip>
</quote>
<sect1>c64mode<label id="c64mode"><p>
<quote>
<descrip>
<tag/Function/Switch the C128 into C64 compatible mode.
<tag/Header/<tt/<ref id="c128.h" name="c128.h">/
<tag/Declaration/<tt/void c64mode (void);/
<tag/Description/The function will cause the machine to reboot into C64 mode.
<tag/Limits/<itemize>
<item>The function is specific to the C128.
<item>The function will not return to the caller.
</itemize>
<tag/Availability/C128
<tag/Example/None.
</descrip>
</quote>
<sect1>calloc<label id="calloc"><p>
<quote>
<descrip>
<tag/Function/Allocate and clear memory.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/void* __fastcall__ calloc (size_t n, size_t size);/
<tag/Description/<tt/calloc/ allocates memory for an array of <tt/n/ elements
of size <tt/size/, clears the whole block with binary zeroes and returns a
pointer to it. On error (not enough memory available), <tt/calloc/ returns
<tt/NULL/.
<tag/Limits/
<itemize>
<item>Clearing the memory may not have the expected effect on all platforms:
pointers in the block may not be <tt/NULL/ and floating point variables may
not be zero (0.0). In other words: The "clearing" effect of this function
should be used with care for portable programs.
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="_heapadd" name="_heapadd">,
<ref id="_heapmaxavail" name="_heapmaxavail">,
<ref id="_heapmemavail" name="_heapmemavail">,
<ref id="free" name="free">,
<ref id="malloc" name="malloc">,
<ref id="realloc" name="realloc">
<tag/Example/None.
</descrip>
</quote>
<sect1>cclear<label id="cclear"><p>
<quote>
<descrip>
<tag/Function/Clear part of a line (write a given amount of spaces).
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/void __fastcall__ cclear (unsigned char length);/
<tag/Description/The function clears part of a line by writing <tt/length/
spaces in the current text color.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may
only be used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="cclearxy" name="cclearxy">,
<ref id="clrscr" name="clrscr">
<tag/Example/None.
</descrip>
</quote>
<sect1>cclearxy<label id="cclearxy"><p>
<quote>
<descrip>
<tag/Function/Clear part of a line (write a given amount of spaces) starting
at a specific screen position.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/void __fastcall__ cclearxy (unsigned char length);/
<tag/Description/The function moves the cursor to a specific position, and
will then clear part of the line by writing <tt/length/ spaces in the current
text color.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may
only be used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="cclear" name="cclear">,
<ref id="clrscr" name="clrscr">
<tag/Example/None.
</descrip>
</quote>
<sect1>cgetc<label id="cgetc"><p>
<quote>
<descrip>
<tag/Function/Read a character from the keyboard.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/char cgetc (void);/
<tag/Description/The function reads a character from the keyboard. If there is
no character available, <tt/cgetc/ waits until the user presses a key. If the
cursor is enabled by use of the <tt/cursor/ function, a blinking cursor is
displayed while waiting.
<tag/Limits/<itemize>
<item>If the system supports a keyboard buffer, <tt/cgetc/ will fetch a key
from this buffer and wait only if the buffer is empty.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="cursor" name="cursor">,
<ref id="kbhit" name="kbhit">
<tag/Example/None.
</descrip>
</quote>
<sect1>chline<label id="chline"><p>
<quote>
<descrip>
<tag/Function/Output a horizontal line in text mode.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/void __fastcall__ chline (unsigned char length);/
<tag/Description/The function outputs a horizontal line with the given length
starting at the current cursor position.
<tag/Limits/<itemize>
<item>The character used to draw the horizontal line is system dependent.
If available, a line drawing character is used. Drawing a line that is partially
off screen leads to undefined behaviour.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="chlinexy" name="chlinexy">,
<ref id="cvline" name="cvline">,
<ref id="cvlinexy" name="cvlinexy">
<tag/Example/None.
</descrip>
</quote>
<sect1>chlinexy<label id="chlinexy"><p>
<quote>
<descrip>
<tag/Function/Output a horizontal line at a given position in text mode.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/void __fastcall__ chlinexy (unsigned char x, unsigned char y, unsigned char length);/
<tag/Description/The function outputs a horizontal line with the given length
starting at a given position.
<tag/Limits/<itemize>
<item>The character used to draw the horizontal line is system dependent.
If available, a line drawing character is used. Drawing a line that is partially
off screen leads to undefined behaviour.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="chline" name="chline">,
<ref id="cvline" name="cvline">,
<ref id="cvlinexy" name="cvlinexy">
<tag/Example/None.
</descrip>
</quote>
<sect1>clrscr<label id="clrscr"><p>
<quote>
<descrip>
<tag/Function/Clear the text screen.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/void clrscr (void);/
<tag/Description/The function clears the text screen and moves the cursor to
the upper left corner.
<tag/Availability/cc65
<tag/See also/
<ref id="cclear" name="cclear">,
<ref id="cclearxy" name="cclearxy">
<tag/Example/None.
</descrip>
</quote>
<sect1>close<label id="close"><p>
<quote>
<descrip>
<tag/Function/Close a file descriptor.
<tag/Header/<tt/<ref id="fcntl.h" name="fcntl.h">/
<tag/Declaration/<tt/int __fastcall__ close (int fd);/
<tag/Description/The function closes the given file descriptor. It returns zero
on success and -1 on error. If an error occurs, the cause can be determined by
reading the <tt/errno/ variable.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/POSIX
<tag/See also/
<ref id="creat" name="creat">,
<ref id="open" name="open">
<tag/Example/None.
</descrip>
</quote>
<sect1>creat<label id="creat"><p>
<quote>
<descrip>
<tag/Function/Create a file.
<tag/Header/<tt/<ref id="fcntl.h" name="fcntl.h">/
<tag/Declaration/<tt/int __fastcall__ creat (const char* name, unsigned mode);/
<tag/Description/<tt/creat/ creates a new file and returns the file descriptor
associated with it. On error, -1 is returned and an error code is stored in
<tt/errno/.
<tag/Limits/<itemize>
<item><tt/creat/ is identical to calling <tt/<ref id="open" name="open">/ with
<tt/flags/ equal to <tt/O_WRONLY | O_CREAT | O_TRUNC/.
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/POSIX
<tag/See also/
<ref id="close" name="close">,
<ref id="open" name="open">
<tag/Example/None.
</descrip>
</quote>
<sect1>cursor<label id="cursor"><p>
<quote>
<descrip>
<tag/Function/Enable/disable a blinking cursor when waiting for keyboard input.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/unsigned char __fastcall__ cursor (unsigned char onoff);/
<tag/Description/If the argument to the function is non zero, a blinking cursor
will be enabled when the <tt/cgetc/ function waits for input from the keyboard.
If the argument is zero, <tt/cgetc/ will wait without a blinking cursor.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="cgetc" name="cgetc">,
<ref id="kbhit" name="kbhit">
<tag/Example/None.
</descrip>
</quote>
<sect1>cvline<label id="cvline"><p>
<quote>
<descrip>
<tag/Function/Output a vertical line in text mode.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/void __fastcall__ cvline (unsigned char length);/
<tag/Description/The function outputs a vertical line with the given length
starting at the current cursor position.
<tag/Limits/<itemize>
<item>The character used to draw the vertical line is system dependent.
If available, a line drawing character is used. Drawing a line that is partially
off screen leads to undefined behaviour.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="chline" name="chline">,
<ref id="chlinexy" name="chlinexy">,
<ref id="cvlinexy" name="cvlinexy">
<tag/Example/None.
</descrip>
</quote>
<sect1>cvlinexy<label id="cvlinexy"><p>
<quote>
<descrip>
<tag/Function/Output a vertical line at a given position in text mode.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/void __fastcall__ cvlinexy (unsigned char x, unsigned char y, unsigned char length);/
<tag/Description/The function outputs a vertical line with the given length
starting at a given position.
<tag/Limits/<itemize>
<item>The character used to draw the vertical line is system dependent.
If available, a line drawing character is used. Drawing a line that is partially
off screen leads to undefined behaviour.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="chline" name="chline">,
<ref id="chlinexy" name="chlinexy">,
<ref id="cvline" name="cvline">
<tag/Example/None.
</descrip>
</quote>
<sect1>em_commit<label id="em_commit"><p>
<quote>
<descrip>
<tag/Function/Commit changes into extended memory.
