llvm-6502/lib/Analysis/IPA/Andersens.cpp

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//===- Andersens.cpp - Andersen's Interprocedural Alias Analysis ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines an implementation of Andersen's interprocedural alias
// analysis
//
// In pointer analysis terms, this is a subset-based, flow-insensitive,
// field-sensitive, and context-insensitive algorithm pointer algorithm.
//
// This algorithm is implemented as three stages:
// 1. Object identification.
// 2. Inclusion constraint identification.
// 3. Inclusion constraint solving.
//
// The object identification stage identifies all of the memory objects in the
// program, which includes globals, heap allocated objects, and stack allocated
// objects.
//
// The inclusion constraint identification stage finds all inclusion constraints
// in the program by scanning the program, looking for pointer assignments and
// other statements that effect the points-to graph. For a statement like "A =
// B", this statement is processed to indicate that A can point to anything that
// B can point to. Constraints can handle copies, loads, and stores, and
// address taking.
//
// The inclusion constraint solving phase iteratively propagates the inclusion
// constraints until a fixed point is reached. This is an O(N^3) algorithm.
//
// Function constraints are handled as if they were structs with X fields.
// Thus, an access to argument X of function Y is an access to node index
// getNode(Y) + X. This representation allows handling of indirect calls
// without any issues. To wit, an indirect call Y(a,b) is equivalence to
// *(Y + 1) = a, *(Y + 2) = b.
// The return node for a function is always located at getNode(F) +
// CallReturnPos. The arguments start at getNode(F) + CallArgPos.
//
// Future Improvements:
// Offline variable substitution, offline detection of online
// cycles. Use of BDD's.
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "anders-aa"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/Pass.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/InstIterator.h"
#include "llvm/Support/InstVisitor.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/Passes.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/SparseBitVector.h"
#include <algorithm>
#include <set>
#include <list>
#include <stack>
#include <vector>
using namespace llvm;
STATISTIC(NumIters , "Number of iterations to reach convergence");
STATISTIC(NumConstraints , "Number of constraints");
STATISTIC(NumNodes , "Number of nodes");
STATISTIC(NumUnified , "Number of variables unified");
namespace {
const unsigned SelfRep = (unsigned)-1;
const unsigned Unvisited = (unsigned)-1;
// Position of the function return node relative to the function node.
const unsigned CallReturnPos = 2;
// Position of the function call node relative to the function node.
const unsigned CallFirstArgPos = 3;
class VISIBILITY_HIDDEN Andersens : public ModulePass, public AliasAnalysis,
private InstVisitor<Andersens> {
class Node;
/// Constraint - Objects of this structure are used to represent the various
/// constraints identified by the algorithm. The constraints are 'copy',
/// for statements like "A = B", 'load' for statements like "A = *B",
/// 'store' for statements like "*A = B", and AddressOf for statements like
/// A = alloca; The Offset is applied as *(A + K) = B for stores,
/// A = *(B + K) for loads, and A = B + K for copies. It is
/// illegal on addressof constraints (Because it is statically
/// resolvable to A = &C where C = B + K)
struct Constraint {
enum ConstraintType { Copy, Load, Store, AddressOf } Type;
unsigned Dest;
unsigned Src;
unsigned Offset;
Constraint(ConstraintType Ty, unsigned D, unsigned S, unsigned O = 0)
: Type(Ty), Dest(D), Src(S), Offset(O) {
assert(Offset == 0 || Ty != AddressOf &&
"Offset is illegal on addressof constraints");
}
};
// Node class - This class is used to represent a node
// in the constraint graph. Due to various optimizations,
// not always the case that there is a mapping from a Node to a
// Value. In particular, we add artificial
// Node's that represent the set of pointed-to variables
// shared for each location equivalent Node.
struct Node {
Value *Val;
SparseBitVector<> *Edges;
SparseBitVector<> *PointsTo;
SparseBitVector<> *OldPointsTo;
bool Changed;
std::list<Constraint> Constraints;
// Nodes in cycles (or in equivalence classes) are united
// together using a standard union-find representation with path
// compression. NodeRep gives the index into GraphNodes
// representative for this one.
unsigned NodeRep; public:
Node() : Val(0), Edges(0), PointsTo(0), OldPointsTo(0), Changed(false),
NodeRep(SelfRep) {
}
Node *setValue(Value *V) {
assert(Val == 0 && "Value already set for this node!");
Val = V;
return this;
}
/// getValue - Return the LLVM value corresponding to this node.
///
Value *getValue() const { return Val; }
/// addPointerTo - Add a pointer to the list of pointees of this node,
/// returning true if this caused a new pointer to be added, or false if
/// we already knew about the points-to relation.
bool addPointerTo(unsigned Node) {
return PointsTo->test_and_set(Node);
}
/// intersects - Return true if the points-to set of this node intersects
/// with the points-to set of the specified node.
bool intersects(Node *N) const;
/// intersectsIgnoring - Return true if the points-to set of this node
/// intersects with the points-to set of the specified node on any nodes
/// except for the specified node to ignore.
bool intersectsIgnoring(Node *N, unsigned) const;
};
/// GraphNodes - This vector is populated as part of the object
/// identification stage of the analysis, which populates this vector with a
/// node for each memory object and fills in the ValueNodes map.
std::vector<Node> GraphNodes;
/// ValueNodes - This map indicates the Node that a particular Value* is
/// represented by. This contains entries for all pointers.
std::map<Value*, unsigned> ValueNodes;
/// ObjectNodes - This map contains entries for each memory object in the
/// program: globals, alloca's and mallocs.
std::map<Value*, unsigned> ObjectNodes;
/// ReturnNodes - This map contains an entry for each function in the
/// program that returns a value.
std::map<Function*, unsigned> ReturnNodes;
/// VarargNodes - This map contains the entry used to represent all pointers
/// passed through the varargs portion of a function call for a particular
/// function. An entry is not present in this map for functions that do not
/// take variable arguments.
std::map<Function*, unsigned> VarargNodes;
/// Constraints - This vector contains a list of all of the constraints
/// identified by the program.
std::vector<Constraint> Constraints;
// Map from graph node to maximum K value that is allowed (For functions,
// this is equivalent to the number of arguments + CallFirstArgPos)
std::map<unsigned, unsigned> MaxK;
/// This enum defines the GraphNodes indices that correspond to important
/// fixed sets.
enum {
UniversalSet = 0,
NullPtr = 1,
NullObject = 2
};
// Stack for Tarjans
std::stack<unsigned> SCCStack;
// Topological Index -> Graph node
std::vector<unsigned> Topo2Node;
// Graph Node -> Topological Index;
std::vector<unsigned> Node2Topo;
// Map from Graph Node to DFS number
std::vector<unsigned> Node2DFS;
// Map from Graph Node to Deleted from graph.
std::vector<bool> Node2Deleted;
// Current DFS and RPO numbers
unsigned DFSNumber;
unsigned RPONumber;
public:
static char ID;
Andersens() : ModulePass((intptr_t)&ID) {}
bool runOnModule(Module &M) {
InitializeAliasAnalysis(this);
IdentifyObjects(M);
CollectConstraints(M);
DEBUG(PrintConstraints());
SolveConstraints();
DEBUG(PrintPointsToGraph());
// Free the constraints list, as we don't need it to respond to alias
// requests.
