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cc65/libsrc/pce/conio.s
Greg King ba0ef5938d Moved the font into a separate module in the library.
The font can be replaced, at link-time, by a custom file.
2020-07-15 04:58:32 -04:00

88 lines
2.1 KiB
ArmAsm

.constructor initconio, 24
.import vdc_init
.import psg_init
.import colors
.import _pce_font
.importzp ptr1, tmp1
.include "pce.inc"
.include "extzp.inc"
.segment "ONCE"
initconio:
jsr vdc_init
jsr psg_init
jsr load_font
set_palette:
stz VCE_ADDR_LO
stz VCE_ADDR_HI
clx
@lp: ldy #16 ; size of a palette
@lp1: lda colors,x
sta VCE_DATA_LO
lda colors+1,x
sta VCE_DATA_HI
dey
bne @lp1
inx
inx
cpx #16 * 2 ; 16 palettes
bne @lp
sty BGCOLOR ; white on black
iny
sty CHARCOLOR
VREG VDC_CR, $0088 ; enable background and vertical-blank interrupt
rts
; Load the conio font into the VDC.
load_font:
VREG VDC_MAWR, $2000
st0 #VDC_VWR
stz tmp1 ; #%00000000
bsr copy ; make normal characters
dec tmp1 ; #%11111111
; bsr copy ; make reversed characters
; rts ; (fall through)
; Point to the font data.
copy: lda #<_pce_font
ldx #>_pce_font
sta ptr1
stx ptr1+1
ldy #$80 ; 128 chars
charloop:
ldx #$08 ; 8 bytes/char
lineloop:
lda (ptr1)
eor tmp1
sta VDC_DATA_LO ; bitplane 0
st2 #>$0000 ; bitplane 1
inc ptr1 ; increment font pointer
bne @noC
inc ptr1+1
@noC: dex
bne lineloop ; next bitplane-0 byte
ldx #$08 ; fill bitplanes 2 and 3 with 0
fillloop:
st1 #<$0000
st2 #>$0000
dex
bne fillloop ; next byte
dey
bne charloop ; next character
rts