2003-09-05 02:21:39 +00:00
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//===-- Type.cpp - Implement the Type class -------------------------------===//
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2005-04-21 23:48:37 +00:00
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//
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2003-10-20 19:43:21 +00:00
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// The LLVM Compiler Infrastructure
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//
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2007-12-29 20:36:04 +00:00
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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2005-04-21 23:48:37 +00:00
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//
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2003-10-20 19:43:21 +00:00
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//===----------------------------------------------------------------------===//
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2001-06-06 20:29:01 +00:00
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//
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2013-01-02 09:10:48 +00:00
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// This file implements the Type class for the IR library.
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2001-06-06 20:29:01 +00:00
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//
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//===----------------------------------------------------------------------===//
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2013-01-02 11:36:10 +00:00
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#include "llvm/IR/Type.h"
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2009-08-04 23:33:01 +00:00
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#include "LLVMContextImpl.h"
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2012-12-03 16:50:05 +00:00
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#include "llvm/ADT/SmallString.h"
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2013-01-02 11:36:10 +00:00
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#include "llvm/IR/Module.h"
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2002-04-07 06:14:56 +00:00
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#include <algorithm>
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2008-03-19 05:06:05 +00:00
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#include <cstdarg>
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2003-11-19 06:14:38 +00:00
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using namespace llvm;
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2003-11-11 22:41:34 +00:00
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2001-06-06 20:29:01 +00:00
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//===----------------------------------------------------------------------===//
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// Type Class Implementation
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//===----------------------------------------------------------------------===//
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|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
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Type *Type::getPrimitiveType(LLVMContext &C, TypeID IDNumber) {
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2001-06-06 20:29:01 +00:00
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switch (IDNumber) {
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2009-08-13 21:58:54 +00:00
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case VoidTyID : return getVoidTy(C);
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2011-12-17 00:04:22 +00:00
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case HalfTyID : return getHalfTy(C);
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2009-08-13 21:58:54 +00:00
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case FloatTyID : return getFloatTy(C);
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case DoubleTyID : return getDoubleTy(C);
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case X86_FP80TyID : return getX86_FP80Ty(C);
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case FP128TyID : return getFP128Ty(C);
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case PPC_FP128TyID : return getPPC_FP128Ty(C);
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case LabelTyID : return getLabelTy(C);
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case MetadataTyID : return getMetadataTy(C);
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2010-09-10 20:55:01 +00:00
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case X86_MMXTyID : return getX86_MMXTy(C);
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2001-06-06 20:29:01 +00:00
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default:
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2014-04-09 06:08:46 +00:00
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return nullptr;
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2001-06-06 20:29:01 +00:00
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}
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}
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2009-06-15 22:12:54 +00:00
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/// getScalarType - If this is a vector type, return the element type,
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/// otherwise return this.
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2011-07-18 04:54:35 +00:00
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Type *Type::getScalarType() {
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if (VectorType *VTy = dyn_cast<VectorType>(this))
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2009-06-15 22:12:54 +00:00
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return VTy->getElementType();
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return this;
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}
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2012-10-30 13:38:54 +00:00
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const Type *Type::getScalarType() const {
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if (const VectorType *VTy = dyn_cast<VectorType>(this))
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return VTy->getElementType();
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return this;
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}
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2010-02-15 16:12:20 +00:00
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/// isIntegerTy - Return true if this is an IntegerType of the specified width.
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bool Type::isIntegerTy(unsigned Bitwidth) const {
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return isIntegerTy() && cast<IntegerType>(this)->getBitWidth() == Bitwidth;
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2010-01-05 20:04:48 +00:00
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}
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2009-06-07 07:26:46 +00:00
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// canLosslesslyBitCastTo - Return true if this type can be converted to
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// 'Ty' without any reinterpretation of bits. For example, i8* to i32*.
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2001-11-26 17:01:47 +00:00
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//
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2011-07-18 04:54:35 +00:00
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bool Type::canLosslesslyBitCastTo(Type *Ty) const {
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2006-11-27 01:05:10 +00:00
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// Identity cast means no change so return true
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if (this == Ty)
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2006-04-02 05:40:28 +00:00
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return true;
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2006-11-27 01:05:10 +00:00
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// They are not convertible unless they are at least first class types
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if (!this->isFirstClassType() || !Ty->isFirstClassType())
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return false;
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2007-02-15 03:39:18 +00:00
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// Vector -> Vector conversions are always lossless if the two vector types
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2010-09-30 23:57:10 +00:00
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// have the same size, otherwise not. Also, 64-bit vector types can be
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// converted to x86mmx.
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if (const VectorType *thisPTy = dyn_cast<VectorType>(this)) {
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2007-02-15 02:26:10 +00:00
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if (const VectorType *thatPTy = dyn_cast<VectorType>(Ty))
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2006-11-27 01:05:10 +00:00
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return thisPTy->getBitWidth() == thatPTy->getBitWidth();
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2010-09-30 23:57:10 +00:00
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if (Ty->getTypeID() == Type::X86_MMXTyID &&
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thisPTy->getBitWidth() == 64)
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return true;
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}
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if (this->getTypeID() == Type::X86_MMXTyID)
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if (const VectorType *thatPTy = dyn_cast<VectorType>(Ty))
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if (thatPTy->getBitWidth() == 64)
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return true;
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2006-11-27 01:05:10 +00:00
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// At this point we have only various mismatches of the first class types
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// remaining and ptr->ptr. Just select the lossless conversions. Everything
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// else is not lossless.
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2010-02-16 11:11:14 +00:00
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if (this->isPointerTy())
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return Ty->isPointerTy();
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2006-11-27 01:05:10 +00:00
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return false; // Other types have no identity values
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2001-11-26 17:01:47 +00:00
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}
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2011-05-13 15:18:06 +00:00
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bool Type::isEmptyTy() const {
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const ArrayType *ATy = dyn_cast<ArrayType>(this);
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if (ATy) {
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unsigned NumElements = ATy->getNumElements();
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return NumElements == 0 || ATy->getElementType()->isEmptyTy();
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}
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const StructType *STy = dyn_cast<StructType>(this);
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if (STy) {
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unsigned NumElements = STy->getNumElements();
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for (unsigned i = 0; i < NumElements; ++i)
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if (!STy->getElementType(i)->isEmptyTy())
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return false;
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return true;
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}
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return false;
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}
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2005-04-23 22:00:09 +00:00
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unsigned Type::getPrimitiveSizeInBits() const {
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switch (getTypeID()) {
|
2011-12-17 00:04:22 +00:00
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case Type::HalfTyID: return 16;
|
For PR1064:
Implement the arbitrary bit-width integer feature. The feature allows
integers of any bitwidth (up to 64) to be defined instead of just 1, 8,
16, 32, and 64 bit integers.
