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cc65/src/cc65/function.c
Greg King a6b04f6e97 Changed most "backticks" (grave accents) into apostrophes.
Quotations that are embraced by tick marks now look better, in most fonts.
2019-01-05 14:57:12 -05:00

592 lines
17 KiB
C

/*****************************************************************************/
/* */
/* function.c */
/* */
/* Parse function entry/body/exit */
/* */
/* */
/* */
/* (C) 2000-2015, Ullrich von Bassewitz */
/* Roemerstrasse 52 */
/* D-70794 Filderstadt */
/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
/* common */
#include "check.h"
#include "xmalloc.h"
/* cc65 */
#include "asmcode.h"
#include "asmlabel.h"
#include "codegen.h"
#include "error.h"
#include "funcdesc.h"
#include "global.h"
#include "litpool.h"
#include "locals.h"
#include "scanner.h"
#include "stackptr.h"
#include "standard.h"
#include "stmt.h"
#include "symtab.h"
#include "function.h"
/*****************************************************************************/
/* Data */
/*****************************************************************************/
/* Pointer to current function */
Function* CurrentFunc = 0;
/*****************************************************************************/
/* Subroutines working with struct Function */
/*****************************************************************************/
static Function* NewFunction (struct SymEntry* Sym)
/* Create a new function activation structure and return it */
{
/* Allocate a new structure */
Function* F = (Function*) xmalloc (sizeof (Function));
/* Initialize the fields */
F->FuncEntry = Sym;
F->ReturnType = GetFuncReturn (Sym->Type);
F->Desc = GetFuncDesc (Sym->Type);
F->Reserved = 0;
F->RetLab = GetLocalLabel ();
F->TopLevelSP = 0;
F->RegOffs = RegisterSpace;
F->Flags = IsTypeVoid (F->ReturnType) ? FF_VOID_RETURN : FF_NONE;
InitCollection (&F->LocalsBlockStack);
/* Return the new structure */
return F;
}
static void FreeFunction (Function* F)
/* Free a function activation structure */
{
DoneCollection (&F->LocalsBlockStack);
xfree (F);
}
const char* F_GetFuncName (const Function* F)
/* Return the name of the current function */
{
return F->FuncEntry->Name;
}
unsigned F_GetParamCount (const Function* F)
/* Return the parameter count for the current function */
{
return F->Desc->ParamCount;
}
unsigned F_GetParamSize (const Function* F)
/* Return the parameter size for the current function */
{
return F->Desc->ParamSize;
}
Type* F_GetReturnType (Function* F)
/* Get the return type for the function */
{
return F->ReturnType;
}
int F_HasVoidReturn (const Function* F)
/* Return true if the function does not have a return value */
{
return (F->Flags & FF_VOID_RETURN) != 0;
}
void F_ReturnFound (Function* F)
/* Mark the function as having a return statement */
{
F->Flags |= FF_HAS_RETURN;
}
int F_HasReturn (const Function* F)
/* Return true if the function contains a return statement*/
{
return (F->Flags & FF_HAS_RETURN) != 0;
}
int F_IsMainFunc (const Function* F)
/* Return true if this is the main function */
{
return (F->Flags & FF_IS_MAIN) != 0;
}
int F_IsVariadic (const Function* F)
/* Return true if this is a variadic function */
{
return (F->Desc->Flags & FD_VARIADIC) != 0;
}
int F_IsOldStyle (const Function* F)
/* Return true if this is an old style (K&R) function */
{
return (F->Desc->Flags & FD_OLDSTYLE) != 0;
}
int F_HasOldStyleIntRet (const Function* F)
/* Return true if this is an old style (K&R) function with an implicit int return */
{
return (F->Desc->Flags & FD_OLDSTYLE_INTRET) != 0;
}
unsigned F_GetRetLab (const Function* F)
/* Return the return jump label */
{
return F->RetLab;
}
int F_GetTopLevelSP (const Function* F)
/* Get the value of the stack pointer on function top level */
{
return F->TopLevelSP;
}
int F_ReserveLocalSpace (Function* F, unsigned Size)
/* Reserve (but don't allocate) the given local space and return the stack
** offset.
*/
{
F->Reserved += Size;
return StackPtr - F->Reserved;
}
int F_GetStackPtr (const Function* F)
/* Return the current stack pointer including reserved (but not allocated)
** space on the stack.
*/
{
return StackPtr - F->Reserved;
}
void F_AllocLocalSpace (Function* F)
/* Allocate any local space previously reserved. The function will do
** nothing if there is no reserved local space.
*/
{
if (F->Reserved > 0) {
/* Create space on the stack */
g_space (F->Reserved);
/* Correct the stack pointer */
StackPtr -= F->Reserved;
/* Nothing more reserved */
F->Reserved = 0;
}
}
int F_AllocRegVar (Function* F, const Type* Type)
