mirror of
https://github.com/cc65/cc65.git
synced 2024-12-23 04:30:10 +00:00
265 lines
6.8 KiB
C
265 lines
6.8 KiB
C
/*****************************************************************************\
|
|
** fire test program for cc65. **
|
|
** **
|
|
** (w)2002 by groepaz/hitmen **
|
|
** **
|
|
** Cleanup and porting by Ullrich von Bassewitz. **
|
|
** 2004-06-08, Greg King **
|
|
** **
|
|
\*****************************************************************************/
|
|
|
|
|
|
|
|
/* sync page-flipping to vertical blank */
|
|
/* #define DOVSYNC */
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h> /* for memset */
|
|
#include <time.h>
|
|
#include <conio.h>
|
|
#include <cbm.h>
|
|
|
|
|
|
|
|
#if defined(__C64__)
|
|
# define BUFFER 0x0400
|
|
# define SCREEN1 0xE000
|
|
# define SCREEN2 0xE400
|
|
# define CHARSET 0xE800
|
|
# define COLORRAM 0xD800
|
|
# define outb(addr,val) (*(addr) = (val))
|
|
# define inb(addr) (*(addr))
|
|
#elif defined(__C128__)
|
|
# define BUFFER 0x0400
|
|
# define SCREEN1 0xE000
|
|
# define SCREEN2 0xE400
|
|
# define CHARSET 0xE800
|
|
# define COLORRAM 0xD800
|
|
# define outb(addr,val) (*(addr) = (val))
|
|
# define inb(addr) (*(addr))
|
|
#elif defined(__CBM510__)
|
|
# define BUFFER 0xF800
|
|
# define SCREEN1 0xF000
|
|
# define SCREEN2 0xF400
|
|
# define CHARSET 0xE000
|
|
# define COLORRAM 0xD400
|
|
# define outb(addr,val) pokebsys ((unsigned)(addr), val)
|
|
# define inb(addr) peekbsys ((unsigned)(addr))
|
|
#endif
|
|
|
|
|
|
|
|
/* Values for the VIC address register to switch between the two pages */
|
|
#define PAGE1 ((SCREEN1 >> 6) & 0xF0) | ((CHARSET >> 10) & 0x0E)
|
|
#define PAGE2 ((SCREEN2 >> 6) & 0xF0) | ((CHARSET >> 10) & 0x0E)
|
|
|
|
|
|
|
|
/* Use static local variables for speed */
|
|
#pragma static-locals (1);
|
|
|
|
|
|
|
|
#ifdef DOVSYNC
|
|
# define WAITVSYNC() waitvsync()
|
|
#else
|
|
# define WAITVSYNC()
|
|
#endif
|
|
|
|
|
|
|
|
static void makechar (void)
|
|
{
|
|
static const unsigned char bittab[8] = {
|
|
0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80
|
|
};
|
|
register char *font;
|
|
register unsigned char i, ii, b, bc;
|
|
unsigned char c;
|
|
|
|
gotoxy (0, 1);
|
|
|
|
for (font = (char*)CHARSET; font != (char*)(CHARSET+(1*8)); ++font) {
|
|
*font = 0x00;
|
|
}
|
|
for (font = (char*)(CHARSET+(64*8)); font != (char*)(CHARSET+(256*8)); ++font) {
|
|
*font = 0xff;
|
|
}
|
|
|
|
|
|
for (c = 0; c < 0x40; ++c) {
|
|
bc = 0;
|
|
for (i = 0; i < 8; i++){
|
|
b = 0;
|
|
for (ii = 0; ii < 8; ii++) {
|
|
bc += c;
|
|
if (bc > 0x3f) {
|
|
bc = bc - 0x40;
|
|
b += bittab[(ii + (i & 1)) & 0x7];
|
|
}
|
|
}
|
|
((unsigned char*)CHARSET + (1 * 8)) [(c * 8) + i] = b;
|
|
}
|
|
if ((c & 0x07) == 0) {
|
|
cputc ('.');
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
static void fire (unsigned screenbase)
|
|
{
|
|
register char* screen;
|
|
register char* buffer;
|
|
register char c;
|
|
|
|
screen = (char*) screenbase;
|
|
buffer = (char*) BUFFER;
|
|
|
|
while (buffer != (char*) (BUFFER + (24 * 40))) {
|
|
c = (buffer[40-1] + buffer[40-1] + buffer[40] + buffer[41]) / 4;
|
|
if (c > 2) {
|
|
c -= 3;
|
|
}
|
|
*screen = *buffer = c;
|
|
++screen;
|
|
++buffer;
|
|
}
|
|
|
|
screen = (char*) (screenbase + (23 * 40));
|
|
