llvm-6502/include/llvm/PassSupport.h

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//===- llvm/PassSupport.h - Pass Support code -------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines stuff that is used to define and "use" Passes. This file
// is automatically #included by Pass.h, so:
//
// NO .CPP FILES SHOULD INCLUDE THIS FILE DIRECTLY
//
// Instead, #include Pass.h.
//
// This file defines Pass registration code and classes used for it.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_PASSSUPPORT_H
#define LLVM_PASSSUPPORT_H
#include "Pass.h"
#include "llvm/InitializePasses.h"
#include "llvm/PassInfo.h"
#include "llvm/PassRegistry.h"
#include "llvm/Support/Atomic.h"
#include "llvm/Support/Valgrind.h"
#include <vector>
namespace llvm {
class TargetMachine;
#define CALL_ONCE_INITIALIZATION(function) \
static volatile sys::cas_flag initialized = 0; \
sys::cas_flag old_val = sys::CompareAndSwap(&initialized, 1, 0); \
if (old_val == 0) { \
function(Registry); \
sys::MemoryFence(); \
TsanIgnoreWritesBegin(); \
TsanHappensBefore(&initialized); \
initialized = 2; \
TsanIgnoreWritesEnd(); \
} else { \
sys::cas_flag tmp = initialized; \
sys::MemoryFence(); \
while (tmp != 2) { \
tmp = initialized; \
sys::MemoryFence(); \
} \
} \
TsanHappensAfter(&initialized);
#define INITIALIZE_PASS(passName, arg, name, cfg, analysis) \
static void* initialize##passName##PassOnce(PassRegistry &Registry) { \
PassInfo *PI = new PassInfo(name, arg, & passName ::ID, \
PassInfo::NormalCtor_t(callDefaultCtor< passName >), cfg, analysis); \
Registry.registerPass(*PI, true); \
return PI; \
} \
void llvm::initialize##passName##Pass(PassRegistry &Registry) { \
CALL_ONCE_INITIALIZATION(initialize##passName##PassOnce) \
}
#define INITIALIZE_PASS_BEGIN(passName, arg, name, cfg, analysis) \
static void* initialize##passName##PassOnce(PassRegistry &Registry) {
#define INITIALIZE_PASS_DEPENDENCY(depName) \
initialize##depName##Pass(Registry);
#define INITIALIZE_AG_DEPENDENCY(depName) \
initialize##depName##AnalysisGroup(Registry);
#define INITIALIZE_PASS_END(passName, arg, name, cfg, analysis) \
PassInfo *PI = new PassInfo(name, arg, & passName ::ID, \
PassInfo::NormalCtor_t(callDefaultCtor< passName >), cfg, analysis); \
Registry.registerPass(*PI, true); \
return PI; \
} \
void llvm::initialize##passName##Pass(PassRegistry &Registry) { \
CALL_ONCE_INITIALIZATION(initialize##passName##PassOnce) \
}
template<typename PassName>
Pass *callDefaultCtor() { return new PassName(); }
template <typename PassName> Pass *callTargetMachineCtor(TargetMachine *TM) {
return new PassName(TM);
}
//===---------------------------------------------------------------------------
/// RegisterPass<t> template - This template class is used to notify the system
/// that a Pass is available for use, and registers it into the internal
/// database maintained by the PassManager. Unless this template is used, opt,
/// for example will not be able to see the pass and attempts to create the pass
/// will fail. This template is used in the follow manner (at global scope, in
/// your .cpp file):
///
/// static RegisterPass<YourPassClassName> tmp("passopt", "My Pass Name");
///
/// This statement will cause your pass to be created by calling the default
/// constructor exposed by the pass. If you have a different constructor that
/// must be called, create a global constructor function (which takes the
/// arguments you need and returns a Pass*) and register your pass like this:
///
/// static RegisterPass<PassClassName> tmp("passopt", "My Name");
///
template<typename passName>
struct RegisterPass : public PassInfo {
// Register Pass using default constructor...
RegisterPass(const char *PassArg, const char *Name, bool CFGOnly = false,
bool is_analysis = false)
: PassInfo(Name, PassArg, &passName::ID,
PassInfo::NormalCtor_t(callDefaultCtor<passName>),
CFGOnly, is_analysis) {
PassRegistry::getPassRegistry()->registerPass(*this);
}
};
/// RegisterAnalysisGroup - Register a Pass as a member of an analysis _group_.