This change does several things:
1. Introduces a new Derived Type, IntegerType, to represent the number of
bits in an integer. The Type classes SubclassData field is used to
store the number of bits. This allows 2^23 bits in an integer type.
2. Removes the five integer Type::TypeID values for the 1, 8, 16, 32 and
64-bit integers. These are replaced with just IntegerType which is not
a primitive any more.
3. Adjust the rest of LLVM to account for this change.
Note that while this incremental change lays the foundation for arbitrary
bit-width integers, LLVM has not yet been converted to actually deal with
them in any significant way. Most optimization passes, for example, will
still only deal with the byte-width integer types. Future increments
will rectify this situation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33113 91177308-0d34-0410-b5e6-96231b3b80d8
2007-01-12 07:05:14 +00:00
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case Type::FloatTyID: return 32;
|
2005-04-23 22:01:39 +00:00
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case Type::DoubleTyID: return 64;
|
2007-08-03 01:03:46 +00:00
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case Type::X86_FP80TyID: return 80;
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case Type::FP128TyID: return 128;
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|
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case Type::PPC_FP128TyID: return 128;
|
2010-09-10 20:55:01 +00:00
|
|
|
case Type::X86_MMXTyID: return 64;
|
For PR1064:
Implement the arbitrary bit-width integer feature. The feature allows
integers of any bitwidth (up to 64) to be defined instead of just 1, 8,
16, 32, and 64 bit integers.
This change does several things:
1. Introduces a new Derived Type, IntegerType, to represent the number of
bits in an integer. The Type classes SubclassData field is used to
store the number of bits. This allows 2^23 bits in an integer type.
2. Removes the five integer Type::TypeID values for the 1, 8, 16, 32 and
64-bit integers. These are replaced with just IntegerType which is not
a primitive any more.
3. Adjust the rest of LLVM to account for this change.
Note that while this incremental change lays the foundation for arbitrary
bit-width integers, LLVM has not yet been converted to actually deal with
them in any significant way. Most optimization passes, for example, will
still only deal with the byte-width integer types. Future increments
will rectify this situation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33113 91177308-0d34-0410-b5e6-96231b3b80d8
2007-01-12 07:05:14 +00:00
|
|
|
case Type::IntegerTyID: return cast<IntegerType>(this)->getBitWidth();
|
2007-02-15 02:26:10 +00:00
|
|
|
case Type::VectorTyID: return cast<VectorType>(this)->getBitWidth();
|
2002-05-06 16:14:39 +00:00
|
|
|
default: return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-06-15 22:12:54 +00:00
|
|
|
/// getScalarSizeInBits - If this is a vector type, return the
|
|
|
|
/// getPrimitiveSizeInBits value for the element type. Otherwise return the
|
|
|
|
/// getPrimitiveSizeInBits value for this type.
|
2013-12-28 16:17:26 +00:00
|
|
|
unsigned Type::getScalarSizeInBits() const {
|
2009-06-15 22:12:54 +00:00
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|
|
return getScalarType()->getPrimitiveSizeInBits();
|
|
|
|
}
|
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/// getFPMantissaWidth - Return the width of the mantissa of this type. This
|
|
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|
/// is only valid on floating point types. If the FP type does not
|
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|
|
/// have a stable mantissa (e.g. ppc long double), this method returns -1.
|
|
|
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int Type::getFPMantissaWidth() const {
|
|
|
|
if (const VectorType *VTy = dyn_cast<VectorType>(this))
|
|
|
|
return VTy->getElementType()->getFPMantissaWidth();
|
2010-02-15 16:12:20 +00:00
|
|
|
assert(isFloatingPointTy() && "Not a floating point type!");
|
2012-01-03 14:05:04 +00:00
|
|
|
if (getTypeID() == HalfTyID) return 11;
|
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|
|
if (getTypeID() == FloatTyID) return 24;
|
|
|
|
if (getTypeID() == DoubleTyID) return 53;
|
|
|
|
if (getTypeID() == X86_FP80TyID) return 64;
|
|
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|
if (getTypeID() == FP128TyID) return 113;
|
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|
assert(getTypeID() == PPC_FP128TyID && "unknown fp type");
|
2009-06-15 22:12:54 +00:00
|
|
|
return -1;
|
|
|
|
}
|
|
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|
|
2004-07-02 23:20:17 +00:00
|
|
|
/// isSizedDerivedType - Derived types like structures and arrays are sized
|
2012-09-27 10:14:43 +00:00
|
|
|
/// iff all of the members of the type are sized as well. Since asking for
|
2004-07-02 23:20:17 +00:00
|
|
|
/// their size is relatively uncommon, move this operation out of line.
