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Allow switch-to-lookup table for tables with holes by adding bitmask check
This allows us to generate table lookups for code such as: unsigned test(unsigned x) { switch (x) { case 100: return 0; case 101: return 1; case 103: return 2; case 105: return 3; case 107: return 4; case 109: return 5; case 110: return 6; default: return f(x); } } Since cases 102, 104, etc. are not constants, the lookup table has holes in those positions. We therefore guard the table lookup with a bitmask check. Patch by Jasper Neumann! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203694 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -68,6 +68,7 @@ static cl::opt<bool> HoistCondStores(
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STATISTIC(NumBitMaps, "Number of switch instructions turned into bitmaps");
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STATISTIC(NumLookupTables, "Number of switch instructions turned into lookup tables");
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STATISTIC(NumLookupTablesHoles, "Number of switch instructions turned into lookup tables (holes checked)");
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STATISTIC(NumSinkCommons, "Number of common instructions sunk down to the end block");
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STATISTIC(NumSpeculations, "Number of speculative executed instructions");
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@ -3735,11 +3736,22 @@ static bool SwitchToLookupTable(SwitchInst *SI,
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uint64_t TableSize = RangeSpread.getLimitedValue() + 1;
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bool TableHasHoles = (NumResults < TableSize);
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// If the table has holes, we need a constant result for the default case.
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// If the table has holes, we need a constant result for the default case
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// or a bitmask that fits in a register.
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SmallVector<std::pair<PHINode*, Constant*>, 4> DefaultResultsList;
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if (TableHasHoles && !GetCaseResults(SI, 0, SI->getDefaultDest(), &CommonDest,
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DefaultResultsList, DL))
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return false;
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bool HasDefaultResults = false;
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if (TableHasHoles) {
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HasDefaultResults = GetCaseResults(SI, 0, SI->getDefaultDest(), &CommonDest,
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DefaultResultsList, DL);
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}
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bool NeedMask = (TableHasHoles && !HasDefaultResults);
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if (NeedMask) {
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// As an extra penalty for the validity test we require more cases.
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if (SI->getNumCases() < 4) // FIXME: Find best threshold value (benchmark).
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return false;
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if (!(DL && DL->fitsInLegalInteger(TableSize)))
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return false;
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}
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for (size_t I = 0, E = DefaultResultsList.size(); I != E; ++I) {
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PHINode *PHI = DefaultResultsList[I].first;
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@ -3786,12 +3798,54 @@ static bool SwitchToLookupTable(SwitchInst *SI,
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// Populate the BB that does the lookups.
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Builder.SetInsertPoint(LookupBB);
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if (NeedMask) {
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// Before doing the lookup we do the hole check.
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// The LookupBB is therefore re-purposed to do the hole check
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// and we create a new LookupBB.
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BasicBlock *MaskBB = LookupBB;
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MaskBB->setName("switch.hole_check");
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LookupBB = BasicBlock::Create(Mod.getContext(),
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"switch.lookup",
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CommonDest->getParent(),
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CommonDest);
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// Build bitmask; fill in a 1 bit for every case.
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APInt MaskInt(TableSize, 0);
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APInt One(TableSize, 1);
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const ResultListTy &ResultList = ResultLists[PHIs[0]];
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for (size_t I = 0, E = ResultList.size(); I != E; ++I) {
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uint64_t Idx = (ResultList[I].first->getValue() -
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MinCaseVal->getValue()).getLimitedValue();
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MaskInt |= One << Idx;
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}
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ConstantInt *TableMask = ConstantInt::get(Mod.getContext(), MaskInt);
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// Get the TableIndex'th bit of the bitmask.
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// If this bit is 0 (meaning hole) jump to the default destination,
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// else continue with table lookup.
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IntegerType *MapTy = TableMask->getType();
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Value *MaskIndex = Builder.CreateZExtOrTrunc(TableIndex, MapTy,
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"switch.maskindex");
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Value *Shifted = Builder.CreateLShr(TableMask, MaskIndex,
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"switch.shifted");
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Value *LoBit = Builder.CreateTrunc(Shifted,
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Type::getInt1Ty(Mod.getContext()),
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"switch.lobit");
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Builder.CreateCondBr(LoBit, LookupBB, SI->getDefaultDest());
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Builder.SetInsertPoint(LookupBB);
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AddPredecessorToBlock(SI->getDefaultDest(), MaskBB, SI->getParent());
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}
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bool ReturnedEarly = false;
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for (size_t I = 0, E = PHIs.size(); I != E; ++I) {
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PHINode *PHI = PHIs[I];
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// If using a bitmask, use any value to fill the lookup table holes.
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Constant *DV = NeedMask ? ResultLists[PHI][0].second : DefaultResults[PHI];
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SwitchLookupTable Table(Mod, TableSize, MinCaseVal, ResultLists[PHI],
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DefaultResults[PHI], DL);
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DV, DL);
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Value *Result = Table.BuildLookup(TableIndex, Builder);
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@ -3821,6 +3875,8 @@ static bool SwitchToLookupTable(SwitchInst *SI,
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SI->eraseFromParent();
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++NumLookupTables;
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if (NeedMask)
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++NumLookupTablesHoles;
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return true;
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}
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@ -832,7 +832,7 @@ return:
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; CHECK-NOT: switch i32
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}
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; This lookup table will have holes, so we cannot build it without default result.
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; This lookup table will have holes, so we need to test for the holes.
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define i32 @nodefaultwithholes(i32 %c) {
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entry:
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switch i32 %c, label %sw.default [
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@ -853,8 +853,34 @@ return:
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ret i32 %x
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; CHECK-LABEL: @nodefaultwithholes(
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; CHECK-NOT: @switch.table
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; CHECK: entry:
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; CHECK: br i1 %{{.*}}, label %switch.hole_check, label %sw.default
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; CHECK: switch.hole_check:
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; CHECK-NEXT: %switch.maskindex = trunc i32 %switch.tableidx to i6
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; CHECK-NEXT: %switch.shifted = lshr i6 -17, %switch.maskindex
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; The mask is binary 101111.
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; CHECK-NEXT: %switch.lobit = trunc i6 %switch.shifted to i1
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; CHECK-NEXT: br i1 %switch.lobit, label %switch.lookup, label %sw.default
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; CHECK-NOT: switch i32
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}
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; We don't build lookup tables with holes for switches with less than four cases.
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define i32 @threecasesholes(i32 %c) {
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entry:
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switch i32 %c, label %sw.default [
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i32 0, label %return
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i32 1, label %sw.bb1
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i32 3, label %sw.bb2
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]
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sw.bb1: br label %return
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sw.bb2: br label %return
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sw.default: br label %return
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return:
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%x = phi i32 [ %c, %sw.default ], [ 5, %sw.bb2 ], [ 7, %sw.bb1 ], [ 9, %entry ]
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ret i32 %x
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; CHECK-LABEL: @threecasesholes(
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; CHECK: switch i32
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; CHECK-NOT: @switch.table
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}
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; We build lookup tables for switches with three or more cases.
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