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cc65/src/common/strpool.c
cuz 9174f65e54 Make much more usage of dynamic strings (StrBufs) instead of char* and
friends. Since names and other strings are now StrBufs in many places, code
for output had to be changed.
Added support for string literals to StrBuf.


git-svn-id: svn://svn.cc65.org/cc65/trunk@3825 b7a2c559-68d2-44c3-8de9-860c34a00d81
2008-03-31 20:54:45 +00:00

247 lines
7.7 KiB
C

/*****************************************************************************/
/* */
/* strpool.c */
/* */
/* A string pool */
/* */
/* */
/* */
/* (C) 2003-2008 Ullrich von Bassewitz */
/* Roemerstrasse 52 */
/* D-70794 Filderstadt */
/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
/* A string pool is used to store identifiers and other strings. Each string
* stored in the pool has a unique id, which may be used to access the string
* in the pool. Identical strings are stored only once in the pool and have
* identical ids. This means that instead of comparing strings, just the
* string pool ids must be compared.
*/
#include <string.h>
/* common */
#include "coll.h"
#include "hashstr.h"
#include "strbuf.h"
#include "strpool.h"
#include "xmalloc.h"
/*****************************************************************************/
/* Data */
/*****************************************************************************/
/* A string pool entry */
struct StringPoolEntry {
StringPoolEntry* Next; /* Pointer to next entry in hash chain */
unsigned Hash; /* Full hash value */
unsigned Id; /* The numeric string id */
StrBuf Buf; /* The string itself */
};
/*****************************************************************************/
/* struct StringPoolEntry */
/*****************************************************************************/
static StringPoolEntry* NewStringPoolEntry (const StrBuf* S, unsigned Hash, unsigned Id)
/* Create a new string pool entry and return it. */
{
/* Allocate memory */
StringPoolEntry* E = xmalloc (sizeof (StringPoolEntry));
/* Initialize the fields */
E->Next = 0;
E->Hash = Hash;
E->Id = Id;
E->Buf = AUTO_STRBUF_INITIALIZER;
SB_Copy (&E->Buf, S);
/* Always zero terminate the string */
SB_Terminate (&E->Buf);
/* Return the new entry */
return E;
}
/*****************************************************************************/
/* Code */
/*****************************************************************************/
StringPool* InitStringPool (StringPool* P)
/* Initialize a string pool */
{
unsigned I;
/* Initialize the fields */
for (I = 0; I < sizeof (P->Tab) / sizeof (P->Tab[0]); ++I) {
P->Tab[I] = 0;
}
P->Entries = EmptyCollection;
P->TotalSize = 0;
/* Return a pointer to the initialized pool */
return P;
}
void DoneStringPool (StringPool* P)
/* Free the data of a string pool (but not the data itself) */
{
unsigned I;
/* Free all entries and clear the entry collection */
for (I = 0; I < CollCount (&P->Entries); ++I) {
/* Get a pointer to the entry */
StringPoolEntry* E = CollAtUnchecked (&P->Entries, I);
/* Free string buffer memory */
SB_Done (&E->Buf);
/* Free the memory for the entry itself */
xfree (E);
}
CollDeleteAll (&P->Entries);
/* Clear the hash table */
for (I = 0; I < sizeof (P->Tab) / sizeof (P->Tab[0]); ++I) {
P->Tab[I] = 0;
}
/* Reset the size */
P->TotalSize = 0;
}
StringPool* NewStringPool (void)
/* Allocate, initialize and return a new string pool */
{
/* Allocate memory, initialize and return it */
return InitStringPool (xmalloc (sizeof (StringPool)));
}
void FreeStringPool (StringPool* P)
/* Free a string pool */
{
/* Free all entries */
DoneStringPool (P);
/* Free the string pool itself */
xfree (P);
}
const StrBuf* SP_Get (const StringPool* P, unsigned Index)
/* Return a string from the pool. Index must exist, otherwise FAIL is called. */
{
/* Get the collection entry */
const StringPoolEntry* E = CollConstAt (&P->Entries, Index);
/* Return the string from the entry */
return &E->Buf;
}
unsigned SP_Add (StringPool* P, const StrBuf* S)
/* Add a string buffer to the buffer and return the index. If the string does
* already exist in the pool, SP_AddBuf will just return the index of the
* existing string.
*/
{
/* Calculate the string hash */
unsigned Hash = HashBuf (S);
/* Calculate the reduced string hash */
unsigned RHash = Hash % (sizeof (P->Tab)/sizeof (P->Tab[0]));
/* Search for an existing entry */
StringPoolEntry* E = P->Tab[RHash];
while (E) {
if (E->Hash == Hash && SB_Compare (&E->Buf, S) == 0) {
/* Found, return the id of the existing string */
return E->Id;
}
E = E->Next;
}
/* We didn't find the entry, so create a new one */
E = NewStringPoolEntry (S, Hash, CollCount (&P->Entries));
/* Insert the new entry into the entry collection */
CollAppend (&P->Entries, E);
/* Insert the new entry into the hash table */
E->Next = P->Tab[RHash];
P->Tab[RHash] = E;
/* Add up the string size */
P->TotalSize += SB_GetLen (&E->Buf);
/* Return the id of the entry */
return E->Id;
}
unsigned SP_AddStr (StringPool* P, const char* S)
/* Add a string to the buffer and return the index. If the string does already
* exist in the pool, SP_Add will just return the index of the existing string.
*/
{
unsigned Id;
/* First make a string buffer, then add it. This is some overhead, but the
* routine will probably go.
*/
StrBuf Buf;
Id = SP_Add (P, SB_InitFromString (&Buf, S));
/* Return the id of the new entry */
return Id;
}