llvm-6502/lib/ExecutionEngine/JIT/JIT.cpp

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//===-- JIT.cpp - LLVM Just in Time Compiler ------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This tool implements a just-in-time compiler for LLVM, allowing direct
// execution of LLVM bitcode in an efficient manner.
//
//===----------------------------------------------------------------------===//
#include "JIT.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Instructions.h"
#include "llvm/ModuleProvider.h"
#include "llvm/CodeGen/MachineCodeEmitter.h"
#include "llvm/ExecutionEngine/GenericValue.h"
#include "llvm/Support/MutexGuard.h"
#include "llvm/System/DynamicLibrary.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetJITInfo.h"
#include "llvm/Config/config.h"
using namespace llvm;
#ifdef __APPLE__
// Apple gcc defaults to -fuse-cxa-atexit (i.e. calls __cxa_atexit instead
// of atexit). It passes the address of linker generated symbol __dso_handle
// to the function.
// This configuration change happened at version 5330.
# include <AvailabilityMacros.h>
# if defined(MAC_OS_X_VERSION_10_4) && \
((MAC_OS_X_VERSION_MIN_REQUIRED > MAC_OS_X_VERSION_10_4) || \
(MAC_OS_X_VERSION_MIN_REQUIRED == MAC_OS_X_VERSION_10_4 && \
__APPLE_CC__ >= 5330))
# ifndef HAVE___DSO_HANDLE
# define HAVE___DSO_HANDLE 1
# endif
# endif
#endif
#if HAVE___DSO_HANDLE
extern void *__dso_handle __attribute__ ((__visibility__ ("hidden")));
#endif
namespace {
static struct RegisterJIT {
RegisterJIT() { JIT::Register(); }
} JITRegistrator;
}
namespace llvm {
void LinkInJIT() {
}
}
#if defined (__GNUC__)
// libgcc defines the __register_frame function to dynamically register new
// dwarf frames for exception handling. This functionality is not portable
// across compilers and is only provided by GCC. We use the __register_frame
// function here so that code generated by the JIT cooperates with the unwinding
// runtime of libgcc. When JITting with exception handling enable, LLVM
// generates dwarf frames and registers it to libgcc with __register_frame.
//
// The __register_frame function works with Linux.
//
// Unfortunately, this functionality seems to be in libgcc after the unwinding
// library of libgcc for darwin was written. The code for darwin overwrites the
// value updated by __register_frame with a value fetched with "keymgr".
// "keymgr" is an obsolete functionality, which should be rewritten some day.
// In the meantime, since "keymgr" is on all libgccs shipped with apple-gcc, we
// need a workaround in LLVM which uses the "keymgr" to dynamically modify the
// values of an opaque key, used by libgcc to find dwarf tables.
extern "C" void __register_frame(void*);
#if defined (__APPLE__)
namespace {
// LibgccObject - This is the structure defined in libgcc. There is no #include
// provided for this structure, so we also define it here. libgcc calls it
// "struct object". The structure is undocumented in libgcc.
struct LibgccObject {
void *unused1;
void *unused2;
void *unused3;
/// frame - Pointer to the exception table.
void *frame;
/// encoding - The encoding of the object?
union {
struct {
unsigned long sorted : 1;
unsigned long from_array : 1;
unsigned long mixed_encoding : 1;
unsigned long encoding : 8;
unsigned long count : 21;
} b;
size_t i;
} encoding;
/// fde_end - libgcc defines this field only if some macro is defined. We
/// include this field even if it may not there, to make libgcc happy.
char *fde_end;
/// next - At least we know it's a chained list!
struct LibgccObject *next;
};
// "kemgr" stuff. Apparently, all frame tables are stored there.
extern "C" void _keymgr_set_and_unlock_processwide_ptr(int, void *);
extern "C" void *_keymgr_get_and_lock_processwide_ptr(int);
#define KEYMGR_GCC3_DW2_OBJ_LIST 302 /* Dwarf2 object list */
/// LibgccObjectInfo - libgcc defines this struct as km_object_info. It
/// probably contains all dwarf tables that are loaded.
struct LibgccObjectInfo {
/// seenObjects - LibgccObjects already parsed by the unwinding runtime.
