2006-10-27 16:16:16 +00:00
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//===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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2007-12-29 20:36:04 +00:00
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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2006-10-27 16:16:16 +00:00
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a hash set that can be used to remove duplication of
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// nodes in a graph. This code was originally created by Chris Lattner for use
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// with SelectionDAGCSEMap, but was isolated to provide use across the llvm code
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// set.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/FoldingSet.h"
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2006-10-27 18:47:29 +00:00
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#include "llvm/Support/MathExtras.h"
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2006-11-03 01:38:14 +00:00
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#include <cassert>
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2008-02-20 11:08:44 +00:00
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#include <cstring>
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2006-10-27 16:16:16 +00:00
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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2008-01-19 04:22:50 +00:00
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// FoldingSetNodeID Implementation
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2006-10-27 16:16:16 +00:00
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/// Add* - Add various data types to Bit data.
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///
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2008-01-19 04:22:50 +00:00
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void FoldingSetNodeID::AddPointer(const void *Ptr) {
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2006-10-27 16:16:16 +00:00
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// Note: this adds pointers to the hash using sizes and endianness that
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// depend on the host. It doesn't matter however, because hashing on
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// pointer values in inherently unstable. Nothing should depend on the
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// ordering of nodes in the folding set.
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intptr_t PtrI = (intptr_t)Ptr;
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Bits.push_back(unsigned(PtrI));
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if (sizeof(intptr_t) > sizeof(unsigned))
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Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
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}
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2008-01-19 04:22:50 +00:00
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void FoldingSetNodeID::AddInteger(signed I) {
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2006-10-27 16:16:16 +00:00
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Bits.push_back(I);
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}
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2008-01-19 04:22:50 +00:00
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void FoldingSetNodeID::AddInteger(unsigned I) {
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2006-10-27 16:16:16 +00:00
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Bits.push_back(I);
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}
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2008-11-03 19:40:18 +00:00
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void FoldingSetNodeID::AddInteger(long I) {
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AddInteger((unsigned long)I);
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2007-09-14 20:48:42 +00:00
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}
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2008-11-03 19:40:18 +00:00
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void FoldingSetNodeID::AddInteger(unsigned long I) {
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if (sizeof(long) == sizeof(int))
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AddInteger(unsigned(I));
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else if (sizeof(long) == sizeof(long long)) {
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AddInteger((unsigned long long)I);
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} else {
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assert(0 && "unexpected sizeof(long)");
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}
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}
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void FoldingSetNodeID::AddInteger(long long I) {
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AddInteger((unsigned long long)I);
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}
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void FoldingSetNodeID::AddInteger(unsigned long long I) {
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AddInteger(unsigned(I));
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2007-02-04 01:48:10 +00:00
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if ((uint64_t)(int)I != I)
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Bits.push_back(unsigned(I >> 32));
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2006-10-27 16:16:16 +00:00
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}
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2008-07-01 23:49:59 +00:00
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2009-02-07 04:57:08 +00:00
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void FoldingSetNodeID::AddString(const char *String, const char *End) {
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unsigned Size = static_cast<unsigned>(End - String);
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2008-07-01 23:49:59 +00:00
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Bits.push_back(Size);
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if (!Size) return;
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unsigned Units = Size / 4;
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unsigned Pos = 0;
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const unsigned *Base = (const unsigned *)String;
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// If the string is aligned do a bulk transfer.
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if (!((intptr_t)Base & 3)) {
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Bits.append(Base, Base + Units);
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Pos = (Units + 1) * 4;
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} else {
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// Otherwise do it the hard way.
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2009-02-07 04:57:08 +00:00
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for (Pos += 4; Pos <= Size; Pos += 4) {
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2008-07-01 23:49:59 +00:00
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unsigned V = ((unsigned char)String[Pos - 4] << 24) |
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((unsigned char)String[Pos - 3] << 16) |
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((unsigned char)String[Pos - 2] << 8) |
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(unsigned char)String[Pos - 1];
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Bits.push_back(V);
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}
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}
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// With the leftover bits.
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unsigned V = 0;
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// Pos will have overshot size by 4 - #bytes left over.
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switch (Pos - Size) {
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case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
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case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
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case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
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default: return; // Nothing left.
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}
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Bits.push_back(V);
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}
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2009-02-07 04:57:08 +00:00
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void FoldingSetNodeID::AddString(const char *String) {
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AddString(String, String + strlen(String));
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}
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2006-10-27 18:05:12 +00:00
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2009-02-07 04:57:08 +00:00
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void FoldingSetNodeID::AddString(const std::string &String) {
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AddString(&*String.begin(), &*String.end());
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2006-10-27 16:16:16 +00:00
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}
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2008-01-19 04:22:50 +00:00
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/// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used to
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2006-10-27 16:16:16 +00:00
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/// lookup the node in the FoldingSetImpl.