ObjectNodes.clear();
ReturnNodes.clear();
VarargNodes.clear();
std::vector<Constraint>().swap(Constraints);
return false;
}
void releaseMemory() {
// FIXME: Until we have transitively required passes working correctly,
// this cannot be enabled! Otherwise, using -count-aa with the pass
// causes memory to be freed too early. :(
#if 0
// The memory objects and ValueNodes data structures at the only ones that
// are still live after construction.
std::vector<Node>().swap(GraphNodes);
ValueNodes.clear();
#endif
}
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AliasAnalysis::getAnalysisUsage(AU);
AU.setPreservesAll(); // Does not transform code
}
//------------------------------------------------
// Implement the AliasAnalysis API
//
AliasResult alias(const Value *V1, unsigned V1Size,
const Value *V2, unsigned V2Size);
virtual ModRefResult getModRefInfo(CallSite CS, Value *P, unsigned Size);
virtual ModRefResult getModRefInfo(CallSite CS1, CallSite CS2);
void getMustAliases(Value *P, std::vector<Value*> &RetVals);
bool pointsToConstantMemory(const Value *P);
virtual void deleteValue(Value *V) {
ValueNodes.erase(V);
getAnalysis<AliasAnalysis>().deleteValue(V);
}
virtual void copyValue(Value *From, Value *To) {
ValueNodes[To] = ValueNodes[From];
getAnalysis<AliasAnalysis>().copyValue(From, To);
}
private:
/// getNode - Return the node corresponding to the specified pointer scalar.
///
unsigned getNode(Value *V) {
if (Constant *C = dyn_cast<Constant>(V))
if (!isa<GlobalValue>(C))
return getNodeForConstantPointer(C);
std::map<Value*, unsigned>::iterator I = ValueNodes.find(V);
if (I == ValueNodes.end()) {
#ifndef NDEBUG
V->dump();
#endif
assert(0 && "Value does not have a node in the points-to graph!");
}
return I->second;
}
/// getObject - Return the node corresponding to the memory object for the
/// specified global or allocation instruction.
unsigned getObject(Value *V) {
std::map<Value*, unsigned>::iterator I = ObjectNodes.find(V);
assert(I != ObjectNodes.end() &&
"Value does not have an object in the points-to graph!");
return I->second;
}
/// getReturnNode - Return the node representing the return value for the
/// specified function.
unsigned getReturnNode(Function *F) {
std::map<Function*, unsigned>::iterator I = ReturnNodes.find(F);
assert(I != ReturnNodes.end() && "Function does not return a value!");
return I->second;
}
/// getVarargNode - Return the node representing the variable arguments
/// formal for the specified function.
unsigned getVarargNode(Function *F) {
std::map<Function*, unsigned>::iterator I = VarargNodes.find(F);
assert(I != VarargNodes.end() && "Function does not take var args!");
return I->second;
}
/// getNodeValue - Get the node for the specified LLVM value and set the
/// value for it to be the specified value.
unsigned getNodeValue(Value &V) {
unsigned Index = getNode(&V);
GraphNodes[Index].setValue(&V);
return Index;
}
unsigned UniteNodes(unsigned First, unsigned Second);
unsigned FindNode(unsigned Node);
void IdentifyObjects(Module &M);
void CollectConstraints(Module &M);
bool AnalyzeUsesOfFunction(Value *);
void CreateConstraintGraph();
void SolveConstraints();
void QueryNode(unsigned Node);
unsigned getNodeForConstantPointer(Constant *C);
unsigned getNodeForConstantPointerTarget(Constant *C);
void AddGlobalInitializerConstraints(unsigned, Constant *C);
void AddConstraintsForNonInternalLinkage(Function *F);
void AddConstraintsForCall(CallSite CS, Function *F);
bool AddConstraintsForExternalCall(CallSite CS, Function *F);
void PrintNode(Node *N);
void PrintConstraints();
void PrintPointsToGraph();
//===------------------------------------------------------------------===//
// Instruction visitation methods for adding constraints
//
friend class InstVisitor<Andersens>;
void visitReturnInst(ReturnInst &RI);
void visitInvokeInst(InvokeInst &II) { visitCallSite(CallSite(&II)); }
void visitCallInst(CallInst &CI) { visitCallSite(CallSite(&CI)); }
void visitCallSite(CallSite CS);
void visitAllocationInst(AllocationInst &AI);
void visitLoadInst(LoadInst &LI);
void visitStoreInst(StoreInst &SI);
void visitGetElementPtrInst(GetElementPtrInst &GEP);
void visitPHINode(PHINode &PN);
void visitCastInst(CastInst &CI);
void visitICmpInst(ICmpInst &ICI) {} // NOOP!
void visitFCmpInst(FCmpInst &ICI) {} // NOOP!
void visitSelectInst(SelectInst &SI);
void visitVAArg(VAArgInst &I);
void visitInstruction(Instruction &I);
};
char Andersens::ID = 0;
RegisterPass<Andersens> X("anders-aa",
"Andersen's Interprocedural Alias Analysis");
RegisterAnalysisGroup<AliasAnalysis> Y(X);
}
ModulePass *llvm::createAndersensPass() { return new Andersens(); }
//===----------------------------------------------------------------------===//
// AliasAnalysis Interface Implementation
//===----------------------------------------------------------------------===//
AliasAnalysis::AliasResult Andersens::alias(const Value *V1, unsigned V1Size,
const Value *V2, unsigned V2Size) {
Node *N1 = &GraphNodes[FindNode(getNode(const_cast<Value*>(V1)))];
Node *N2 = &GraphNodes[FindNode(getNode(const_cast<Value*>(V2)))];
// Check to see if the two pointers are known to not alias. They don't alias
// if their points-to sets do not intersect.
if (!N1->intersectsIgnoring(N2, NullObject))
return NoAlias;
return AliasAnalysis::alias(V1, V1Size, V2, V2Size);
}
AliasAnalysis::ModRefResult
Andersens::getModRefInfo(CallSite CS, Value *P, unsigned Size) {
// The only thing useful that we can contribute for mod/ref information is
// when calling external function calls: if we know that memory never escapes
// from the program, it cannot be modified by an external call.
//
// NOTE: This is not really safe, at least not when the entire program is not
// available. The deal is that the external function could call back into the
// program and modify stuff. We ignore this technical niggle for now. This
// is, after all, a "research quality" implementation of Andersen's analysis.
if (Function *F = CS.getCalledFunction())
if (F->isDeclaration()) {
Node *N1 = &GraphNodes[FindNode(getNode(P))];
if (N1->PointsTo->empty())
return NoModRef;
if (!N1->PointsTo->test(UniversalSet))
return NoModRef; // P doesn't point to the universal set.
