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The obvious way to implement JSR for the 6502 is to (a) read the target address, and then (b) push the return address minus one. Or do (b) first, then (a). However, there is a non-obvious case where this conflicts with the actual order of operations that the 6502 does, which is: (a) Load the LSB of the target address. (b) Push the MSB of the return address, minus one. (c) Push the LSB of the return address, minus one. (d) Load the MSB of the target address. This can make a difference in a pretty esoteric case, if the JSR target is located, wholly or in part, inside the stack page (!). This won't happen in normal code but it can happen in specifically constructed examples. To deal with this, we load the LSB and MSB of the target address separately, with the pushing of the return address sandwiched in between, to mimic the order of the bus operations on a real 6502. |
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targettest | ||
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util | ||
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README.md |
The cc65 cross-compiler suite
cc65 is a complete cross-development package for 65(C)02 systems, including a powerful macro assembler, a C compiler, linker, archiver, simulator and several other tools. cc65 has C and runtime library support for many of the old 6502 machines. For details look at the cc65 web site:
Company / People | Machine / Environment |
---|---|
Apple | Apple II |
Apple IIe enhanced | |
Atari | Atari 400/800 |
Atari 2600 | |
Atari 5200 | |
Atari 7800 | |
Atari XL | |
Lynx | |
Tangerine | Oric Atmos |
Eureka | Oric Telestrat |
Acorn | BBC series |
Commodore | C128 |
C16 | |
C64 | |
CBM 510/610 | |
PET | |
Plus/4 | |
VIC-20 | |
VTech | CreatiVision |
Commander X16 Community | Commander X16 |
Bit Corporation | Gamate |
Berkeley Softworks | GEOS (Apple/CBM) |
LUnix Team | LUnix (C64) |
Nintendo | Nintendo Entertainment System (NES) |
Ohio Scientific | OSI C1P |
MOS Technology, Inc. | KIM-1 |
NEC | PC Engine (PCE) |
Dr. Jozo Dujmović | Picocomputer (RP6502) |
Watara | Watura/QuickShot Supervision |
Synertek | SYM-1 |
A generic configuration to adapt cc65 to new targets is also around.
People
cc65 is originally based on the "Small C" compiler by Ron Cain and enhanced by James E. Hendrix.
Project founders
- John R. Dunning: original implementation of the C compiler and runtime library, Atari hosted.
- Ullrich von Bassewitz:
- moved Dunning's code to modern systems,
- rewrote most parts of the compiler,
- rewrote all of the runtime library.
Core team members
- Christian Groessler: Atari, Atari5200, and CreatiVision library Maintainer
- dqh: GHA help
- Greg King: all around hackery
- groepaz: CBM library, Project Maintainer
- Oliver Schmidt: Apple II library Maintainer
External contributors
- acqn: various compiler fixes
- jedeoric: Telestrat target
- jmr: compiler fixes
- karrika: Atari 7800 target
- Stephan Mühlstrasser: osic1p target
- Wayne Parham: Sym-1 target
- Dave Plummer: KIM-1 target
- rumbledethumps: Picocomputer target
(The above list is incomplete, if you feel left out - please speak up or add yourself in a PR)
For a complete list look at the full team list or the list of all contributors.
Contact
For general discussion, questions, etc subscribe to the mailing list or use the github discussions.
Some of us may also be around on IRC #cc65 on libera.chat.
Documentation
- The main Documentation for users and developers.
- Info on Contributing to the CC65 project. Please read this before working on something you want to contribute, and before reporting bugs.
- The Wiki contains some extra info that does not fit into the regular documentation.