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2008-01-19 04:22:50 +00:00
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unsigned FoldingSetNodeID::ComputeHash() const {
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2006-10-27 16:16:16 +00:00
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// This is adapted from SuperFastHash by Paul Hsieh.
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2008-05-05 18:30:58 +00:00
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unsigned Hash = static_cast<unsigned>(Bits.size());
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2006-10-27 16:16:16 +00:00
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for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
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unsigned Data = *BP;
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Hash += Data & 0xFFFF;
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unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
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Hash = (Hash << 16) ^ Tmp;
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Hash += Hash >> 11;
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}
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// Force "avalanching" of final 127 bits.
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Hash ^= Hash << 3;
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Hash += Hash >> 5;
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Hash ^= Hash << 4;
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Hash += Hash >> 17;
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Hash ^= Hash << 25;
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Hash += Hash >> 6;
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return Hash;
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}
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/// operator== - Used to compare two nodes to each other.
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///
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2008-01-19 04:22:50 +00:00
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bool FoldingSetNodeID::operator==(const FoldingSetNodeID &RHS)const{
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2006-10-27 16:16:16 +00:00
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if (Bits.size() != RHS.Bits.size()) return false;
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return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
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}
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//===----------------------------------------------------------------------===//
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2006-10-27 18:05:12 +00:00
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/// Helper functions for FoldingSetImpl.
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2006-10-27 16:16:16 +00:00
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/// GetNextPtr - In order to save space, each bucket is a
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/// singly-linked-list. In order to make deletion more efficient, we make
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/// the list circular, so we can delete a node without computing its hash.
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/// The problem with this is that the start of the hash buckets are not
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2007-01-30 23:16:22 +00:00
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/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
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/// use GetBucketPtr when this happens.
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2007-10-03 20:45:43 +00:00
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static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr) {
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// The low bit is set if this is the pointer back to the bucket.
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if (reinterpret_cast<intptr_t>(NextInBucketPtr) & 1)
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2006-10-27 16:16:16 +00:00
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return 0;
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2007-10-03 20:45:43 +00:00
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2006-10-27 18:05:12 +00:00
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return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
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2006-10-27 16:16:16 +00:00
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}
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2008-02-04 21:11:17 +00:00
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2006-10-27 16:16:16 +00:00
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/// testing.
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2006-10-27 18:05:12 +00:00
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static void **GetBucketPtr(void *NextInBucketPtr) {
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2007-10-03 20:45:43 +00:00
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intptr_t Ptr = reinterpret_cast<intptr_t>(NextInBucketPtr);
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2007-10-03 21:12:09 +00:00
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assert((Ptr & 1) && "Not a bucket pointer");
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2007-10-03 20:45:43 +00:00
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return reinterpret_cast<void**>(Ptr & ~intptr_t(1));
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2006-10-27 16:16:16 +00:00
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}
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/// GetBucketFor - Hash the specified node ID and return the hash bucket for
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/// the specified ID.
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2008-01-19 04:22:50 +00:00
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static void **GetBucketFor(const FoldingSetNodeID &ID,
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2006-10-27 18:05:12 +00:00
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void **Buckets, unsigned NumBuckets) {
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2006-10-27 16:16:16 +00:00
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// NumBuckets is always a power of 2.
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unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
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2006-10-27 18:05:12 +00:00
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return Buckets + BucketNum;
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}
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//===----------------------------------------------------------------------===//
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// FoldingSetImpl Implementation
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2008-08-23 00:42:16 +00:00
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FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) {
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2006-11-02 14:21:26 +00:00
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assert(5 < Log2InitSize && Log2InitSize < 32 &&
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"Initial hash table size out of range");
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NumBuckets = 1 << Log2InitSize;
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2007-10-03 20:45:43 +00:00
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Buckets = new void*[NumBuckets+1];
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2008-08-23 00:42:16 +00:00
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clear();
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2006-10-27 18:05:12 +00:00
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}
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FoldingSetImpl::~FoldingSetImpl() {
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delete [] Buckets;
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2006-10-27 16:16:16 +00:00
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}
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2008-08-23 00:42:16 +00:00
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void FoldingSetImpl::clear() {
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// Set all but the last bucket to null pointers.
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memset(Buckets, 0, NumBuckets*sizeof(void*));
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// Set the very last bucket to be a non-null "pointer".
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Buckets[NumBuckets] = reinterpret_cast<void*>(-1);
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// Reset the node count to zero.
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NumNodes = 0;
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}
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2006-10-27 16:16:16 +00:00
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/// GrowHashTable - Double the size of the hash table and rehash everything.