///
struct LibgccObject* seenObjects;
/// unseenObjects - LibgccObjects not parsed yet by the unwinding runtime.
///
struct LibgccObject* unseenObjects;
unsigned unused[2];
};
// for DW_EH_PE_omit
#include "llvm/Support/Dwarf.h"
/// darwin_register_frame - Since __register_frame does not work with darwin's
/// libgcc,we provide our own function, which "tricks" libgcc by modifying the
/// "Dwarf2 object list" key.
void DarwinRegisterFrame(void* FrameBegin) {
// Get the key.
struct LibgccObjectInfo* LOI = (struct LibgccObjectInfo*)
_keymgr_get_and_lock_processwide_ptr(KEYMGR_GCC3_DW2_OBJ_LIST);
// Allocate a new LibgccObject to represent this frame. Deallocation of this
// object may be impossible: since darwin code in libgcc was written after
// the ability to dynamically register frames, things may crash if we
// deallocate it.
struct LibgccObject* ob = (struct LibgccObject*)
malloc(sizeof(struct LibgccObject));
// Do like libgcc for the values of the field.
ob->unused1 = (void *)-1;
ob->unused2 = 0;
ob->unused3 = 0;
ob->frame = FrameBegin;
ob->encoding.i = 0;
ob->encoding.b.encoding = llvm::dwarf::DW_EH_PE_omit;
// Put the info on both places, as libgcc uses the first or the the second
// field. Note that we rely on having two pointers here. If fde_end was a
// char, things would get complicated.
ob->fde_end = (char*)LOI->unseenObjects;
ob->next = LOI->unseenObjects;
// Update the key's unseenObjects list.
LOI->unseenObjects = ob;
// Finally update the "key". Apparently, libgcc requires it.
_keymgr_set_and_unlock_processwide_ptr(KEYMGR_GCC3_DW2_OBJ_LIST,
LOI);
}
}
#endif // __APPLE__
#endif // __GNUC__
/// createJIT - This is the factory method for creating a JIT for the current
/// machine, it does not fall back to the interpreter. This takes ownership
/// of the module provider.
ExecutionEngine *ExecutionEngine::createJIT(ModuleProvider *MP,
std::string *ErrorStr,
JITMemoryManager *JMM,
bool Fast) {
ExecutionEngine *EE = JIT::createJIT(MP, ErrorStr, JMM, Fast);
if (!EE) return 0;
// Make sure we can resolve symbols in the program as well. The zero arg
// to the function tells DynamicLibrary to load the program, not a library.
sys::DynamicLibrary::LoadLibraryPermanently(0, ErrorStr);
return EE;
}
JIT::JIT(ModuleProvider *MP, TargetMachine &tm, TargetJITInfo &tji,
JITMemoryManager *JMM, bool Fast)
: ExecutionEngine(MP), TM(tm), TJI(tji) {
setTargetData(TM.getTargetData());
jitstate = new JITState(MP);
// Initialize MCE
MCE = createEmitter(*this, JMM);
// Add target data
MutexGuard locked(lock);
FunctionPassManager &PM = jitstate->getPM(locked);
PM.add(new TargetData(*TM.getTargetData()));
// Turn the machine code intermediate representation into bytes in memory that
// may be executed.
if (TM.addPassesToEmitMachineCode(PM, *MCE, Fast)) {
cerr << "Target does not support machine code emission!\n";
abort();
}
// Register routine for informing unwinding runtime about new EH frames
#if defined(__GNUC__)
#if defined(__APPLE__)
struct LibgccObjectInfo* LOI = (struct LibgccObjectInfo*)
_keymgr_get_and_lock_processwide_ptr(KEYMGR_GCC3_DW2_OBJ_LIST);
// The key is created on demand, and libgcc creates it the first time an
// exception occurs. Since we need the key to register frames, we create
// it now.
if (!LOI) {
LOI = (LibgccObjectInfo*)malloc(sizeof(struct LibgccObjectInfo));
_keymgr_set_and_unlock_processwide_ptr(KEYMGR_GCC3_DW2_OBJ_LIST,
LOI);
}
InstallExceptionTableRegister(DarwinRegisterFrame);
#else
InstallExceptionTableRegister(__register_frame);
#endif // __APPLE__
#endif // __GNUC__
// Initialize passes.
