Add new helpers for registering targets.

- Less boilerplate == good.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@77052 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Daniel Dunbar
2009-07-25 06:49:55 +00:00
parent 92ccf70ad4
commit 0c795d6187
40 changed files with 188 additions and 344 deletions
+4 -8
View File
@@ -17,21 +17,17 @@
#include "SPUTargetMachine.h"
#include "llvm/Module.h"
#include "llvm/PassManager.h"
#include "llvm/Target/TargetMachineRegistry.h"
#include "llvm/CodeGen/RegAllocRegistry.h"
#include "llvm/CodeGen/SchedulerRegistry.h"
#include "llvm/Target/TargetRegistry.h"
using namespace llvm;
namespace {
// Register the targets
RegisterTarget<SPUTargetMachine>
CELLSPU(TheCellSPUTarget, "cellspu", "STI CBEA Cell SPU [experimental]");
extern "C" void LLVMInitializeCellSPUTarget() {
// Register the target.
RegisterTargetMachine<SPUTargetMachine> X(TheCellSPUTarget);
}
// Force static initialization.
extern "C" void LLVMInitializeCellSPUTarget() { }
const std::pair<unsigned, int> *
SPUFrameInfo::getCalleeSaveSpillSlots(unsigned &NumEntries) const {
NumEntries = 1;