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d8c31cf1d3
The name RAM doesn't make much sense in general for a memeory area because i.e. the zero page is for sure RAM but is not part of the memory area named RAM. For disk based targets it makes sense to put the disk file more into focus and here MAIN means the main part of the file - in contrast to some header. Only for ROM based targets the name RAM is kept as it makes sense to focus on the difference between RAM and ROM.
77 lines
4.2 KiB
INI
77 lines
4.2 KiB
INI
# Configuration for overlay programs (overlays located below main program)
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# The overlay files don't include the 4 byte DOS 3.3 header so use AppleCommander like this:
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# java -jar ac.jar -cc65 mydisk.dsk myprog bin < myprog
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# java -jar ac.jar -p mydisk.dsk myprog.1 bin < myprog.1
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# java -jar ac.jar -p mydisk.dsk myprog.2 bin < myprog.2
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# java -jar ac.jar -p mydisk.dsk myprog.3 bin < myprog.3
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# ...
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FEATURES {
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STARTADDRESS: default = $0803;
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}
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SYMBOLS {
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__EXEHDR__: type = import;
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__HIMEM__: type = weak, value = $9600; # Presumed RAM end
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__LCADDR__: type = weak, value = $D400; # Behind quit code
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__LCSIZE__: type = weak, value = $0C00; # Rest of bank two
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
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__LOADADDR__: type = weak, value = __STARTUP_RUN__;
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__LOADSIZE__: type = weak, value = __INIT_RUN__ - __STARTUP_RUN__ +
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__MOVE_LAST__ - __MOVE_START__;
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}
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MEMORY {
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ZP: define = yes, start = $0080, size = $001A;
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HEADER: file = %O, start = $0000, size = $0004;
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MAIN: file = %O, start = %S + __OVERLAYSIZE__, size = __HIMEM__ - __STACKSIZE__ - __OVERLAYSIZE__ - %S;
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MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
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LC: define = yes, start = __LCADDR__, size = __LCSIZE__;
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OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
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OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
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OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
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OVL4: file = "%O.4", start = %S, size = __OVERLAYSIZE__;
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OVL5: file = "%O.5", start = %S, size = __OVERLAYSIZE__;
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OVL6: file = "%O.6", start = %S, size = __OVERLAYSIZE__;
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OVL7: file = "%O.7", start = %S, size = __OVERLAYSIZE__;
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OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
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OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
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}
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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EXEHDR: load = HEADER, type = ro;
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STARTUP: load = MAIN, type = ro, define = yes;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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CODE: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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INIT: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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ONCE: load = MOVE, run = MAIN, type = ro, define = yes, optional = yes;
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LC: load = MOVE, run = LC, type = ro, optional = yes;
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OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
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OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
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OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
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OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
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OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
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OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
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OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
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OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
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OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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label = __CONSTRUCTOR_TABLE__,
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count = __CONSTRUCTOR_COUNT__,
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segment = ONCE;
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CONDES: type = destructor,
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label = __DESTRUCTOR_TABLE__,
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count = __DESTRUCTOR_COUNT__,
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segment = RODATA;
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CONDES: type = interruptor,
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label = __INTERRUPTOR_TABLE__,
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count = __INTERRUPTOR_COUNT__,
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segment = RODATA,
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import = __CALLIRQ__;
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}
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