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https://github.com/c64scene-ar/llvm-6502.git
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59 lines
2.0 KiB
LLVM
59 lines
2.0 KiB
LLVM
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; RUN: llc < %s | FileCheck %s
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; Vararg saving must save Q registers using the equivalent of STR/STP.
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target datalayout = "E-m:e-i64:64-i128:128-n32:64-S128"
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target triple = "arm64_be-arm-none-eabi"
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%struct.__va_list = type { i8*, i8*, i8*, i32, i32 }
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declare void @llvm.va_start(i8*) nounwind
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declare void @llvm.va_end(i8*) nounwind
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define double @callee(i32 %a, ...) {
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; CHECK: stp
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; CHECK: stp
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; CHECK: stp
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; CHECK: stp
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; CHECK: stp
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; CHECK: stp
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entry:
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%vl = alloca %struct.__va_list, align 8
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%vl1 = bitcast %struct.__va_list* %vl to i8*
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call void @llvm.va_start(i8* %vl1)
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%vr_offs_p = getelementptr inbounds %struct.__va_list* %vl, i64 0, i32 4
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%vr_offs = load i32* %vr_offs_p, align 4
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%0 = icmp sgt i32 %vr_offs, -1
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br i1 %0, label %vaarg.on_stack, label %vaarg.maybe_reg
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vaarg.maybe_reg: ; preds = %entry
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%new_reg_offs = add i32 %vr_offs, 16
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store i32 %new_reg_offs, i32* %vr_offs_p, align 4
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%inreg = icmp slt i32 %new_reg_offs, 1
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br i1 %inreg, label %vaarg.in_reg, label %vaarg.on_stack
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vaarg.in_reg: ; preds = %vaarg.maybe_reg
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%reg_top_p = getelementptr inbounds %struct.__va_list* %vl, i64 0, i32 2
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%reg_top = load i8** %reg_top_p, align 8
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%1 = sext i32 %vr_offs to i64
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%2 = getelementptr i8* %reg_top, i64 %1
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%3 = ptrtoint i8* %2 to i64
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%align_be = add i64 %3, 8
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%4 = inttoptr i64 %align_be to i8*
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br label %vaarg.end
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vaarg.on_stack: ; preds = %vaarg.maybe_reg, %entry
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%stack_p = getelementptr inbounds %struct.__va_list* %vl, i64 0, i32 0
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%stack = load i8** %stack_p, align 8
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%new_stack = getelementptr i8* %stack, i64 8
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store i8* %new_stack, i8** %stack_p, align 8
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br label %vaarg.end
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vaarg.end: ; preds = %vaarg.on_stack, %vaarg.in_reg
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%.sink = phi i8* [ %4, %vaarg.in_reg ], [ %stack, %vaarg.on_stack ]
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%5 = bitcast i8* %.sink to double*
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%6 = load double* %5, align 8
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call void @llvm.va_end(i8* %vl1)
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ret double %6
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}
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