}
return AliasAnalysis::getModRefInfo(CS, P, Size);
}
AliasAnalysis::ModRefResult
Andersens::getModRefInfo(CallSite CS1, CallSite CS2) {
return AliasAnalysis::getModRefInfo(CS1,CS2);
}
/// getMustAlias - We can provide must alias information if we know that a
/// pointer can only point to a specific function or the null pointer.
/// Unfortunately we cannot determine must-alias information for global
/// variables or any other memory memory objects because we do not track whether
/// a pointer points to the beginning of an object or a field of it.
void Andersens::getMustAliases(Value *P, std::vector<Value*> &RetVals) {
Node *N = &GraphNodes[FindNode(getNode(P))];
if (N->PointsTo->count() == 1) {
Node *Pointee = &GraphNodes[N->PointsTo->find_first()];
// If a function is the only object in the points-to set, then it must be
// the destination. Note that we can't handle global variables here,
// because we don't know if the pointer is actually pointing to a field of
// the global or to the beginning of it.
if (Value *V = Pointee->getValue()) {
if (Function *F = dyn_cast<Function>(V))
RetVals.push_back(F);
} else {
// If the object in the points-to set is the null object, then the null
// pointer is a must alias.
if (Pointee == &GraphNodes[NullObject])
RetVals.push_back(Constant::getNullValue(P->getType()));
}
}
AliasAnalysis::getMustAliases(P, RetVals);
}
/// pointsToConstantMemory - If we can determine that this pointer only points
/// to constant memory, return true. In practice, this means that if the
/// pointer can only point to constant globals, functions, or the null pointer,
/// return true.
///
bool Andersens::pointsToConstantMemory(const Value *P) {
Node *N = &GraphNodes[FindNode(getNode((Value*)P))];
unsigned i;
for (SparseBitVector<>::iterator bi = N->PointsTo->begin();
bi != N->PointsTo->end();
++bi) {
i = *bi;
Node *Pointee = &GraphNodes[i];
if (Value *V = Pointee->getValue()) {
if (!isa<GlobalValue>(V) || (isa<GlobalVariable>(V) &&
!cast<GlobalVariable>(V)->isConstant()))
return AliasAnalysis::pointsToConstantMemory(P);
} else {
if (i != NullObject)
return AliasAnalysis::pointsToConstantMemory(P);
}
}
return true;
}
//===----------------------------------------------------------------------===//
// Object Identification Phase
//===----------------------------------------------------------------------===//
/// IdentifyObjects - This stage scans the program, adding an entry to the
/// GraphNodes list for each memory object in the program (global stack or
/// heap), and populates the ValueNodes and ObjectNodes maps for these objects.
///
void Andersens::IdentifyObjects(Module &M) {
unsigned NumObjects = 0;
// Object #0 is always the universal set: the object that we don't know
// anything about.
assert(NumObjects == UniversalSet && "Something changed!");
++NumObjects;
// Object #1 always represents the null pointer.
assert(NumObjects == NullPtr && "Something changed!");
++NumObjects;
// Object #2 always represents the null object (the object pointed to by null)
assert(NumObjects == NullObject && "Something changed!");
++NumObjects;
// Add all the globals first.
for (Module::global_iterator I = M.global_begin(), E = M.global_end();
I != E; ++I) {
ObjectNodes[I] = NumObjects++;
ValueNodes[I] = NumObjects++;
}
// Add nodes for all of the functions and the instructions inside of them.
for (Module::iterator F = M.begin(), E = M.end(); F != E; ++F) {
// The function itself is a memory object.
unsigned First = NumObjects;
ValueNodes[F] = NumObjects++;
ObjectNodes[F] = NumObjects++;
if (isa<PointerType>(F->getFunctionType()->getReturnType()))
ReturnNodes[F] = NumObjects++;
if (F->getFunctionType()->isVarArg())
VarargNodes[F] = NumObjects++;
// Add nodes for all of the incoming pointer arguments.
for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
if (isa<PointerType>(I->getType()))
ValueNodes[I] = NumObjects++;
MaxK[First] = NumObjects - First;
MaxK[First + 1] = NumObjects - First - 1;
// Scan the function body, creating a memory object for each heap/stack
// allocation in the body of the function and a node to represent all
// pointer values defined by instructions and used as operands.
for (inst_iterator II = inst_begin(F), E = inst_end(F); II != E; ++II) {
// If this is an heap or stack allocation, create a node for the memory
// object.
if (isa<PointerType>(II->getType())) {
ValueNodes[&*II] = NumObjects++;
if (AllocationInst *AI = dyn_cast<AllocationInst>(&*II))
ObjectNodes[AI] = NumObjects++;
}
}
}
// Now that we know how many objects to create, make them all now!
GraphNodes.resize(NumObjects);
NumNodes += NumObjects;
}
//===----------------------------------------------------------------------===//
// Constraint Identification Phase
//===----------------------------------------------------------------------===//
/// getNodeForConstantPointer - Return the node corresponding to the constant
/// pointer itself.
unsigned Andersens::getNodeForConstantPointer(Constant *C) {
assert(isa<PointerType>(C->getType()) && "Not a constant pointer!");
if (isa<ConstantPointerNull>(C) || isa<UndefValue>(C))
return NullPtr;
else if (GlobalValue *GV = dyn_cast<GlobalValue>(C))
return getNode(GV);
else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) {
switch (CE->getOpcode()) {
case Instruction::GetElementPtr:
return getNodeForConstantPointer(CE->getOperand(0));
case Instruction::IntToPtr:
return UniversalSet;
case Instruction::BitCast:
return getNodeForConstantPointer(CE->getOperand(0));
default:
cerr << "Constant Expr not yet handled: " << *CE << "\n";
assert(0);
}
} else {
assert(0 && "Unknown constant pointer!");
}
return 0;
}
/// getNodeForConstantPointerTarget - Return the node POINTED TO by the
/// specified constant pointer.
unsigned Andersens::getNodeForConstantPointerTarget(Constant *C) {
assert(isa<PointerType>(C->getType()) && "Not a constant pointer!");
if (isa<ConstantPointerNull>(C))
return NullObject;
else if (GlobalValue *GV = dyn_cast<GlobalValue>(C))
return getObject(GV);
else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) {
switch (CE->getOpcode()) {
case Instruction::GetElementPtr:
return getNodeForConstantPointerTarget(CE->getOperand(0));
case Instruction::IntToPtr:
return UniversalSet;
case Instruction::BitCast:
return getNodeForConstantPointerTarget(CE->getOperand(0));
default:
cerr << "Constant Expr not yet handled: " << *CE << "\n";
assert(0);
}
} else {
assert(0 && "Unknown constant pointer!");
}
return 0;
}
/// AddGlobalInitializerConstraints - Add inclusion constraints for the memory
/// object N, which contains values indicated by C.
