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cc65/libsrc/tgi/tgi_vectorchar.s
uz d1e4687540 Final touches to the first full version of the vector font output.
git-svn-id: svn://svn.cc65.org/cc65/trunk@4464 b7a2c559-68d2-44c3-8de9-860c34a00d81
2009-11-12 18:00:17 +00:00

296 lines
5.9 KiB
ArmAsm

;
; Ullrich von Bassewitz, 2009-11-02
;
; void __fastcall__ tgi_vectorchar (const unsigned char* Ops);
; /* Draw one character of the vector font at the current graphics cursor
; * position using the current font magnification.
; */
;
.import imul16x16r32, umul16x16r32, negax, negeax
.include "tgi-kernel.inc"
.include "tgi-vectorfont.inc"
.include "zeropage.inc"
.macpack longbranch
;----------------------------------------------------------------------------
; Data
Ops = regbank
Flag = regbank+2
.bss
X1: .res 2
Y1: .res 2
X2: .res 2
Y2: .res 2
;----------------------------------------------------------------------------
; Get the next operation from the Ops pointer, remove the flag bit and sign
; extend the 8 bit value to 16 bits.
.code
.proc GetOp
; Load delta value
ldy #0
lda (Ops),y
inc Ops
bne :+
inc Ops+1
; Move bit 7 into Flag, then sign extend the value in A and extend the sign
; into X.
: asl a ; Flag into carry
ror Flag
ldx #0
cmp #$80 ; Sign bit into carry
ror a ; Sign extend the value
bpl :+
dex ; Value is negative
; Done
: rts
.endproc
;----------------------------------------------------------------------------
; Get and process one coordinate value. The scale factor is passed in a/x
.code
GetProcessedYCoord:
lda _tgi_textscaleh+0
ldx _tgi_textscaleh+1
GetProcessedCoord:
; Save scale factor as left operand for multiplication
sta ptr1
stx ptr1+1
; Load next operation value.
jsr GetOp
; Multiplicate with the scale factor.
jmp tgi_imulround ; Multiplicate, round and scale
;----------------------------------------------------------------------------
; Add the base coordinate with offset in Y to the value in A/X
.code
.proc AddBaseCoord
clc
adc _tgi_curx+0,y
pha
txa
adc _tgi_curx+1,y
tax
pla
rts
.endproc
;----------------------------------------------------------------------------
; Subtract the value in a/x from the base coordinate with offset in Y
; This is
;
; ax = _tgi_cur[xy] - ax
;
; which can be transformed to
;
; ax = _tgi_cur[xy] + (~ax + 1);
.code
.proc SubBaseCoord
eor #$FF
sec ; + 1
adc _tgi_curx+0,y
pha
txa
eor #$FF
adc _tgi_curx+1,y
tax
pla
rts
.endproc
;----------------------------------------------------------------------------
;
.code
.proc _tgi_vectorchar
; Multiplicate the char value by two and save into Y
asl a
tay
; Since we will call tgi_lineto, which uses the zero page, and we do also
; need the zero page, make room in the register bank.
lda Ops
pha
lda Ops+1
pha
lda Flag
pha
; Calculate a pointer to the vector ops for the given char (now in Y). We
; definitely expect a font here, that has to be checked by the caller.
lda _tgi_vectorfont
clc
adc #<(TGI_VECTORFONT::CHARS - 2*TGI_VF_FIRSTCHAR)
sta Ops
lda _tgi_vectorfont+1
adc #>(TGI_VECTORFONT::CHARS - 2*TGI_VF_FIRSTCHAR)
sta Ops+1
iny
lda (Ops),y
tax
dey
lda (Ops),y
sta Ops
stx Ops+1
; Main loop executing vector operations
Loop: lda _tgi_textscalew+0
ldx _tgi_textscalew+1
jsr GetProcessedCoord ; Get X vector
; Depending on the text direction, the X vector is either applied to X as
;
; X2 = _tgi_curx + XMag * XDelta
;
; or applied to Y as
;
; Y2 = _tgi_cury - XMag * XDelta
;
; which can be transformed to
;
; Y2 = _tgi_cury + (~(XMag * XDelta) + 1);
;
;
; For the Y component we have
;
; Y2 = _tgi_cury - YMag * YDelta
;
; which can be transformed to
;
; Y2 = _tgi_cury + (~(YMag * YDelta) + 1);
;
; or applied to X as
;
; X2 = _tgi_curx - YMag * YDelta
;
; which can be transformed to
;
; X2 = _tgi_curx + (~(YMag * YDelta) + 1);
;
ldy _tgi_textdir ; Horizontal or vertical text?
bne @Vertical ; Jump if vertical
; Process horizontal text
ldy #0
jsr AddBaseCoord
sta X2
stx X2+1
; Get Y vector
jsr GetProcessedYCoord
; Apply to Y
ldy #2
jsr SubBaseCoord
sta Y2
stx Y2+1
jmp @DrawMove
; Process vertical text
@Vertical:
ldy #2
jsr SubBaseCoord
sta Y2
stx Y2+1
; Get Y vector
jsr GetProcessedYCoord
; Apply to X
ldy #0
jsr SubBaseCoord
sta X2
stx X2+1
; Draw, then move - or just move
@DrawMove:
bit Flag
bpl @Move ; Jump if move only
.if 0
ldy #7 ; Copy start coords into zp
: lda X1,y
sta ptr1,y
dey
bpl :-
jsr tgi_line ; Call the driver
.else
ldy #7 ; Copy start coords
: lda X1,y
sta tgi_clip_x1,y
dey
bpl :-
jsr tgi_clippedline ; Call line clipper
.endif
; Move the start position
@Move: ldy #3
: lda X2,y
sta X1,y
dey
bpl :-
; Loop if not done
bit Flag
bvc Loop
; Done. Restore zp and return.
pla
sta Flag
pla
sta Ops+1
pla
sta Ops
rts
.endproc