PM.doInitialization();
}
JIT::~JIT() {
delete jitstate;
delete MCE;
delete &TM;
}
/// addModuleProvider - Add a new ModuleProvider to the JIT. If we previously
/// removed the last ModuleProvider, we need re-initialize jitstate with a valid
/// ModuleProvider.
void JIT::addModuleProvider(ModuleProvider *MP) {
MutexGuard locked(lock);
if (Modules.empty()) {
assert(!jitstate && "jitstate should be NULL if Modules vector is empty!");
jitstate = new JITState(MP);
FunctionPassManager &PM = jitstate->getPM(locked);
PM.add(new TargetData(*TM.getTargetData()));
// Turn the machine code intermediate representation into bytes in memory
// that may be executed.
if (TM.addPassesToEmitMachineCode(PM, *MCE, false /*fast*/)) {
cerr << "Target does not support machine code emission!\n";
abort();
}
// Initialize passes.
PM.doInitialization();
}
ExecutionEngine::addModuleProvider(MP);
}
/// removeModuleProvider - If we are removing the last ModuleProvider,
/// invalidate the jitstate since the PassManager it contains references a
/// released ModuleProvider.
Module *JIT::removeModuleProvider(ModuleProvider *MP, std::string *E) {
Module *result = ExecutionEngine::removeModuleProvider(MP, E);
MutexGuard locked(lock);
if (Modules.empty()) {
delete jitstate;
jitstate = 0;
}
return result;
}
/// run - Start execution with the specified function and arguments.
///
GenericValue JIT::runFunction(Function *F,
const std::vector<GenericValue> &ArgValues) {
assert(F && "Function *F was null at entry to run()");
void *FPtr = getPointerToFunction(F);
assert(FPtr && "Pointer to fn's code was null after getPointerToFunction");
const FunctionType *FTy = F->getFunctionType();
const Type *RetTy = FTy->getReturnType();
assert((FTy->getNumParams() <= ArgValues.size() || FTy->isVarArg()) &&
"Too many arguments passed into function!");
assert(FTy->getNumParams() == ArgValues.size() &&
"This doesn't support passing arguments through varargs (yet)!");
// Handle some common cases first. These cases correspond to common `main'
// prototypes.
if (RetTy == Type::Int32Ty || RetTy == Type::VoidTy) {
switch (ArgValues.size()) {
case 3:
if (FTy->getParamType(0) == Type::Int32Ty &&
isa<PointerType>(FTy->getParamType(1)) &&
isa<PointerType>(FTy->getParamType(2))) {
int (*PF)(int, char **, const char **) =
(int(*)(int, char **, const char **))(intptr_t)FPtr;
// Call the function.
GenericValue rv;
rv.IntVal = APInt(32, PF(ArgValues[0].IntVal.getZExtValue(),
(char **)GVTOP(ArgValues[1]),
(const char **)GVTOP(ArgValues[2])));
return rv;
}
break;
case 2:
if (FTy->getParamType(0) == Type::Int32Ty &&
isa<PointerType>(FTy->getParamType(1))) {
int (*PF)(int, char **) = (int(*)(int, char **))(intptr_t)FPtr;
// Call the function.
GenericValue rv;
rv.IntVal = APInt(32, PF(ArgValues[0].IntVal.getZExtValue(),
(char **)GVTOP(ArgValues[1])));
return rv;
}
break;
case 1:
if (FTy->getNumParams() == 1 &&
FTy->getParamType(0) == Type::Int32Ty) {
GenericValue rv;
int (*PF)(int) = (int(*)(int))(intptr_t)FPtr;
rv.IntVal = APInt(32, PF(ArgValues[0].IntVal.getZExtValue()));
return rv;
}
break;
}
}
// Handle cases where no arguments are passed first.
