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Documentation for files

This commit is contained in:
Peter Evans 2017-12-08 22:12:31 -06:00
parent 8a261f6600
commit 0336fe7366
13 changed files with 57 additions and 35 deletions

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/*
* apple2.c
*
* Here we have support for the apple2 machine. I suspect that we will
* need to break this file up into components in the future...
*/
#include "apple2.h"

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/*
* log.c
*
* The functions here support our logging mechanism.
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>

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/*
* main.c
*
* Here we define the main entry point for the program; we also define a
* couple of functions to run when we start (init) and finish
* (...finish).
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

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/*
* mos6502.inst.c
* mos6502.arith.c
*
* We define here the logic for arithmetic instructions for the MOS 6502
* processor.
*/
#include "mos6502.h"

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/*
* mos6502.bits.c
*
* The code here is used to implement instructions which operate
* specifically on bits of values.
*/
#include "mos6502.h"

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/*
* mos6502.branch.c
*
* This is all the logic we use for branch instructions, which are used
* for conditional expressions.
*/
#include "mos6502.h"

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/*
* Ideas:
* mos6502.c
*
* The mos6502 code would _just_ emulate said chip. It would not be a
* technical part of the computer, and it would in other words be
* decoupled from the notion of a commadore, apple ii, etc.
*
* What you need to do in order to emulate the chip is be able to know
* about _memory_, and know about _registers_. Things like disk drives,
* screens, etc. are sort of beyond its knowledge. But memory and
* registers must be _local_ to the chip's workings; it must be able to
* directly modify those, as well as share memory/registers/etc. with
* other parts of a platform.
*
* Observations:
* - there can only be one chip at a given time; therefore we can get
* away with some kind of singleton to represent the chip
* - registers and memory need to be available to the chip, but the
* chip should not know about the larger platform; we should have
* pointers to all of that in the chip structure
* These functions are kind of the "top-level", if you will, for the MOS
* 6502 processor. You can create the processor struct, operate on the
* stack, etc.
*/
#include <stdio.h>

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/*
* mos6502.exec.c
*
* These instructions concern program execution; things like JMP, JSR,
* BRK, and so forth.
*/
#include "mos6502.h"

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/*
* mos6502.loadstor.c
*
* These are all the instructions which load and store values into
* various registers and places in memory.
*/
#include "mos6502.h"

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/*
* mos6502.stat.c
*
* The "stat", here, is short for status; these instructions all
* directly modify the status (P) register.
*/
#include "mos6502.h"

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/*
* options.c
* option.c
*
* This file contains the functions which support our CLI options; you
* are both able to parse options and retrieve information from that
* option parsing.
*/
#include <errno.h>

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/*
* vm_screen.c
*
* Functions here support drawing to the virtual machine's "screen";
* exactly how that is done is an abstraction to the rest of the
* program, which only knows to call the functions here.
*/
#include <stdlib.h>
#include "log.h"

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/*
* vm_segment.c
* memory segments for our virtual machine
*
* Memory segments can be used for almost any kind of storage we can
* imagine. The most obvious use would be for system memory, but others
* would include physical disk media (floppy disks, hard drives).
*
* You may note that we assume memory segments are organized into 8bit
* values (the `vm_8bit` type). It's certainly possible to create memory
* segments which are organized into arbitrary boundaries; 2, 3, 4
* bytes, you know, go nuts!
*
* To do so, however, we would be adding a fair bit of complexity, and
* (at the moment of this writing at least) I am not convinced there is
* a good use-case for doing so. Your bog-standard computer of _today_
* is still using memory organized into bytes. Your hard drive is also
* using bytes. Etc.
* The functions here allow you to allocate generic blocks of memory (or
* "segments") for use anywhere else in the software. They can be used
* to represent machine memory, removable media (like floppy disks),
* etc.
*/
#include <stdio.h>