llvm-6502/lib/Target/TargetMachine.cpp

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//===-- TargetMachine.cpp - General Target Information ---------------------==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file describes the general parts of a Target machine.
//
//===----------------------------------------------------------------------===//
#include "llvm/Target/TargetMachine.h"
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@227669 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-31 03:43:40 +00:00
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/GlobalAlias.h"
#include "llvm/IR/GlobalValue.h"
#include "llvm/IR/GlobalVariable.h"
#include "llvm/IR/Mangler.h"
#include "llvm/MC/MCAsmInfo.h"
#include "llvm/MC/MCCodeGenInfo.h"
#include "llvm/MC/MCContext.h"
#include "llvm/MC/MCSectionMachO.h"
#include "llvm/MC/MCTargetOptions.h"
#include "llvm/MC/SectionKind.h"
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@227669 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-31 03:43:40 +00:00
#include "llvm/PassManager.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetLoweringObjectFile.h"
#include "llvm/Target/TargetSubtargetInfo.h"
using namespace llvm;
//---------------------------------------------------------------------------
// TargetMachine Class
//
TargetMachine::TargetMachine(const Target &T,
StringRef TT, StringRef CPU, StringRef FS,
const TargetOptions &Options)
: TheTarget(T), TargetTriple(TT), TargetCPU(CPU), TargetFS(FS),
CodeGenInfo(nullptr), AsmInfo(nullptr),
RequireStructuredCFG(false),
Options(Options) {
}
TargetMachine::~TargetMachine() {
delete CodeGenInfo;
delete AsmInfo;
}
/// \brief Reset the target options based on the function's attributes.
void TargetMachine::resetTargetOptions(const Function &F) const {
#define RESET_OPTION(X, Y) \
do { \
if (F.hasFnAttribute(Y)) \
Options.X = (F.getAttributes() \
.getAttribute(AttributeSet::FunctionIndex, Y) \
.getValueAsString() == "true"); \
} while (0)
RESET_OPTION(NoFramePointerElim, "no-frame-pointer-elim");
RESET_OPTION(LessPreciseFPMADOption, "less-precise-fpmad");
RESET_OPTION(UnsafeFPMath, "unsafe-fp-math");
RESET_OPTION(NoInfsFPMath, "no-infs-fp-math");
RESET_OPTION(NoNaNsFPMath, "no-nans-fp-math");
RESET_OPTION(UseSoftFloat, "use-soft-float");
RESET_OPTION(DisableTailCalls, "disable-tail-calls");
Options.MCOptions.SanitizeAddress = F.hasFnAttribute(Attribute::SanitizeAddress);
}
/// getRelocationModel - Returns the code generation relocation model. The
/// choices are static, PIC, and dynamic-no-pic, and target default.
Reloc::Model TargetMachine::getRelocationModel() const {
if (!CodeGenInfo)
return Reloc::Default;
return CodeGenInfo->getRelocationModel();
}
/// getCodeModel - Returns the code model. The choices are small, kernel,
/// medium, large, and target default.
CodeModel::Model TargetMachine::getCodeModel() const {
if (!CodeGenInfo)
return CodeModel::Default;
return CodeGenInfo->getCodeModel();
}
/// Get the IR-specified TLS model for Var.
static TLSModel::Model getSelectedTLSModel(const GlobalValue *GV) {
switch (GV->getThreadLocalMode()) {
case GlobalVariable::NotThreadLocal:
llvm_unreachable("getSelectedTLSModel for non-TLS variable");
break;
case GlobalVariable::GeneralDynamicTLSModel:
return TLSModel::GeneralDynamic;
case GlobalVariable::LocalDynamicTLSModel:
return TLSModel::LocalDynamic;
case GlobalVariable::InitialExecTLSModel:
return TLSModel::InitialExec;
case GlobalVariable::LocalExecTLSModel:
return TLSModel::LocalExec;
}
llvm_unreachable("invalid TLS model");
}
TLSModel::Model TargetMachine::getTLSModel(const GlobalValue *GV) const {
bool isLocal = GV->hasLocalLinkage();
bool isDeclaration = GV->isDeclaration();
bool isPIC = getRelocationModel() == Reloc::PIC_;
bool isPIE = Options.PositionIndependentExecutable;
// FIXME: what should we do for protected and internal visibility?
