2011-07-25 23:05:25 +00:00
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; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7-avx -mattr=+avx | FileCheck %s
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2010-08-12 02:06:36 +00:00
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@x = common global <8 x float> zeroinitializer, align 32
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@y = common global <4 x double> zeroinitializer, align 32
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2011-08-09 03:04:23 +00:00
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@z = common global <4 x float> zeroinitializer, align 16
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2010-08-12 02:06:36 +00:00
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2011-08-09 03:04:23 +00:00
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define void @zero128() nounwind ssp {
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entry:
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2011-11-07 19:15:58 +00:00
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; CHECK: vxorps
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2011-08-09 03:04:23 +00:00
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; CHECK: vmovaps
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store <4 x float> zeroinitializer, <4 x float>* @z, align 16
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ret void
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}
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define void @zero256() nounwind ssp {
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2010-08-12 02:06:36 +00:00
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entry:
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; CHECK: vxorps
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; CHECK: vmovaps
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; CHECK: vmovaps
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store <8 x float> zeroinitializer, <8 x float>* @x, align 32
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store <4 x double> zeroinitializer, <4 x double>* @y, align 32
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ret void
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}
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2011-07-25 23:05:32 +00:00
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; CHECK: vpcmpeqd
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; CHECK: vinsertf128 $1
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define void @ones([0 x float]* nocapture %RET, [0 x float]* nocapture %aFOO) nounwind {
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allocas:
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%ptr2vec615 = bitcast [0 x float]* %RET to <8 x float>*
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store <8 x float> <float 0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000, float
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0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000, float
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0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000>, <8 x
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float>* %ptr2vec615, align 32
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ret void
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}
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2011-08-01 19:51:53 +00:00
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; CHECK: vpcmpeqd
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; CHECK: vinsertf128 $1
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define void @ones2([0 x i32]* nocapture %RET, [0 x i32]* nocapture %aFOO) nounwind {
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allocas:
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%ptr2vec615 = bitcast [0 x i32]* %RET to <8 x i32>*
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store <8 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, <8 x i32>* %ptr2vec615, align 32
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ret void
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}
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2011-08-11 18:59:13 +00:00
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;;; Just make sure this doesn't crash
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; CHECK: _ISelCrash
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define <4 x i64> @ISelCrash(<4 x i64> %a) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <4 x i64> %a, <4 x i64> undef, <4 x i32> <i32 2, i32 3, i32 4, i32 4>
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ret <4 x i64> %shuffle
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}
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Instead of always leaving the work to the generic legalizer when
there is no support for native 256-bit shuffles, be more smart in some
cases, for example, when you can extract specific 128-bit parts and use
regular 128-bit shuffles for them. Example:
For this shuffle:
shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32>
<i32 1, i32 0, i32 7, i32 6>
This was expanded to:
vextractf128 $1, %ymm1, %xmm2
vpextrq $0, %xmm2, %rax
vmovd %rax, %xmm1
vpextrq $1, %xmm2, %rax
vmovd %rax, %xmm2
vpunpcklqdq %xmm1, %xmm2, %xmm1
vpextrq $0, %xmm0, %rax
vmovd %rax, %xmm2
vpextrq $1, %xmm0, %rax
vmovd %rax, %xmm0
vpunpcklqdq %xmm2, %xmm0, %xmm0
vinsertf128 $1, %xmm1, %ymm0, %ymm0
ret
Now we get:
vshufpd $1, %xmm0, %xmm0, %xmm0
vextractf128 $1, %ymm1, %xmm1
vshufpd $1, %xmm1, %xmm1, %xmm1
vinsertf128 $1, %xmm1, %ymm0, %ymm0
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@137733 91177308-0d34-0410-b5e6-96231b3b80d8
2011-08-16 18:21:54 +00:00
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;;;
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;;; Check that some 256-bit vectors are xformed into 128 ops
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; CHECK: _A
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; CHECK: vshufpd $1
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; CHECK-NEXT: vextractf128 $1
