Add a first attempt at dominator information for MBB's. Use with caution: this has been tested to compile. It has not yet been confirmed to generate correct analysis.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@43438 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Owen Anderson 2007-10-29 04:50:50 +00:00
parent 0569187653
commit 08895f8866
2 changed files with 177 additions and 7 deletions

View File

@ -105,7 +105,7 @@ public:
void setIDom(DomTreeNodeBase<NodeT> *NewIDom) {
assert(IDom && "No immediate dominator?");
if (IDom != NewIDom) {
std::vector<DomTreeNodeBase<BasicBlock>*>::iterator I =
typename std::vector<DomTreeNodeBase<NodeT>*>::iterator I =
std::find(IDom->Children.begin(), IDom->Children.end(), this);
assert(I != IDom->Children.end() &&
"Not in immediate dominator children set!");
@ -267,7 +267,7 @@ protected:
// Find NewBB's immediate dominator and create new dominator tree node for
// NewBB.
BasicBlock *NewBBIDom = 0;
NodeT *NewBBIDom = 0;
unsigned i = 0;
for (i = 0; i < PredBlocks.size(); ++i)
if (DT.isReachableFromEntry(PredBlocks[i])) {
@ -282,12 +282,12 @@ protected:
assert(NewBBIDom && "No immediate dominator found??");
// Create the new dominator tree node... and set the idom of NewBB.
DomTreeNode *NewBBNode = DT.addNewBlock(NewBB, NewBBIDom);
DomTreeNodeBase<NodeT> *NewBBNode = DT.addNewBlock(NewBB, NewBBIDom);
// If NewBB strictly dominates other blocks, then it is now the immediate
// dominator of NewBBSucc. Update the dominator tree as appropriate.
if (NewBBDominatesNewBBSucc) {
DomTreeNode *NewBBSuccNode = DT.getNode(NewBBSucc);
DomTreeNodeBase<NodeT> *NewBBSuccNode = DT.getNode(NewBBSucc);
DT.changeImmediateDominator(NewBBSuccNode, NewBBNode);
}
}
@ -348,7 +348,7 @@ public:
const bool isReachableFromEntry(NodeT* A) {
assert (!this->isPostDominator()
&& "This is not implemented for post dominators");
return dominates(&A->getParent()->getEntryBlock(), A);
return dominates(&A->getParent()->front(), A);
}
/// dominates - Returns true iff A dominates B. Note that this is not a
@ -398,7 +398,7 @@ public:
&& "Two blocks are not in same function");
// If either A or B is a entry block then it is nearest common dominator.
NodeT &Entry = A->getParent()->getEntryBlock();
NodeT &Entry = A->getParent()->front();
if (A == &Entry || B == &Entry)
return &Entry;
@ -447,7 +447,7 @@ public:
assert(IDomNode && "Not immediate dominator specified for block!");
DFSInfoValid = false;
return DomTreeNodes[BB] =
IDomNode->addChild(new DomTreeNode(BB, IDomNode));
IDomNode->addChild(new DomTreeNodeBase<NodeT>(BB, IDomNode));
}
/// changeImmediateDominator - This method is used to update the dominator