void Andersens::AddGlobalInitializerConstraints(unsigned NodeIndex,
Constant *C) {
if (C->getType()->isFirstClassType()) {
if (isa<PointerType>(C->getType()))
Constraints.push_back(Constraint(Constraint::Copy, NodeIndex,
getNodeForConstantPointer(C)));
} else if (C->isNullValue()) {
Constraints.push_back(Constraint(Constraint::Copy, NodeIndex,
NullObject));
return;
} else if (!isa<UndefValue>(C)) {
// If this is an array or struct, include constraints for each element.
assert(isa<ConstantArray>(C) || isa<ConstantStruct>(C));
for (unsigned i = 0, e = C->getNumOperands(); i != e; ++i)
AddGlobalInitializerConstraints(NodeIndex,
cast<Constant>(C->getOperand(i)));
}
}
/// AddConstraintsForNonInternalLinkage - If this function does not have
/// internal linkage, realize that we can't trust anything passed into or
/// returned by this function.
void Andersens::AddConstraintsForNonInternalLinkage(Function *F) {
for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I)
if (isa<PointerType>(I->getType()))
// If this is an argument of an externally accessible function, the
// incoming pointer might point to anything.
Constraints.push_back(Constraint(Constraint::Copy, getNode(I),
UniversalSet));
}
/// AddConstraintsForCall - If this is a call to a "known" function, add the
/// constraints and return true. If this is a call to an unknown function,
/// return false.
bool Andersens::AddConstraintsForExternalCall(CallSite CS, Function *F) {
assert(F->isDeclaration() && "Not an external function!");
// These functions don't induce any points-to constraints.
if (F->getName() == "atoi" || F->getName() == "atof" ||
F->getName() == "atol" || F->getName() == "atoll" ||
F->getName() == "remove" || F->getName() == "unlink" ||
F->getName() == "rename" || F->getName() == "memcmp" ||
F->getName() == "llvm.memset.i32" ||
F->getName() == "llvm.memset.i64" ||
F->getName() == "strcmp" || F->getName() == "strncmp" ||
F->getName() == "execl" || F->getName() == "execlp" ||
F->getName() == "execle" || F->getName() == "execv" ||
F->getName() == "execvp" || F->getName() == "chmod" ||
F->getName() == "puts" || F->getName() == "write" ||
F->getName() == "open" || F->getName() == "create" ||
F->getName() == "truncate" || F->getName() == "chdir" ||
F->getName() == "mkdir" || F->getName() == "rmdir" ||
F->getName() == "read" || F->getName() == "pipe" ||
F->getName() == "wait" || F->getName() == "time" ||
F->getName() == "stat" || F->getName() == "fstat" ||
F->getName() == "lstat" || F->getName() == "strtod" ||
F->getName() == "strtof" || F->getName() == "strtold" ||
F->getName() == "fopen" || F->getName() == "fdopen" ||
F->getName() == "freopen" ||
F->getName() == "fflush" || F->getName() == "feof" ||
F->getName() == "fileno" || F->getName() == "clearerr" ||
F->getName() == "rewind" || F->getName() == "ftell" ||
F->getName() == "ferror" || F->getName() == "fgetc" ||
F->getName() == "fgetc" || F->getName() == "_IO_getc" ||
F->getName() == "fwrite" || F->getName() == "fread" ||
F->getName() == "fgets" || F->getName() == "ungetc" ||
F->getName() == "fputc" ||
F->getName() == "fputs" || F->getName() == "putc" ||
F->getName() == "ftell" || F->getName() == "rewind" ||
F->getName() == "_IO_putc" || F->getName() == "fseek" ||
F->getName() == "fgetpos" || F->getName() == "fsetpos" ||
F->getName() == "printf" || F->getName() == "fprintf" ||
F->getName() == "sprintf" || F->getName() == "vprintf" ||
F->getName() == "vfprintf" || F->getName() == "vsprintf" ||
F->getName() == "scanf" || F->getName() == "fscanf" ||
F->getName() == "sscanf" || F->getName() == "__assert_fail" ||
F->getName() == "modf")
return true;
// These functions do induce points-to edges.
if (F->getName() == "llvm.memcpy.i32" || F->getName() == "llvm.memcpy.i64" ||
F->getName() == "llvm.memmove.i32" ||F->getName() == "llvm.memmove.i64" ||
F->getName() == "memmove") {
// *Dest = *Src, which requires an artificial graph node to represent the
// constraint. It is broken up into *Dest = temp, temp = *Src
unsigned FirstArg = getNode(CS.getArgument(0));
unsigned SecondArg = getNode(CS.getArgument(1));
unsigned TempArg = GraphNodes.size();
GraphNodes.push_back(Node());
Constraints.push_back(Constraint(Constraint::Store,
FirstArg, TempArg));
Constraints.push_back(Constraint(Constraint::Load,
TempArg, SecondArg));
return true;
}
// Result = Arg0
if (F->getName() == "realloc" || F->getName() == "strchr" ||
F->getName() == "strrchr" || F->getName() == "strstr" ||
F->getName() == "strtok") {
Constraints.push_back(Constraint(Constraint::Copy,
getNode(CS.getInstruction()),
getNode(CS.getArgument(0))));
return true;
}
return false;
}
/// AnalyzeUsesOfFunction - Look at all of the users of the specified function.
/// If this is used by anything complex (i.e., the address escapes), return
/// true.
bool Andersens::AnalyzeUsesOfFunction(Value *V) {
if (!isa<PointerType>(V->getType())) return true;
for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E; ++UI)
if (dyn_cast<LoadInst>(*UI)) {
return false;
} else if (StoreInst *SI = dyn_cast<StoreInst>(*UI)) {
if (V == SI->getOperand(1)) {
return false;
} else if (SI->getOperand(1)) {
return true; // Storing the pointer
}
} else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(*UI)) {
if (AnalyzeUsesOfFunction(GEP)) return true;
} else if (CallInst *CI = dyn_cast<CallInst>(*UI)) {
// Make sure that this is just the function being called, not that it is
// passing into the function.
for (unsigned i = 1, e = CI->getNumOperands(); i != e; ++i)
if (CI->getOperand(i) == V) return true;
} else if (InvokeInst *II = dyn_cast<InvokeInst>(*UI)) {
// Make sure that this is just the function being called, not that it is
// passing into the function.
for (unsigned i = 3, e = II->getNumOperands(); i != e; ++i)
if (II->getOperand(i) == V) return true;
} else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(*UI)) {
if (CE->getOpcode() == Instruction::GetElementPtr ||
CE->getOpcode() == Instruction::BitCast) {
if (AnalyzeUsesOfFunction(CE))
return true;
} else {
return true;
}
} else if (ICmpInst *ICI = dyn_cast<ICmpInst>(*UI)) {
if (!isa<ConstantPointerNull>(ICI->getOperand(1)))
return true; // Allow comparison against null.
