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cc65/include/lynx.h
uz 36cf23680c MAde the second parameter of tgi_ioctl a void* instead of an unsigned to keep
the interface more uniform between the driver APIs.


git-svn-id: svn://svn.cc65.org/cc65/trunk@4518 b7a2c559-68d2-44c3-8de9-860c34a00d81
2009-12-11 14:33:53 +00:00

119 lines
5.0 KiB
C

/*****************************************************************************/
/* */
/* lynx.h */
/* */
/* Lynx system specific definitions */
/* */
/* */
/* */
/* (C) 2003 Shawn Jefferson */
/* */
/* Adapted with many changes Ullrich von Bassewitz, 2004-10-09 */
/* */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#ifndef _LYNX_H
#define _LYNX_H
/* Check for errors */
#if !defined(__LYNX__)
# error This module may only be used when compiling for the Lynx game console!
#endif
/*****************************************************************************/
/* Data */
/*****************************************************************************/
/* Color defines (default palette) */
#define COLOR_BLACK 0x00
#define COLOR_RED 0x01
#define COLOR_BLUE 0x02
#define COLOR_GREEN 0x03
#define COLOR_VIOLET 0x04
#define COLOR_PURPLE COLOR_VIOLET
#define COLOR_CYAN 0x05
#define COLOR_PEAGREEN 0x06
#define COLOR_GREY 0x07
#define COLOR_NAVYBLUE 0x08
#define COLOR_LIGHTRED 0x09
#define COLOR_LIGHTBLUE 0x0A
#define COLOR_LIGHTGREEN 0x0B
#define COLOR_LIGHTPURPLE 0x0C
#define COLOR_LIGHTCYAN 0x0D
#define COLOR_YELLOW 0x0E
#define COLOR_WHITE 0x0F
/*****************************************************************************/
/* Code */
/*****************************************************************************/
void __fastcall__ lynx_change_framerate (unsigned char rate);
/* Change the framerate, in Hz. Recognized values are 50, 60 and 75. */
/*****************************************************************************/
/* Accessing the EEPROM */
/*****************************************************************************/
unsigned __fastcall__ lynx_eeprom_read (unsigned char cell);
/* Read a 16 bit word from the given address */
unsigned __fastcall__ lynx_eeprom_write (unsigned char cell, unsigned val);
/* Write the word at the given address */
void __fastcall__ lynx_eeprom_erase (unsigned char cell);
/* Clear the word at the given address */
/*****************************************************************************/
/* TGI extras */
/*****************************************************************************/
#define tgi_sprite(spr) tgi_ioctl(0, spr)
#define tgi_flip() tgi_ioctl(1, (void*)0)
#define tgi_setbgcolor(bgcol) tgi_ioctl(2, (void*)(bgcol))
#define tgi_setframerate(rate) tgi_ioctl(3, (void*)(rate))
#define tgi_busy() tgi_ioctl(4, (void*)0)
#define tgi_updatedisplay() tgi_ioctl(4, (void*)1)
#define tgi_setcollisiondetection(active) tgi_ioctl(5, (void*)(active))
/* End of lynx.h */
#endif