if (ArgValues.empty()) {
GenericValue rv;
switch (RetTy->getTypeID()) {
default: assert(0 && "Unknown return type for function call!");
case Type::IntegerTyID: {
unsigned BitWidth = cast<IntegerType>(RetTy)->getBitWidth();
if (BitWidth == 1)
rv.IntVal = APInt(BitWidth, ((bool(*)())(intptr_t)FPtr)());
else if (BitWidth <= 8)
rv.IntVal = APInt(BitWidth, ((char(*)())(intptr_t)FPtr)());
else if (BitWidth <= 16)
rv.IntVal = APInt(BitWidth, ((short(*)())(intptr_t)FPtr)());
else if (BitWidth <= 32)
rv.IntVal = APInt(BitWidth, ((int(*)())(intptr_t)FPtr)());
else if (BitWidth <= 64)
rv.IntVal = APInt(BitWidth, ((int64_t(*)())(intptr_t)FPtr)());
else
assert(0 && "Integer types > 64 bits not supported");
return rv;
}
case Type::VoidTyID:
rv.IntVal = APInt(32, ((int(*)())(intptr_t)FPtr)());
return rv;
case Type::FloatTyID:
rv.FloatVal = ((float(*)())(intptr_t)FPtr)();
return rv;
case Type::DoubleTyID:
rv.DoubleVal = ((double(*)())(intptr_t)FPtr)();
return rv;
case Type::X86_FP80TyID:
case Type::FP128TyID:
case Type::PPC_FP128TyID:
assert(0 && "long double not supported yet");
return rv;
case Type::PointerTyID:
return PTOGV(((void*(*)())(intptr_t)FPtr)());
}
}
// Okay, this is not one of our quick and easy cases. Because we don't have a
// full FFI, we have to codegen a nullary stub function that just calls the
// function we are interested in, passing in constants for all of the
// arguments. Make this function and return.
// First, create the function.
FunctionType *STy=FunctionType::get(RetTy, std::vector<const Type*>(), false);
Function *Stub = Function::Create(STy, Function::InternalLinkage, "",
F->getParent());
// Insert a basic block.
BasicBlock *StubBB = BasicBlock::Create("", Stub);
// Convert all of the GenericValue arguments over to constants. Note that we
// currently don't support varargs.
SmallVector<Value*, 8> Args;
for (unsigned i = 0, e = ArgValues.size(); i != e; ++i) {
Constant *C = 0;
const Type *ArgTy = FTy->getParamType(i);
const GenericValue &AV = ArgValues[i];
switch (ArgTy->getTypeID()) {
default: assert(0 && "Unknown argument type for function call!");
case Type::IntegerTyID:
C = ConstantInt::get(AV.IntVal);
break;
case Type::FloatTyID:
C = ConstantFP::get(APFloat(AV.FloatVal));
break;
case Type::DoubleTyID:
C = ConstantFP::get(APFloat(AV.DoubleVal));
break;
case Type::PPC_FP128TyID:
case Type::X86_FP80TyID:
case Type::FP128TyID:
C = ConstantFP::get(APFloat(AV.IntVal));
break;
case Type::PointerTyID:
void *ArgPtr = GVTOP(AV);
if (sizeof(void*) == 4)
C = ConstantInt::get(Type::Int32Ty, (int)(intptr_t)ArgPtr);
else
C = ConstantInt::get(Type::Int64Ty, (intptr_t)ArgPtr);
C = ConstantExpr::getIntToPtr(C, ArgTy); // Cast the integer to pointer
break;
}
Args.push_back(C);
}
CallInst *TheCall = CallInst::Create(F, Args.begin(), Args.end(),
"", StubBB);
TheCall->setCallingConv(F->getCallingConv());
TheCall->setTailCall();
if (TheCall->getType() != Type::VoidTy)
ReturnInst::Create(TheCall, StubBB); // Return result of the call.
else
ReturnInst::Create(StubBB); // Just return void.
// Finally, return the value returned by our nullary stub function.
return runFunction(Stub, std::vector<GenericValue>());
}
/// runJITOnFunction - Run the FunctionPassManager full of
/// just-in-time compilation passes on F, hopefully filling in
/// GlobalAddress[F] with the address of F's machine code.
///
void JIT::runJITOnFunction(Function *F) {
static bool isAlreadyCodeGenerating = false;
MutexGuard locked(lock);
assert(!isAlreadyCodeGenerating && "Error: Recursive compilation detected!");
// JIT the function
isAlreadyCodeGenerating = true;
jitstate->getPM(locked).run(*F);
isAlreadyCodeGenerating = false;
// If the function referred to a global variable that had not yet been
// emitted, it allocates memory for the global, but doesn't emit it yet. Emit
// all of these globals now.
while (!jitstate->getPendingGlobals(locked).empty()) {
const GlobalVariable *GV = jitstate->getPendingGlobals(locked).back();
jitstate->getPendingGlobals(locked).pop_back();
EmitGlobalVariable(GV);
}
}
/// getPointerToFunction - This method is used to get the address of the
/// specified function, compiling it if neccesary.