|
2014-08-21 05:55:13 +00:00
|
|
|
bool Type::isSizedDerivedType(SmallPtrSetImpl<const Type*> *Visited) const {
|
2004-07-02 23:20:17 +00:00
|
|
|
if (const ArrayType *ATy = dyn_cast<ArrayType>(this))
|
2013-12-07 00:13:34 +00:00
|
|
|
return ATy->getElementType()->isSized(Visited);
|
2004-12-01 17:12:16 +00:00
|
|
|
|
2011-06-16 21:27:52 +00:00
|
|
|
if (const VectorType *VTy = dyn_cast<VectorType>(this))
|
2013-12-07 00:13:34 +00:00
|
|
|
return VTy->getElementType()->isSized(Visited);
|
2004-07-02 23:20:17 +00:00
|
|
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|
2013-12-07 00:13:34 +00:00
|
|
|
return cast<StructType>(this)->isSized(Visited);
|
2004-07-02 23:20:17 +00:00
|
|
|
}
|
2001-11-26 17:01:47 +00:00
|
|
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|
2012-01-26 00:01:10 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
|
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|
// Subclass Helper Methods
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|
//===----------------------------------------------------------------------===//
|
|
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unsigned Type::getIntegerBitWidth() const {
|
|
|
|
return cast<IntegerType>(this)->getBitWidth();
|
|
|
|
}
|
|
|
|
|
|
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bool Type::isFunctionVarArg() const {
|
|
|
|
return cast<FunctionType>(this)->isVarArg();
|
|
|
|
}
|
|
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Type *Type::getFunctionParamType(unsigned i) const {
|
|
|
|
return cast<FunctionType>(this)->getParamType(i);
|
|
|
|
}
|
|
|
|
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|
|
|
unsigned Type::getFunctionNumParams() const {
|
|
|
|
return cast<FunctionType>(this)->getNumParams();
|
|
|
|
}
|
|
|
|
|
2012-01-26 00:06:44 +00:00
|
|
|
StringRef Type::getStructName() const {
|
|
|
|
return cast<StructType>(this)->getName();
|
|
|
|
}
|
|
|
|
|
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|
|
unsigned Type::getStructNumElements() const {
|
|
|
|
return cast<StructType>(this)->getNumElements();
|
|
|
|
}
|
|
|
|
|
|
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|
Type *Type::getStructElementType(unsigned N) const {
|
|
|
|
return cast<StructType>(this)->getElementType(N);
|
|
|
|
}
|
|
|
|
|
2012-01-26 00:01:10 +00:00
|
|
|
Type *Type::getSequentialElementType() const {
|
|
|
|
return cast<SequentialType>(this)->getElementType();
|
|
|
|
}
|
|
|
|
|
|
|
|
uint64_t Type::getArrayNumElements() const {
|
|
|
|
return cast<ArrayType>(this)->getNumElements();
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned Type::getVectorNumElements() const {
|
|
|
|
return cast<VectorType>(this)->getNumElements();
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned Type::getPointerAddressSpace() const {
|
2012-11-01 09:37:49 +00:00
|
|
|
return cast<PointerType>(getScalarType())->getAddressSpace();
|
2012-01-26 00:01:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2001-06-06 20:29:01 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
2006-09-28 23:45:00 +00:00
|
|
|
// Primitive 'Type' data
|
2001-06-06 20:29:01 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
Type *Type::getVoidTy(LLVMContext &C) { return &C.pImpl->VoidTy; }
|
|
|
|
Type *Type::getLabelTy(LLVMContext &C) { return &C.pImpl->LabelTy; }
|
2011-12-17 00:04:22 +00:00
|
|
|
Type *Type::getHalfTy(LLVMContext &C) { return &C.pImpl->HalfTy; }
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
Type *Type::getFloatTy(LLVMContext &C) { return &C.pImpl->FloatTy; }
|
|
|
|
Type *Type::getDoubleTy(LLVMContext &C) { return &C.pImpl->DoubleTy; }
|
|
|
|
Type *Type::getMetadataTy(LLVMContext &C) { return &C.pImpl->MetadataTy; }
|
|
|
|
Type *Type::getX86_FP80Ty(LLVMContext &C) { return &C.pImpl->X86_FP80Ty; }
|
|
|
|
Type *Type::getFP128Ty(LLVMContext &C) { return &C.pImpl->FP128Ty; }
|
|
|
|
Type *Type::getPPC_FP128Ty(LLVMContext &C) { return &C.pImpl->PPC_FP128Ty; }
|
|
|
|
Type *Type::getX86_MMXTy(LLVMContext &C) { return &C.pImpl->X86_MMXTy; }
|
|
|
|
|
|
|
|
IntegerType *Type::getInt1Ty(LLVMContext &C) { return &C.pImpl->Int1Ty; }
|
|
|
|
IntegerType *Type::getInt8Ty(LLVMContext &C) { return &C.pImpl->Int8Ty; }
|
|
|
|
IntegerType *Type::getInt16Ty(LLVMContext &C) { return &C.pImpl->Int16Ty; }
|
|
|
|
IntegerType *Type::getInt32Ty(LLVMContext &C) { return &C.pImpl->Int32Ty; }
|
|
|
|
IntegerType *Type::getInt64Ty(LLVMContext &C) { return &C.pImpl->Int64Ty; }
|
|
|
|
|
|
|
|
IntegerType *Type::getIntNTy(LLVMContext &C, unsigned N) {
|
2010-04-13 01:39:07 +00:00
|
|
|
return IntegerType::get(C, N);
|
|
|
|
}
|
|
|
|
|
2011-12-17 00:04:22 +00:00
|
|
|
PointerType *Type::getHalfPtrTy(LLVMContext &C, unsigned AS) {
|
|
|
|
return getHalfTy(C)->getPointerTo(AS);
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
PointerType *Type::getFloatPtrTy(LLVMContext &C, unsigned AS) {
|
2009-10-06 15:40:36 +00:00
|
|
|
return getFloatTy(C)->getPointerTo(AS);
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
PointerType *Type::getDoublePtrTy(LLVMContext &C, unsigned AS) {
|
2009-10-06 15:40:36 +00:00
|
|
|
return getDoubleTy(C)->getPointerTo(AS);
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
PointerType *Type::getX86_FP80PtrTy(LLVMContext &C, unsigned AS) {
|
2009-10-06 15:40:36 +00:00
|
|
|
return getX86_FP80Ty(C)->getPointerTo(AS);
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
PointerType *Type::getFP128PtrTy(LLVMContext &C, unsigned AS) {
|
2009-10-06 15:40:36 +00:00
|
|
|
return getFP128Ty(C)->getPointerTo(AS);
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
PointerType *Type::getPPC_FP128PtrTy(LLVMContext &C, unsigned AS) {
|
2009-10-06 15:40:36 +00:00
|
|
|
return getPPC_FP128Ty(C)->getPointerTo(AS);
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
PointerType *Type::getX86_MMXPtrTy(LLVMContext &C, unsigned AS) {
|
2010-09-10 20:55:01 +00:00
|
|
|
return getX86_MMXTy(C)->getPointerTo(AS);
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