} else if (dyn_cast<FreeInst>(*UI)) {
return false;
} else {
return true;
}
return false;
}
/// CollectConstraints - This stage scans the program, adding a constraint to
/// the Constraints list for each instruction in the program that induces a
/// constraint, and setting up the initial points-to graph.
///
void Andersens::CollectConstraints(Module &M) {
// First, the universal set points to itself.
Constraints.push_back(Constraint(Constraint::AddressOf, UniversalSet,
UniversalSet));
Constraints.push_back(Constraint(Constraint::Store, UniversalSet,
UniversalSet));
// Next, the null pointer points to the null object.
Constraints.push_back(Constraint(Constraint::AddressOf, NullPtr, NullObject));
// Next, add any constraints on global variables and their initializers.
for (Module::global_iterator I = M.global_begin(), E = M.global_end();
I != E; ++I) {
// Associate the address of the global object as pointing to the memory for
// the global: &G = <G memory>
unsigned ObjectIndex = getObject(I);
Node *Object = &GraphNodes[ObjectIndex];
Object->setValue(I);
Constraints.push_back(Constraint(Constraint::AddressOf, getNodeValue(*I),
ObjectIndex));
if (I->hasInitializer()) {
AddGlobalInitializerConstraints(ObjectIndex, I->getInitializer());
} else {
// If it doesn't have an initializer (i.e. it's defined in another
// translation unit), it points to the universal set.
Constraints.push_back(Constraint(Constraint::Copy, ObjectIndex,
UniversalSet));
}
}
for (Module::iterator F = M.begin(), E = M.end(); F != E; ++F) {
// Make the function address point to the function object.
unsigned ObjectIndex = getObject(F);
GraphNodes[ObjectIndex].setValue(F);
Constraints.push_back(Constraint(Constraint::AddressOf, getNodeValue(*F),
ObjectIndex));
// Set up the return value node.
if (isa<PointerType>(F->getFunctionType()->getReturnType()))
GraphNodes[getReturnNode(F)].setValue(F);
if (F->getFunctionType()->isVarArg())
GraphNodes[getVarargNode(F)].setValue(F);
// Set up incoming argument nodes.
for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
if (isa<PointerType>(I->getType()))
getNodeValue(*I);
// At some point we should just add constraints for the escaping functions
// at solve time, but this slows down solving. For now, we simply mark
// address taken functions as escaping and treat them as external.
if (!F->hasInternalLinkage() || AnalyzeUsesOfFunction(F))
AddConstraintsForNonInternalLinkage(F);
if (!F->isDeclaration()) {
// Scan the function body, creating a memory object for each heap/stack
// allocation in the body of the function and a node to represent all
// pointer values defined by instructions and used as operands.
visit(F);
} else {
// External functions that return pointers return the universal set.
if (isa<PointerType>(F->getFunctionType()->getReturnType()))
Constraints.push_back(Constraint(Constraint::Copy,
getReturnNode(F),
UniversalSet));
// Any pointers that are passed into the function have the universal set
// stored into them.
for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
if (isa<PointerType>(I->getType())) {
// Pointers passed into external functions could have anything stored
// through them.
Constraints.push_back(Constraint(Constraint::Store, getNode(I),
UniversalSet));
// Memory objects passed into external function calls can have the
// universal set point to them.
Constraints.push_back(Constraint(Constraint::Copy,
UniversalSet,
getNode(I)));
}
// If this is an external varargs function, it can also store pointers
// into any pointers passed through the varargs section.
if (F->getFunctionType()->isVarArg())
Constraints.push_back(Constraint(Constraint::Store, getVarargNode(F),
UniversalSet));
}
}
NumConstraints += Constraints.size();
}
void Andersens::visitInstruction(Instruction &I) {
#ifdef NDEBUG
return; // This function is just a big assert.
#endif
if (isa<BinaryOperator>(I))
return;
// Most instructions don't have any effect on pointer values.
switch (I.getOpcode()) {
case Instruction::Br:
case Instruction::Switch:
case Instruction::Unwind:
case Instruction::Unreachable:
case Instruction::Free:
case Instruction::ICmp:
case Instruction::FCmp:
return;
default:
// Is this something we aren't handling yet?
cerr << "Unknown instruction: " << I;
abort();
}
}
void Andersens::visitAllocationInst(AllocationInst &AI) {
unsigned ObjectIndex = getObject(&AI);
GraphNodes[ObjectIndex].setValue(&AI);
Constraints.push_back(Constraint(Constraint::AddressOf, getNodeValue(AI),
ObjectIndex));
}
void Andersens::visitReturnInst(ReturnInst &RI) {
if (RI.getNumOperands() && isa<PointerType>(RI.getOperand(0)->getType()))
// return V --> <Copy/retval{F}/v>
Constraints.push_back(Constraint(Constraint::Copy,
getReturnNode(RI.getParent()->getParent()),
getNode(RI.getOperand(0))));
}
void Andersens::visitLoadInst(LoadInst &LI) {
if (isa<PointerType>(LI.getType()))
// P1 = load P2 --> <Load/P1/P2>
Constraints.push_back(Constraint(Constraint::Load, getNodeValue(LI),
getNode(LI.getOperand(0))));
}
void Andersens::visitStoreInst(StoreInst &SI) {
if (isa<PointerType>(SI.getOperand(0)->getType()))
// store P1, P2 --> <Store/P2/P1>
Constraints.push_back(Constraint(Constraint::Store,
getNode(SI.getOperand(1)),
getNode(SI.getOperand(0))));
}
void Andersens::visitGetElementPtrInst(GetElementPtrInst &GEP) {
// P1 = getelementptr P2, ... --> <Copy/P1/P2>
Constraints.push_back(Constraint(Constraint::Copy, getNodeValue(GEP),
getNode(GEP.getOperand(0))));
}
void Andersens::visitPHINode(PHINode &PN) {
if (isa<PointerType>(PN.getType())) {
unsigned PNN = getNodeValue(PN);
for (unsigned i = 0, e = PN.getNumIncomingValues(); i != e; ++i)
// P1 = phi P2, P3 --> <Copy/P1/P2>, <Copy/P1/P3>, ...