<tag/Header/<tt/<ref id="em.h" name="em.h">/
<tag/Declaration/<tt/void __fastcall__ em_commit (void);/
<tag/Description/Commit changes in the memory window to extended storage. If
the contents of the memory window have been changed, these changes may be lost
if <tt/<ref id="em_map" name="em_map">/, <tt/<ref id="em_use" name="em_use">/,
<tt/<ref id="em_copyfrom" name="em_copyfrom">/ or <tt/<ref id="em_copyto"
name="em_copyto">/ are called without calling <tt/em_commit/ first.
<tag/Limits/<itemize>
<item>Calling <tt/em_commit/ does not necessarily mean that changes to the
memory window are discarded, it does just mean that the drivers is allowed
to discard it.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
<item>The function produces undefined results if no extended memory driver is
loaded.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="em_load_driver" name="em_load_driver">,
<ref id="em_map" name="em_map">,
<ref id="em_use" name="em_use">
<tag/Example/None.
</descrip>
</quote>
<sect1>em_copyfrom<label id="em_copyfrom"><p>
<quote>
<descrip>
<tag/Function/Copy from extended into normal memory.
<tag/Header/<tt/<ref id="em.h" name="em.h">/
<tag/Declaration/<tt/void __fastcall__ em_copyfrom (const struct em_copy* copy_data);/
<tag/Description/Copy data from extended memory into linear memory. Source and
target addresses as well as the number of bytes to transfer are specified in
the <tt/em_copy/ structure that is passed as a parameter.
<tag/Limits/<itemize>
<item>Calling <tt/em_copyfrom/ will invalidate the memory window, so if you
made any changes to the data in the window, call <tt/<ref id="em_commit"
name="em_commit">/ first, or the changes are lost.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
<item>The function produces undefined results if no extended memory driver is
loaded.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="em_commit" name="em_commit">,
<ref id="em_copyto" name="em_copyto">,
<ref id="em_load_driver" name="em_load_driver">
<tag/Example/None.
</descrip>
</quote>
<sect1>em_copyto<label id="em_copyto"><p>
<quote>
<descrip>
<tag/Function/Copy from normal into extended memory.
<tag/Header/<tt/<ref id="em.h" name="em.h">/
<tag/Declaration/<tt/void __fastcall__ em_copyto (const struct em_copy* copy_data);/
<tag/Description/Copy data from linear into extended memory. Source and
target addresses as well as the number of bytes to transfer are specified in
the <tt/em_copy/ structure that is passed as a parameter.
<tag/Limits/<itemize>
<item>Calling <tt/em_copyto/ will invalidate the memory window, so if you
made any changes to the data in the window, call <tt/<ref id="em_commit"
name="em_commit">/ first, or the changes are lost.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
<item>The function produces undefined results if no extended memory driver is
loaded.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="em_commit" name="em_commit">,
<ref id="em_copyfrom" name="em_copyfrom">,
<ref id="em_load_driver" name="em_load_driver">
<tag/Example/None.
</descrip>
</quote>
<sect1>em_load_driver<label id="em_load_driver"><p>
<quote>
<descrip>
<tag/Function/Load and initialize an extended memory driver.
<tag/Header/<tt/<ref id="em.h" name="em.h">/
<tag/Declaration/<tt/void __fastcall__ em_load_driver (const char* name);/
<tag/Description/Load an extended memory driver into memory and initialize
it. The function returns an error code that tells if all this has been
successful.
<tag/Limits/<itemize>
<item>Not all drivers are able to detect if the supported hardware is really
present.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
<item>The driver is loaded by name, so currently you must know the type of
extended memory that should be supported. There is no autodetect capability.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="em_unload" name="em_unload">
<tag/Example/None.
</descrip>
</quote>
<sect1>em_map<label id="em_map"><p>
<quote>
<descrip>
<tag/Function/Make a page of extended memory accessible.
<tag/Header/<tt/<ref id="em.h" name="em.h">/
<tag/Declaration/<tt/void* __fastcall__ em_map (unsigned page);/
<tag/Description/The function maps one page of extended memory into linear
memory and returns a pointer to the page frame. Depending on the hardware
and driver, the data is either mapped into the address space or transfered
into a buffer. If you don't need the actual contents of the page (for example
because you're going to overwrite it completely, it is better to call
<tt/<ref id="em_use" name="em_use">/ instead. <tt/em_use/ will not transfer the
data if it is possible to avoid that.
<tag/Limits/<itemize>
<item>Calling <tt/em_map/ will invalidate the memory window, so if you
made any changes to the data in the window, call <tt/<ref id="em_commit"
name="em_commit">/ first, or the changes are lost.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
<item>The function produces undefined results if no extended memory driver is
loaded.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="em_commit" name="em_commit">,
<ref id="em_load_driver" name="em_load_driver">,
<ref id="em_use" name="em_use">
<tag/Example/None.
</descrip>
</quote>
<sect1>em_pagecount<label id="em_pagecount"><p>
<quote>
<descrip>
<tag/Function/Return the number of available extended memory pages.
<tag/Header/<tt/<ref id="em.h" name="em.h">/
<tag/Declaration/<tt/unsigned __fastcall__ em_pagecount (void);/
<tag/Description/The function returns the size of the extended memory supported
by the driver in 256 byte pages.
<tag/Limits/<itemize>
<item>The function returns zero if no extended memory driver is loaded.
<item>The function may return zero if the supported hardware was not detected.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="em_load_driver" name="em_load_driver">
<tag/Example/None.
</descrip>
</quote>
<sect1>em_unload<label id="em_unload"><p>
<quote>
<descrip>
<tag/Function/Unload an extended memory driver.
<tag/Header/<tt/<ref id="em.h" name="em.h">/
<tag/Declaration/<tt/void __fastcall__ em_unload (void);/
<tag/Description/The function unloads a loaded extended memory driver and
frees all memory allocated for the driver.
<tag/Limits/<itemize>
<item>The function does nothing if no driver is loaded.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="em_load_driver" name="em_load_driver">
<tag/Example/None.
</descrip>
</quote>
<sect1>em_use<label id="em_use"><p>
<quote>
<descrip>
<tag/Function/Prepare an extended memory page for use.
<tag/Header/<tt/<ref id="em.h" name="em.h">/
<tag/Declaration/<tt/void* __fastcall__ em_use (unsigned page);/
<tag/Description/The function maps one page of extended memory into linear
memory and returns a pointer to the page frame. This function is similar to
<tt/<ref id="em_map" name="em_map">/, but will not transfer data into the
actual memory window in the assumption that the existing data is wrong or
will get overwritten.
<tag/Limits/<itemize>
<item>Calling <tt/em_use/ will invalidate the memory window, so if you
made any changes to the data in the window, call <tt/<ref id="em_commit"
name="em_commit">/ first, or the changes are lost.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
<item>The function produces undefined results if no extended memory driver is
loaded.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="em_commit" name="em_commit">,
<ref id="em_load_driver" name="em_load_driver">,
<ref id="em_map" name="em_map">
<tag/Example/None.
</descrip>
</quote>
<sect1>exit<label id="exit"><p>
<quote>
<descrip>
<tag/Function/Terminate the program.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/void __fastcall__ exit (int status);/
<tag/Description/<tt/exit/ terminates the program. The argument specifies the
return code of the program. Before termination, all files are closed, buffered
output is written and any functions registered with <tt/<ref id="atexit"
name="atexit">/ are called. Common values for status are <tt/EXIT_SUCCESS/ and
<tt/EXIT_FAILURE/ which are also defined in <tt/<ref id="stdlib.h"
name="stdlib.h">/.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
<item>It depends on the host machine if the program return code can be
evaluated or is ignored.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="abort" name="abort">,
<ref id="exit" name="exit">
<tag/Example/None.
</descrip>
</quote>
<sect1>fast<label id="fast"><p>
<quote>
<descrip>
<tag/Function/Switch the C128 into 2MHz mode.
<tag/Header/<tt/<ref id="c128.h" name="c128.h">/
<tag/Declaration/<tt/void fast (void);/
<tag/Description/The function will switch the clock of the C128 to 2MHz. This
will nearly double the speed compared to slow mode.
<tag/Limits/<itemize>
<item>The function is specific to the C128.
<item>2MHz clock will not work in 40 column mode.
</itemize>
<tag/Availability/C128
<tag/See also/
<ref id="slow" name="slow">,
<ref id="toggle_videomode" name="toggle_videomode">
<tag/Example/None.