PointerType *Type::getIntNPtrTy(LLVMContext &C, unsigned N, unsigned AS) {
|
2010-04-13 01:39:07 +00:00
|
|
|
return getIntNTy(C, N)->getPointerTo(AS);
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
PointerType *Type::getInt1PtrTy(LLVMContext &C, unsigned AS) {
|
2009-10-06 15:40:36 +00:00
|
|
|
return getInt1Ty(C)->getPointerTo(AS);
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
PointerType *Type::getInt8PtrTy(LLVMContext &C, unsigned AS) {
|
2009-10-06 15:40:36 +00:00
|
|
|
return getInt8Ty(C)->getPointerTo(AS);
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
PointerType *Type::getInt16PtrTy(LLVMContext &C, unsigned AS) {
|
2009-10-06 15:40:36 +00:00
|
|
|
return getInt16Ty(C)->getPointerTo(AS);
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
PointerType *Type::getInt32PtrTy(LLVMContext &C, unsigned AS) {
|
2009-10-06 15:40:36 +00:00
|
|
|
return getInt32Ty(C)->getPointerTo(AS);
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
PointerType *Type::getInt64PtrTy(LLVMContext &C, unsigned AS) {
|
2009-10-06 15:40:36 +00:00
|
|
|
return getInt64Ty(C)->getPointerTo(AS);
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
|
2001-06-06 20:29:01 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
// IntegerType Implementation
|
2001-06-06 20:29:01 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
IntegerType *IntegerType::get(LLVMContext &C, unsigned NumBits) {
|
|
|
|
assert(NumBits >= MIN_INT_BITS && "bitwidth too small");
|
|
|
|
assert(NumBits <= MAX_INT_BITS && "bitwidth too large");
|
|
|
|
|
|
|
|
// Check for the built-in integer types
|
|
|
|
switch (NumBits) {
|
|
|
|
case 1: return cast<IntegerType>(Type::getInt1Ty(C));
|
|
|
|
case 8: return cast<IntegerType>(Type::getInt8Ty(C));
|
|
|
|
case 16: return cast<IntegerType>(Type::getInt16Ty(C));
|
|
|
|
case 32: return cast<IntegerType>(Type::getInt32Ty(C));
|
|
|
|
case 64: return cast<IntegerType>(Type::getInt64Ty(C));
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
IntegerType *&Entry = C.pImpl->IntegerTypes[NumBits];
|
2014-04-09 06:08:46 +00:00
|
|
|
|
|
|
|
if (!Entry)
|
2011-07-15 05:49:15 +00:00
|
|
|
Entry = new (C.pImpl->TypeAllocator) IntegerType(C, NumBits);
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
|
|
|
|
return Entry;
|
2008-04-23 05:36:34 +00:00
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
bool IntegerType::isPowerOf2ByteWidth() const {
|
|
|
|
unsigned BitWidth = getBitWidth();
|
|
|
|
return (BitWidth > 7) && isPowerOf2_32(BitWidth);
|
|
|
|
}
|
|
|
|
|
|
|
|
APInt IntegerType::getMask() const {
|
|
|
|
return APInt::getAllOnesValue(getBitWidth());
|
2009-06-07 07:26:46 +00:00
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
// FunctionType Implementation
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
|
2011-07-18 04:54:35 +00:00
|
|
|
FunctionType::FunctionType(Type *Result, ArrayRef<Type*> Params,
|
2007-11-27 13:23:08 +00:00
|
|
|
bool IsVarArgs)
|
2011-07-09 17:59:15 +00:00
|
|
|
: Type(Result->getContext(), FunctionTyID) {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
Type **SubTys = reinterpret_cast<Type**>(this+1);
|
2008-04-23 05:36:34 +00:00
|
|
|
assert(isValidReturnType(Result) && "invalid return type for function");
|
2011-06-16 21:08:21 +00:00
|
|
|
setSubclassData(IsVarArgs);
|
2009-05-25 21:28:11 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
SubTys[0] = const_cast<Type*>(Result);
|
2004-02-09 05:40:24 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
for (unsigned i = 0, e = Params.size(); i != e; ++i) {
|
2009-06-07 07:26:46 +00:00
|
|
|
assert(isValidArgumentType(Params[i]) &&
|
|
|
|
"Not a valid type for function argument!");
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
SubTys[i+1] = Params[i];
|
2001-10-13 07:01:33 +00:00
|
|
|
}
|
2003-09-03 14:44:53 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
ContainedTys = SubTys;
|
|
|
|
NumContainedTys = Params.size() + 1; // + 1 for result type
|
2001-09-07 16:56:42 +00:00
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
// FunctionType::get - The factory function for the FunctionType class.
|
2011-07-18 04:54:35 +00:00
|
|
|
FunctionType *FunctionType::get(Type *ReturnType,
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
ArrayRef<Type*> Params, bool isVarArg) {
|
2011-07-15 05:49:15 +00:00
|
|
|
LLVMContextImpl *pImpl = ReturnType->getContext().pImpl;
|
2012-02-23 09:17:40 +00:00
|
|
|
FunctionTypeKeyInfo::KeyTy Key(ReturnType, Params, isVarArg);
|
|
|
|
LLVMContextImpl::FunctionTypeMap::iterator I =
|
|
|
|
pImpl->FunctionTypes.find_as(Key);
|
|
|
|
FunctionType *FT;
|
|
|
|
|
|
|
|
if (I == pImpl->FunctionTypes.end()) {
|
2011-07-15 05:49:15 +00:00
|
|
|
FT = (FunctionType*) pImpl->TypeAllocator.
|
2012-02-23 09:17:40 +00:00
|
|
|
Allocate(sizeof(FunctionType) + sizeof(Type*) * (Params.size() + 1),
|
2011-07-15 05:49:15 +00:00
|
|
|
AlignOf<FunctionType>::Alignment);
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
new (FT) FunctionType(ReturnType, Params, isVarArg);
|
2012-02-23 09:17:40 +00:00
|
|
|
pImpl->FunctionTypes[FT] = true;
|
|
|
|
} else {
|
|
|
|
FT = I->first;
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
}
|
2004-08-20 06:00:58 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return FT;
|
2001-09-07 16:56:42 +00:00
|
|
|
}
|
|
|
|
|
2011-07-18 04:54:35 +00:00
|
|
|
FunctionType *FunctionType::get(Type *Result, bool isVarArg) {
|
2013-05-05 00:40:33 +00:00
|
|
|
return get(Result, None, isVarArg);
|
2003-10-13 14:03:36 +00:00
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
/// isValidReturnType - Return true if the specified type is valid as a return
|
|
|
|
/// type.
|
2011-07-18 04:54:35 +00:00
|
|
|
bool FunctionType::isValidReturnType(Type *RetTy) {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return !RetTy->isFunctionTy() && !RetTy->isLabelTy() &&
|
|
|
|
!RetTy->isMetadataTy();
|
2004-10-07 19:20:48 +00:00
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
/// isValidArgumentType - Return true if the specified type is valid as an
|
|
|
|
/// argument type.