Constraints.push_back(Constraint(Constraint::Copy, PNN,
getNode(PN.getIncomingValue(i))));
}
}
void Andersens::visitCastInst(CastInst &CI) {
Value *Op = CI.getOperand(0);
if (isa<PointerType>(CI.getType())) {
if (isa<PointerType>(Op->getType())) {
// P1 = cast P2 --> <Copy/P1/P2>
Constraints.push_back(Constraint(Constraint::Copy, getNodeValue(CI),
getNode(CI.getOperand(0))));
} else {
// P1 = cast int --> <Copy/P1/Univ>
#if 0
Constraints.push_back(Constraint(Constraint::Copy, getNodeValue(CI),
UniversalSet));
#else
getNodeValue(CI);
#endif
}
} else if (isa<PointerType>(Op->getType())) {
// int = cast P1 --> <Copy/Univ/P1>
#if 0
Constraints.push_back(Constraint(Constraint::Copy,
UniversalSet,
getNode(CI.getOperand(0))));
#else
getNode(CI.getOperand(0));
#endif
}
}
void Andersens::visitSelectInst(SelectInst &SI) {
if (isa<PointerType>(SI.getType())) {
unsigned SIN = getNodeValue(SI);
// P1 = select C, P2, P3 ---> <Copy/P1/P2>, <Copy/P1/P3>
Constraints.push_back(Constraint(Constraint::Copy, SIN,
getNode(SI.getOperand(1))));
Constraints.push_back(Constraint(Constraint::Copy, SIN,
getNode(SI.getOperand(2))));
}
}
void Andersens::visitVAArg(VAArgInst &I) {
assert(0 && "vaarg not handled yet!");
}
/// AddConstraintsForCall - Add constraints for a call with actual arguments
/// specified by CS to the function specified by F. Note that the types of
/// arguments might not match up in the case where this is an indirect call and
/// the function pointer has been casted. If this is the case, do something
/// reasonable.
void Andersens::AddConstraintsForCall(CallSite CS, Function *F) {
Value *CallValue = CS.getCalledValue();
bool IsDeref = F == NULL;
// If this is a call to an external function, try to handle it directly to get
// some taste of context sensitivity.
if (F && F->isDeclaration() && AddConstraintsForExternalCall(CS, F))
return;
if (isa<PointerType>(CS.getType())) {
unsigned CSN = getNode(CS.getInstruction());
if (!F || isa<PointerType>(F->getFunctionType()->getReturnType())) {
if (IsDeref)
Constraints.push_back(Constraint(Constraint::Load, CSN,
getNode(CallValue), CallReturnPos));
else
Constraints.push_back(Constraint(Constraint::Copy, CSN,
getNode(CallValue) + CallReturnPos));
} else {
// If the function returns a non-pointer value, handle this just like we
// treat a nonpointer cast to pointer.
Constraints.push_back(Constraint(Constraint::Copy, CSN,
UniversalSet));
}
} else if (F && isa<PointerType>(F->getFunctionType()->getReturnType())) {
Constraints.push_back(Constraint(Constraint::Copy,
UniversalSet,
getNode(CallValue) + CallReturnPos));
}
CallSite::arg_iterator ArgI = CS.arg_begin(), ArgE = CS.arg_end();
if (F) {
// Direct Call
Function::arg_iterator AI = F->arg_begin(), AE = F->arg_end();
for (; AI != AE && ArgI != ArgE; ++AI, ++ArgI)
if (isa<PointerType>(AI->getType())) {
if (isa<PointerType>((*ArgI)->getType())) {
// Copy the actual argument into the formal argument.
Constraints.push_back(Constraint(Constraint::Copy, getNode(AI),
getNode(*ArgI)));
} else {
Constraints.push_back(Constraint(Constraint::Copy, getNode(AI),
UniversalSet));
}
} else if (isa<PointerType>((*ArgI)->getType())) {
Constraints.push_back(Constraint(Constraint::Copy,
UniversalSet,
getNode(*ArgI)));
}
} else {
//Indirect Call
unsigned ArgPos = CallFirstArgPos;
for (; ArgI != ArgE; ++ArgI) {
if (isa<PointerType>((*ArgI)->getType())) {
// Copy the actual argument into the formal argument.
Constraints.push_back(Constraint(Constraint::Store,
getNode(CallValue),
getNode(*ArgI), ArgPos++));
} else {
Constraints.push_back(Constraint(Constraint::Store,
getNode (CallValue),
UniversalSet, ArgPos++));
}
}
}
// Copy all pointers passed through the varargs section to the varargs node.
if (F && F->getFunctionType()->isVarArg())
for (; ArgI != ArgE; ++ArgI)
if (isa<PointerType>((*ArgI)->getType()))
Constraints.push_back(Constraint(Constraint::Copy, getVarargNode(F),
getNode(*ArgI)));
// If more arguments are passed in than we track, just drop them on the floor.
}
void Andersens::visitCallSite(CallSite CS) {
if (isa<PointerType>(CS.getType()))
getNodeValue(*CS.getInstruction());
if (Function *F = CS.getCalledFunction()) {
AddConstraintsForCall(CS, F);
} else {
AddConstraintsForCall(CS, NULL);
}
}
//===----------------------------------------------------------------------===//
// Constraint Solving Phase
//===----------------------------------------------------------------------===//
/// intersects - Return true if the points-to set of this node intersects
/// with the points-to set of the specified node.
bool Andersens::Node::intersects(Node *N) const {
return PointsTo->intersects(N->PointsTo);
}
/// intersectsIgnoring - Return true if the points-to set of this node
/// intersects with the points-to set of the specified node on any nodes
/// except for the specified node to ignore.
bool Andersens::Node::intersectsIgnoring(Node *N, unsigned Ignoring) const {
// TODO: If we are only going to call this with the same value for Ignoring,
// we should move the special values out of the points-to bitmap.
bool WeHadIt = PointsTo->test(Ignoring);
bool NHadIt = N->PointsTo->test(Ignoring);
bool Result = false;
if (WeHadIt)
PointsTo->reset(Ignoring);
if (NHadIt)
N->PointsTo->reset(Ignoring);
Result = PointsTo->intersects(N->PointsTo);
if (WeHadIt)
PointsTo->set(Ignoring);
if (NHadIt)
N->PointsTo->set(Ignoring);
return Result;
}
// Create the constraint graph used for solving points-to analysis.
//
void Andersens::CreateConstraintGraph() {
for (unsigned i = 0, e = Constraints.size(); i != e; ++i) {
Constraint &C = Constraints[i];
assert (C.Src < GraphNodes.size() && C.Dest < GraphNodes.size());
if (C.Type == Constraint::AddressOf)
GraphNodes[C.Dest].PointsTo->set(C.Src);
else if (C.Type == Constraint::Load)
GraphNodes[C.Src].Constraints.push_back(C);
else if (C.Type == Constraint::Store)
GraphNodes[C.Dest].Constraints.push_back(C);
else if (C.Offset != 0)
GraphNodes[C.Src].Constraints.push_back(C);
else
GraphNodes[C.Src].Edges->set(C.Dest);
}
}
// Perform cycle detection, DFS, and RPO finding.
void Andersens::QueryNode(unsigned Node) {
assert(GraphNodes[Node].NodeRep == SelfRep && "Querying a non-rep node");
unsigned OurDFS = ++DFSNumber;
SparseBitVector<> ToErase;
SparseBitVector<> NewEdges;
Node2DFS[Node] = OurDFS;
for (SparseBitVector<>::iterator bi = GraphNodes[Node].Edges->begin();
bi != GraphNodes[Node].Edges->end();
++bi) {
unsigned RepNode = FindNode(*bi);
// If we are going to add an edge to repnode, we have no need for the edge
// to e anymore.