</descrip>
</quote>
<sect1>free<label id="free"><p>
<quote>
<descrip>
<tag/Function/Free a block of dynamic memory.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/void __fastcall__ free (void* block);/
<tag/Description/Free a block of dynamic memory previously allocated with
<tt/<ref id="malloc" name="malloc">/, <tt/<ref id="calloc" name="calloc">/
or <tt/<ref id="realloc" name="realloc">/. As an exception, if the passed
pointer is <tt/NULL/, no action is performed.
<tag/Limits/
<itemize>
<item>Passing an already free'd block to <tt/free/ again will cause undefined
behaviour and may crash your program.
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="_heapadd" name="_heapadd">,
<ref id="_heapmaxavail" name="_heapmaxavail">,
<ref id="_heapmemavail" name="_heapmemavail">,
<ref id="calloc" name="calloc">,
<ref id="malloc" name="malloc">,
<ref id="realloc" name="realloc">
<tag/Example/None.
</descrip>
</quote>
<sect1>getenv<label id="getenv"><p>
<quote>
<descrip>
<tag/Function/Return a value from the environment.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/char* __fastcall__ getenv (const char* name);/
<tag/Description/The function searches the environment for an entry that
matches <tt/name/ and returns its value. The environment consists of a list
of strings in the form <tt/name=value/. If there is no match, <tt/getenv/
returns <tt/NULL/.
<tag/Limits/<itemize>
<item>What exactly is stored in the environment depends on the machine the
program is running on.
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/Example/None.
</descrip>
</quote>
<sect1>getcpu<label id="getcpu"><p>
<quote>
<descrip>
<tag/Function/Determine on which CPU the program is running.
<tag/Header/<tt/<ref id="6502.h" name="6502.h">/
<tag/Declaration/<tt/unsigned char getcpu (void);/
<tag/Description/The function checks on which CPU the code is running. It
returns one of the constants<itemize>
<item><tt/CPU_6502/
<item><tt/CPU_65C02/
<item><tt/CPU_65816/
</itemize>
<tag/Limits/<itemize>
<item>Other, more exotic CPU types are not disinguished.
</itemize>
<tag/Availability/cc65
<tag/Example/None.
</descrip>
</quote>
<sect1>gotox<label id="gotox"><p>
<quote>
<descrip>
<tag/Function/Move the text mode cursor to a new X position.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/void __fastcall__ gotox (unsigned char x);/
<tag/Description/The function moves the text mode cursor to the specified X
position while leaving the Y position untouched. The leftmost position on the
screen has the coordinate 0.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may
only be used in presence of a prototype.
<item>Invalid values for the X position (out of screen coordinates) may
lead to undefined behaviour.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="gotoy" name="gotoy">,
<ref id="gotoxy" name="gotoxy">,
<ref id="wherex" name="wherex">,
<ref id="wherey" name="wherey">
<tag/Example/None.
</descrip>
</quote>
<sect1>gotoxy<label id="gotoxy"><p>
<quote>
<descrip>
<tag/Function/Move the text mode cursor to a new position.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/void __fastcall__ gotoxy (unsigned char x, unsigned char y);/
<tag/Description/The function moves the text mode cursor to the specified
position. The leftmost position on the screen has the X coordinate 0, the
topmost line has the Y coordinate 0.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
<item>Invalid values for any of both coordinates (out of screen positions) may
lead to undefined behaviour.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="gotox" name="gotox">,
<ref id="gotoy" name="gotoy">,
<ref id="wherex" name="wherex">,
<ref id="wherey" name="wherey">
<tag/Example/None.
</descrip>
</quote>
<sect1>gotoy<label id="gotoy"><p>
<quote>
<descrip>
<tag/Function/Move the text mode cursor to a new Y position.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/void __fastcall__ gotoy (unsigned char x);/
<tag/Description/The function moves the text mode cursor to the specified Y
position while leaving the X position untouched. The uppermost position on the
screen has the coordinate 0.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may
only be used in presence of a prototype.
<item>Invalid values for the Y position (out of screen coordinates) may lead
to undefined behaviour.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="gotox" name="gotox">,
<ref id="gotoxy" name="gotoxy">,
<ref id="wherex" name="wherex">,
<ref id="wherey" name="wherey">
<tag/Example/None.
</descrip>
</quote>
<sect1>isalnum<label id="isalnum"><p>
<quote>
<descrip>
<tag/Function/Check if a given character is a letter or digit.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ isalnum (int c);/
<tag/Description/The function returns a value of zero if the given argument
is a letter or digit. The return value is non zero if the character
is anything else.
<tag/Limits/<itemize>
<item>When compiling with <tt/-Os/ the function is actually a macro. The
inline sequence generated by the macro will not work correctly for values
outside the range 0..255. <bf/Note:/ The constant <tt/EOF/ is not part of
this range. The non inline function may be accessed by <tt/#undef/'ing
the macro.
<item>When compiling without <tt/-Os/, the function is only available as
fastcall function, so it may only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="isalpha" name="isalpha">,
<ref id="isascii" name="isascii">,
<ref id="isblank" name="isblank">,
<ref id="iscntrl" name="iscntrl">,
<ref id="isdigit" name="isdigit">,
<ref id="isgraph" name="isgraph">,
<ref id="islower" name="islower">,
<ref id="isprint" name="isprint">,
<ref id="ispunct" name="ispunct">,
<ref id="isspace" name="isspace">,
<ref id="isupper" name="isupper">,
<ref id="isxdigit" name="isxdigit">
<tag/Example/None.
</descrip>
</quote>
<sect1>isalpha<label id="isalpha"><p>
<quote>
<descrip>
<tag/Function/Check if a given character is a letter.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ isalpha (int c);/
<tag/Description/The function returns a value of zero if the given argument
is a letter. The return value is non zero if the character is anything else.
<tag/Limits/<itemize>
<item>When compiling with <tt/-Os/ the function is actually a macro. The
inline sequence generated by the macro will not work correctly for values
outside the range 0..255. <bf/Note:/ The constant <tt/EOF/ is not part of
this range. The non inline function may be accessed by <tt/#undef/'ing the
macro.
<item>When compiling without <tt/-Os/, the function is only available as
fastcall function, so it may only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="isalnum" name="isalnum">,
<ref id="isascii" name="isascii">,
<ref id="isblank" name="isblank">,
<ref id="iscntrl" name="iscntrl">,
<ref id="isdigit" name="isdigit">,
<ref id="isgraph" name="isgraph">,
<ref id="islower" name="islower">,
<ref id="isprint" name="isprint">,
<ref id="ispunct" name="ispunct">,
<ref id="isspace" name="isspace">,
<ref id="isupper" name="isupper">,
<ref id="isxdigit" name="isxdigit">
<tag/Example/None.
</descrip>
</quote>
<sect1>isascii<label id="isascii"><p>
<quote>
<descrip>
<tag/Function/Check if a given character is in the ASCII (0..127) range.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ isascii (int c);/
<tag/Description/The function returns a value of zero if the given argument
is in the range 0..127 (the range of valid ASCII characters) and a non zero
value if not.
<tag/Limits/<itemize>
<item>When compiling with <tt/-Os/ the function is actually a macro. The
inline sequence generated by the macro will not work correctly for values
outside the range 0..255. <bf/Note:/ The constant <tt/EOF/ is not part of
this range. The non inline function may be accessed by <tt/#undef/'ing the
macro.
<item>When compiling without <tt/-Os/, the function is only available as
fastcall function, so it may only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="isalnum" name="isalnum">,
<ref id="isalpha" name="isalpha">,
<ref id="isblank" name="isblank">,
<ref id="iscntrl" name="iscntrl">,
<ref id="isdigit" name="isdigit">,
<ref id="isgraph" name="isgraph">,
<ref id="islower" name="islower">,
<ref id="isprint" name="isprint">,
<ref id="ispunct" name="ispunct">,
<ref id="isspace" name="isspace">,
<ref id="isupper" name="isupper">,
<ref id="isxdigit" name="isxdigit">
<tag/Example/None.
</descrip>
</quote>
<sect1>isblank<label id="isblank"><p>
<quote>
<descrip>
<tag/Function/Check if a given character is a space or tab.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ isblank (int c);/
<tag/Description/The function returns a value of zero if the given argument
is a blank or space character. The return value is non zero if the character
is anything else.
<tag/Limits/<itemize>
<item>When compiling with <tt/-Os/ the function is actually a macro. The
inline sequence generated by the macro will not work correctly for values
outside the range 0..255. <bf/Note:/ The constant <tt/EOF/ is not part of
this range. The non inline function may be accessed by <tt/#undef/'ing the
macro.