|
2011-07-18 04:54:35 +00:00
|
|
|
bool FunctionType::isValidArgumentType(Type *ArgTy) {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return ArgTy->isFirstClassType();
|
2001-09-07 16:56:42 +00:00
|
|
|
}
|
|
|
|
|
2001-06-06 20:29:01 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
// StructType Implementation
|
2001-06-06 20:29:01 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
// Primitive Constructors.
|
|
|
|
|
|
|
|
StructType *StructType::get(LLVMContext &Context, ArrayRef<Type*> ETypes,
|
|
|
|
bool isPacked) {
|
2012-02-23 09:17:40 +00:00
|
|
|
LLVMContextImpl *pImpl = Context.pImpl;
|
|
|
|
AnonStructTypeKeyInfo::KeyTy Key(ETypes, isPacked);
|
|
|
|
LLVMContextImpl::StructTypeMap::iterator I =
|
|
|
|
pImpl->AnonStructTypes.find_as(Key);
|
|
|
|
StructType *ST;
|
|
|
|
|
|
|
|
if (I == pImpl->AnonStructTypes.end()) {
|
|
|
|
// Value not found. Create a new type!
|
|
|
|
ST = new (Context.pImpl->TypeAllocator) StructType(Context);
|
|
|
|
ST->setSubclassData(SCDB_IsLiteral); // Literal struct.
|
|
|
|
ST->setBody(ETypes, isPacked);
|
|
|
|
Context.pImpl->AnonStructTypes[ST] = true;
|
|
|
|
} else {
|
|
|
|
ST = I->first;
|
2010-07-16 21:20:46 +00:00
|
|
|
}
|
2012-02-23 09:17:40 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return ST;
|
|
|
|
}
|
|
|
|
|
|
|
|
void StructType::setBody(ArrayRef<Type*> Elements, bool isPacked) {
|
|
|
|
assert(isOpaque() && "Struct body already set!");
|
2010-07-16 21:20:46 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
setSubclassData(getSubclassData() | SCDB_HasBody);
|
|
|
|
if (isPacked)
|
|
|
|
setSubclassData(getSubclassData() | SCDB_Packed);
|
2012-02-07 01:48:12 +00:00
|
|
|
|
|
|
|
unsigned NumElements = Elements.size();
|
|
|
|
Type **Elts = getContext().pImpl->TypeAllocator.Allocate<Type*>(NumElements);
|
|
|
|
memcpy(Elts, Elements.data(), sizeof(Elements[0]) * NumElements);
|
2010-07-16 21:20:46 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
ContainedTys = Elts;
|
2012-02-07 01:48:12 +00:00
|
|
|
NumContainedTys = NumElements;
|
2004-02-09 20:23:44 +00:00
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
void StructType::setName(StringRef Name) {
|
|
|
|
if (Name == getName()) return;
|
For PR1064:
Implement the arbitrary bit-width integer feature. The feature allows
integers of any bitwidth (up to 64) to be defined instead of just 1, 8,
16, 32, and 64 bit integers.
This change does several things:
1. Introduces a new Derived Type, IntegerType, to represent the number of
bits in an integer. The Type classes SubclassData field is used to
store the number of bits. This allows 2^23 bits in an integer type.
2. Removes the five integer Type::TypeID values for the 1, 8, 16, 32 and
64-bit integers. These are replaced with just IntegerType which is not
a primitive any more.
3. Adjust the rest of LLVM to account for this change.
Note that while this incremental change lays the foundation for arbitrary
bit-width integers, LLVM has not yet been converted to actually deal with
them in any significant way. Most optimization passes, for example, will
still only deal with the byte-width integer types. Future increments
will rectify this situation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33113 91177308-0d34-0410-b5e6-96231b3b80d8
2007-01-12 07:05:14 +00:00
|
|
|
|
2012-08-04 09:47:02 +00:00
|
|
|
StringMap<StructType *> &SymbolTable = getContext().pImpl->NamedStructTypes;
|
|
|
|
typedef StringMap<StructType *>::MapEntryTy EntryTy;
|
|
|
|
|
|
|
|
// If this struct already had a name, remove its symbol table entry. Don't
|
|
|
|
// delete the data yet because it may be part of the new name.
|
|
|
|
if (SymbolTableEntry)
|
|
|
|
SymbolTable.remove((EntryTy *)SymbolTableEntry);
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
// If this is just removing the name, we're done.
|
2012-08-04 09:47:02 +00:00
|
|
|
if (Name.empty()) {
|
|
|
|
if (SymbolTableEntry) {
|
|
|
|
// Delete the old string data.
|
|
|
|
((EntryTy *)SymbolTableEntry)->Destroy(SymbolTable.getAllocator());
|
2014-04-09 06:08:46 +00:00
|
|
|
SymbolTableEntry = nullptr;
|
2012-08-04 09:47:02 +00:00
|
|
|
}
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return;
|
2012-08-04 09:47:02 +00:00
|
|
|
}
|
2009-06-18 20:15:26 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
// Look up the entry for the name.
|
2012-08-04 09:47:02 +00:00
|
|
|
EntryTy *Entry = &getContext().pImpl->NamedStructTypes.GetOrCreateValue(Name);
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
|
|
|
|
// While we have a name collision, try a random rename.
|
|
|
|
if (Entry->getValue()) {
|
|
|
|
SmallString<64> TempStr(Name);
|
|
|
|
TempStr.push_back('.');
|
|
|
|
raw_svector_ostream TmpStream(TempStr);
|
2012-02-07 01:48:12 +00:00
|
|
|
unsigned NameSize = Name.size();
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
|
|
|
|
do {
|
2012-02-07 01:48:12 +00:00
|
|
|
TempStr.resize(NameSize + 1);
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
TmpStream.resync();
|
|
|
|
TmpStream << getContext().pImpl->NamedStructTypesUniqueID++;
|
|
|
|
|
|
|
|
Entry = &getContext().pImpl->
|
|
|
|
NamedStructTypes.GetOrCreateValue(TmpStream.str());
|
|
|
|
} while (Entry->getValue());
|
2009-06-16 22:51:18 +00:00
|
|
|
}
|
For PR1064:
Implement the arbitrary bit-width integer feature. The feature allows
integers of any bitwidth (up to 64) to be defined instead of just 1, 8,
16, 32, and 64 bit integers.
This change does several things:
1. Introduces a new Derived Type, IntegerType, to represent the number of
bits in an integer. The Type classes SubclassData field is used to
store the number of bits. This allows 2^23 bits in an integer type.