if (RepNode != *bi && NewEdges.test(RepNode)){
ToErase.set(*bi);
continue;
}
// Continue about our DFS.
if (!Node2Deleted[RepNode]){
if (Node2DFS[RepNode] == 0) {
QueryNode(RepNode);
// May have been changed by query
RepNode = FindNode(RepNode);
}
if (Node2DFS[RepNode] < Node2DFS[Node])
Node2DFS[Node] = Node2DFS[RepNode];
}
// We may have just discovered that e belongs to a cycle, in which case we
// can also erase it.
if (RepNode != *bi) {
ToErase.set(*bi);
NewEdges.set(RepNode);
}
}
GraphNodes[Node].Edges->intersectWithComplement(ToErase);
GraphNodes[Node].Edges |= NewEdges;
// If this node is a root of a non-trivial SCC, place it on our worklist to be
// processed
if (OurDFS == Node2DFS[Node]) {
bool Changed = false;
while (!SCCStack.empty() && Node2DFS[SCCStack.top()] >= OurDFS) {
Node = UniteNodes(Node, FindNode(SCCStack.top()));
SCCStack.pop();
Changed = true;
}
Node2Deleted[Node] = true;
RPONumber++;
Topo2Node.at(GraphNodes.size() - RPONumber) = Node;
Node2Topo[Node] = GraphNodes.size() - RPONumber;
if (Changed)
GraphNodes[Node].Changed = true;
} else {
SCCStack.push(Node);
}
}
/// SolveConstraints - This stage iteratively processes the constraints list
/// propagating constraints (adding edges to the Nodes in the points-to graph)
/// until a fixed point is reached.
///
void Andersens::SolveConstraints() {
bool Changed = true;
unsigned Iteration = 0;
// We create the bitmaps here to avoid getting jerked around by the compiler
// creating objects behind our back and wasting lots of memory.
for (unsigned i = 0; i < GraphNodes.size(); ++i) {
Node *N = &GraphNodes[i];
N->PointsTo = new SparseBitVector<>;
N->OldPointsTo = new SparseBitVector<>;
N->Edges = new SparseBitVector<>;
}
CreateConstraintGraph();
Topo2Node.insert(Topo2Node.begin(), GraphNodes.size(), Unvisited);
Node2Topo.insert(Node2Topo.begin(), GraphNodes.size(), Unvisited);
Node2DFS.insert(Node2DFS.begin(), GraphNodes.size(), 0);
Node2Deleted.insert(Node2Deleted.begin(), GraphNodes.size(), false);
DFSNumber = 0;
RPONumber = 0;
// Order graph and mark starting nodes as changed.
for (unsigned i = 0; i < GraphNodes.size(); ++i) {
unsigned N = FindNode(i);
Node *INode = &GraphNodes[i];
if (Node2DFS[N] == 0) {
QueryNode(N);
// Mark as changed if it's a representation and can contribute to the
// calculation right now.
if (INode->NodeRep == SelfRep && !INode->PointsTo->empty()
&& (!INode->Edges->empty() || !INode->Constraints.empty()))
INode->Changed = true;
}
}
do {
Changed = false;
++NumIters;
DOUT << "Starting iteration #" << Iteration++;
// TODO: In the microoptimization category, we could just make Topo2Node
// a fast map and thus only contain the visited nodes.
for (unsigned i = 0; i < GraphNodes.size(); ++i) {
unsigned CurrNodeIndex = Topo2Node[i];
Node *CurrNode;
// We may not revisit all nodes on every iteration
if (CurrNodeIndex == Unvisited)
continue;
CurrNode = &GraphNodes[CurrNodeIndex];
// See if this is a node we need to process on this iteration
if (!CurrNode->Changed || CurrNode->NodeRep != SelfRep)
continue;
CurrNode->Changed = false;
// Figure out the changed points to bits
SparseBitVector<> CurrPointsTo;
CurrPointsTo.intersectWithComplement(CurrNode->PointsTo,
CurrNode->OldPointsTo);
if (CurrPointsTo.empty()){
continue;
}
*(CurrNode->OldPointsTo) |= CurrPointsTo;
/* Now process the constraints for this node. */
for (std::list<Constraint>::iterator li = CurrNode->Constraints.begin();
li != CurrNode->Constraints.end(); ) {
li->Src = FindNode(li->Src);
li->Dest = FindNode(li->Dest);
// TODO: We could delete redundant constraints here.
// Src and Dest will be the vars we are going to process.
// This may look a bit ugly, but what it does is allow us to process
// both store and load constraints with the same function.
// Load constraints say that every member of our RHS solution has K
// added to it, and that variable gets an edge to LHS. We also union
// RHS+K's solution into the LHS solution.
// Store constraints say that every member of our LHS solution has K
// added to it, and that variable gets an edge from RHS. We also union
// RHS's solution into the LHS+K solution.
unsigned *Src;
unsigned *Dest;
unsigned K = li->Offset;
unsigned CurrMember;
if (li->Type == Constraint::Load) {
Src = &CurrMember;
Dest = &li->Dest;
} else if (li->Type == Constraint::Store) {
Src = &li->Src;
Dest = &CurrMember;
} else {
// TODO Handle offseted copy constraint
li++;
continue;
}
// TODO: hybrid cycle detection would go here, we should check
// if it was a statically detected offline equivalence that
// involves pointers , and if so, remove the redundant constraints.
const SparseBitVector<> &Solution = CurrPointsTo;
for (SparseBitVector<>::iterator bi = Solution.begin();
bi != Solution.end();
++bi) {
CurrMember = *bi;
// Need to increment the member by K since that is where we are
// supposed to copy to/from
// Node that in positive weight cycles, which occur in address taking
// of fields, K can go past
// MaxK[CurrMember] elements, even though that is all it could
// point to.
if (K > 0 && K > MaxK[CurrMember])
continue;
else
CurrMember = FindNode(CurrMember + K);
// Add an edge to the graph, so we can just do regular bitmap ior next
// time. It may also let us notice a cycle.
if (GraphNodes[*Src].Edges->test_and_set(*Dest)) {
if (GraphNodes[*Dest].PointsTo |= *(GraphNodes[*Src].PointsTo)) {
GraphNodes[*Dest].Changed = true;
// If we changed a node we've already processed, we need another
// iteration.
if (Node2Topo[*Dest] <= i)
Changed = true;
}
}
}
li++;
}
SparseBitVector<> NewEdges;
SparseBitVector<> ToErase;
// Now all we have left to do is propagate points-to info along the
// edges, erasing the redundant edges.
for (SparseBitVector<>::iterator bi = CurrNode->Edges->begin();
bi != CurrNode->Edges->end();
++bi) {
unsigned DestVar = *bi;
unsigned Rep = FindNode(DestVar);
// If we ended up with this node as our destination, or we've already
// got an edge for the representative, delete the current edge.