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///
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void FoldingSetImpl::GrowHashTable() {
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void **OldBuckets = Buckets;
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unsigned OldNumBuckets = NumBuckets;
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NumBuckets <<= 1;
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// Clear out new buckets.
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2007-10-03 20:45:43 +00:00
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Buckets = new void*[NumBuckets+1];
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2008-08-23 00:42:16 +00:00
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clear();
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2007-10-03 20:45:43 +00:00
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2006-10-27 16:16:16 +00:00
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// Walk the old buckets, rehashing nodes into their new place.
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2008-08-12 17:40:22 +00:00
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FoldingSetNodeID ID;
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2006-10-27 16:16:16 +00:00
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for (unsigned i = 0; i != OldNumBuckets; ++i) {
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void *Probe = OldBuckets[i];
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if (!Probe) continue;
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2007-10-03 20:45:43 +00:00
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while (Node *NodeInBucket = GetNextPtr(Probe)) {
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2006-10-27 16:16:16 +00:00
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// Figure out the next link, remove NodeInBucket from the old link.
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Probe = NodeInBucket->getNextInBucket();
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NodeInBucket->SetNextInBucket(0);
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// Insert the node into the new bucket, after recomputing the hash.
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GetNodeProfile(ID, NodeInBucket);
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2006-10-27 18:05:12 +00:00
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InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
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2008-08-12 17:40:22 +00:00
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ID.clear();
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2006-10-27 16:16:16 +00:00
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}
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}
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delete[] OldBuckets;
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}
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/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
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/// return it. If not, return the insertion token that will make insertion
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/// faster.
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2008-02-04 17:14:20 +00:00
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FoldingSetImpl::Node
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*FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
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void *&InsertPos) {
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2006-10-27 18:05:12 +00:00
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void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
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2006-10-27 16:16:16 +00:00
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void *Probe = *Bucket;
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InsertPos = 0;
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2008-08-12 17:40:22 +00:00
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FoldingSetNodeID OtherID;
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2007-10-03 20:45:43 +00:00
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while (Node *NodeInBucket = GetNextPtr(Probe)) {
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2006-10-27 16:16:16 +00:00
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GetNodeProfile(OtherID, NodeInBucket);
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if (OtherID == ID)
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return NodeInBucket;
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Probe = NodeInBucket->getNextInBucket();
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2008-08-12 17:40:22 +00:00
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OtherID.clear();
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2006-10-27 16:16:16 +00:00
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}
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// Didn't find the node, return null with the bucket as the InsertPos.
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InsertPos = Bucket;
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return 0;
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}
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/// InsertNode - Insert the specified node into the folding set, knowing that it
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/// is not already in the map. InsertPos must be obtained from
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/// FindNodeOrInsertPos.
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void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
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2007-02-01 05:33:21 +00:00
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assert(N->getNextInBucket() == 0);
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2006-10-27 16:16:16 +00:00
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// Do we need to grow the hashtable?
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2007-01-31 06:04:41 +00:00
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if (NumNodes+1 > NumBuckets*2) {
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2006-10-27 16:16:16 +00:00
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GrowHashTable();
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2008-01-19 04:22:50 +00:00
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FoldingSetNodeID ID;
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2006-10-27 16:16:16 +00:00
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GetNodeProfile(ID, N);
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2006-10-27 18:05:12 +00:00
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InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
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2006-10-27 16:16:16 +00:00
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}
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2007-01-31 06:04:41 +00:00
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++NumNodes;
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2006-10-27 16:16:16 +00:00
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/// The insert position is actually a bucket pointer.
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void **Bucket = static_cast<void**>(InsertPos);
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void *Next = *Bucket;
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// If this is the first insertion into this bucket, its next pointer will be
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2007-10-03 20:45:43 +00:00
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// null. Pretend as if it pointed to itself, setting the low bit to indicate
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// that it is a pointer to the bucket.
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2006-10-27 16:16:16 +00:00
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if (Next == 0)
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2007-10-03 20:45:43 +00:00
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Next = reinterpret_cast<void*>(reinterpret_cast<intptr_t>(Bucket)|1);
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2006-10-27 16:16:16 +00:00
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2007-01-31 06:04:41 +00:00
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// Set the node's next pointer, and make the bucket point to the node.
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2006-10-27 16:16:16 +00:00
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N->SetNextInBucket(Next);
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*Bucket = N;
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}
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/// RemoveNode - Remove a node from the folding set, returning true if one was
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/// removed or false if the node was not in the folding set.
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bool FoldingSetImpl::RemoveNode(Node *N) {
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// Because each bucket is a circular list, we don't need to compute N's hash
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2007-02-01 05:33:21 +00:00
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// to remove it.