2. Removes the five integer Type::TypeID values for the 1, 8, 16, 32 and
64-bit integers. These are replaced with just IntegerType which is not
a primitive any more.
3. Adjust the rest of LLVM to account for this change.
Note that while this incremental change lays the foundation for arbitrary
bit-width integers, LLVM has not yet been converted to actually deal with
them in any significant way. Most optimization passes, for example, will
still only deal with the byte-width integer types. Future increments
will rectify this situation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33113 91177308-0d34-0410-b5e6-96231b3b80d8
2007-01-12 07:05:14 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
// Okay, we found an entry that isn't used. It's us!
|
|
|
|
Entry->setValue(this);
|
2012-08-04 09:47:02 +00:00
|
|
|
|
|
|
|
// Delete the old string data.
|
|
|
|
if (SymbolTableEntry)
|
|
|
|
((EntryTy *)SymbolTableEntry)->Destroy(SymbolTable.getAllocator());
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
SymbolTableEntry = Entry;
|
2007-01-18 02:59:54 +00:00
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
// StructType Helper functions.
|
2007-03-01 04:02:06 +00:00
|
|
|
|
2011-08-12 17:43:05 +00:00
|
|
|
StructType *StructType::create(LLVMContext &Context, StringRef Name) {
|
|
|
|
StructType *ST = new (Context.pImpl->TypeAllocator) StructType(Context);
|
|
|
|
if (!Name.empty())
|
|
|
|
ST->setName(Name);
|
|
|
|
return ST;
|
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
StructType *StructType::get(LLVMContext &Context, bool isPacked) {
|
2013-05-05 00:40:33 +00:00
|
|
|
return get(Context, None, isPacked);
|
2011-06-16 21:37:15 +00:00
|
|
|
}
|
2003-09-05 02:21:39 +00:00
|
|
|
|
2011-07-12 14:06:48 +00:00
|
|
|
StructType *StructType::get(Type *type, ...) {
|
2014-04-15 06:32:26 +00:00
|
|
|
assert(type && "Cannot create a struct type with no elements with this");
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
LLVMContext &Ctx = type->getContext();
|
|
|
|
va_list ap;
|
2011-07-12 14:06:48 +00:00
|
|
|
SmallVector<llvm::Type*, 8> StructFields;
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
va_start(ap, type);
|
|
|
|
while (type) {
|
|
|
|
StructFields.push_back(type);
|
|
|
|
type = va_arg(ap, llvm::Type*);
|
2009-06-16 22:51:18 +00:00
|
|
|
}
|
2014-08-08 15:57:37 +00:00
|
|
|
auto *Ret = llvm::StructType::get(Ctx, StructFields);
|
|
|
|
va_end(ap);
|
|
|
|
return Ret;
|
2006-12-31 05:25:34 +00:00
|
|
|
}
|
|
|
|
|
2011-08-12 17:31:02 +00:00
|
|
|
StructType *StructType::create(LLVMContext &Context, ArrayRef<Type*> Elements,
|
|
|
|
StringRef Name, bool isPacked) {
|
2011-08-12 18:03:30 +00:00
|
|
|
StructType *ST = create(Context, Name);
|
2011-08-12 17:31:02 +00:00
|
|
|
ST->setBody(Elements, isPacked);
|
|
|
|
return ST;
|
|
|
|
}
|
|
|
|
|
|
|
|
StructType *StructType::create(LLVMContext &Context, ArrayRef<Type*> Elements) {
|
|
|
|
return create(Context, Elements, StringRef());
|
|
|
|
}
|
|
|
|
|
2011-08-12 17:43:05 +00:00
|
|
|
StructType *StructType::create(LLVMContext &Context) {
|
2011-08-12 18:03:30 +00:00
|
|
|
return create(Context, StringRef());
|
2011-08-12 17:43:05 +00:00
|
|
|
}
|
|
|
|
|
2011-08-12 17:31:02 +00:00
|
|
|
StructType *StructType::create(ArrayRef<Type*> Elements, StringRef Name,
|
|
|
|
bool isPacked) {
|
|
|
|
assert(!Elements.empty() &&
|
|
|
|
"This method may not be invoked with an empty list");
|
|
|
|
return create(Elements[0]->getContext(), Elements, Name, isPacked);
|
|
|
|
}
|
|
|
|
|
|
|
|
StructType *StructType::create(ArrayRef<Type*> Elements) {
|
|
|
|
assert(!Elements.empty() &&
|
|
|
|
"This method may not be invoked with an empty list");
|
|
|
|
return create(Elements[0]->getContext(), Elements, StringRef());
|
|
|
|
}
|
|
|
|
|
|
|
|
StructType *StructType::create(StringRef Name, Type *type, ...) {
|
2014-04-15 06:32:26 +00:00
|
|
|
assert(type && "Cannot create a struct type with no elements with this");
|
2011-08-12 17:31:02 +00:00
|
|
|
LLVMContext &Ctx = type->getContext();
|
|
|
|
va_list ap;
|
|
|
|
SmallVector<llvm::Type*, 8> StructFields;
|
|
|
|
va_start(ap, type);
|
|
|
|
while (type) {
|
|
|
|
StructFields.push_back(type);
|
|
|
|
type = va_arg(ap, llvm::Type*);
|
|
|
|
}
|
2014-08-08 15:57:37 +00:00
|
|
|
auto *Ret = llvm::StructType::create(Ctx, StructFields, Name);
|
|
|
|
va_end(ap);
|
|
|
|
return Ret;
|
2011-08-12 17:31:02 +00:00
|
|
|
}
|
|
|
|
|
2014-08-21 05:55:13 +00:00
|
|
|
bool StructType::isSized(SmallPtrSetImpl<const Type*> *Visited) const {
|
2012-03-07 02:33:09 +00:00
|
|
|
if ((getSubclassData() & SCDB_IsSized) != 0)
|
|
|
|
return true;
|
|
|
|
if (isOpaque())
|
|
|
|
return false;
|
|
|
|
|
2013-12-07 00:13:34 +00:00
|
|
|
if (Visited && !Visited->insert(this))
|
|
|
|
return false;
|
|
|
|
|
2012-03-07 02:33:09 +00:00
|
|
|
// Okay, our struct is sized if all of the elements are, but if one of the
|
|
|
|
// elements is opaque, the struct isn't sized *yet*, but may become sized in
|
|
|
|
// the future, so just bail out without caching.
