Peter Evans
888eb25797
Refactor a bit for easier testing; add log_stream()
2018-01-07 15:05:20 -06:00
Peter Evans
665f7de37c
Rename apple2dd_ to apple2_dd_
...
Except for the struct object (apple2dd).
2018-01-07 13:44:07 -06:00
Peter Evans
8ad1311536
Add set_memory function
2018-01-06 21:37:15 -06:00
Peter Evans
610068cb8b
Add missing decl for apple2_reset()
2018-01-05 16:20:13 -06:00
Peter Evans
70516a7f91
Add function to return 16-bit value from a segment address
2018-01-05 16:14:51 -06:00
Peter Evans
1de1e7788a
Rename status flags to MOS_
2018-01-05 14:18:39 -06:00
Peter Evans
171ff62551
Change create to use objstore vm_8bit data
2018-01-03 21:50:30 -06:00
Peter Evans
06d37d24d7
Allow us to call objstore_init more than once.
...
This also separates some code into objstore_ready().
2018-01-03 21:49:26 -06:00
Peter Evans
90d6c637c5
Add function to copy a buffer into a segment
2018-01-03 21:10:25 -06:00
Peter Evans
4d07bd7640
Add objstore code, tests
2018-01-03 20:51:20 -06:00
Peter Evans
fd4b135d5a
Add compiled object store data
2018-01-03 20:49:52 -06:00
Peter Evans
6963883a60
Define the size of the bitmap font for apple2
2018-01-03 20:48:16 -06:00
Peter Evans
86dad129b6
Let us fread into a segment offset
2018-01-03 15:16:30 -06:00
Peter Evans
e7a404508e
Add init functions for disk2, sys rom
...
Also move the defines for bank offset, rom size, etc. into apple2.mem.h
which makes a little more sense.
2018-01-03 15:07:19 -06:00
Peter Evans
09bb474008
Missing param for mach on read/write_bank
2018-01-03 01:00:31 -06:00
Peter Evans
ee7b5f66b0
Add support for a map machine pointer
...
To be sent to the read/write functions that are implemented by said
machine.
2018-01-02 21:11:43 -06:00
Peter Evans
73f7d8f63a
Actually map memory when we create an apple2
2018-01-02 16:30:21 -06:00
Peter Evans
e967e9a5c7
Add the aforementioned read/write sig changes
...
oops
2018-01-02 16:26:11 -06:00
Peter Evans
834959c10a
Add rom, ram2 bank memory; modify read/write sig
...
The signature for read/write map functions now accepts a void pointer so
that we can pass in the machine that those functions may need to know
about. This is a bit hairy, but allows us to avoid the need for a
yet-uglier global variable.
2018-01-02 16:24:51 -06:00
Peter Evans
a2b4fe1466
Write an fread function for segments; use in apple2.dd
2017-12-31 20:28:11 -06:00
Peter Evans
f70f21789b
Add flash memory, disassemble options
2017-12-31 15:50:59 -06:00
Peter Evans
ead5f28e79
Refactor to use cpu, not literal segments
2017-12-30 23:02:30 -06:00
Peter Evans
b42d5370aa
Small bug in the jump label code for IND
...
This also required a rethink on some core functions which now needed to
know about the memory segment; and further changes in the unit-testing
code on the disassembly suite was also necessary.
2017-12-30 22:50:23 -06:00
Peter Evans
7e142e2736
Properly handle indirect addresses
2017-12-30 21:48:16 -06:00
Peter Evans
26529f77ab
Implement jump table, labels in code
2017-12-29 17:08:25 -06:00
Peter Evans
927d03ebbe
Add scan function (rename original scan -> opcode); test
2017-12-29 15:31:05 -06:00
Peter Evans
f98e2f65ee
Add disassembly scan function, tests
2017-12-28 23:47:36 -06:00
Peter Evans
1942a75d9e
More documentation; remove DEFWIDTH/DEFHEIGHT
2017-12-27 17:14:54 -06:00
Peter Evans
6a230341e1
Make vm_area_set be an inline function.
...
Gets most of the benefits of being a macro, but also gains type safety
(which macros do not have).
2017-12-27 17:10:51 -06:00
Peter Evans
30223e0bca
Remove screen area field; document area fields
2017-12-27 16:59:56 -06:00
Peter Evans
27f91ec00f
Use vm_area with bitfont_offset
...
This should further standardize on vm_area.
2017-12-27 16:47:26 -06:00
Peter Evans
efb8f04555
Use vm_area for draw_rect.
...
This simplifies and to some degree normalizes the way we reference areas
in the vm subsystem.
2017-12-27 16:42:30 -06:00
Peter Evans
c7b830bb4a
Switch references from SDL_Rect to vm_area
...
We still use SDL_Rect internally, but we want to abstract the use of it
in our API. The only thing the rest of the app should care about is the
vm_area struct.
2017-12-27 16:31:02 -06:00
Peter Evans
89a6161272
Reorganize header files
2017-12-26 16:47:34 -06:00
Peter Evans
81804532df
Reorganize log.c
2017-12-26 16:44:28 -06:00
Peter Evans
68084cc0c3
Add apple2 header file
2017-12-26 16:43:08 -06:00
Peter Evans
a86fc8e80e
Reorganize
2017-12-26 16:42:04 -06:00
Peter Evans
5fbd921d83
Reorganize
2017-12-26 16:39:32 -06:00
Peter Evans
f50d599545
Beginnings of lo-res graphics
2017-12-24 15:07:24 -06:00
Peter Evans
29652b2368
Implement draw text functionality
2017-12-22 15:48:48 -06:00
Peter Evans
979ca65f43
Add bitmap font to apple2, remove rectangle draw
2017-12-21 23:33:04 -06:00
Peter Evans
adac6346e8
Add color mode, text video modes
2017-12-21 11:52:56 -06:00
Peter Evans
23e113e72a
Add video mode switcher to handle logical sizes
2017-12-20 21:52:28 -06:00
Peter Evans
f55b608bee
Move screen run logic into apple run_loop and create
2017-12-20 20:45:26 -06:00
Peter Evans
609e3eea7c
Add size option, functions to get width and height
2017-12-20 17:06:03 -06:00
Peter Evans
b1c146c62d
Add ability to set logical size of window at any time
...
We also removed the scale field, as the screen does not expect to manage
its own logical coordinates in SDL.
Additionally, we added an xcoords and ycoords function to the screen
externs so that you don't have to "know" that screen has those as
fields.
2017-12-20 16:44:24 -06:00
Peter Evans
f31fcd9c37
Add support for vm_bitfont
2017-12-19 21:50:50 -06:00
Peter Evans
4ef9e50792
Really basic implementation of SDL2.
...
Plus a crappy rectangle to prove that our vm screen code is working in
principle. (It will be removed shortly.)
2017-12-17 23:31:56 -06:00
Peter Evans
ad37d59b2d
Remove references to OpenGL/GLFW/GLEW
2017-12-17 20:20:11 -06:00
Peter Evans
83dcfaf646
Add glew, defines for width/height
2017-12-17 19:09:54 -06:00