<item>When compiling without <tt/-Os/, the function is only available as
fastcall function, so it may only be used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="isalnum" name="isalnum">,
<ref id="isalpha" name="isalpha">,
<ref id="isascii" name="isascii">,
<ref id="iscntrl" name="iscntrl">,
<ref id="isdigit" name="isdigit">,
<ref id="isgraph" name="isgraph">,
<ref id="islower" name="islower">,
<ref id="isprint" name="isprint">,
<ref id="ispunct" name="ispunct">,
<ref id="isspace" name="isspace">,
<ref id="isupper" name="isupper">,
<ref id="isxdigit" name="isxdigit">
<tag/Example/None.
</descrip>
</quote>
<sect1>iscntrl<label id="iscntrl"><p>
<quote>
<descrip>
<tag/Function/Check if a given character is a control character.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ iscntrl (int c);/
<tag/Description/The function returns a value of zero if the given argument
is a control character. The return value is non zero if the character
is anything else.
<tag/Limits/<itemize>
<item>When compiling with <tt/-Os/ the function is actually a macro. The
inline sequence generated by the macro will not work correctly for values
outside the range 0..255. <bf/Note:/ The constant <tt/EOF/ is not part of
this range. The non inline function may be accessed by <tt/#undef/'ing the
macro.
<item>When compiling without <tt/-Os/, the function is only available as
fastcall function, so it may only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="isalnum" name="isalnum">,
<ref id="isalpha" name="isalpha">,
<ref id="isascii" name="isascii">,
<ref id="isblank" name="isblank">,
<ref id="isdigit" name="isdigit">,
<ref id="isgraph" name="isgraph">,
<ref id="islower" name="islower">,
<ref id="isprint" name="isprint">,
<ref id="ispunct" name="ispunct">,
<ref id="isspace" name="isspace">,
<ref id="isupper" name="isupper">,
<ref id="isxdigit" name="isxdigit">
<tag/Example/None.
</descrip>
</quote>
<sect1>isdigit<label id="isdigit"><p>
<quote>
<descrip>
<tag/Function/Check if a given character is a digit.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ isdigit (int c);/
<tag/Description/The function returns a value of zero if the given argument
is a digit. The return value is non zero if the character is anything else.
<tag/Limits/<itemize>
<item>When compiling with <tt/-Os/ the function is actually a macro. The
inline sequence generated by the macro will not work correctly for values
outside the range 0..255. <bf/Note:/ The constant <tt/EOF/ is not part of
this range. The non inline function may be accessed by <tt/#undef/'ing the
macro.
<item>When compiling without <tt/-Os/, the function is only available as
fastcall function, so it may only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="isalnum" name="isalnum">,
<ref id="isalpha" name="isalpha">,
<ref id="isascii" name="isascii">,
<ref id="isblank" name="isblank">,
<ref id="iscntrl" name="iscntrl">,
<ref id="isgraph" name="isgraph">,
<ref id="islower" name="islower">,
<ref id="isprint" name="isprint">,
<ref id="ispunct" name="ispunct">,
<ref id="isspace" name="isspace">,
<ref id="isupper" name="isupper">,
<ref id="isxdigit" name="isxdigit">
<tag/Example/None.
</descrip>
</quote>
<sect1>isgraph<label id="isgraph"><p>
<quote>
<descrip>
<tag/Function/Check if a given character is a printable character (except
space).
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ isgraph (int c);/
<tag/Description/The function returns a value of zero if the given argument
is a printable character with the exception of space. The return value is non
zero if the character is anything else.
<tag/Limits/<itemize>
<item>When compiling with <tt/-Os/ the function is actually a macro. The
inline sequence generated by the macro will not work correctly for values
outside the range 0..255. <bf/Note:/ The constant <tt/EOF/ is not part of
this range. The non inline function may be accessed by <tt/#undef/'ing the
macro.
<item>When compiling without <tt/-Os/, the function is only available as
fastcall function, so it may only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="isalnum" name="isalnum">,
<ref id="isalpha" name="isalpha">,
<ref id="isascii" name="isascii">,
<ref id="isblank" name="isblank">,
<ref id="iscntrl" name="iscntrl">,
<ref id="isdigit" name="isdigit">,
<ref id="islower" name="islower">,
<ref id="isprint" name="isprint">,
<ref id="ispunct" name="ispunct">,
<ref id="isspace" name="isspace">,
<ref id="isupper" name="isupper">,
<ref id="isxdigit" name="isxdigit">
<tag/Example/None.
</descrip>
</quote>
<sect1>islower<label id="islower"><p>
<quote>
<descrip>
<tag/Function/Check if a given character is a lower case letter.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ islower (int c);/
<tag/Description/The function returns a value of zero if the given argument
is a lower case letter. The return value is non zero if the character is
anything else.
<tag/Limits/<itemize>
<item>When compiling with <tt/-Os/ the function is actually a macro. The
inline sequence generated by the macro will not work correctly for values
outside the range 0..255. <bf/Note:/ The constant <tt/EOF/ is not part of
this range. The non inline function may be accessed by <tt/#undef/'ing the
macro.
<item>When compiling without <tt/-Os/, the function is only available as
fastcall function, so it may only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="isalnum" name="isalnum">,
<ref id="isalpha" name="isalpha">,
<ref id="isascii" name="isascii">,
<ref id="isblank" name="isblank">,
<ref id="iscntrl" name="iscntrl">,
<ref id="isdigit" name="isdigit">,
<ref id="isgraph" name="isgraph">,
<ref id="isprint" name="isprint">,
<ref id="ispunct" name="ispunct">,
<ref id="isspace" name="isspace">,
<ref id="isupper" name="isupper">,
<ref id="isxdigit" name="isxdigit">
<tag/Example/None.
</descrip>
</quote>
<sect1>isprint<label id="isprint"><p>
<quote>
<descrip>
<tag/Function/Check if a given character is a printable character.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ isprint (int c);/
<tag/Description/The function returns a value of zero if the given argument
is a printable character (this includes the space character). The return value
is non zero if the character is anything else.
<tag/Limits/<itemize>
<item>When compiling with <tt/-Os/ the function is actually a macro. The
inline sequence generated by the macro will not work correctly for values
outside the range 0..255. <bf/Note:/ The constant <tt/EOF/ is not part of
this range. The non inline function may be accessed by <tt/#undef/'ing the
macro.
<item>When compiling without <tt/-Os/, the function is only available as
fastcall function, so it may only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="isalnum" name="isalnum">,
<ref id="isalpha" name="isalpha">,
<ref id="isascii" name="isascii">,
<ref id="isblank" name="isblank">,
<ref id="iscntrl" name="iscntrl">,
<ref id="isdigit" name="isdigit">,
<ref id="isgraph" name="isgraph">,
<ref id="islower" name="islower">,
<ref id="ispunct" name="ispunct">,
<ref id="isspace" name="isspace">,
<ref id="isupper" name="isupper">,
<ref id="isxdigit" name="isxdigit">
<tag/Example/None.
</descrip>
</quote>
<sect1>ispunct<label id="ispunct"><p>
<quote>
<descrip>
<tag/Function/Check if a given character is a printable character but not a
space or an alphanumeric character.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ ispunct (int c);/
<tag/Description/The function returns a value of zero if the given argument
is a printable character, but not a space or anything alphanumeric. The return
value is non zero if the character is anything else.
<tag/Limits/<itemize>
<item>When compiling with <tt/-Os/ the function is actually a macro. The
inline sequence generated by the macro will not work correctly for values
outside the range 0..255. <bf/Note:/ The constant <tt/EOF/ is not part of
this range. The non inline function may be accessed by <tt/#undef/'ing the
macro.
<item>When compiling without <tt/-Os/, the function is only available as
fastcall function, so it may only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="isalnum" name="isalnum">,
<ref id="isalpha" name="isalpha">,
<ref id="isascii" name="isascii">,
<ref id="isblank" name="isblank">,
<ref id="iscntrl" name="iscntrl">,
<ref id="isdigit" name="isdigit">,
<ref id="isgraph" name="isgraph">,
<ref id="islower" name="islower">,
<ref id="isprint" name="isprint">,
<ref id="isspace" name="isspace">,
<ref id="isupper" name="isupper">,
<ref id="isxdigit" name="isxdigit">
<tag/Example/None.