View File

@ -0,0 +1,170 @@
//=- llvm/CodeGen/MachineDominators.h - Machine Dom Calculation --*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Owen Anderson and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines classes mirroring those in llvm/Analysis/Dominators.h,
// but for target-specific code rather than target-independent IR.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEDOMINATORS_H
#define LLVM_CODEGEN_MACHINEDOMINATORS_H
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/DominatorInternals.h"
namespace llvm {
void WriteAsOperand(std::ostream &, const MachineBasicBlock*, bool t) { }
//===-------------------------------------
/// DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to
/// compute a normal dominator tree.
///
class MachineDominatorTree : public MachineFunctionPass {
public:
static char ID; // Pass ID, replacement for typeid
DominatorTreeBase<MachineBasicBlock>* DT;
MachineDominatorTree() : MachineFunctionPass(intptr_t(&ID)) {
DT = new DominatorTreeBase<MachineBasicBlock>(false);
}
~MachineDominatorTree() {
DT->releaseMemory();
delete DT;
}
/// getRoots - Return the root blocks of the current CFG. This may include
/// multiple blocks if we are computing post dominators. For forward
/// dominators, this will always be a single block (the entry node).
///
inline const std::vector<MachineBasicBlock*> &getRoots() const {
return DT->getRoots();
}
inline MachineBasicBlock *getRoot() const {
return DT->getRoot();
}
inline MachineDomTreeNode *getRootNode() const {
return DT->getRootNode();
}
virtual bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
}
inline bool dominates(MachineDomTreeNode* A, MachineDomTreeNode* B) const {
return DT->dominates(A, B);
}
inline bool dominates(MachineBasicBlock* A, MachineBasicBlock* B) const {
return DT->dominates(A, B);
}
// dominates - Return true if A dominates B. This performs the
// special checks necessary if A and B are in the same basic block.
bool dominates(MachineInstr *A, MachineInstr *B) const {
MachineBasicBlock *BBA = A->getParent(), *BBB = B->getParent();
if (BBA != BBB) return DT->dominates(BBA, BBB);
// Loop through the basic block until we find A or B.
MachineBasicBlock::iterator I = BBA->begin();
for (; &*I != A && &*I != B; ++I) /*empty*/;
//if(!DT.IsPostDominators) {
// A dominates B if it is found first in the basic block.
return &*I == A;
//} else {
// // A post-dominates B if B is found first in the basic block.
// return &*I == B;
//}
}
inline bool properlyDominates(const MachineDomTreeNode* A,
MachineDomTreeNode* B) const {
return DT->properlyDominates(A, B);
}
inline bool properlyDominates(MachineBasicBlock* A,
MachineBasicBlock* B) const {
return DT->properlyDominates(A, B);
}
/// findNearestCommonDominator - Find nearest common dominator basic block
/// for basic block A and B. If there is no such block then return NULL.
inline MachineBasicBlock *findNearestCommonDominator(MachineBasicBlock *A,
MachineBasicBlock *B) {
return DT->findNearestCommonDominator(A, B);
}
inline MachineDomTreeNode *operator[](MachineBasicBlock *BB) const {
return DT->getNode(BB);
}
/// getNode - return the (Post)DominatorTree node for the specified basic
/// block. This is the same as using operator[] on this class.
///
inline MachineDomTreeNode *getNode(MachineBasicBlock *BB) const {
return DT->getNode(BB);
}
/// addNewBlock - Add a new node to the dominator tree information. This
/// creates a new node as a child of DomBB dominator node,linking it into
/// the children list of the immediate dominator.
inline MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB,
MachineBasicBlock *DomBB) {
return DT->addNewBlock(BB, DomBB);
}
/// changeImmediateDominator - This method is used to update the dominator
/// tree information when a node's immediate dominator changes.
///
inline void changeImmediateDominator(MachineBasicBlock *N,
MachineBasicBlock* NewIDom) {
DT->changeImmediateDominator(N, NewIDom);
}
inline void changeImmediateDominator(MachineDomTreeNode *N,
MachineDomTreeNode* NewIDom) {
DT->changeImmediateDominator(N, NewIDom);
}
/// eraseNode - Removes a node from the dominator tree. Block must not
/// domiante any other blocks. Removes node from its immediate dominator's
/// children list. Deletes dominator node associated with basic block BB.
inline void eraseNode(MachineBasicBlock *BB) {
DT->eraseNode(BB);
}
/// splitBlock - BB is split and now it has one successor. Update dominator
/// tree to reflect this change.
inline void splitBlock(MachineBasicBlock* NewBB) {
DT->splitBlock(NewBB);
}
virtual void releaseMemory() {
DT->releaseMemory();
}
virtual void print(std::ostream &OS, const Module* M= 0) const {
DT->print(OS, M);
}
};
}
#endif