llvm-6502/lib/Transforms/Instrumentation/ProfilePaths/RetracePath.cpp

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//===----Instrumentation/ProfilePaths/RetracePath.cppTrigger.cpp--*- C++ -*--=//
//
// Retraces a path of BasicBlock, given a path number and a graph!
//
//===----------------------------------------------------------------------===//
#include "llvm/Module.h"
#include "llvm/iTerminators.h"
#include "llvm/iOther.h"
#include "llvm/Support/CFG.h"
#include "Graph.h"
using std::vector;
using std::map;
using std::cerr;
//Routines to get the path trace!
void getPathFrmNode(Node *n, vector<BasicBlock*> &vBB, int pathNo, Graph g,
vector<Edge> &stDummy, vector<Edge> &exDummy,
vector<Edge> &be,
double strand){
Graph::nodeList nlist=g.getNodeList(n);
int maxCount=-9999999;
bool isStart=false;
if(*n==*g.getRoot())//its root: so first node of path
isStart=true;
double edgeRnd=0;
Node *nextRoot=n;
for(Graph::nodeList::iterator NLI=nlist.begin(), NLE=nlist.end(); NLI!=NLE;
++NLI){
if(NLI->weight>maxCount && NLI->weight<=pathNo){
maxCount=NLI->weight;
nextRoot=NLI->element;
edgeRnd=NLI->randId;
if(isStart)
strand=NLI->randId;
}
}
if(!isStart)
assert(strand!=-1 && "strand not assigned!");
assert(!(*nextRoot==*n && pathNo>0) && "No more BBs to go");
assert(!(*nextRoot==*g.getExit() && pathNo-maxCount!=0) && "Reached exit");
vBB.push_back(n->getElement());
if(pathNo-maxCount==0 && *nextRoot==*g.getExit()){
//look for strnd and edgeRnd now:
bool has1=false, has2=false;
//check if exit has it
for(vector<Edge>::iterator VI=exDummy.begin(), VE=exDummy.end(); VI!=VE;
++VI){
if(VI->getRandId()==edgeRnd){
has2=true;
break;
}
}
//check if start has it
for(vector<Edge>::iterator VI=stDummy.begin(), VE=stDummy.end(); VI!=VE;
++VI){
if(VI->getRandId()==strand){
has1=true;
break;
}
}
if(has1){
//find backedge with endpoint vBB[1]
for(vector<Edge>::iterator VI=be.begin(), VE=be.end(); VI!=VE; ++VI){
assert(vBB.size()>0 && "vector too small");
if( VI->getSecond()->getElement() == vBB[1] ){
//vBB[0]=VI->getFirst()->getElement();
vBB.erase(vBB.begin());
break;
}
}
}
if(has2){
//find backedge with startpoint vBB[vBB.size()-1]
for(vector<Edge>::iterator VI=be.begin(), VE=be.end(); VI!=VE; ++VI){
assert(vBB.size()>0 && "vector too small");
if( VI->getFirst()->getElement() == vBB[vBB.size()-1] &&
VI->getSecond()->getElement() == vBB[0]){
//vBB.push_back(VI->getSecond()->getElement());
break;
}
}
}
else
vBB.push_back(nextRoot->getElement());
return;
}
assert(pathNo-maxCount>=0);
return getPathFrmNode(nextRoot, vBB, pathNo-maxCount, g, stDummy,
exDummy, be, strand);
}
static Node *findBB(std::vector<Node *> &st, BasicBlock *BB){
for(std::vector<Node *>::iterator si=st.begin(); si!=st.end(); ++si){
if(((*si)->getElement())==BB){
return *si;
}
}
return NULL;
}
void getBBtrace(vector<BasicBlock *> &vBB, int pathNo, Function *M){
//step 1: create graph
//Transform the cfg s.t. we have just one exit node
std::vector<Node *> nodes;
std::vector<Edge> edges;
Node *tmp;
Node *exitNode=0, *startNode=0;
static std::map<Function *, Graph *> graphMap;
static std::map<Function *, vector<Edge> > stMap, exMap, beMap;
if(!graphMap[M]){
BasicBlock *ExitNode = 0;
for (Function::iterator I = M->begin(), E = M->end(); I != E; ++I){
if (isa<ReturnInst>(I->getTerminator())) {
ExitNode = &*I;
break;
}
}
assert(ExitNode!=0 && "exitnode not found");
//iterating over BBs and making graph
//The nodes must be uniquely identified:
//That is, no two nodes must hav same BB*
//First enter just nodes: later enter edges
for(Function::iterator BB = M->begin(), BE=M->end(); BB != BE; ++BB){
if(BB->size()==2){
const Instruction *inst = BB->getInstList().begin();
if(isa<CallInst>(inst)){
Instruction *ii1 = BB->getInstList().begin();
CallInst *callInst = dyn_cast<CallInst>(ii1);
if(callInst->getCalledFunction()->getName()=="trigger")
continue;
}
}
Node *nd=new Node(BB);
nodes.push_back(nd);
if(&*BB==ExitNode)
exitNode=nd;
if(&*BB==&M->front())
startNode=nd;
}
assert(exitNode!=0 && startNode!=0 && "Start or exit not found!");
for (Function::iterator BB = M->begin(), BE=M->end(); BB != BE; ++BB){
if(BB->size()==2){
const Instruction *inst = BB->getInstList().begin();
if(isa<CallInst>(inst)){
Instruction *ii1 = BB->getInstList().begin();
CallInst *callInst = dyn_cast<CallInst>(ii1);
if(callInst->getCalledFunction()->getName()=="trigger")
continue;
}
}
Node *nd=findBB(nodes, BB);
assert(nd && "No node for this edge!");
for(BasicBlock::succ_iterator s=succ_begin(&*BB), se=succ_end(&*BB);
s!=se; ++s){
if((*s)->size()==2){
const Instruction *inst = (*s)->getInstList().begin();
if(isa<CallInst>(inst)){
Instruction *ii1 = (*s)->getInstList().begin();
CallInst *callInst = dyn_cast<CallInst>(ii1);
if(callInst->getCalledFunction()->getName()=="trigger")
continue;
}
}
Node *nd2=findBB(nodes,*s);
assert(nd2 && "No node for this edge!");
Edge ed(nd,nd2,0);
edges.push_back(ed);
}
}
graphMap[M]= new Graph(nodes,edges, startNode, exitNode);
Graph *g = graphMap[M];
if (M->size() <= 1) return; //uninstrumented
//step 2: getBackEdges
//vector<Edge> be;
std::map<Node *, int> nodePriority;
g->getBackEdges(beMap[M], nodePriority);
//step 3: add dummy edges
//vector<Edge> stDummy;
//vector<Edge> exDummy;
addDummyEdges(stMap[M], exMap[M], *g, beMap[M]);
//step 4: value assgn to edges
int numPaths = valueAssignmentToEdges(*g, nodePriority, beMap[M]);
}
//step 5: now travel from root, select max(edge) < pathNo,
//and go on until reach the exit
return getPathFrmNode(graphMap[M]->getRoot(), vBB, pathNo, *graphMap[M],
stMap[M], exMap[M], beMap[M], -1);
}