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mirror of https://github.com/cc65/cc65.git synced 2024-10-08 14:57:30 +00:00
cc65/src/sp65
uz e416092f70 Similar changes as for the C output target: If the attribute "ident" is given,
place the data into a .PROC with this name. Add additional constants named
COLORS, WIDTH and HEIGHT within this .PROC.


git-svn-id: svn://svn.cc65.org/cc65/trunk@5684 b7a2c559-68d2-44c3-8de9-860c34a00d81
2012-06-04 19:29:39 +00:00
..
make Added two more conversion targets: geos-bitmap, which will create a GEOS 2012-03-13 21:12:27 +00:00
asm.c Similar changes as for the C output target: If the attribute "ident" is given, 2012-06-04 19:29:39 +00:00
asm.h Pass the source image of the conversion down to the output function, so they 2012-03-15 17:02:12 +00:00
attr.c
attr.h
bin.c Pass the source image of the conversion down to the output function, so they 2012-03-15 17:02:12 +00:00
bin.h Pass the source image of the conversion down to the output function, so they 2012-03-15 17:02:12 +00:00
bitmap.c New function GetBitmapName, inlined GetBitmapColors. 2012-03-11 11:38:37 +00:00
bitmap.h New function GetBitmapName, inlined GetBitmapColors. 2012-03-11 11:38:37 +00:00
c.c Change data generation for C output. The ident attribute is now optional. 2012-05-28 11:35:44 +00:00
c.h Pass the source image of the conversion down to the output function, so they 2012-03-15 17:02:12 +00:00
color.c
color.h
convert.c Added two more conversion targets: geos-bitmap, which will create a GEOS 2012-03-13 21:12:27 +00:00
convert.h
error.c
error.h Added base framework for the sp65 sprite and bitmap tool. 2012-02-23 21:32:15 +00:00
fileio.c
fileio.h
geosbitmap.c Added two more conversion targets: geos-bitmap, which will create a GEOS 2012-03-13 21:12:27 +00:00
geosbitmap.h Added two more conversion targets: geos-bitmap, which will create a GEOS 2012-03-13 21:12:27 +00:00
geosicon.c Added conversion to GEOS icon format (which is actually identical to the VIC2 2012-03-11 22:43:44 +00:00
geosicon.h Added conversion to GEOS icon format (which is actually identical to the VIC2 2012-03-11 22:43:44 +00:00
input.c
input.h
koala.c
koala.h
lynxsprite.c Add lynx sprite generation skeleton 2012-03-11 13:48:40 +00:00
lynxsprite.h Add lynx sprite generation skeleton 2012-03-11 13:48:40 +00:00
main.c The program dumped core when read/write was used without a conversion of the 2012-04-22 21:57:28 +00:00
output.c Pass the source image of the conversion down to the output function, so they 2012-03-15 17:02:12 +00:00
output.h Pass the source image of the conversion down to the output function, so they 2012-03-15 17:02:12 +00:00
palette.c Fixed a C99ism. 2012-03-12 08:20:20 +00:00
palette.h
pcx.c
pcx.h
pixel.h
raw.c Added two more conversion targets: geos-bitmap, which will create a GEOS 2012-03-13 21:12:27 +00:00
raw.h Added two more conversion targets: geos-bitmap, which will create a GEOS 2012-03-13 21:12:27 +00:00
vic2sprite.c Fixed a copy&paste error in a comment. 2012-03-11 22:44:22 +00:00
vic2sprite.h