/// Analysis groups are used to define an interface (which need not derive from
/// Pass) that is required by passes to do their job. Analysis Groups differ
/// from normal analyses because any available implementation of the group will
/// be used if it is available.
///
/// If no analysis implementing the interface is available, a default
/// implementation is created and added. A pass registers itself as the default
/// implementation by specifying 'true' as the second template argument of this
/// class.
///
/// In addition to registering itself as an analysis group member, a pass must
/// register itself normally as well. Passes may be members of multiple groups
/// and may still be "required" specifically by name.
///
/// The actual interface may also be registered as well (by not specifying the
/// second template argument). The interface should be registered to associate
/// a nice name with the interface.
///
class RegisterAGBase : public PassInfo {
public:
RegisterAGBase(const char *Name,
const void *InterfaceID,
const void *PassID = nullptr,
bool isDefault = false);
};
template<typename Interface, bool Default = false>
struct RegisterAnalysisGroup : public RegisterAGBase {
explicit RegisterAnalysisGroup(PassInfo &RPB)
: RegisterAGBase(RPB.getPassName(),
&Interface::ID, RPB.getTypeInfo(),
Default) {
}
explicit RegisterAnalysisGroup(const char *Name)
: RegisterAGBase(Name, &Interface::ID) {
}
};
#define INITIALIZE_ANALYSIS_GROUP(agName, name, defaultPass) \
static void* initialize##agName##AnalysisGroupOnce(PassRegistry &Registry) { \
initialize##defaultPass##Pass(Registry); \
PassInfo *AI = new PassInfo(name, & agName :: ID); \
Registry.registerAnalysisGroup(& agName ::ID, 0, *AI, false, true); \
return AI; \
} \
void llvm::initialize##agName##AnalysisGroup(PassRegistry &Registry) { \
CALL_ONCE_INITIALIZATION(initialize##agName##AnalysisGroupOnce) \
}
#define INITIALIZE_AG_PASS(passName, agName, arg, name, cfg, analysis, def) \
static void* initialize##passName##PassOnce(PassRegistry &Registry) { \
if (!def) initialize##agName##AnalysisGroup(Registry); \
PassInfo *PI = new PassInfo(name, arg, & passName ::ID, \
PassInfo::NormalCtor_t(callDefaultCtor< passName >), cfg, analysis); \
Registry.registerPass(*PI, true); \
\
PassInfo *AI = new PassInfo(name, & agName :: ID); \
Registry.registerAnalysisGroup(& agName ::ID, & passName ::ID, \
*AI, def, true); \
return AI; \
} \
void llvm::initialize##passName##Pass(PassRegistry &Registry) { \
CALL_ONCE_INITIALIZATION(initialize##passName##PassOnce) \
}
#define INITIALIZE_AG_PASS_BEGIN(passName, agName, arg, n, cfg, analysis, def) \
static void* initialize##passName##PassOnce(PassRegistry &Registry) { \
if (!def) initialize##agName##AnalysisGroup(Registry);
#define INITIALIZE_AG_PASS_END(passName, agName, arg, n, cfg, analysis, def) \
PassInfo *PI = new PassInfo(n, arg, & passName ::ID, \
PassInfo::NormalCtor_t(callDefaultCtor< passName >), cfg, analysis); \
Registry.registerPass(*PI, true); \
\
PassInfo *AI = new PassInfo(n, & agName :: ID); \
Registry.registerAnalysisGroup(& agName ::ID, & passName ::ID, \
*AI, def, true); \
return AI; \
} \
void llvm::initialize##passName##Pass(PassRegistry &Registry) { \
CALL_ONCE_INITIALIZATION(initialize##passName##PassOnce) \
}
//===---------------------------------------------------------------------------
/// PassRegistrationListener class - This class is meant to be derived from by
/// clients that are interested in which passes get registered and unregistered
/// at runtime (which can be because of the RegisterPass constructors being run
/// as the program starts up, or may be because a shared object just got
/// loaded).
///
struct PassRegistrationListener {
PassRegistrationListener() {}
virtual ~PassRegistrationListener() {}
/// Callback functions - These functions are invoked whenever a pass is loaded
/// or removed from the current executable.
///
virtual void passRegistered(const PassInfo *) {}
/// enumeratePasses - Iterate over the registered passes, calling the
/// passEnumerate callback on each PassInfo object.
///
void enumeratePasses();
/// passEnumerate - Callback function invoked when someone calls
/// enumeratePasses on this PassRegistrationListener object.
///
virtual void passEnumerate(const PassInfo *) {}
};
} // End llvm namespace
#endif