</descrip>
</quote>
<sect1>isspace<label id="isspace"><p>
<quote>
<descrip>
<tag/Function/Check if a given character is a a white-space character.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ isspace (int c);/
<tag/Description/The function returns a value of zero if the given argument
is a white space character. The return value is non zero if the character is
anything else. The standard white space characters are: space, formfeed ('\f'),
newline ('\n'), carriage return ('\r'), horizontal tab ('\t'), and vertical tab
('\v').
<tag/Limits/<itemize>
<item>When compiling with <tt/-Os/ the function is actually a macro. The
inline sequence generated by the macro will not work correctly for values
outside the range 0..255. <bf/Note:/ The constant <tt/EOF/ is not part of
this range. The non inline function may be accessed by <tt/#undef/'ing the
macro.
<item>When compiling without <tt/-Os/, the function is only available as
fastcall function, so it may only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="isalnum" name="isalnum">,
<ref id="isalpha" name="isalpha">,
<ref id="isascii" name="isascii">,
<ref id="isblank" name="isblank">,
<ref id="iscntrl" name="iscntrl">,
<ref id="isdigit" name="isdigit">,
<ref id="isgraph" name="isgraph">,
<ref id="islower" name="islower">,
<ref id="isprint" name="isprint">,
<ref id="ispunct" name="ispunct">,
<ref id="isupper" name="isupper">,
<ref id="isxdigit" name="isxdigit">
<tag/Example/None.
</descrip>
</quote>
<sect1>isupper<label id="isupper"><p>
<quote>
<descrip>
<tag/Function/Check if a given character is an upper case letter.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ isupper (int c);/
<tag/Description/The function returns a value of zero if the given argument
is an upper case letter. The return value is non zero if the character is
anything else.
<tag/Limits/<itemize>
<item>When compiling with <tt/-Os/ the function is actually a macro. The
inline sequence generated by the macro will not work correctly for values
outside the range 0..255. <bf/Note:/ The constant <tt/EOF/ is not part of
this range. The non inline function may be accessed by <tt/#undef/'ing the
macro.
<item>When compiling without <tt/-Os/, the function is only available as
fastcall function, so it may only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="isalnum" name="isalnum">,
<ref id="isalpha" name="isalpha">,
<ref id="isascii" name="isascii">,
<ref id="isblank" name="isblank">,
<ref id="iscntrl" name="iscntrl">,
<ref id="isdigit" name="isdigit">,
<ref id="isgraph" name="isgraph">,
<ref id="islower" name="islower">,
<ref id="isprint" name="isprint">,
<ref id="ispunct" name="ispunct">,
<ref id="isspace" name="isspace">,
<ref id="isxdigit" name="isxdigit">
<tag/Example/None.
</descrip>
</quote>
<sect1>isxdigit<label id="isxdigit"><p>
<quote>
<descrip>
<tag/Function/Check if a given character is a hexadecimal digit.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ isxdigit (int c);/
<tag/Description/The function returns a value of zero if the given argument
is a hexadecimal digit (0..9, a..f and A..F). The return value is non zero
if the character is anything else.
<tag/Limits/<itemize>
<item>When compiling with <tt/-Os/ the function is actually a macro. The
inline sequence generated by the macro will not work correctly for values
outside the range 0..255. <bf/Note:/ The constant <tt/EOF/ is not part of
this range. The non inline function may be accessed by <tt/#undef/'ing the
macro.
<item>When compiling without <tt/-Os/, the function is only available as
fastcall function, so it may only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="isalnum" name="isalnum">,
<ref id="isalpha" name="isalpha">,
<ref id="isascii" name="isascii">,
<ref id="isblank" name="isblank">,
<ref id="iscntrl" name="iscntrl">,
<ref id="isdigit" name="isdigit">,
<ref id="isgraph" name="isgraph">,
<ref id="islower" name="islower">,
<ref id="isprint" name="isprint">,
<ref id="ispunct" name="ispunct">,
<ref id="isspace" name="isspace">,
<ref id="isupper" name="isupper">
<tag/Example/None.
</descrip>
</quote>
<sect1>itoa<label id="itoa"><p>
<quote>
<descrip>
<tag/Function/Convert an integer into a string.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/char* __fastcall__ itoa (int val, char* buf, int radix);/
<tag/Description/<tt/itoa/ converts the integer <tt/val/ into a string using
<tt/radix/ as the base.
<tag/Limits/<itemize>
<item>There are no provisions to prevent a buffer overflow.
<item>If <tt/val/ contains <tt/INT_MIN/, the behaviour is undefined.
<item>The function is non standard, so it is not available in strict ANSI mode.
You should probably use <tt/sprintf/ instead.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="atoi" name="atoi">,
<ref id="atol" name="atol">,
<ref id="ltoa" name="ltoa">,
<ref id="ultoa" name="ultoa">,
<ref id="utoa" name="utoa">
<tag/Example/None.
</descrip>
</quote>
<sect1>kbhit<label id="kbhit"><p>
<quote>
<descrip>
<tag/Function/Check if there's a key waiting in the keyboard buffer.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/unsigned char kbhit (void);/
<tag/Description/The function returns a value of zero if there is no character
waiting to be read from the keyboard. It returns non zero otherwise.
<tag/Limits/<itemize>
<item>If the system does not support a keyboard buffer (most systems
do), the function is rather useless.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="cgetc" name="cgetc">,
<ref id="cursor" name="cursor">
<tag/Example/None.
</descrip>
</quote>
<sect1>labs<label id="labs"><p>
<quote>
<descrip>
<tag/Function/Returns the absolute value of a long integer.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/long __fastcall__ labs (long v);/
<tag/Description/<tt/labs/ returns the absolute value of the argument passed to
the function.
<tag/Limits/<itemize>
<item>The return value is undefined if <tt/LONG_MIN/ is passed to the function.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="abs" name="abs">
<tag/Example/None.
</descrip>
</quote>
<sect1>ltoa<label id="ltoa"><p>
<quote>
<descrip>
<tag/Function/Convert a long integer into a string.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/char* __fastcall__ ltoa (long val, char* buf, int radix);/
<tag/Description/<tt/itoa/ converts the long integer <tt/val/ into a string
using <tt/radix/ as the base.
<tag/Limits/<itemize>
<item>There are no provisions to prevent a buffer overflow.
<item>If <tt/val/ contains <tt/LONG_MIN/, the behaviour is undefined.
<item>The function is non standard, so it is not available in strict ANSI mode.
You should probably use <tt/sprintf/ instead.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="atoi" name="atoi">,
<ref id="atol" name="atol">,
<ref id="itoa" name="itoa">,
<ref id="ultoa" name="ultoa">,
<ref id="utoa" name="utoa">
<tag/Example/None.
</descrip>
</quote>
<sect1>localeconv<label id="localeconv"><p>
<quote>
<descrip>
<tag/Function/Returns a pointer to the current locale structure.
<tag/Header/<tt/<ref id="locale.h" name="locale.h">/
<tag/Declaration/<tt/struct lconv* localeconv (void);/
<tag/Description/<tt/localeconv/ returns a pointer to the current locale
structure.
<tag/Limits/<itemize>
<item>cc65 supports only the "C" locale, so even after setting a new locale
using <tt/<ref id="setlocale" name="setlocale">/, the structure returned will
always be the same.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="setlocale" name="setlocale">
<tag/Example/None.
</descrip>
</quote>
<sect1>malloc<label id="malloc"><p>
<quote>
<descrip>
<tag/Function/Allocate dynamic memory.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/void* __fastcall__ malloc (size_t size);/
<tag/Description/<tt/malloc/ allocates size bytes on the heap and returns a
pointer to the allocated memory block. On error (not enough memory available),
<tt/malloc/ returns <tt/NULL/.
<tag/Limits/
<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="_heapadd" name="_heapadd">,
<ref id="_heapmaxavail" name="_heapmaxavail">,
<ref id="_heapmemavail" name="_heapmemavail">,
<ref id="calloc" name="calloc">,
<ref id="free" name="free">,
<ref id="realloc" name="realloc">
<tag/Example/None.
</descrip>
</quote>
<sect1>memcpy<label id="memcpy"><p>
<quote>
<descrip>
<tag/Function/Copy a memory area.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/void* __fastcall__ memcpy (void* dest, const void* src, size_t count);/
<tag/Description/<tt/memcpy/ copies <tt/count/ bytes from the memory area
pointed to by <tt/src/ into the memory area pointed to by <tt/dest/. It returns
<tt/dest/.
