llvm-6502/test/CodeGen/X86/extractelement-load.ll

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; RUN: llc < %s -march=x86 -mattr=+sse2 -mcpu=yonah | FileCheck %s
; RUN: llc < %s -march=x86-64 -mattr=+sse2 -mcpu=core2 | FileCheck %s
; RUN: llc < %s -march=x86-64 -mattr=+avx -mcpu=btver2 | FileCheck %s
[SDAG] Re-instate r215611 with a fix to a pesky X86 DAG combine. This combine is essentially combining target-specific nodes back into target independent nodes that it "knows" will be combined yet again by a target independent DAG combine into a different set of target-independent nodes that are legal (not custom though!) and thus "ok". This seems... deeply flawed. The crux of the problem is that we don't combine un-legalized shuffles that are introduced by legalizing other operations, and thus we don't see a very profitable combine opportunity. So the backend just forces the input to that combine to re-appear. However, for this to work, the conditions detected to re-form the unlegalized nodes must be *exactly* right. Previously, failing this would have caused poor code (if you're lucky) or a crasher when we failed to select instructions. After r215611 we would fall back into the legalizer. In some cases, this just "fixed" the crasher by produces bad code. But in the test case added it caused the legalizer and the dag combiner to iterate forever. The fix is to make the alignment checking in the x86 side of things match the alignment checking in the generic DAG combine exactly. This isn't really a satisfying or principled fix, but it at least make the code work as intended. It also highlights that it would be nice to detect the availability of under aligned loads for a given type rather than bailing on this optimization. I've left a FIXME to document this. Original commit message for r215611 which covers the rest of the chang: [SDAG] Fix a case where we would iteratively legalize a node during combining by replacing it with something else but not re-process the node afterward to remove it. In a truly remarkable stroke of bad luck, this would (in the test case attached) end up getting some other node combined into it without ever getting re-processed. By adding it back on to the worklist, in addition to deleting the dead nodes more quickly we also ensure that if it *stops* being dead for any reason it makes it back through the legalizer. Without this, the test case will end up failing during instruction selection due to an and node with a type we don't have an instruction pattern for. It took many million runs of the shuffle fuzz tester to find this. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216537 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-27 11:22:16 +00:00
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
define i32 @t(<2 x i64>* %val) nounwind {
; CHECK-LABEL: t:
; CHECK-NOT: movd
; CHECK: movl 8(
; CHECK-NEXT: ret
%tmp2 = load <2 x i64>, <2 x i64>* %val, align 16 ; <<2 x i64>> [#uses=1]
%tmp3 = bitcast <2 x i64> %tmp2 to <4 x i32> ; <<4 x i32>> [#uses=1]
%tmp4 = extractelement <4 x i32> %tmp3, i32 2 ; <i32> [#uses=1]
ret i32 %tmp4
}
; Case where extractelement of load ends up as undef.
; (Making sure this doesn't crash.)