|
|
|
|
for (element_iterator I = element_begin(), E = element_end(); I != E; ++I)
|
2013-12-07 00:13:34 +00:00
|
|
|
if (!(*I)->isSized(Visited))
|
2012-03-07 02:33:09 +00:00
|
|
|
return false;
|
|
|
|
|
|
|
|
// Here we cheat a bit and cast away const-ness. The goal is to memoize when
|
|
|
|
// we find a sized type, as types can only move from opaque to sized, not the
|
|
|
|
// other way.
|
|
|
|
const_cast<StructType*>(this)->setSubclassData(
|
|
|
|
getSubclassData() | SCDB_IsSized);
|
|
|
|
return true;
|
|
|
|
}
|
2011-08-12 17:31:02 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
StringRef StructType::getName() const {
|
2011-08-12 17:31:02 +00:00
|
|
|
assert(!isLiteral() && "Literal structs never have names");
|
2014-04-09 06:08:46 +00:00
|
|
|
if (!SymbolTableEntry) return StringRef();
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return ((StringMapEntry<StructType*> *)SymbolTableEntry)->getKey();
|
2001-09-07 16:56:42 +00:00
|
|
|
}
|
2001-06-06 20:29:01 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
void StructType::setBody(Type *type, ...) {
|
2014-04-15 06:32:26 +00:00
|
|
|
assert(type && "Cannot create a struct type with no elements with this");
|
2008-03-19 05:06:05 +00:00
|
|
|
va_list ap;
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
SmallVector<llvm::Type*, 8> StructFields;
|
2008-03-19 05:06:05 +00:00
|
|
|
va_start(ap, type);
|
2008-03-21 15:53:17 +00:00
|
|
|
while (type) {
|
2008-03-19 05:06:05 +00:00
|
|
|
StructFields.push_back(type);
|
2008-03-21 15:53:17 +00:00
|
|
|
type = va_arg(ap, llvm::Type*);
|
|
|
|
}
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
setBody(StructFields);
|
2014-08-08 15:57:37 +00:00
|
|
|
va_end(ap);
|
2008-03-19 05:06:05 +00:00
|
|
|
}
|
|
|
|
|
2011-07-18 04:54:35 +00:00
|
|
|
bool StructType::isValidElementType(Type *ElemTy) {
|
2010-02-12 20:49:41 +00:00
|
|
|
return !ElemTy->isVoidTy() && !ElemTy->isLabelTy() &&
|
2010-02-16 11:11:14 +00:00
|
|
|
!ElemTy->isMetadataTy() && !ElemTy->isFunctionTy();
|
2009-06-07 07:26:46 +00:00
|
|
|
}
|
2003-09-05 02:21:39 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
/// isLayoutIdentical - Return true if this is layout identical to the
|
|
|
|
/// specified struct.
|
2011-07-18 04:54:35 +00:00
|
|
|
bool StructType::isLayoutIdentical(StructType *Other) const {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
if (this == Other) return true;
|
2009-08-05 00:15:12 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
if (isPacked() != Other->isPacked() ||
|
|
|
|
getNumElements() != Other->getNumElements())
|
|
|
|
return false;
|
2009-06-18 20:15:26 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return std::equal(element_begin(), element_end(), Other->element_begin());
|
2001-06-06 20:29:01 +00:00
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
/// getTypeByName - Return the type with the specified name, or null if there
|
|
|
|
/// is none by that name.
|
|
|
|
StructType *Module::getTypeByName(StringRef Name) const {
|
2013-11-11 14:54:34 +00:00
|
|
|
return getContext().pImpl->NamedStructTypes.lookup(Name);
|
2009-06-07 07:26:46 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2009-12-17 19:55:06 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
// CompositeType Implementation
|
|
|
|
//===----------------------------------------------------------------------===//
|
2009-12-17 19:55:06 +00:00
|
|
|
|
2011-07-18 04:54:35 +00:00
|
|
|
Type *CompositeType::getTypeAtIndex(const Value *V) {
|
|
|
|
if (StructType *STy = dyn_cast<StructType>(this)) {
|
2012-11-13 12:59:33 +00:00
|
|
|
unsigned Idx =
|
|
|
|
(unsigned)cast<Constant>(V)->getUniqueInteger().getZExtValue();
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
assert(indexValid(Idx) && "Invalid structure index!");
|
|
|
|
return STy->getElementType(Idx);
|
|
|
|
}
|
2012-11-13 12:59:33 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return cast<SequentialType>(this)->getElementType();
|
|
|
|
}
|
2011-07-18 04:54:35 +00:00
|
|
|
Type *CompositeType::getTypeAtIndex(unsigned Idx) {
|
|
|
|
if (StructType *STy = dyn_cast<StructType>(this)) {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
assert(indexValid(Idx) && "Invalid structure index!");
|
|
|
|
return STy->getElementType(Idx);
|
|
|
|
}
|
|
|
|
|
|
|
|
return cast<SequentialType>(this)->getElementType();
|
|
|
|
}
|
|
|
|
bool CompositeType::indexValid(const Value *V) const {
|
|
|
|
if (const StructType *STy = dyn_cast<StructType>(this)) {
|
2012-11-13 12:59:33 +00:00
|
|
|
// Structure indexes require (vectors of) 32-bit integer constants. In the
|
|
|
|
// vector case all of the indices must be equal.
|
|
|
|
if (!V->getType()->getScalarType()->isIntegerTy(32))
|
|
|
|
return false;
|
|
|
|
const Constant *C = dyn_cast<Constant>(V);
|
|
|
|
if (C && V->getType()->isVectorTy())
|
|
|
|
C = C->getSplatValue();
|
|
|
|
const ConstantInt *CU = dyn_cast_or_null<ConstantInt>(C);
|
|
|
|
return CU && CU->getZExtValue() < STy->getNumElements();
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
}
|
2012-11-13 12:59:33 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
// Sequential types can be indexed by any integer.
|
2012-11-13 12:59:33 +00:00
|
|
|
return V->getType()->isIntOrIntVectorTy();
|
2009-12-17 19:55:06 +00:00
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
bool CompositeType::indexValid(unsigned Idx) const {
|
|
|
|
if (const StructType *STy = dyn_cast<StructType>(this))
|
|
|
|
return Idx < STy->getNumElements();
|
|
|
|
// Sequential types can be indexed by any integer.