<tag/Limits/
<itemize>
<item>The result is undefined if the memory areas do overlap. Use
<tt/<ref id="memmove" name="memmove">/ to copy overlapping memory areas.
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="_swap" name="_swap">,
<ref id="memmove" name="memmove">,
<ref id="memset" name="memset">
<tag/Example/None.
</descrip>
</quote>
<sect1>memmove<label id="memmove"><p>
<quote>
<descrip>
<tag/Function/Copy a memory area.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/void* __fastcall__ memmove (void* dest, const void* src, size_t count);/
<tag/Description/<tt/memmove/ copies <tt/count/ bytes from the memory area
pointed to by <tt/src/ into the memory area pointed to by <tt/dest/. It returns
<tt/dest/.
<tag/Limits/
<itemize>
<item>While <tt/memmove/ allows the memory areas to overlap, it has some
additional overhead compared to <tt/<ref id="memcpy" name="memcpy">/.
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="_swap" name="_swap">,
<ref id="memcpy" name="memcpy">,
<ref id="memset" name="memset">
<tag/Example/None.
</descrip>
</quote>
<sect1>memset<label id="memset"><p>
<quote>
<descrip>
<tag/Function/Fill a memory area.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/void* __fastcall__ memset (void* p, int val, size_t count);/
<tag/Description/<tt/memset/ fills the memory area pointed to by <tt/p/ with
the value <tt/val/. The function returns <tt/p/.
<tag/Limits/
<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="_swap" name="_swap">,
<ref id="bzero" name="bzero">,
<ref id="memcpy" name="memcpy">,
<ref id="memmove" name="memmove">
<tag/Example/None.
</descrip>
</quote>
<sect1>offsetof<label id="offsetof"><p>
<quote>
<descrip>
<tag/Function/Calculate the offset of a struct or union member.
<tag/Header/<tt/<ref id="stddef.h" name="stddef.h">/
<tag/Declaration/<tt/size_t offsetof (type, member);/
<tag/Description/<tt/offsetof/ calculates the address offset of a <tt/struct/
or <tt/union/ member.
<tag/Limits/<itemize>
<item>The function is actually a macro.
</itemize>
<tag/Availability/ISO 9899
<tag/Example/None.
</descrip>
</quote>
<sect1>open<label id="open"><p>
<quote>
<descrip>
<tag/Function/Open and possibly create a file.
<tag/Header/<tt/<ref id="fcntl.h" name="fcntl.h">/
<tag/Declaration/<tt/int open (const char* name, int flags, ...);/
<tag/Description/<tt/open/ opens a file and returns the file descriptor
associated with it. On error, -1 is returned and an error code is stored in
<tt/errno/. Several flags may be passed to <tt/open/ that change the behaviour.
<tag/Limits/<itemize>
<item>POSIX specifies an additional <tt/mode/ argument that may be passed to
open, which is used as the permission mask when a new file is created. While
cc65 allows to pass this argument, it is ignored.
</itemize>
<tag/Availability/POSIX
<tag/See also/
<ref id="close" name="close">,
<ref id="creat" name="creat">
<tag/Example/None.
</descrip>
</quote>
<sect1>raise<label id="raise"><p>
<quote>
<descrip>
<tag/Function/Send a signal to the executing program.
<tag/Header/<tt/<ref id="signal.h" name="signal.h">/
<tag/Declaration/<tt/int __fastcall__ raise (int sig);/
<tag/Description/<tt/raise/ sends the given signal to the program. If the
program has installed a signal handler for the signal, this signal handler
will be executed. If no handler has been installed, the default action for
the raised signal will be taken. The function returns zero on success,
nonzero otherwise.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="abort" name="abort">,
<ref id="signal" name="signal">
<tag/Example/None.
</descrip>
</quote>
<sect1>rand<label id="rand"><p>
<quote>
<descrip>
<tag/Function/Return a pseudo random number.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/int rand (void);/
<tag/Description/The function returns a pseudo random number
between 0 and <tt/RAND_MAX/ (exclusive).
<tag/Limits/<itemize>
<item>Without using <tt><ref id="srand" name="srand"></tt>, always the same
flow of numbers is generated.
<item>On startup, the function behaves as if <ref id="srand" name="srand">
had been used with an argument of 1.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="_randomize" name="_randomize">,
<ref id="srand" name="srand">
<tag/Example/None.
</descrip>
</quote>
<sect1>realloc<label id="realloc"><p>
<quote>
<descrip>
<tag/Function/Change the size of an allocated memory block.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/void* __fastcall__ realloc (void* block, size_t size);/
<tag/Description/<tt/realloc/ changes the size of the memory block pointed to
by <tt/block/ to <tt/size/ bytes. If <tt/block/ is <tt/NULL/, <tt/realloc/
behaves as if <tt/malloc/ had been called. If <tt/size/ is zero, <tt/realloc/
behaves as if <tt/free/ had been called. On error (not enough memory
available), <tt/realloc/ returns <tt/NULL/.
<tag/Limits/
<itemize>
<item>The part of the memory block that is returned will have its contents
unchanged.
<item>This function is somewhat dangerous to use. Be careful to save the
pointer you're passing somewhere else, otherwise
<tscreen><verb>
ptr = realloc (ptr, size);
</verb></tscreen>
will loose your only copy of <tt/ptr/ if <tt/realloc/ returns <tt/NULL/.
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="_heapadd" name="_heapadd">,
<ref id="_heapmaxavail" name="_heapmaxavail">,
<ref id="_heapmemavail" name="_heapmemavail">,
<ref id="calloc" name="calloc">,
<ref id="free" name="free">,
<ref id="realloc" name="realloc">
<tag/Example/None.
</descrip>
</quote>
<sect1>reset_brk<label id="reset_brk"><p>
<quote>
<descrip>
<tag/Function/Resets the break vector to its original value.
<tag/Header/<tt/<ref id="6502.h" name="6502.h">/
<tag/Declaration/<tt/void __fastcall__ reset_brk (void);/
<tag/Description/<tt/reset_brk/ resets the break vector to the value it had
before a call to <tt/set_brk/.
<tag/Limits/
<itemize>
<item>Since <tt/<ref id="set_brk" name="set_brk">/ installs an exit handler,
it is not strictly necessary to call this function as part of the cleanup when
the program ends.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="set_brk" name="set_brk">
<tag/Example/None.
</descrip>
</quote>
<sect1>revers<label id="revers"><p>
<quote>
<descrip>
<tag/Function/Control revers character display.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/unsigned char __fastcall__ revers (unsigned char onoff);/
<tag/Description/If the argument is non zero, the function enables reverse
character display. If the argument is zero, reverse character display is
switched off. The old value of the setting is returned.
<tag/Limits/<itemize>
<item>The function may not be supported by the hardware, in which case
the call is ignored.
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="textcolor" name="textcolor">
<tag/Example/None.
</descrip>
</quote>
<sect1>screensize<label id="screensize"><p>
<quote>
<descrip>
<tag/Function/Return the dimensions of the text mode screen.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/void __fastcall__ screensize (unsigned char* x, unsigned char* y);/
<tag/Description/The function returns the dimensions of the text mode screen.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="gotox" name="gotox">,
<ref id="gotoxy" name="gotoxy">,
<ref id="gotoy" name="gotoy">,
<ref id="wherex" name="wherex">,
<ref id="wherey" name="wherey">
<tag/Example/None.
</descrip>
</quote>
<sect1>set_brk<label id="set_brk"><p>
<quote>
<descrip>
<tag/Function/Set the break vector to a user function.
<tag/Header/<tt/<ref id="6502.h" name="6502.h">/
<tag/Declaration/<tt/void __fastcall__ set_brk (brk_handler func);/
<tag/Description/<tt/set_brk/ allows a user program to handle breaks within the
program code by letting the vector point to a user written C function. The
runtime library installs a small stub that saves the registers into global
variables that may be accessed (and changed) by the break handler.
<tag/Limits/
<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
<item>The stub saves the zero page registers used by the C runtime and switches
to a small break handler stack. This means that it is safe to execute C code,
even if C code was interrupted. Be careful however not to use too many local
variables, and do not enable stack checks for the handler function or any other
function called from it.
<item>The <tt/brk_pc/ variable points to the <tt/BRK/ instruction. If you want
the continue with the interrupted code, you have to adjust <tt/brk_pc/,
otherwise the <tt/BRK/ instruction will get executed over and over again.