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; CHECK-NEXT: vshufpd $1
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; CHECK-NEXT: vinsertf128 $1
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define <4 x i64> @A(<4 x i64> %a, <4 x i64> %b) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 1, i32 0, i32 7, i32 6>
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ret <4 x i64> %shuffle
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}
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2011-08-25 02:58:26 +00:00
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; CHECK: _B
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; CHECK: vshufpd $1, %ymm
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Instead of always leaving the work to the generic legalizer when
there is no support for native 256-bit shuffles, be more smart in some
cases, for example, when you can extract specific 128-bit parts and use
regular 128-bit shuffles for them. Example:
For this shuffle:
shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32>
<i32 1, i32 0, i32 7, i32 6>
This was expanded to:
vextractf128 $1, %ymm1, %xmm2
vpextrq $0, %xmm2, %rax
vmovd %rax, %xmm1
vpextrq $1, %xmm2, %rax
vmovd %rax, %xmm2
vpunpcklqdq %xmm1, %xmm2, %xmm1
vpextrq $0, %xmm0, %rax
vmovd %rax, %xmm2
vpextrq $1, %xmm0, %rax
vmovd %rax, %xmm0
vpunpcklqdq %xmm2, %xmm0, %xmm0
vinsertf128 $1, %xmm1, %ymm0, %ymm0
ret
Now we get:
vshufpd $1, %xmm0, %xmm0, %xmm0
vextractf128 $1, %ymm1, %xmm1
vshufpd $1, %xmm1, %xmm1, %xmm1
vinsertf128 $1, %xmm1, %ymm0, %ymm0
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@137733 91177308-0d34-0410-b5e6-96231b3b80d8
2011-08-16 18:21:54 +00:00
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define <4 x i64> @B(<4 x i64> %a, <4 x i64> %b) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 1, i32 undef, i32 undef, i32 6>
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ret <4 x i64> %shuffle
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}
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; CHECK: movlhps
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; CHECK-NEXT: vextractf128 $1
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; CHECK-NEXT: movlhps
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; CHECK-NEXT: vinsertf128 $1
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define <4 x i64> @C(<4 x i64> %a, <4 x i64> %b) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 undef, i32 0, i32 undef, i32 6>
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ret <4 x i64> %shuffle
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}
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; CHECK: vpshufd $-96
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; CHECK: vpshufd $-6
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; CHECK: vinsertf128 $1
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define <8 x i32> @D(<8 x i32> %a, <8 x i32> %b) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <8 x i32> %a, <8 x i32> %b, <8 x i32> <i32 0, i32 0, i32 2, i32 2, i32 10, i32 10, i32 11, i32 11>
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ret <8 x i32> %shuffle
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}
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2011-09-12 22:59:23 +00:00
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;;; Don't crash on movd
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; CHECK: _VMOVZQI2PQI
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; CHECK: vmovd (%
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define <8 x i32> @VMOVZQI2PQI([0 x float]* nocapture %aFOO) nounwind {
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allocas:
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%ptrcast.i33.i = bitcast [0 x float]* %aFOO to i32*
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%val.i34.i = load i32* %ptrcast.i33.i, align 4
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%ptroffset.i22.i992 = getelementptr [0 x float]* %aFOO, i64 0, i64 1
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%ptrcast.i23.i = bitcast float* %ptroffset.i22.i992 to i32*
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%val.i24.i = load i32* %ptrcast.i23.i, align 4
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%updatedret.i30.i = insertelement <8 x i32> undef, i32 %val.i34.i, i32 1
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ret <8 x i32> %updatedret.i30.i
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}
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2011-12-15 01:02:25 +00:00
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;;;; Don't crash on fneg
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; rdar://10566486
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; CHECK: fneg
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; CHECK: vxorps
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define <16 x float> @fneg(<16 x float> addrspace(1)* nocapture %out) nounwind {
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%1 = fsub <16 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, <float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00>
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ret <16 x float> %1
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}
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2011-12-15 21:34:44 +00:00
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;;; Don't crash on build vector
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; CHECK: @build_vec_16x16
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; CHECK: vmovd
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define <16 x i16> @build_vec_16x16(i16 %a) nounwind readonly {
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%res = insertelement <16 x i16> <i16 undef, i16 0, i16 0, i16 0, i16 0, i16 0, i16 0, i16 0, i16 0, i16 0, i16 0, i16 0, i16 0, i16 0, i16 0, i16 0>, i16 %a, i32 0
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ret <16 x i16> %res
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}
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