Move some methods out of line so that MutexGuard.h isn't needed in a public header.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@28179 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2006-05-08 22:00:52 +00:00
parent 683d1bb712
commit e7fd553b3b
3 changed files with 83 additions and 9 deletions

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@ -21,6 +21,7 @@
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/GenericValue.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/MutexGuard.h"
#include "llvm/System/DynamicLibrary.h"
#include "llvm/Target/TargetData.h"
#include <iostream>
@ -47,6 +48,73 @@ ExecutionEngine::~ExecutionEngine() {
delete MP;
}
/// addGlobalMapping - Tell the execution engine that the specified global is
/// at the specified location. This is used internally as functions are JIT'd
/// and as global variables are laid out in memory. It can and should also be
/// used by clients of the EE that want to have an LLVM global overlay
/// existing data in memory.
void ExecutionEngine::addGlobalMapping(const GlobalValue *GV, void *Addr) {
MutexGuard locked(lock);
void *&CurVal = state.getGlobalAddressMap(locked)[GV];
assert((CurVal == 0 || Addr == 0) && "GlobalMapping already established!");
CurVal = Addr;
// If we are using the reverse mapping, add it too
if (!state.getGlobalAddressReverseMap(locked).empty()) {
const GlobalValue *&V = state.getGlobalAddressReverseMap(locked)[Addr];
assert((V == 0 || GV == 0) && "GlobalMapping already established!");
V = GV;
}
}
/// clearAllGlobalMappings - Clear all global mappings and start over again
/// use in dynamic compilation scenarios when you want to move globals
void ExecutionEngine::clearAllGlobalMappings() {
MutexGuard locked(lock);
state.getGlobalAddressMap(locked).clear();
state.getGlobalAddressReverseMap(locked).clear();
}
/// updateGlobalMapping - Replace an existing mapping for GV with a new
/// address. This updates both maps as required. If "Addr" is null, the
/// entry for the global is removed from the mappings.
void ExecutionEngine::updateGlobalMapping(const GlobalValue *GV, void *Addr) {
MutexGuard locked(lock);
// Deleting from the mapping?
if (Addr == 0) {
state.getGlobalAddressMap(locked).erase(GV);
if (!state.getGlobalAddressReverseMap(locked).empty())
state.getGlobalAddressReverseMap(locked).erase(Addr);
return;
}
void *&CurVal = state.getGlobalAddressMap(locked)[GV];
if (CurVal && !state.getGlobalAddressReverseMap(locked).empty())
state.getGlobalAddressReverseMap(locked).erase(CurVal);
CurVal = Addr;
// If we are using the reverse mapping, add it too
if (!state.getGlobalAddressReverseMap(locked).empty()) {
const GlobalValue *&V = state.getGlobalAddressReverseMap(locked)[Addr];
assert((V == 0 || GV == 0) && "GlobalMapping already established!");
V = GV;
}
}
/// getPointerToGlobalIfAvailable - This returns the address of the specified
/// global value if it is has already been codegen'd, otherwise it returns null.
///
void *ExecutionEngine::getPointerToGlobalIfAvailable(const GlobalValue *GV) {
MutexGuard locked(lock);
std::map<const GlobalValue*, void*>::iterator I =
state.getGlobalAddressMap(locked).find(GV);
return I != state.getGlobalAddressMap(locked).end() ? I->second : 0;
}
/// getGlobalValueAtAddress - Return the LLVM global value object that starts
/// at the specified address.
///
@ -55,9 +123,11 @@ const GlobalValue *ExecutionEngine::getGlobalValueAtAddress(void *Addr) {
// If we haven't computed the reverse mapping yet, do so first.
if (state.getGlobalAddressReverseMap(locked).empty()) {
for (std::map<const GlobalValue*, void *>::iterator I =
state.getGlobalAddressMap(locked).begin(), E = state.getGlobalAddressMap(locked).end(); I != E; ++I)
state.getGlobalAddressReverseMap(locked).insert(std::make_pair(I->second, I->first));
for (std::map<const GlobalValue*, void *>::iterator
I = state.getGlobalAddressMap(locked).begin(),
E = state.getGlobalAddressMap(locked).end(); I != E; ++I)
state.getGlobalAddressReverseMap(locked).insert(std::make_pair(I->second,
I->first));
}
std::map<void *, const GlobalValue*>::iterator I =

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@ -22,6 +22,7 @@
#include "llvm/CodeGen/MachineCodeEmitter.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/ExecutionEngine/GenericValue.h"
#include "llvm/Support/MutexGuard.h"
#include "llvm/System/DynamicLibrary.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetJITInfo.h"
@ -349,8 +350,3 @@ void *JIT::recompileAndRelinkFunction(Function *F) {
return Addr;
}
/// freeMachineCodeForFunction - release machine code memory for given Function
///
void JIT::freeMachineCodeForFunction(Function *F) {
// currently a no-op
}

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@ -26,6 +26,7 @@
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetJITInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/MutexGuard.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/System/Memory.h"
#include <algorithm>
@ -336,7 +337,14 @@ void *JIT::getPointerToFunctionOrStub(Function *F) {
return getJITResolver(MCE).getFunctionStub(F);
}
/// freeMachineCodeForFunction - release machine code memory for given Function.
///
void JIT::freeMachineCodeForFunction(Function *F) {
// Delete translation for this from the ExecutionEngine, so it will get
// retranslated next time it is used.
updateGlobalMapping(F, 0);
}
//===----------------------------------------------------------------------===//
// JITEmitter code.