mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2026-04-26 12:20:42 +00:00
Made 'FoldingSetNodeID' a proper class instead of a nested class in
'FoldingSetNodeImpl' (previously 'FoldingSetNodeID' was a typedef of 'FoldingSetNodeImpl::NodeID'). Why? Clients can now easily forward declare 'FoldingSetNodeID' without having to include FoldingSet.h. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@46187 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
+19
-19
@@ -21,11 +21,11 @@
|
||||
using namespace llvm;
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// FoldingSetImpl::NodeID Implementation
|
||||
// FoldingSetNodeID Implementation
|
||||
|
||||
/// Add* - Add various data types to Bit data.
|
||||
///
|
||||
void FoldingSetImpl::NodeID::AddPointer(const void *Ptr) {
|
||||
void FoldingSetNodeID::AddPointer(const void *Ptr) {
|
||||
// Note: this adds pointers to the hash using sizes and endianness that
|
||||
// depend on the host. It doesn't matter however, because hashing on
|
||||
// pointer values in inherently unstable. Nothing should depend on the
|
||||
@@ -35,35 +35,35 @@ void FoldingSetImpl::NodeID::AddPointer(const void *Ptr) {
|
||||
if (sizeof(intptr_t) > sizeof(unsigned))
|
||||
Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
|
||||
}
|
||||
void FoldingSetImpl::NodeID::AddInteger(signed I) {
|
||||
void FoldingSetNodeID::AddInteger(signed I) {
|
||||
Bits.push_back(I);
|
||||
}
|
||||
void FoldingSetImpl::NodeID::AddInteger(unsigned I) {
|
||||
void FoldingSetNodeID::AddInteger(unsigned I) {
|
||||
Bits.push_back(I);
|
||||
}
|
||||
void FoldingSetImpl::NodeID::AddInteger(int64_t I) {
|
||||
void FoldingSetNodeID::AddInteger(int64_t I) {
|
||||
AddInteger((uint64_t)I);
|
||||
}
|
||||
void FoldingSetImpl::NodeID::AddInteger(uint64_t I) {
|
||||
void FoldingSetNodeID::AddInteger(uint64_t I) {
|
||||
Bits.push_back(unsigned(I));
|
||||
|
||||
// If the integer is small, encode it just as 32-bits.
|
||||
if ((uint64_t)(int)I != I)
|
||||
Bits.push_back(unsigned(I >> 32));
|
||||
}
|
||||
void FoldingSetImpl::NodeID::AddFloat(float F) {
|
||||
void FoldingSetNodeID::AddFloat(float F) {
|
||||
Bits.push_back(FloatToBits(F));
|
||||
}
|
||||
void FoldingSetImpl::NodeID::AddDouble(double D) {
|
||||
void FoldingSetNodeID::AddDouble(double D) {
|
||||
AddInteger(DoubleToBits(D));
|
||||
}
|
||||
void FoldingSetImpl::NodeID::AddAPFloat(const APFloat& apf) {
|
||||
void FoldingSetNodeID::AddAPFloat(const APFloat& apf) {
|
||||
APInt api = apf.convertToAPInt();
|
||||
const uint64_t *p = api.getRawData();
|
||||
for (unsigned i=0; i<api.getNumWords(); i++)
|
||||
AddInteger(*p++);
|
||||
}
|
||||
void FoldingSetImpl::NodeID::AddString(const std::string &String) {
|
||||
void FoldingSetNodeID::AddString(const std::string &String) {
|
||||
unsigned Size = String.size();
|
||||
Bits.push_back(Size);
|
||||
if (!Size) return;
|
||||
@@ -100,9 +100,9 @@ void FoldingSetImpl::NodeID::AddString(const std::string &String) {
|
||||
Bits.push_back(V);
|
||||
}
|
||||
|
||||
/// ComputeHash - Compute a strong hash value for this NodeID, used to
|
||||
/// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used to
|
||||
/// lookup the node in the FoldingSetImpl.
|
||||
unsigned FoldingSetImpl::NodeID::ComputeHash() const {
|
||||
unsigned FoldingSetNodeID::ComputeHash() const {
|
||||
// This is adapted from SuperFastHash by Paul Hsieh.
|
||||
unsigned Hash = Bits.size();
|
||||
for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
|
||||
@@ -125,7 +125,7 @@ unsigned FoldingSetImpl::NodeID::ComputeHash() const {
|
||||
|
||||
/// operator== - Used to compare two nodes to each other.
|
||||
///
|
||||
bool FoldingSetImpl::NodeID::operator==(const FoldingSetImpl::NodeID &RHS)const{
|
||||
bool FoldingSetNodeID::operator==(const FoldingSetNodeID &RHS)const{
|
||||
if (Bits.size() != RHS.Bits.size()) return false;
|
||||
return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
|
||||
}
|
||||
@@ -158,7 +158,7 @@ static void **GetBucketPtr(void *NextInBucketPtr) {
|
||||
|
||||
/// GetBucketFor - Hash the specified node ID and return the hash bucket for
|
||||
/// the specified ID.
|
||||
static void **GetBucketFor(const FoldingSetImpl::NodeID &ID,
|
||||
static void **GetBucketFor(const FoldingSetNodeID &ID,
|
||||
void **Buckets, unsigned NumBuckets) {
|
||||
// NumBuckets is always a power of 2.
|
||||
unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
|
||||
@@ -209,7 +209,7 @@ void FoldingSetImpl::GrowHashTable() {
|
||||
NodeInBucket->SetNextInBucket(0);
|
||||
|
||||
// Insert the node into the new bucket, after recomputing the hash.
|
||||
NodeID ID;
|
||||
FoldingSetNodeID ID;
|
||||
GetNodeProfile(ID, NodeInBucket);
|
||||
InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
|
||||
}
|
||||
@@ -221,7 +221,7 @@ void FoldingSetImpl::GrowHashTable() {
|
||||
/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
|
||||
/// return it. If not, return the insertion token that will make insertion
|
||||
/// faster.
|
||||
FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const NodeID &ID,
|
||||
FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
|
||||
void *&InsertPos) {
|
||||
void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
|
||||
void *Probe = *Bucket;
|
||||
@@ -229,7 +229,7 @@ FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const NodeID &ID,
|
||||
InsertPos = 0;
|
||||
|
||||
while (Node *NodeInBucket = GetNextPtr(Probe)) {
|
||||
NodeID OtherID;
|
||||
FoldingSetNodeID OtherID;
|
||||
GetNodeProfile(OtherID, NodeInBucket);
|
||||
if (OtherID == ID)
|
||||
return NodeInBucket;
|
||||
@@ -250,7 +250,7 @@ void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
|
||||
// Do we need to grow the hashtable?
|
||||
if (NumNodes+1 > NumBuckets*2) {
|
||||
GrowHashTable();
|
||||
NodeID ID;
|
||||
FoldingSetNodeID ID;
|
||||
GetNodeProfile(ID, N);
|
||||
InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
|
||||
}
|
||||
@@ -317,7 +317,7 @@ bool FoldingSetImpl::RemoveNode(Node *N) {
|
||||
/// equal to the specified node, return it. Otherwise, insert 'N' and it
|
||||
/// instead.
|
||||
FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
|
||||
NodeID ID;
|
||||
FoldingSetNodeID ID;
|
||||
GetNodeProfile(ID, N);
|
||||
void *IP;
|
||||
if (Node *E = FindNodeOrInsertPos(ID, IP))
|
||||
|
||||
Reference in New Issue
Block a user