<item>Since <tt/set_brk/ installs an exit handler, it is not strictly necessary
to call <tt/<ref id="reset_brk" name="reset_brk">/ as part of the cleanup when
the program terminates.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="reset_brk" name="reset_brk">
<tag/Example/None.
</descrip>
</quote>
<sect1>setlocale<label id="setlocale"><p>
<quote>
<descrip>
<tag/Function/Selects a locale.
<tag/Header/<tt/<ref id="locale.h" name="locale.h">/
<tag/Declaration/<tt/char* __fastcall__ setlocale (int category, const char* locale);/
<tag/Description/<tt/setlocale/ sets or queries the program's locale.
<tag/Limits/
<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
<item>cc65 supports only the "C" locale, so calling this function to set a
different locale has no effect.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="localeconv" name="localeconv">,
<ref id="strcoll" name="strcoll">
<tag/Example/None.
</descrip>
</quote>
<sect1>signal<label id="signal"><p>
<quote>
<descrip>
<tag/Function/Install a signal handler.
<tag/Header/<tt/<ref id="signal.h" name="signal.h">/
<tag/Declaration/<tt/__sigfunc __fastcall__ signal (int sig, __sigfunc func);/
<tag/Description/<tt/signal/ installs a handler for the given signal. The
handler may either be a user supplied function, or one of the predefined
signal handlers <tt/SIG_IGN/ or <tt/SIG_DFL/. The function returns the
previous value if the signal , or the special function vector SIG_ERR in
case of an error.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="abort" name="abort">,
<ref id="raise" name="raise">
<tag/Example/None.
</descrip>
</quote>
<sect1>sleep<label id="sleep"><p>
<quote>
<descrip>
<tag/Function/Sleep for a specified amount of time.
<tag/Header/<tt/<ref id="unistd.h" name="unistd.h">/
<tag/Declaration/<tt/void __fastcall__ sleep (unsigned seconds);/
<tag/Description/The function will return after the specified number of
seconds have elapsed.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/POSIX
<tag/Example/None.
</descrip>
</quote>
<sect1>slow<label id="slow"><p>
<quote>
<descrip>
<tag/Function/Switch the C128 into 1MHz mode.
<tag/Header/<tt/<ref id="c128.h" name="c128.h">/
<tag/Declaration/<tt/void slow (void);/
<tag/Description/The function will switch the clock of the C128 to 1MHz. This
will halve the speed compared to fast mode.
<tag/Limits/<itemize>
<item>The function is specific to the C128.
</itemize>
<tag/Availability/C128
<tag/See also/
<ref id="fast" name="fast">,
<ref id="toggle_videomode" name="toggle_videomode">
<tag/Example/None.
</descrip>
</quote>
<sect1>srand<label id="srand"><p>
<quote>
<descrip>
<tag/Function/Initialize the pseudo random number generator.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/void __fastcall__ srand (unsigned seed);/
<tag/Description/The function initializes the random number generator using
the given seed. On program startup, the generator behaves as if <tt/srand/ has
been called with an argument of 1.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="_randomize" name="_randomize">,
<ref id="rand" name="rand">
<tag/Example/None.
</descrip>
</quote>
<sect1>strcasecmp<label id="strcasecmp"><p>
<quote>
<descrip>
<tag/Function/Compare two strings case insensitive.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/int __fastcall__ strcasecmp (const char* s1, const char* s2);/
<tag/Description/The <tt/strcasecmp/ function compares the two strings passed
as parameters without case sensitivity. It returns a value that is less than
zero if <tt/s1/ is less than <tt/s2/, zero if <tt/s1/ is the same as <tt/s2/,
and a value greater than zero if <tt/s1/ is greater than <tt/s2/.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
<item>The function is not available in strict ANSI mode.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="strcmp" name="strcmp">,
<ref id="strcoll" name="strcoll">,
<ref id="stricmp" name="stricmp">
<tag/Example/None.
</descrip>
</quote>
<sect1>strcat<label id="strcat"><p>
<quote>
<descrip>
<tag/Function/Concatentate two strings.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/char* __fastcall__ strcat (char* s1, const char* s2);/
<tag/Description/The <tt/strcat/ function appends a copy of the string
pointed to by s2 (including the terminating null byte) to the end of the
string pointed to by s1. The initial byte of s2 overwrites the null byte at
the end of s1.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
<item>If copying takes place between objects that overlap, the behavior
is undefined.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="strcpy" name="strcpy">
<ref id="strncpy" name="strncpy">
<tag/Example/None.
</descrip>
</quote>
<sect1>strchr<label id="strchr"><p>
<quote>
<descrip>
<tag/Function/Search for a character in a string.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/char* __fastcall__ strchr (const char* s, int c);/
<tag/Description/The <tt/strchr/ function locates the first occurrence of <tt/c/
(converted to a char) in the string pointed to by <tt/s/. The terminating null
byte is considered to be part of the string. Upon completion, the function
returns a pointer to the byte, or a null pointer if the byte was not found.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="strrchr" name="strrchr">
<tag/Example/None.
</descrip>
</quote>
<sect1>strcmp<label id="strcmp"><p>
<quote>
<descrip>
<tag/Function/Compare two strings.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/int __fastcall__ strcmp (const char* s1, const char* s2);/
<tag/Description/The <tt/strcmp/ function compares the two strings passed as
parameters. It returns a value that is less than zero if <tt/s1/ is less than
<tt/s2/, zero if <tt/s1/ is the same as <tt/s2/, and a value greater than zero
if <tt/s1/ is greater than <tt/s2/.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="strcasecmp" name="strcasecmp">,
<ref id="strcoll" name="strcoll">,
<ref id="stricmp" name="stricmp">
<tag/Example/None.
</descrip>
</quote>
<sect1>strcoll<label id="strcoll"><p>
<quote>
<descrip>
<tag/Function/Compare two strings.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/int __fastcall__ strcoll (const char* s1, const char* s2);/
<tag/Description/The <tt/strcoll/ function compares the two strings passed as
parameters, according to the collating sequence set by <tt/<ref id="setlocale"
name="setlocale">/. It returns a value that is less than zero if <tt/s1/ is
less than <tt/s2/, zero if <tt/s1/ is the same as <tt/s2/, and a value greater
than zero if <tt/s1/ is greater than <tt/s2/.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="setlocale" name="setlocale">,
<ref id="strcasecmp" name="strcasecmp">,
<ref id="strcmp" name="strcmp">,
<ref id="stricmp" name="stricmp">
<tag/Example/None.
</descrip>
</quote>
<sect1>strcpy<label id="strcpy"><p>
<quote>
<descrip>
<tag/Function/Copy a string.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/char* __fastcall__ strcpy (char* s1, const char* s2);/
<tag/Description/The <tt/strcpy/ function copies the string pointed to by
<tt/s2/ (including the terminating null byte) into the array pointed to by
<tt/s1/. The function will always return <tt/s1/.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
<item>If copying takes place between objects that overlap, the behavior
is undefined.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="strcat" name="strcat">
<ref id="strncpy" name="strncpy">
<tag/Example/
<verb>
#include <string.h>
static char hello[14];
strcpy (hello, "Hello world!\n");
</verb>
</descrip>
</quote>
<sect1>stricmp<label id="stricmp"><p>
<quote>
<descrip>
<tag/Function/Compare two strings case insensitive.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/int __fastcall__ stricmp (const char* s1, const char* s2);/
<tag/Description/The <tt/stricmp/ function compares the two strings passed as
parameters without case sensitivity. It returns a value that is less than zero
if <tt/s1/ is less than <tt/s2/, zero if <tt/s1/ is the same as <tt/s2/, and a
value greater than zero if <tt/s1/ is greater than <tt/s2/.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
<item>The function is not available in strict ANSI mode.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="strcasecmp" name="strcasecmp">,
<ref id="strcmp" name="strcmp">,
<ref id="strcoll" name="strcoll">
<tag/Example/None.
</descrip>
</quote>
<sect1>strlen<label id="strlen"><p>
<quote>
<descrip>
<tag/Function/Return the length of a string.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/size_t __fastcall__ strlen (const char* s);/
<tag/Description/The <tt/strlen/ function computes the number of bytes in the
string to which s points, not including the terminating null byte.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
<item>When compiling with <tt/-Os/ (inline known standard functions), the
function does not work correctly for strings with more than 255 characters.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="strcpy" name="strcpy">
<tag/Example/None.
