mirror of
https://github.com/cc65/cc65.git
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263 lines
6.2 KiB
C
263 lines
6.2 KiB
C
/*
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** Extended memory overlay demo program.
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**
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** Shows how to combine multiple cc65 features
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** incl. overlays and extended memory drivers.
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**
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** 2012-17-07, Oliver Schmidt (ol.sc@web.de)
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**
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*/
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <dirent.h>
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#include <em.h>
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#include <cc65.h>
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#ifndef __CBM__
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#include <fcntl.h>
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#include <unistd.h>
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#else
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#include <cbm.h>
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#include <device.h>
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#endif
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/* The symbols _OVERLAY?_LOAD__ and _OVERLAY?_SIZE__ were generated by the
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** linker. They contain the overlay area address and size specific to a
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** certain program.
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*/
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extern void _OVERLAY1_LOAD__[], _OVERLAY1_SIZE__[];
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extern void _OVERLAY2_LOAD__[], _OVERLAY2_SIZE__[];
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extern void _OVERLAY3_LOAD__[], _OVERLAY3_SIZE__[];
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struct {
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char *name;
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int page;
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void *addr;
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unsigned size;
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} overlay[] =
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{{"multdemo.1", -1, _OVERLAY1_LOAD__, (unsigned)_OVERLAY1_SIZE__},
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{"multdemo.2", -1, _OVERLAY2_LOAD__, (unsigned)_OVERLAY2_SIZE__},
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{"multdemo.3", -1, _OVERLAY3_LOAD__, (unsigned)_OVERLAY3_SIZE__}};
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/* Functions resident in an overlay can call back functions resident in the
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** main program at any time without any precautions. The function log() is
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** an example for such a function resident in the main program.
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*/
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void log (char *msg)
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{
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/* Functions resident in an overlay can access all program variables and
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** constants at any time without any precautions because those are never
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** placed in overlays. The string constant below is an example for such
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** a constant resident in the main program.
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*/
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printf ("Log: %s\n", msg);
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}
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/* In a real-world overlay program one would probably not use a #pragma but
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** rather place all the code of certain source files into the overlay by
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** compiling them with --code-name OVERLAY1.
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*/
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#pragma code-name (push, "OVERLAY1");
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void foo (void)
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{
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log ("Calling main from overlay 1");
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}
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#pragma code-name (pop);
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#pragma code-name (push, "OVERLAY2");
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void bar (void)
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{
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log ("Calling main from overlay 2");
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}
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#pragma code-name (pop);
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#pragma code-name (push, "OVERLAY3");
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void foobar (void)
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{
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log ("Calling main from overlay 3");
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}
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#pragma code-name(pop);
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unsigned char loademdriver (void)
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{
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DIR *dir;
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struct dirent *ent;
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char *emd = NULL;
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unsigned char max = 0;
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unsigned char num;
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printf ("Dbg: Searching for emdrivers\n");
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dir = opendir (".");
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if (!dir) {
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log ("Opening directory failed");
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return 0;
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}
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while (ent = readdir (dir)) {
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char *ext;
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if (!_DE_ISREG (ent->d_type)) {
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continue;
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}
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ext = strrchr (ent->d_name, '.');
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if (!ext || strcasecmp (ext, ".emd")) {
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printf ("Dbg: Skipping file %s\n", ent->d_name);
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continue;
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}
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printf ("Dbg: Memorizing file %s\n", ent->d_name);
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emd = realloc (emd, FILENAME_MAX * (max + 1));
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strcpy (emd + FILENAME_MAX * max++, ent->d_name);
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}
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closedir (dir);
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for (num = 0; num < max; ++num) {
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char *drv;
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drv = emd + FILENAME_MAX * num;
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printf ("Dbg: Trying emdriver %s\n", drv);
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if (em_load_driver (drv) == EM_ERR_OK) {
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printf ("Dbg: Loaded emdriver %s\n", drv);
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free (emd);
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return 1;
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}
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printf ("Dbg: Emdriver %s failed\n", drv);
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}
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free (emd);
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return 0;
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}
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unsigned char loadoverlay (unsigned char num)
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{
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if (overlay[num - 1].page < 0) {
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#ifndef __CBM__
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int file;
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printf ("Dbg: Loading overlay %u from file\n", num);
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file = open (overlay[num - 1].name, O_RDONLY);
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if (file == -1) {
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log ("Opening overlay file failed");
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return 0;
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}
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read (file, overlay[num - 1].addr,
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overlay[num - 1].size);
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close (file);
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#else
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if (cbm_load (overlay[num - 1].name, getcurrentdevice (), NULL) == 0) {
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log ("Loading overlay file failed");
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return 0;
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}
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#endif
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return 1;
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} else {
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struct em_copy copyinfo;
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printf ("Dbg: Loading overlay %u from memory\n", num);
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copyinfo.offs = 0;
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copyinfo.page = overlay[num - 1].page;
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copyinfo.buf = overlay[num - 1].addr;
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copyinfo.count = overlay[num - 1].size;
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em_copyfrom (©info);
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return 1;
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}
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}
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void copyoverlays (void)
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{
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unsigned page = 0;
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unsigned char num;
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for (num = 0; num < sizeof (overlay) / sizeof (overlay[0]); ++num) {
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struct em_copy copyinfo;
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unsigned size = (overlay[num].size + EM_PAGE_SIZE - 1) / EM_PAGE_SIZE;
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if (size > em_pagecount () - page) {
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printf ("Dbg: Not enough memory for overlay %u\n", num + 1);
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continue;
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}
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if (loadoverlay (num + 1) == 0)
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continue;
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copyinfo.offs = 0;
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copyinfo.page = page;
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copyinfo.buf = overlay[num].addr;
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copyinfo.count = overlay[num].size;
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em_copyto (©info);
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overlay[num].page = page;
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page += size;
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printf ("Dbg: Stored overlay %u in pages %u-%u\n",
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num + 1, overlay[num].page, page - 1);
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}
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}
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void main (void)
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{
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log ("Loading extended memory driver");
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if (loademdriver ()) {
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log ("Copying overlays into ext. memory");
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copyoverlays ();
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} else {
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log ("No extended memory driver found");
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}
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log ("Press any key...");
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getchar ();
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if (loadoverlay (1)) {
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log ("Calling overlay 1 from main");
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/* The linker makes sure that the call to foo() ends up at the right mem
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** addr. However it's up to user to make sure that the - right - overlay
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** is actually loaded before making the call.
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*/
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foo ();
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}
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/* Replacing one overlay with another one can only happen from the main
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** program. This implies that an overlay can never load another overlay.
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*/
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if (loadoverlay (2)) {
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log ("Calling overlay 2 from main");
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bar ();
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}
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if (loadoverlay (3)) {
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log ("Calling overlay 3 from main");
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foobar ();
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}
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if (doesclrscrafterexit ()) {
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log ("Press any key...");
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getchar ();
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}
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}
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