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cc65/samples/geos/overlay-demo.c
ol.sc ebc519ee0e Added a sample demonstrating how to create a VLIR overlay program.
git-svn-id: svn://svn.cc65.org/cc65/trunk@5376 b7a2c559-68d2-44c3-8de9-860c34a00d81
2012-01-03 21:55:34 +00:00

110 lines
2.5 KiB
C

/*
* Minimalistic GEOSLib overlay demo program
*
* 2012-01-01, Oliver Schmidt (ol.sc@web.de)
*
*/
#include <stdio.h>
#include <geos.h>
#include "overlay-demores.h"
/* Functions resident in an overlay can call back functions resident in the
* main program at any time without any precautions. The function show() is
* an example for such a function resident in the main program.
*/
void show(char *name)
{
char line1[40];
sprintf(line1, CBOLDON "Overlay Demo - Overlay %s" CPLAINTEXT, name);
DlgBoxOk(line1,
"Click OK to return to Main.");
}
/* In a real-world overlay program one would probably not use a #pragma but
* rather place the all the code of certain souce files into the overlay by
* compiling them with --code-name OVERLAY1.
*/
#pragma code-name(push, "OVERLAY1");
void foo(void)
{
/* Functions resident in an overlay can access all program variables and
* constants at any time without any precautions because those are never
* placed in overlays. The string constant "One" is an example for such
* a constant resident in the main program.
*/
show("One");
}
#pragma code-name(pop);
#pragma code-name(push, "OVERLAY2");
void bar(void)
{
show("Two");
}
#pragma code-name(pop);
#pragma code-name(push, "OVERLAY3");
void foobar (void)
{
show("Three");
}
#pragma code-name(pop);
void main(int /*argc*/, char *argv[])
{
OpenRecordFile(argv[0]);
DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
"Click OK to call Overlay One.");
PointRecord(1);
/* The macro definitions OVERLAY_ADDR and OVERLAY_SIZE were generated in
* overlay-demores.h by grc65. They contain the overlay area address and
* size specific to a certain program.
*/
ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE);
/* The linker makes sure that the call to foo() ends up at the right mem
* addr. However it's up to user to make sure that the - right - overlay
* is actually loaded before making the the call.
*/
foo();
DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
"Click OK to call Overlay Two.");
PointRecord(2);
/* Replacing one overlay with another one can only happen from the main
* program. This implies that an overlay can never load another overlay.
*/
ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE);
bar();
DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
"Click OK to call Overlay Three.");
PointRecord(3);
ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE);
foobar();
CloseRecordFile();
}