/* Allocate a register variable for the given variable type. If the allocation
** was successful, return the offset of the register variable in the register
** bank (zero page storage). If there is no register space left, return -1.
*/
{
/* Allow register variables only on top level and if enabled */
if (IS_Get (&EnableRegVars) && GetLexicalLevel () == LEX_LEVEL_FUNCTION) {
/* Get the size of the variable */
unsigned Size = CheckedSizeOf (Type);
/* Do we have space left? */
if (F->RegOffs >= Size) {
/* Space left. We allocate the variables from high to low addresses,
** so the addressing is compatible with the saved values on stack.
** This allows shorter code when saving/restoring the variables.
*/
F->RegOffs -= Size;
return F->RegOffs;
}
}
/* No space left or no allocation */
return -1;
}
static void F_RestoreRegVars (Function* F)
/* Restore the register variables for the local function if there are any. */
{
const SymEntry* Sym;
/* If we don't have register variables in this function, bail out early */
if (F->RegOffs == RegisterSpace) {
return;
}
/* Save the accumulator if needed */
if (!F_HasVoidReturn (F)) {
g_save (CF_CHAR | CF_FORCECHAR);
}
/* Get the first symbol from the function symbol table */
Sym = F->FuncEntry->V.F.Func->SymTab->SymHead;
/* Walk through all symbols checking for register variables */
while (Sym) {
if (SymIsRegVar (Sym)) {
/* Check for more than one variable */
int Offs = Sym->V.R.SaveOffs;
unsigned Bytes = CheckedSizeOf (Sym->Type);
while (1) {
/* Find next register variable */
const SymEntry* NextSym = Sym->NextSym;
while (NextSym && !SymIsRegVar (NextSym)) {
NextSym = NextSym->NextSym;
}
/* If we have a next one, compare the stack offsets */
if (NextSym) {
/* We have a following register variable. Get the size */
int Size = CheckedSizeOf (NextSym->Type);
/* Adjacent variable? */
if (NextSym->V.R.SaveOffs + Size != Offs) {
/* No */
break;
}
/* Adjacent variable */
Bytes += Size;
Offs -= Size;
Sym = NextSym;
} else {
break;
}
}
/* Restore the memory range */
g_restore_regvars (Offs, Sym->V.R.RegOffs, Bytes);
}
/* Check next symbol */
Sym = Sym->NextSym;
}
/* Restore the accumulator if needed */
if (!F_HasVoidReturn (F)) {
g_restore (CF_CHAR | CF_FORCECHAR);
}
}
static void F_EmitDebugInfo (void)
/* Emit debug infos for the current function */
{
if (DebugInfo) {
/* Get the current function */
const SymEntry* Sym = CurrentFunc->FuncEntry;
/* Output info for the function itself */
AddTextLine ("\t.dbg\tfunc, \"%s\", \"00\", %s, \"%s\"",
Sym->Name,
(Sym->Flags & SC_EXTERN)? "extern" : "static",
Sym->AsmName);
}
}
/*****************************************************************************/
/* code */
/*****************************************************************************/
void NewFunc (SymEntry* Func)
/* Parse argument declarations and function body. */
{
int C99MainFunc = 0;/* Flag for C99 main function returning int */
SymEntry* Param;
/* Get the function descriptor from the function entry */
FuncDesc* D = Func->V.F.Func;
/* Allocate the function activation record for the function */
CurrentFunc = NewFunction (Func);
/* Reenter the lexical level */
ReenterFunctionLevel (D);
/* Check if the function header contains unnamed parameters. These are
** only allowed in cc65 mode.
*/
if ((D->Flags & FD_UNNAMED_PARAMS) != 0 && (IS_Get (&Standard) != STD_CC65)) {
Error ("Parameter name omitted");
}
/* Declare two special functions symbols: __fixargs__ and __argsize__.
** The latter is different depending on the type of the function (variadic
** or not).
*/
AddConstSym ("__fixargs__", type_uint, SC_DEF | SC_CONST, D->ParamSize);
if (D->Flags & FD_VARIADIC) {
/* Variadic function. The variable must be const. */
static const Type T[] = { TYPE(T_UCHAR | T_QUAL_CONST), TYPE(T_END) };
AddLocalSym ("__argsize__", T, SC_DEF | SC_REF | SC_AUTO, 0);
} else {
/* Non variadic */
AddConstSym ("__argsize__", type_uchar, SC_DEF | SC_CONST, D->ParamSize);
}
/* Function body now defined */
Func->Flags |= SC_DEF;
/* Special handling for main() */
if (strcmp (Func->Name, "main") == 0) {
/* Mark this as the main function */
CurrentFunc->Flags |= FF_IS_MAIN;
/* Main cannot be a fastcall function */
if (IsQualFastcall (Func->Type)) {
Error ("'main' cannot be declared as __fastcall__");