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2006-10-27 16:16:16 +00:00
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void *Ptr = N->getNextInBucket();
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if (Ptr == 0) return false; // Not in folding set.
|
|
|
|
|
|
|
|
--NumNodes;
|
2007-02-01 05:33:21 +00:00
|
|
|
N->SetNextInBucket(0);
|
2006-10-27 16:16:16 +00:00
|
|
|
|
2007-02-01 05:33:21 +00:00
|
|
|
// Remember what N originally pointed to, either a bucket or another node.
|
2006-10-27 16:16:16 +00:00
|
|
|
void *NodeNextPtr = Ptr;
|
2007-02-01 05:33:21 +00:00
|
|
|
|
|
|
|
// Chase around the list until we find the node (or bucket) which points to N.
|
2006-10-27 16:16:16 +00:00
|
|
|
while (true) {
|
2007-10-03 20:45:43 +00:00
|
|
|
if (Node *NodeInBucket = GetNextPtr(Ptr)) {
|
2006-10-27 16:16:16 +00:00
|
|
|
// Advance pointer.
|
|
|
|
Ptr = NodeInBucket->getNextInBucket();
|
|
|
|
|
|
|
|
// We found a node that points to N, change it to point to N's next node,
|
|
|
|
// removing N from the list.
|
|
|
|
if (Ptr == N) {
|
|
|
|
NodeInBucket->SetNextInBucket(NodeNextPtr);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
void **Bucket = GetBucketPtr(Ptr);
|
|
|
|
Ptr = *Bucket;
|
|
|
|
|
|
|
|
// If we found that the bucket points to N, update the bucket to point to
|
|
|
|
// whatever is next.
|
|
|
|
if (Ptr == N) {
|
|
|
|
*Bucket = NodeNextPtr;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// GetOrInsertNode - If there is an existing simple Node exactly
|
|
|
|
/// equal to the specified node, return it. Otherwise, insert 'N' and it
|
|
|
|
/// instead.
|
|
|
|
FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
|
2008-01-19 04:22:50 +00:00
|
|
|
FoldingSetNodeID ID;
|
2006-10-27 16:16:16 +00:00
|
|
|
GetNodeProfile(ID, N);
|
|
|
|
void *IP;
|
|
|
|
if (Node *E = FindNodeOrInsertPos(ID, IP))
|
|
|
|
return E;
|
|
|
|
InsertNode(N, IP);
|
|
|
|
return N;
|
|
|
|
}
|
2007-10-03 21:12:09 +00:00
|
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
// FoldingSetIteratorImpl Implementation
|
|
|
|
|
|
|
|
FoldingSetIteratorImpl::FoldingSetIteratorImpl(void **Bucket) {
|
|
|
|
// Skip to the first non-null non-self-cycle bucket.
|
2008-02-15 21:12:46 +00:00
|
|
|
while (*Bucket != reinterpret_cast<void*>(-1) &&
|
|
|
|
(*Bucket == 0 || GetNextPtr(*Bucket) == 0))
|
2007-10-03 21:12:09 +00:00
|
|
|
++Bucket;
|
|
|
|
|
|
|
|
NodePtr = static_cast<FoldingSetNode*>(*Bucket);
|
|
|
|
}
|
|
|
|
|
|
|
|
void FoldingSetIteratorImpl::advance() {
|
|
|
|
// If there is another link within this bucket, go to it.
|
|
|
|
void *Probe = NodePtr->getNextInBucket();
|
|
|
|
|
|
|
|
if (FoldingSetNode *NextNodeInBucket = GetNextPtr(Probe))
|
|
|
|
NodePtr = NextNodeInBucket;
|
|
|
|
else {
|
|
|
|
// Otherwise, this is the last link in this bucket.
|
|
|
|
void **Bucket = GetBucketPtr(Probe);
|
|
|
|
|
|
|
|
// Skip to the next non-null non-self-cycle bucket.
|
|
|
|
do {
|
|
|
|
++Bucket;
|
2008-02-15 21:12:46 +00:00
|
|
|
} while (*Bucket != reinterpret_cast<void*>(-1) &&
|
|
|
|
(*Bucket == 0 || GetNextPtr(*Bucket) == 0));
|
2007-10-03 21:12:09 +00:00
|
|
|
|
|
|
|
NodePtr = static_cast<FoldingSetNode*>(*Bucket);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2008-02-04 21:11:17 +00:00
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
// FoldingSetBucketIteratorImpl Implementation
|
|
|
|
|
|
|
|
FoldingSetBucketIteratorImpl::FoldingSetBucketIteratorImpl(void **Bucket) {
|
|
|
|
Ptr = (*Bucket == 0 || GetNextPtr(*Bucket) == 0) ? (void*) Bucket : *Bucket;
|
|
|
|
}
|