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https://github.com/c64scene-ar/llvm-6502.git
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65 lines
1.8 KiB
ArmAsm
65 lines
1.8 KiB
ArmAsm
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# RUN: llvm-mc %s -arch=mips -mcpu=mips32r2 -filetype=asm | \
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# RUN: FileCheck %s -check-prefix=ASMOUT
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# RUN: llvm-mc %s -arch=mips -mcpu=mips32r2 -filetype=obj -o - | \
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# RUN: llvm-readobj -s -section-data | \
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# RUN: FileCheck %s -check-prefix=OBJOUT
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# ASMOUT: .text
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# ASMOUT: .type _local_foo,@function
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# ASMOUT: .ent _local_foo
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# ASMOUT:_local_foo:
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# ASMOUT: .frame $fp,16,$ra
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# ASMOUT: .mask 0x10101010,-4
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# ASMOUT: .fmask 0x01010101,-8
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# ASMOUT: .end _local_foo
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# ASMOUT: .size local_foo,
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# OBJOUT: Section {
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# OBJOUT: Name: .pdr
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# OBJOUT: Type: SHT_PROGBITS (0x1)
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# OBJOUT: Flags [ (0xB)
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# OBJOUT: SHF_ALLOC (0x2)
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# OBJOUT: SHF_WRITE (0x1)
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# OBJOUT: ]
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# OBJOUT: Size: 64
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# OBJOUT: SectionData (
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# OBJOUT: 0000: 00000000 10101010 FFFFFFFC 01010101
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# OBJOUT: 0010: FFFFFFF8 00000010 0000001E 0000001F
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# OBJOUT: 0020: 00000000 10101010 FFFFFFFC 01010101
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# OBJOUT: 0030: FFFFFFF8 00000010 0000001E 0000001F
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# OBJOUT: )
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# OBJOUT: }
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# We should also check if relocation information was correctly generated.
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# OBJOUT: Section {
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# OBJOUT: Name: .rel.pdr
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# OBJOUT: Type: SHT_REL (0x9)
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# OBJOUT: Flags [ (0x0)
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# OBJOUT: ]
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# OBJOUT: Size: 16
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# OBJOUT: SectionData (
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# OBJOUT: 0000: 00000000 00000202 00000020 00000802
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# OBJOUT: )
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# OBJOUT: }
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.text
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.type _local_foo,@function
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.ent _local_foo
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_local_foo:
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.frame $fp,16,$ra
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.mask 0x10101010,-4
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.fmask 0x01010101,-8
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.end _local_foo
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.size local_foo,.-_local_foo
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.globl _global_foo
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.type _global_foo,@function
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.ent _global_foo
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_global_foo:
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.frame $fp,16,$ra
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.mask 0x10101010,-4
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.fmask 0x01010101,-8
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.end _global_foo
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.size global_foo,.-_global_foo
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