if (Rep == CurrNodeIndex ||
(Rep != DestVar && NewEdges.test(Rep))) {
ToErase.set(DestVar);
continue;
}
// Union the points-to sets into the dest
if (GraphNodes[Rep].PointsTo |= CurrPointsTo) {
GraphNodes[Rep].Changed = true;
if (Node2Topo[Rep] <= i)
Changed = true;
}
// If this edge's destination was collapsed, rewrite the edge.
if (Rep != DestVar) {
ToErase.set(DestVar);
NewEdges.set(Rep);
}
}
CurrNode->Edges->intersectWithComplement(ToErase);
CurrNode->Edges |= NewEdges;
}
if (Changed) {
DFSNumber = RPONumber = 0;
Node2Deleted.clear();
Topo2Node.clear();
Node2Topo.clear();
Node2DFS.clear();
Topo2Node.insert(Topo2Node.begin(), GraphNodes.size(), Unvisited);
Node2Topo.insert(Node2Topo.begin(), GraphNodes.size(), Unvisited);
Node2DFS.insert(Node2DFS.begin(), GraphNodes.size(), 0);
Node2Deleted.insert(Node2Deleted.begin(), GraphNodes.size(), false);
// Rediscover the DFS/Topo ordering, and cycle detect.
for (unsigned j = 0; j < GraphNodes.size(); j++) {
unsigned JRep = FindNode(j);
if (Node2DFS[JRep] == 0)
QueryNode(JRep);
}
}
} while (Changed);
Node2Topo.clear();
Topo2Node.clear();
Node2DFS.clear();
Node2Deleted.clear();
for (unsigned i = 0; i < GraphNodes.size(); ++i) {
Node *N = &GraphNodes[i];
delete N->OldPointsTo;
delete N->Edges;
}
}
//===----------------------------------------------------------------------===//
// Union-Find
//===----------------------------------------------------------------------===//
// Unite nodes First and Second, returning the one which is now the
// representative node. First and Second are indexes into GraphNodes
unsigned Andersens::UniteNodes(unsigned First, unsigned Second) {
assert (First < GraphNodes.size() && Second < GraphNodes.size() &&
"Attempting to merge nodes that don't exist");
// TODO: implement union by rank
Node *FirstNode = &GraphNodes[First];
Node *SecondNode = &GraphNodes[Second];
assert (SecondNode->NodeRep == SelfRep && FirstNode->NodeRep == SelfRep &&
"Trying to unite two non-representative nodes!");
if (First == Second)
return First;
SecondNode->NodeRep = First;
FirstNode->Changed |= SecondNode->Changed;
FirstNode->PointsTo |= *(SecondNode->PointsTo);
FirstNode->Edges |= *(SecondNode->Edges);
FirstNode->Constraints.splice(FirstNode->Constraints.begin(),
SecondNode->Constraints);
delete FirstNode->OldPointsTo;
FirstNode->OldPointsTo = new SparseBitVector<>;
// Destroy interesting parts of the merged-from node.
delete SecondNode->OldPointsTo;
delete SecondNode->Edges;
delete SecondNode->PointsTo;
SecondNode->Edges = NULL;
SecondNode->PointsTo = NULL;
SecondNode->OldPointsTo = NULL;
NumUnified++;
DOUT << "Unified Node ";
DEBUG(PrintNode(FirstNode));
DOUT << " and Node ";
DEBUG(PrintNode(SecondNode));
DOUT << "\n";
// TODO: Handle SDT
return First;
}
// Find the index into GraphNodes of the node representing Node, performing
// path compression along the way
unsigned Andersens::FindNode(unsigned NodeIndex) {
assert (NodeIndex < GraphNodes.size()
&& "Attempting to find a node that can't exist");
Node *N = &GraphNodes[NodeIndex];
if (N->NodeRep == SelfRep)
return NodeIndex;
else
return (N->NodeRep = FindNode(N->NodeRep));
}
//===----------------------------------------------------------------------===//
// Debugging Output
//===----------------------------------------------------------------------===//
void Andersens::PrintNode(Node *N) {
if (N == &GraphNodes[UniversalSet]) {
cerr << "<universal>";
return;
} else if (N == &GraphNodes[NullPtr]) {
cerr << "<nullptr>";
return;
} else if (N == &GraphNodes[NullObject]) {
cerr << "<null>";
return;
}
if (!N->getValue()) {
cerr << "artificial" << (intptr_t) N;
return;
}
assert(N->getValue() != 0 && "Never set node label!");
Value *V = N->getValue();
if (Function *F = dyn_cast<Function>(V)) {
if (isa<PointerType>(F->getFunctionType()->getReturnType()) &&
N == &GraphNodes[getReturnNode(F)]) {
cerr << F->getName() << ":retval";
return;
} else if (F->getFunctionType()->isVarArg() &&
N == &GraphNodes[getVarargNode(F)]) {
cerr << F->getName() << ":vararg";
return;
}
}
if (Instruction *I = dyn_cast<Instruction>(V))
cerr << I->getParent()->getParent()->getName() << ":";
else if (Argument *Arg = dyn_cast<Argument>(V))
cerr << Arg->getParent()->getName() << ":";
if (V->hasName())
cerr << V->getName();
else
cerr << "(unnamed)";
if (isa<GlobalValue>(V) || isa<AllocationInst>(V))
if (N == &GraphNodes[getObject(V)])
cerr << "<mem>";
}
void Andersens::PrintConstraints() {
cerr << "Constraints:\n";
for (unsigned i = 0, e = Constraints.size(); i != e; ++i) {
const Constraint &C = Constraints[i];
if (C.Type == Constraint::Store) {
cerr << "*";
if (C.Offset != 0)
cerr << "(";
}
PrintNode(&GraphNodes[C.Dest]);
if (C.Type == Constraint::Store && C.Offset != 0)
cerr << " + " << C.Offset << ")";
cerr << " = ";
if (C.Type == Constraint::Load) {
cerr << "*";
if (C.Offset != 0)
cerr << "(";
}
else if (C.Type == Constraint::AddressOf)
cerr << "&";
PrintNode(&GraphNodes[C.Src]);
if (C.Offset != 0 && C.Type != Constraint::Store)
cerr << " + " << C.Offset;
if (C.Type == Constraint::Load && C.Offset != 0)
cerr << ")";
cerr << "\n";
}
}
void Andersens::PrintPointsToGraph() {
cerr << "Points-to graph:\n";
for (unsigned i = 0, e = GraphNodes.size(); i != e; ++i) {
Node *N = &GraphNodes[i];
if (FindNode (i) != i) {
PrintNode(N);
cerr << "\t--> same as ";
PrintNode(&GraphNodes[FindNode(i)]);
cerr << "\n";
} else {
cerr << "[" << (N->PointsTo->count()) << "] ";
PrintNode(N);
cerr << "\t--> ";
bool first = true;
for (SparseBitVector<>::iterator bi = N->PointsTo->begin();
bi != N->PointsTo->end();
++bi) {
if (!first)
cerr << ", ";
PrintNode(&GraphNodes[*bi]);
first = false;
}
cerr << "\n";
}
}
}