define i32 @t2(<8 x i32>* %xp) {
; CHECK-LABEL: t2:
; CHECK: ret
%x = load <8 x i32>, <8 x i32>* %xp
%Shuff68 = shufflevector <8 x i32> %x, <8 x i32> undef, <8 x i32> <i32
undef, i32 7, i32 9, i32 undef, i32 13, i32 15, i32 1, i32 3>
%y = extractelement <8 x i32> %Shuff68, i32 0
ret i32 %y
}
[SDAG] Re-instate r215611 with a fix to a pesky X86 DAG combine. This combine is essentially combining target-specific nodes back into target independent nodes that it "knows" will be combined yet again by a target independent DAG combine into a different set of target-independent nodes that are legal (not custom though!) and thus "ok". This seems... deeply flawed. The crux of the problem is that we don't combine un-legalized shuffles that are introduced by legalizing other operations, and thus we don't see a very profitable combine opportunity. So the backend just forces the input to that combine to re-appear. However, for this to work, the conditions detected to re-form the unlegalized nodes must be *exactly* right. Previously, failing this would have caused poor code (if you're lucky) or a crasher when we failed to select instructions. After r215611 we would fall back into the legalizer. In some cases, this just "fixed" the crasher by produces bad code. But in the test case added it caused the legalizer and the dag combiner to iterate forever. The fix is to make the alignment checking in the x86 side of things match the alignment checking in the generic DAG combine exactly. This isn't really a satisfying or principled fix, but it at least make the code work as intended. It also highlights that it would be nice to detect the availability of under aligned loads for a given type rather than bailing on this optimization. I've left a FIXME to document this. Original commit message for r215611 which covers the rest of the chang: [SDAG] Fix a case where we would iteratively legalize a node during combining by replacing it with something else but not re-process the node afterward to remove it. In a truly remarkable stroke of bad luck, this would (in the test case attached) end up getting some other node combined into it without ever getting re-processed. By adding it back on to the worklist, in addition to deleting the dead nodes more quickly we also ensure that if it *stops* being dead for any reason it makes it back through the legalizer. Without this, the test case will end up failing during instruction selection due to an and node with a type we don't have an instruction pattern for. It took many million runs of the shuffle fuzz tester to find this. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216537 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-27 11:22:16 +00:00
; This case could easily end up inf-looping in the DAG combiner due to an
; low alignment load of the vector which prevents us from reliably forming a
; narrow load.
; The expected codegen is identical for the AVX case except
; load/store instructions will have a leading 'v', so we don't
; need to special-case the checks.
[SDAG] Re-instate r215611 with a fix to a pesky X86 DAG combine. This combine is essentially combining target-specific nodes back into target independent nodes that it "knows" will be combined yet again by a target independent DAG combine into a different set of target-independent nodes that are legal (not custom though!) and thus "ok". This seems... deeply flawed. The crux of the problem is that we don't combine un-legalized shuffles that are introduced by legalizing other operations, and thus we don't see a very profitable combine opportunity. So the backend just forces the input to that combine to re-appear. However, for this to work, the conditions detected to re-form the unlegalized nodes must be *exactly* right. Previously, failing this would have caused poor code (if you're lucky) or a crasher when we failed to select instructions. After r215611 we would fall back into the legalizer. In some cases, this just "fixed" the crasher by produces bad code. But in the test case added it caused the legalizer and the dag combiner to iterate forever. The fix is to make the alignment checking in the x86 side of things match the alignment checking in the generic DAG combine exactly. This isn't really a satisfying or principled fix, but it at least make the code work as intended. It also highlights that it would be nice to detect the availability of under aligned loads for a given type rather than bailing on this optimization. I've left a FIXME to document this. Original commit message for r215611 which covers the rest of the chang: [SDAG] Fix a case where we would iteratively legalize a node during combining by replacing it with something else but not re-process the node afterward to remove it. In a truly remarkable stroke of bad luck, this would (in the test case attached) end up getting some other node combined into it without ever getting re-processed. By adding it back on to the worklist, in addition to deleting the dead nodes more quickly we also ensure that if it *stops* being dead for any reason it makes it back through the legalizer. Without this, the test case will end up failing during instruction selection due to an and node with a type we don't have an instruction pattern for. It took many million runs of the shuffle fuzz tester to find this. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216537 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-27 11:22:16 +00:00
define void @t3() {
; CHECK-LABEL: t3:
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; CHECK: movupd
; CHECK: movhpd