}
/* If cc65 extensions aren't enabled, don't allow a main function that
** doesn't return an int.
*/
if (IS_Get (&Standard) != STD_CC65 && CurrentFunc->ReturnType[0].C != T_INT) {
Error ("'main' must always return an int");
}
/* Add a forced import of a symbol that is contained in the startup
** code. This will force the startup code to be linked in.
*/
g_importstartup ();
/* If main() takes parameters, generate a forced import to a function
** that will setup these parameters. This way, programs that do not
** need the additional code will not get it.
*/
if (D->ParamCount > 0 || (D->Flags & FD_VARIADIC) != 0) {
g_importmainargs ();
/* The start-up code doesn't fast-call main(). */
Func->Type->C |= T_QUAL_CDECL;
}
/* Determine if this is a main function in a C99 environment that
** returns an int.
*/
if (IsTypeInt (F_GetReturnType (CurrentFunc)) &&
IS_Get (&Standard) == STD_C99) {
C99MainFunc = 1;
}
}
/* Allocate code and data segments for this function */
Func->V.F.Seg = PushSegments (Func);
/* Allocate a new literal pool */
PushLiteralPool (Func);
/* If this is a fastcall function, push the last parameter onto the stack */
if ((D->Flags & FD_VARIADIC) == 0 && D->ParamCount > 0 &&
(AutoCDecl ?
IsQualFastcall (Func->Type) :
!IsQualCDecl (Func->Type))) {
unsigned Flags;
/* Generate the push */
if (IsTypeFunc (D->LastParam->Type)) {
/* Pointer to function */
Flags = CF_PTR;
} else {
Flags = TypeOf (D->LastParam->Type) | CF_FORCECHAR;
}
g_push (Flags, 0);
}
/* Generate function entry code if needed */
g_enter (TypeOf (Func->Type), F_GetParamSize (CurrentFunc));
/* If stack checking code is requested, emit a call to the helper routine */
if (IS_Get (&CheckStack)) {
g_stackcheck ();
}
/* Setup the stack */
StackPtr = 0;
/* Walk through the parameter list and allocate register variable space
** for parameters declared as register. Generate code to swap the contents
** of the register bank with the save area on the stack.
*/
Param = D->SymTab->SymHead;
while (Param && (Param->Flags & SC_PARAM) != 0) {
/* Check for a register variable */
if (SymIsRegVar (Param)) {
/* Allocate space */
int Reg = F_AllocRegVar (CurrentFunc, Param->Type);
/* Could we allocate a register? */
if (Reg < 0) {
/* No register available: Convert parameter to auto */
CvtRegVarToAuto (Param);
} else {
/* Remember the register offset */
Param->V.R.RegOffs = Reg;
/* Generate swap code */
g_swap_regvars (Param->V.R.SaveOffs, Reg, CheckedSizeOf (Param->Type));
}
}
/* Next parameter */
Param = Param->NextSym;
}
/* Need a starting curly brace */
ConsumeLCurly ();
/* Make sure there is always something on the stack of local variable blocks */
CollAppend (&CurrentFunc->LocalsBlockStack, 0);
/* Parse local variable declarations if any */
DeclareLocals ();
/* Remember the current stack pointer. All variables allocated elsewhere
** must be dropped when doing a return from an inner block.
*/
CurrentFunc->TopLevelSP = StackPtr;
/* Now process statements in this block */
while (CurTok.Tok != TOK_RCURLY && CurTok.Tok != TOK_CEOF) {
Statement (0);
}
/* If this is not a void function, and not the main function in a C99
** environment returning int, output a warning if we didn't see a return
** statement.
*/
if (!F_HasVoidReturn (CurrentFunc) && !F_HasReturn (CurrentFunc) && !C99MainFunc) {
Warning ("Control reaches end of non-void function");
}
/* If this is the main function in a C99 environment returning an int, let
** it always return zero. Note: Actual return statements jump to the return
** label defined below.
** The code is removed by the optimizer if unused.
*/
if (C99MainFunc) {
g_getimmed (CF_INT | CF_CONST, 0, 0);
}
/* Output the function exit code label */
g_defcodelabel (F_GetRetLab (CurrentFunc));
/* Restore the register variables */
F_RestoreRegVars (CurrentFunc);
/* Generate the exit code */
g_leave ();
/* Emit references to imports/exports */
EmitExternals ();
/* Emit function debug info */
F_EmitDebugInfo ();
EmitDebugInfo ();
/* Leave the lexical level */
LeaveFunctionLevel ();
/* Eat the closing brace */
ConsumeRCurly ();
/* Restore the old literal pool, remembering the one for the function */
Func->V.F.LitPool = PopLiteralPool ();
/* Switch back to the old segments */
PopSegments ();
/* Reset the current function pointer */
FreeFunction (CurrentFunc);
CurrentFunc = 0;
}