// For variables, is internal different from hidden?
bool isHidden = GV->hasHiddenVisibility();
TLSModel::Model Model;
if (isPIC && !isPIE) {
if (isLocal || isHidden)
Model = TLSModel::LocalDynamic;
else
Model = TLSModel::GeneralDynamic;
} else {
if (!isDeclaration || isHidden)
Model = TLSModel::LocalExec;
else
Model = TLSModel::InitialExec;
}
// If the user specified a more specific model, use that.
TLSModel::Model SelectedModel = getSelectedTLSModel(GV);
if (SelectedModel > Model)
return SelectedModel;
return Model;
}
/// getOptLevel - Returns the optimization level: None, Less,
/// Default, or Aggressive.
CodeGenOpt::Level TargetMachine::getOptLevel() const {
if (!CodeGenInfo)
return CodeGenOpt::Default;
return CodeGenInfo->getOptLevel();
}
void TargetMachine::setOptLevel(CodeGenOpt::Level Level) const {
if (CodeGenInfo)
CodeGenInfo->setOptLevel(Level);
}
bool TargetMachine::getAsmVerbosityDefault() const {
return Options.MCOptions.AsmVerbose;
}
void TargetMachine::setAsmVerbosityDefault(bool V) {
Options.MCOptions.AsmVerbose = V;
}
bool TargetMachine::getFunctionSections() const {
return Options.FunctionSections;
}
bool TargetMachine::getDataSections() const {
return Options.DataSections;
}
void TargetMachine::setFunctionSections(bool V) {
Options.FunctionSections = V;
}
void TargetMachine::setDataSections(bool V) {
Options.DataSections = V;
}
TargetIRAnalysis TargetMachine::getTargetIRAnalysis() {
// While targets are free to just override getTTI and rely on this analysis,
// it would be more efficient to override and provide an analysis that could
// directly construct that target's TTI without the virtual call.
return TargetIRAnalysis([this](Function &) { return getTTI(); });
}
TargetTransformInfo TargetMachine::getTTI() {
return TargetTransformInfo(getDataLayout());
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@227669 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-31 03:43:40 +00:00
}
static bool canUsePrivateLabel(const MCAsmInfo &AsmInfo,
const MCSection &Section) {
if (!AsmInfo.isSectionAtomizableBySymbols(Section))
return true;
// If it is not dead stripped, it is safe to use private labels.
const MCSectionMachO &SMO = cast<MCSectionMachO>(Section);
if (SMO.hasAttribute(MachO::S_ATTR_NO_DEAD_STRIP))
return true;
return false;
}
void TargetMachine::getNameWithPrefix(SmallVectorImpl<char> &Name,
const GlobalValue *GV, Mangler &Mang,
bool MayAlwaysUsePrivate) const {
if (MayAlwaysUsePrivate || !GV->hasPrivateLinkage()) {
// Simple case: If GV is not private, it is not important to find out if
// private labels are legal in this case or not.
Mang.getNameWithPrefix(Name, GV, false);
return;
}
SectionKind GVKind = TargetLoweringObjectFile::getKindForGlobal(GV, *this);
const TargetLoweringObjectFile &TLOF =
getSubtargetImpl()->getTargetLowering()->getObjFileLowering();
const MCSection *TheSection = TLOF.SectionForGlobal(GV, GVKind, Mang, *this);
bool CannotUsePrivateLabel = !canUsePrivateLabel(*AsmInfo, *TheSection);
Mang.getNameWithPrefix(Name, GV, CannotUsePrivateLabel);
}
MCSymbol *TargetMachine::getSymbol(const GlobalValue *GV, Mangler &Mang) const {
SmallString<60> NameStr;
getNameWithPrefix(NameStr, GV, Mang);
const TargetLoweringObjectFile &TLOF =
getSubtargetImpl()->getTargetLowering()->getObjFileLowering();
return TLOF.getContext().GetOrCreateSymbol(NameStr.str());
}