///
void *JIT::getPointerToFunction(Function *F) {
if (void *Addr = getPointerToGlobalIfAvailable(F))
return Addr; // Check if function already code gen'd
// Make sure we read in the function if it exists in this Module.
if (F->hasNotBeenReadFromBitcode()) {
// Determine the module provider this function is provided by.
Module *M = F->getParent();
ModuleProvider *MP = 0;
for (unsigned i = 0, e = Modules.size(); i != e; ++i) {
if (Modules[i]->getModule() == M) {
MP = Modules[i];
break;
}
}
assert(MP && "Function isn't in a module we know about!");
std::string ErrorMsg;
if (MP->materializeFunction(F, &ErrorMsg)) {
cerr << "Error reading function '" << F->getName()
<< "' from bitcode file: " << ErrorMsg << "\n";
abort();
}
}
if (void *Addr = getPointerToGlobalIfAvailable(F)) {
return Addr;
}
MutexGuard locked(lock);
if (F->isDeclaration()) {
void *Addr = getPointerToNamedFunction(F->getName());
addGlobalMapping(F, Addr);
return Addr;
}
runJITOnFunction(F);
void *Addr = getPointerToGlobalIfAvailable(F);
assert(Addr && "Code generation didn't add function to GlobalAddress table!");
return Addr;
}
/// getOrEmitGlobalVariable - Return the address of the specified global
/// variable, possibly emitting it to memory if needed. This is used by the
/// Emitter.
void *JIT::getOrEmitGlobalVariable(const GlobalVariable *GV) {
MutexGuard locked(lock);
void *Ptr = getPointerToGlobalIfAvailable(GV);
if (Ptr) return Ptr;
// If the global is external, just remember the address.
if (GV->isDeclaration()) {
#if HAVE___DSO_HANDLE
if (GV->getName() == "__dso_handle")
return (void*)&__dso_handle;
#endif
Ptr = sys::DynamicLibrary::SearchForAddressOfSymbol(GV->getName().c_str());
if (Ptr == 0) {
cerr << "Could not resolve external global address: "
<< GV->getName() << "\n";
abort();
addGlobalMapping(GV, Ptr);
}
} else {
if (isGVCompilationDisabled() && !GV->hasInternalLinkage()) {
cerr << "Compilation of non-internal GlobalValue is disabled!\n";
abort();
}
// If the global hasn't been emitted to memory yet, allocate space and
// emit it into memory. It goes in the same array as the generated
// code, jump tables, etc.
const Type *GlobalType = GV->getType()->getElementType();
Executive summary: getTypeSize -> getTypeStoreSize / getABITypeSize. The meaning of getTypeSize was not clear - clarifying it is important now that we have x86 long double and arbitrary precision integers. The issue with long double is that it requires 80 bits, and this is not a multiple of its alignment. This gives a primitive type for which getTypeSize differed from getABITypeSize. For arbitrary precision integers it is even worse: there is the minimum number of bits needed to hold the type (eg: 36 for an i36), the maximum number of bits that will be overwriten when storing the type (40 bits for i36) and the ABI size (i.e. the storage size rounded up to a multiple of the alignment; 64 bits for i36). This patch removes getTypeSize (not really - it is still there but deprecated to allow for a gradual transition). Instead there is: (1) getTypeSizeInBits - a number of bits that suffices to hold all values of the type. For a primitive type, this is the minimum number of bits. For an i36 this is 36 bits. For x86 long double it is 80. This corresponds to gcc's TYPE_PRECISION. (2) getTypeStoreSizeInBits - the maximum number of bits that is written when storing the type (or read when reading it). For an i36 this is 40 bits, for an x86 long double it is 80 bits. This is the size alias analysis is interested in (getTypeStoreSize returns the number of bytes). There doesn't seem to be anything corresponding to this in gcc. (3) getABITypeSizeInBits - this is getTypeStoreSizeInBits rounded up to a multiple of the alignment. For an i36 this is 64, for an x86 long double this is 96 or 128 depending on the OS. This is the spacing between consecutive elements when you form an array out of this type (getABITypeSize returns the number of bytes). This is TYPE_SIZE in gcc. Since successive