|
|
|
|
return true;
|
|
|
|
}
|
2009-12-17 19:55:06 +00:00
|
|
|
|
|
|
|
|
2001-09-07 16:56:42 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
// ArrayType Implementation
|
2001-09-07 16:56:42 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
ArrayType::ArrayType(Type *ElType, uint64_t NumEl)
|
|
|
|
: SequentialType(ArrayTyID, ElType) {
|
|
|
|
NumElements = NumEl;
|
2009-06-17 00:12:30 +00:00
|
|
|
}
|
|
|
|
|
2011-07-18 04:54:35 +00:00
|
|
|
ArrayType *ArrayType::get(Type *elementType, uint64_t NumElements) {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
Type *ElementType = const_cast<Type*>(elementType);
|
|
|
|
assert(isValidElementType(ElementType) && "Invalid type for array element!");
|
|
|
|
|
2011-07-15 05:49:15 +00:00
|
|
|
LLVMContextImpl *pImpl = ElementType->getContext().pImpl;
|
|
|
|
ArrayType *&Entry =
|
|
|
|
pImpl->ArrayTypes[std::make_pair(ElementType, NumElements)];
|
2014-04-09 06:08:46 +00:00
|
|
|
|
|
|
|
if (!Entry)
|
2011-07-15 05:49:15 +00:00
|
|
|
Entry = new (pImpl->TypeAllocator) ArrayType(ElementType, NumElements);
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return Entry;
|
2001-09-07 16:56:42 +00:00
|
|
|
}
|
2001-06-06 20:29:01 +00:00
|
|
|
|
2011-07-18 04:54:35 +00:00
|
|
|
bool ArrayType::isValidElementType(Type *ElemTy) {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return !ElemTy->isVoidTy() && !ElemTy->isLabelTy() &&
|
|
|
|
!ElemTy->isMetadataTy() && !ElemTy->isFunctionTy();
|
2001-06-06 20:29:01 +00:00
|
|
|
}
|
2005-04-21 23:48:37 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
// VectorType Implementation
|
|
|
|
//===----------------------------------------------------------------------===//
|
2003-10-03 18:46:24 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
VectorType::VectorType(Type *ElType, unsigned NumEl)
|
|
|
|
: SequentialType(VectorTyID, ElType) {
|
|
|
|
NumElements = NumEl;
|
2001-09-07 16:56:42 +00:00
|
|
|
}
|
|
|
|
|
2011-07-18 04:54:35 +00:00
|
|
|
VectorType *VectorType::get(Type *elementType, unsigned NumElements) {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
Type *ElementType = const_cast<Type*>(elementType);
|
|
|
|
assert(NumElements > 0 && "#Elements of a VectorType must be greater than 0");
|
|
|
|
assert(isValidElementType(ElementType) &&
|
|
|
|
"Elements of a VectorType must be a primitive type");
|
|
|
|
|
2011-07-15 05:49:15 +00:00
|
|
|
LLVMContextImpl *pImpl = ElementType->getContext().pImpl;
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
VectorType *&Entry = ElementType->getContext().pImpl
|
|
|
|
->VectorTypes[std::make_pair(ElementType, NumElements)];
|
2014-04-09 06:08:46 +00:00
|
|
|
|
|
|
|
if (!Entry)
|
2011-07-15 05:49:15 +00:00
|
|
|
Entry = new (pImpl->TypeAllocator) VectorType(ElementType, NumElements);
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return Entry;
|
2003-10-03 18:46:24 +00:00
|
|
|
}
|
|
|
|
|
2011-07-18 04:54:35 +00:00
|
|
|
bool VectorType::isValidElementType(Type *ElemTy) {
|
2012-11-13 12:59:33 +00:00
|
|
|
return ElemTy->isIntegerTy() || ElemTy->isFloatingPointTy() ||
|
|
|
|
ElemTy->isPointerTy();
|
2001-09-07 16:56:42 +00:00
|
|
|
}
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
// PointerType Implementation
|
|
|
|
//===----------------------------------------------------------------------===//
|
2004-08-20 06:00:58 +00:00
|
|
|
|
2011-07-18 04:54:35 +00:00
|
|
|
PointerType *PointerType::get(Type *EltTy, unsigned AddressSpace) {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
assert(EltTy && "Can't get a pointer to <null> type!");
|
|
|
|
assert(isValidElementType(EltTy) && "Invalid type for pointer element!");
|
|
|
|
|
|
|
|
LLVMContextImpl *CImpl = EltTy->getContext().pImpl;
|
|
|
|
|
|
|
|
// Since AddressSpace #0 is the common case, we special case it.
|
|
|
|
PointerType *&Entry = AddressSpace == 0 ? CImpl->PointerTypes[EltTy]
|
|
|
|
: CImpl->ASPointerTypes[std::make_pair(EltTy, AddressSpace)];
|
2001-09-07 16:56:42 +00:00
|
|
|
|
2014-04-09 06:08:46 +00:00
|
|
|
if (!Entry)
|
2011-07-15 05:49:15 +00:00
|
|
|
Entry = new (CImpl->TypeAllocator) PointerType(EltTy, AddressSpace);
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return Entry;
|
2003-10-03 18:46:24 +00:00
|
|
|
}
|
|
|
|
|
2001-09-07 16:56:42 +00:00
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
PointerType::PointerType(Type *E, unsigned AddrSpace)
|
|
|
|
: SequentialType(PointerTyID, E) {
|
2011-12-31 13:58:58 +00:00
|
|
|
#ifndef NDEBUG
|
|
|
|
const unsigned oldNCT = NumContainedTys;
|
|
|
|
#endif
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
setSubclassData(AddrSpace);
|
2011-12-31 13:58:58 +00:00
|
|
|
// Check for miscompile. PR11652.
|
|
|
|
assert(oldNCT == NumContainedTys && "bitfield written out of bounds?");
|
2003-10-03 18:46:24 +00:00
|
|
|
}
|
|
|
|
|
2011-07-18 04:54:35 +00:00
|
|
|
PointerType *Type::getPointerTo(unsigned addrs) {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return PointerType::get(this, addrs);
|
2001-06-06 20:29:01 +00:00
|
|
|
}
|
2004-07-04 12:14:17 +00:00
|
|
|
|
2011-07-18 04:54:35 +00:00
|
|
|
bool PointerType::isValidElementType(Type *ElemTy) {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
2011-07-09 17:41:24 +00:00
|
|
|
return !ElemTy->isVoidTy() && !ElemTy->isLabelTy() &&
|
|
|
|
!ElemTy->isMetadataTy();
|
2004-07-04 12:14:17 +00:00
|
|
|
}
|