buffer = (char*) (BUFFER + (23 * 40));
|
|
|
|
for(; buffer != (char*)(BUFFER+(25*40)); ++screen, ++buffer) {
|
|
*screen = *buffer = 0x30 + (inb (&SID.noise) >> 4);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
int main (void)
|
|
{
|
|
unsigned char border;
|
|
unsigned char background;
|
|
unsigned char text;
|
|
unsigned char v;
|
|
clock_t t;
|
|
unsigned long f = 0;
|
|
unsigned long sec;
|
|
unsigned sec10;
|
|
unsigned long fps;
|
|
unsigned fps10;
|
|
int i;
|
|
|
|
#if defined(__C64__)
|
|
unsigned char block;
|
|
#endif
|
|
#if defined(__C128__)
|
|
unsigned char block;
|
|
unsigned char initflag;
|
|
unsigned char graphflag;
|
|
#endif
|
|
|
|
/* Noise on channel 3 for random numbers */
|
|
outb (&SID.v3.freq, 0xffff);
|
|
outb (&SID.v3.ctrl, 0x80);
|
|
|
|
clrscr ();
|
|
cprintf ("Making charset, mompls");
|
|
makechar ();
|
|
|
|
/* Set the border and background colors */
|
|
border = bordercolor (COLOR_BLACK);
|
|
background = bgcolor (COLOR_BLACK);
|
|
text = textcolor (COLOR_BLACK);
|
|
clrscr ();
|
|
|
|
for(i = 0; i != 0x400; i++) {
|
|
*((char *)(i + BUFFER)) = 0;
|
|
*((char *)(i + SCREEN1)) = 0;
|
|
*((char *)(i + SCREEN2)) = 0;
|
|
outb ((char*)(i + COLORRAM), COLOR_YELLOW);
|
|
}
|
|
|
|
#if defined(__C64__) || defined(__C128__)
|
|
/* Move the VIC 16K block */
|
|
block = inb (&CIA2.pra);
|
|
outb (&CIA2.pra, (block & 0xFC) | ((SCREEN1 >> 14) ^ 0x03));
|
|
#endif
|
|
#if defined(__C128__)
|
|
/* Save and change some flags, so that kernal/basic interrupt handler will
|
|
** not interfere with our routine.
|
|
*/
|
|
initflag = *(unsigned char*) 0xA04;
|
|
*(unsigned char*) 0xA04 &= 0xFE;
|
|
graphflag = *(unsigned char*) 0xD8;
|
|
*(unsigned char*) 0xD8 = 0xFF;
|
|
#endif
|
|
|
|
/* Remember the VIC address register */
|
|
v = inb (&VIC.addr);
|
|
|
|
/* Run the demo until a key was hit */
|
|
t = clock ();
|
|
while (!kbhit()) {
|
|
/* Build page 1, then make it visible */
|
|
fire (SCREEN1);
|
|
WAITVSYNC ();
|
|
outb (&VIC.addr, PAGE1);
|
|
|
|
/* Build page 2, then make it visible */
|
|
fire (SCREEN2);
|
|
WAITVSYNC ();
|
|
outb (&VIC.addr, PAGE2);
|
|
|
|
/* Count frames */
|
|
f += 2;
|
|
}
|
|
t = clock() - t;
|
|
|
|
/* Switch back the VIC screen */
|
|
outb (&VIC.addr, v);
|
|
|
|
#if defined(__C64__) || defined(__C128__)
|
|
/* Move back the VIC 16K block */
|
|
outb (&CIA2.pra, block);
|
|
#endif
|
|
#if defined(__C128__)
|
|
/* Restore the flags */
|
|
*(unsigned char*) 0xA04 = initflag;
|
|
*(unsigned char*) 0xD8 = graphflag;
|
|
#endif
|
|
|
|
/* Fetch the character from the keyboard buffer and discard it */
|
|
(void) cgetc();
|
|
|
|
/* Reset screen colors */
|
|
bordercolor (border);
|
|
bgcolor (background);
|
|
textcolor (text);
|
|
clrscr ();
|
|
|
|
/* Calculate stats */
|
|
sec = (t * 10) / CLK_TCK;
|
|
sec10 = sec % 10;
|
|
sec /= 10;
|
|
fps = (f * (CLK_TCK * 10)) / t;
|
|
fps10 = fps % 10;
|
|
fps /= 10;
|
|
|
|
/* Output stats */
|
|
gotoxy (0, 0); cprintf ("time : %lu.%us", sec, sec10);
|
|
gotoxy (0, 1); cprintf ("frames: %lu", f);
|
|
gotoxy (0, 2); cprintf ("fps : %lu.%u", fps, fps10);
|
|
|
|
/* Wait for a key, then end */
|
|
cputsxy (0, 4, "Press any key when done...");
|
|
(void) cgetc ();
|
|
|
|
/* Done */
|
|
return EXIT_SUCCESS;
|
|
}
|
|
|
|
|
|
|