[SDAG] Re-instate r215611 with a fix to a pesky X86 DAG combine. This combine is essentially combining target-specific nodes back into target independent nodes that it "knows" will be combined yet again by a target independent DAG combine into a different set of target-independent nodes that are legal (not custom though!) and thus "ok". This seems... deeply flawed. The crux of the problem is that we don't combine un-legalized shuffles that are introduced by legalizing other operations, and thus we don't see a very profitable combine opportunity. So the backend just forces the input to that combine to re-appear. However, for this to work, the conditions detected to re-form the unlegalized nodes must be *exactly* right. Previously, failing this would have caused poor code (if you're lucky) or a crasher when we failed to select instructions. After r215611 we would fall back into the legalizer. In some cases, this just "fixed" the crasher by produces bad code. But in the test case added it caused the legalizer and the dag combiner to iterate forever. The fix is to make the alignment checking in the x86 side of things match the alignment checking in the generic DAG combine exactly. This isn't really a satisfying or principled fix, but it at least make the code work as intended. It also highlights that it would be nice to detect the availability of under aligned loads for a given type rather than bailing on this optimization. I've left a FIXME to document this. Original commit message for r215611 which covers the rest of the chang: [SDAG] Fix a case where we would iteratively legalize a node during combining by replacing it with something else but not re-process the node afterward to remove it. In a truly remarkable stroke of bad luck, this would (in the test case attached) end up getting some other node combined into it without ever getting re-processed. By adding it back on to the worklist, in addition to deleting the dead nodes more quickly we also ensure that if it *stops* being dead for any reason it makes it back through the legalizer. Without this, the test case will end up failing during instruction selection due to an and node with a type we don't have an instruction pattern for. It took many million runs of the shuffle fuzz tester to find this. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216537 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-27 11:22:16 +00:00
bb:
%tmp13 = load <2 x double>, <2 x double>* undef, align 1
[SDAG] Re-instate r215611 with a fix to a pesky X86 DAG combine. This combine is essentially combining target-specific nodes back into target independent nodes that it "knows" will be combined yet again by a target independent DAG combine into a different set of target-independent nodes that are legal (not custom though!) and thus "ok". This seems... deeply flawed. The crux of the problem is that we don't combine un-legalized shuffles that are introduced by legalizing other operations, and thus we don't see a very profitable combine opportunity. So the backend just forces the input to that combine to re-appear. However, for this to work, the conditions detected to re-form the unlegalized nodes must be *exactly* right. Previously, failing this would have caused poor code (if you're lucky) or a crasher when we failed to select instructions. After r215611 we would fall back into the legalizer. In some cases, this just "fixed" the crasher by produces bad code. But in the test case added it caused the legalizer and the dag combiner to iterate forever. The fix is to make the alignment checking in the x86 side of things match the alignment checking in the generic DAG combine exactly. This isn't really a satisfying or principled fix, but it at least make the code work as intended. It also highlights that it would be nice to detect the availability of under aligned loads for a given type rather than bailing on this optimization. I've left a FIXME to document this. Original commit message for r215611 which covers the rest of the chang: [SDAG] Fix a case where we would iteratively legalize a node during combining by replacing it with something else but not re-process the node afterward to remove it. In a truly remarkable stroke of bad luck, this would (in the test case attached) end up getting some other node combined into it without ever getting re-processed. By adding it back on to the worklist, in addition to deleting the dead nodes more quickly we also ensure that if it *stops* being dead for any reason it makes it back through the legalizer. Without this, the test case will end up failing during instruction selection due to an and node with a type we don't have an instruction pattern for. It took many million runs of the shuffle fuzz tester to find this. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216537 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-27 11:22:16 +00:00
%.sroa.3.24.vec.extract = extractelement <2 x double> %tmp13, i32 1
store double %.sroa.3.24.vec.extract, double* undef, align 8
unreachable
}
; Case where a load is unary shuffled, then bitcast (to a type with the same
; number of elements) before extractelement.
; This is testing for an assertion - the extraction was assuming that the undef
; second shuffle operand was a post-bitcast type instead of a pre-bitcast type.
define i64 @t4(<2 x double>* %a) {
; CHECK-LABEL: t4:
; CHECK: mov
; CHECK: ret
%b = load <2 x double>, <2 x double>* %a, align 16
%c = shufflevector <2 x double> %b, <2 x double> %b, <2 x i32> <i32 1, i32 0>
%d = bitcast <2 x double> %c to <2 x i64>
%e = extractelement <2 x i64> %d, i32 1
ret i64 %e
}