elements in a SequentialType (arrays, pointers and vectors) need to be aligned, the spacing between them will be given by getABITypeSize. This means that the size of an array is the length times the getABITypeSize. It also means that GEP computations need to use getABITypeSize when computing offsets. Furthermore, if an alloca allocates several elements at once then these too need to be aligned, so the size of the alloca has to be the number of elements multiplied by getABITypeSize. Logically speaking this doesn't have to be the case when allocating just one element, but it is simpler to also use getABITypeSize in this case. So alloca's and mallocs should use getABITypeSize. Finally, since gcc's only notion of size is that given by getABITypeSize, if you want to output assembler etc the same as gcc then getABITypeSize is the size you want. Since a store will overwrite no more than getTypeStoreSize bytes, and a read will read no more than that many bytes, this is the notion of size appropriate for alias analysis calculations. In this patch I have corrected all type size uses except some of those in ScalarReplAggregates, lib/Codegen, lib/Target (the hard cases). I will get around to auditing these too at some point, but I could do with some help. Finally, I made one change which I think wise but others might consider pointless and suboptimal: in an unpacked struct the amount of space allocated for a field is now given by the ABI size rather than getTypeStoreSize. I did this because every other place that reserves memory for a type (eg: alloca) now uses getABITypeSize, and I didn't want to make an exception for unpacked structs, i.e. I did it to make things more uniform. This only effects structs containing long doubles and arbitrary precision integers. If someone wants to pack these types more tightly they can always use a packed struct. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@43620 91177308-0d34-0410-b5e6-96231b3b80d8
2007-11-01 20:53:16 +00:00
size_t S = getTargetData()->getABITypeSize(GlobalType);
size_t A = getTargetData()->getPreferredAlignment(GV);
if (GV->isThreadLocal()) {
MutexGuard locked(lock);
Ptr = TJI.allocateThreadLocalMemory(S);
} else if (TJI.allocateSeparateGVMemory()) {
if (A <= 8) {
Ptr = malloc(S);
} else {
// Allocate S+A bytes of memory, then use an aligned pointer within that
// space.
Ptr = malloc(S+A);
unsigned MisAligned = ((intptr_t)Ptr & (A-1));
Ptr = (char*)Ptr + (MisAligned ? (A-MisAligned) : 0);
}
} else {
Ptr = MCE->allocateSpace(S, A);
}
addGlobalMapping(GV, Ptr);
EmitGlobalVariable(GV);
}
return Ptr;
}
/// recompileAndRelinkFunction - This method is used to force a function
/// which has already been compiled, to be compiled again, possibly
/// after it has been modified. Then the entry to the old copy is overwritten
/// with a branch to the new copy. If there was no old copy, this acts
/// just like JIT::getPointerToFunction().
///
void *JIT::recompileAndRelinkFunction(Function *F) {
void *OldAddr = getPointerToGlobalIfAvailable(F);
// If it's not already compiled there is no reason to patch it up.
if (OldAddr == 0) { return getPointerToFunction(F); }
// Delete the old function mapping.
addGlobalMapping(F, 0);
// Recodegen the function
runJITOnFunction(F);
// Update state, forward the old function to the new function.
void *Addr = getPointerToGlobalIfAvailable(F);
assert(Addr && "Code generation didn't add function to GlobalAddress table!");
TJI.replaceMachineCodeForFunction(OldAddr, Addr);
return Addr;
}
/// getMemoryForGV - This method abstracts memory allocation of global
/// variable so that the JIT can allocate thread local variables depending
/// on the target.
///
char* JIT::getMemoryForGV(const GlobalVariable* GV) {
const Type *ElTy = GV->getType()->getElementType();
size_t GVSize = (size_t)getTargetData()->getABITypeSize(ElTy);
if (GV->isThreadLocal()) {
MutexGuard locked(lock);
return TJI.allocateThreadLocalMemory(GVSize);
} else {
return new char[GVSize];
}
}