</descrip>
</quote>
<sect1>strlower<label id="strlower"><p>
<quote>
<descrip>
<tag/Function/Make a string lower case.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/char* __fastcall__ strlower (char* s);/
<tag/Description/The <tt/strlower/ function will apply the <tt/tolower/
function to each character of a string. The function will always return <tt/s/.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
<item>The function prototype is unavailable when compiling in strict ANSI mode.
<item>An alias name for this function is <tt/strlwr/.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="strupper" name="strupper">
<ref id="tolower" name="tolower">
<tag/Example/None.
</descrip>
</quote>
<sect1>strlwr<label id="strlwr"><p>
<quote>
See <tt/strlower/.
</quote>
<sect1>strncpy<label id="strncpy"><p>
<quote>
<descrip>
<tag/Function/Copy part of a string.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/char* __fastcall__ strcpy (char* s1, const char* s2, size_t n);/
<tag/Description/The <tt/strncpy/ function copies not more than n bytes from
the array pointed to by <tt/s2/ to the array pointed to by <tt/s1/. If the array
pointed to by <tt/s2/ is a string that is shorter than n bytes, null bytes are
appended to the copy in the array pointed to by <tt/s1/, until <tt/n/ bytes are
written. The function will always return <tt/s1/.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype. If there is no null byte in the first <tt/n/
bytes of the array pointed to by <tt/s2/, the result is not null-terminated.
<item>If copying takes place between objects that overlap, the behavior is
undefined.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="strcat" name="strcat">
<ref id="strcpy" name="strcpy">
<tag/Example/
<verb>
#include <string.h>
static char hello[6];
strcpy (hello, "Hello world!\n", sizeof (hello) - 1);
hello[5] = '\0';
</verb>
</descrip>
</quote>
<sect1>strrchr<label id="strrchr"><p>
<quote>
<descrip>
<tag/Function/Search for a character in a string.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/char* __fastcall__ strrchr (const char* s, int c);/
<tag/Description/The <tt/strrchr/ function locates the last occurrence of <tt/c/
(converted to a char) in the string pointed to by <tt/s/. The terminating null
byte is considered to be part of the string. Upon completion, the function
returns a pointer to the byte, or a null pointer if the byte was not found.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="strchr" name="strchr">
<tag/Example/None.
</descrip>
</quote>
<sect1>strupper<label id="strupper"><p>
<quote>
<descrip>
<tag/Function/Make a string upper case.
<tag/Header/<tt/<ref id="string.h" name="string.h">/
<tag/Declaration/<tt/char* __fastcall__ strupper (char* s);/
<tag/Description/The <tt/strupper/ function will apply the <tt/toupper/
function to each character of a string. The function will always return <tt/s/.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
<item>The function prototype is unavailable when compiling in strict ANSI mode.
<item>An alias name for this function is <tt/strupr/.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="strlower" name="strlower">
<ref id="toupper" name="toupper">
<tag/Example/None.
</descrip>
</quote>
<sect1>strupr<label id="strupr"><p>
<quote>
See <tt/strupper/.
</quote>
<sect1>textcolor<label id="textcolor"><p>
<quote>
<descrip>
<tag/Function/Set the text color.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/unsigned char __fastcall__ textcolor (unsigned char color);/
<tag/Description/The function will set a new text color. It returns the old
(current) text color. Text output using any <tt/conio.h/ function will use
the color set by this function.
<tag/Limits/<itemize>
<item>Text colors are system dependent. The function may have no effect
on systems where the text color cannot be changed.
<item>The function is only available as fastcall function, so it may only
be used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="bgcolor" name="bgcolor">,
<ref id="bordercolor" name="bordercolor">
<tag/Example/None.
</descrip>
</quote>
<sect1>toggle_videomode<label id="toggle_videomode"><p>
<quote>
<descrip>
<tag/Function/Toggle between 40 and 80 column mode.
<tag/Header/<tt/<ref id="c128.h" name="c128.h">/
<tag/Declaration/<tt/void toggle_videomode (void);/
<tag/Description/Toggle between 40 and 80 column mode. The settings for the
old mode (cursor position, color and so on) are saved and restored together
with the mode.
<tag/Limits/<itemize>
<item>The function is specific to the C128.
</itemize>
<tag/Availability/C128
<tag/See also/
<ref id="fast" name="fast">,
<ref id="slow" name="slow">
<tag/Example/None.
</descrip>
</quote>
<sect1>tolower<label id="tolower"><p>
<quote>
<descrip>
<tag/Function/Convert a character into its lower case representation.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ tolower (int c);/
<tag/Description/The function returns the given character converted to lower
case. If the given character is not a letter, it is returned unchanged.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may
only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="islower" name="islower">,
<ref id="isupper" name="isupper">,
<ref id="toupper" name="toupper">
<tag/Example/None.
</descrip>
</quote>
<sect1>toupper<label id="toupper"><p>
<quote>
<descrip>
<tag/Function/Convert a character into its upper case representation.
<tag/Header/<tt/<ref id="ctype.h" name="ctype.h">/
<tag/Declaration/<tt/int __fastcall__ toupper (int c);/
<tag/Description/The function returns the given character converted to upper
case. If the given character is not a letter, it is returned unchanged.
<tag/Limits/<itemize>
<item>The function is only available as fastcall function, so it may
only be used in presence of a prototype.
</itemize>
<tag/Availability/ISO 9899
<tag/See also/
<ref id="islower" name="islower">,
<ref id="isupper" name="isupper">,
<ref id="tolower" name="tolower">
<tag/Example/None.
</descrip>
</quote>
<sect1>ultoa<label id="ultoa"><p>
<quote>
<descrip>
<tag/Function/Convert an unsigned long integer into a string.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/char* __fastcall__ ultoa (unsigned long val, char* buf, int radix);/
<tag/Description/<tt/itoa/ converts the unsigned long integer <tt/val/ into a
string using <tt/radix/ as the base.
<tag/Limits/<itemize>
<item>There are no provisions to prevent a buffer overflow.
<item>The function is non standard, so it is not available in strict ANSI mode.
You should probably use <tt/sprintf/ instead.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="atoi" name="atoi">,
<ref id="atol" name="atol">,
<ref id="itoa" name="itoa">,
<ref id="ltoa" name="ltoa">,
<ref id="utoa" name="utoa">
<tag/Example/None.
</descrip>
</quote>
<sect1>utoa<label id="utoa"><p>
<quote>
<descrip>
<tag/Function/Convert an unsigned integer into a string.
<tag/Header/<tt/<ref id="stdlib.h" name="stdlib.h">/
<tag/Declaration/<tt/char* __fastcall__ utoa (unsigned val, char* buf, int radix);/
<tag/Description/<tt/itoa/ converts the unsigned integer <tt/val/ into a string
using <tt/radix/ as the base.
<tag/Limits/<itemize>
<item>There are no provisions to prevent a buffer overflow.
<item>The function is non standard, so it is not available in strict ANSI mode.
You should probably use <tt/sprintf/ instead.
<item>The function is only available as fastcall function, so it may only be
used in presence of a prototype.
</itemize>
<tag/Availability/cc65
<tag/See also/
<ref id="atoi" name="atoi">,
<ref id="atol" name="atol">,
<ref id="itoa" name="itoa">,
<ref id="ltoa" name="ltoa">,
<ref id="ultoa" name="ultoa">
<tag/Example/None.
</descrip>
</quote>
<sect1>wherex<label id="wherex"><p>
<quote>
<descrip>
<tag/Function/Return the current X position of the text mode cursor.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/unsigned char wherex (void);/
<tag/Description/The function returns the current X position of the text mode
cursor. Zero is returned for the leftmost screen position.
<tag/Availability/cc65
<tag/See also/
<ref id="gotox" name="gotox">,
<ref id="gotoy" name="gotoy">,
<ref id="gotoxy" name="gotoxy">,
<ref id="wherey" name="wherey">
<tag/Example/None.
</descrip>
</quote>
<sect1>wherey<label id="wherey"><p>
<quote>
<descrip>
<tag/Function/Return the current Y position of the text mode cursor.
<tag/Header/<tt/<ref id="conio.h" name="conio.h">/
<tag/Declaration/<tt/unsigned char wherey (void);/
<tag/Description/The function returns the current Y position of the text mode
cursor. Zero is returned for the uppermost screen position.
<tag/Availability/cc65
<tag/See also/
<ref id="gotox" name="gotox">,
<ref id="gotoy" name="gotoy">,
<ref id="gotoxy" name="gotoxy">,
<ref id="wherex" name="wherex">
<tag/Example/None.
</descrip>
</quote>
</article>