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0390c34e88
The left side doesn't look unbalanced.
133 lines
3.0 KiB
C
133 lines
3.0 KiB
C
/*
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** Minimalistic GEOSLib overlay demo program
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**
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** 2012-01-01, Oliver Schmidt (ol.sc@web.de)
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**
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*/
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#include <stdio.h>
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#include <geos.h>
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#include "overlay-demores.h"
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/* Functions resident in an overlay can call back functions resident in the
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** main program at any time without any precautions. The function show() is
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** an example for such a function resident in the main program.
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*/
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void show(char *name)
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{
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char line1[40];
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sprintf(line1, CBOLDON "Overlay Demo - Overlay %s" CPLAINTEXT, name);
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DlgBoxOk(line1, "Click OK to return to Main.");
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}
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/* In a real-world overlay program one would probably not use a #pragma but
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** rather place the all the code of certain source files into the overlay by
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** compiling them with --code-name OVERLAY1.
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*/
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#pragma code-name(push, "OVERLAY1");
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void foo(void)
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{
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/* Functions resident in an overlay can access all program variables and
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** constants at any time without any precautions because those are never
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** placed in overlays. The string constant "One" is an example for such
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** a constant resident in the main program.
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*/
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show("One");
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}
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#pragma code-name(pop);
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#pragma code-name(push, "OVERLAY2");
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void bar(void)
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{
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show("Two");
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}
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#pragma code-name(pop);
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#pragma code-name(push, "OVERLAY3");
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void foobar (void)
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{
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show("Three");
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}
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#pragma code-name(pop);
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void main(int /*argc*/, char *argv[])
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{
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if (OpenRecordFile(argv[0])) {
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_poserror("OpenRecordFile");
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return;
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}
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DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
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"Click OK to call Overlay One.");
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if (PointRecord(1)) {
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_poserror("PointRecord.1");
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return;
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}
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/* The macro definitions OVERLAY_ADDR and OVERLAY_SIZE were generated in
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** overlay-demores.h by grc65. They contain the overlay area address and
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** size specific to a certain program.
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*/
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if (ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE)) {
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_poserror("ReadRecord.1");
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return;
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}
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/* The linker makes sure that the call to foo() ends up at the right mem
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** addr. However, it's up to user to make sure that the -- right -- overlay
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** actually is loaded before making the call.
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*/
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foo();
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DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
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"Click OK to call Overlay Two.");
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if (PointRecord(2)) {
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_poserror("PointRecord.2");
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return;
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}
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/* Replacing one overlay with another one can only happen from the main
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** program. This implies that an overlay can never load another overlay.
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*/
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if (ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE)) {
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_poserror("ReadRecord.2");
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return;
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}
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bar();
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DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
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"Click OK to call Overlay Three.");
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if (PointRecord(3)) {
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_poserror("PointRecord.3");
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return;
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}
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if (ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE)) {
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_poserror("ReadRecord.3");
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return;
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}
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foobar();
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if (CloseRecordFile()) {
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_poserror("CloseRecordFile");
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return;
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}
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}
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