2012-12-11 21:25:42 +00:00
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;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
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2013-07-09 15:03:11 +00:00
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;CHECK: MULADD_IEEE *
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;CHECK: FRACT *
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;CHECK: ADD *
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2013-06-29 19:32:43 +00:00
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;CHECK: COS * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
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2012-12-11 21:25:42 +00:00
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2013-11-11 22:10:24 +00:00
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define void @test(<4 x float> inreg %reg0) #0 {
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%r0 = extractelement <4 x float> %reg0, i32 0
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2012-12-11 21:25:42 +00:00
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%r1 = call float @llvm.cos.f32(float %r0)
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2013-11-11 22:10:24 +00:00
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%vec = insertelement <4 x float> undef, float %r1, i32 0
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call void @llvm.R600.store.swizzle(<4 x float> %vec, i32 0, i32 0)
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2012-12-11 21:25:42 +00:00
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ret void
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}
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declare float @llvm.cos.f32(float) readnone
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2013-11-11 22:10:24 +00:00
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declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
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2012-12-11 21:25:42 +00:00
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2013-11-11 22:10:24 +00:00
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attributes #0 = { "ShaderType"="0" }
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