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Remove some now-dead methods. Use getFileStatus instead.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29447 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -259,28 +259,6 @@ namespace sys {
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/// @name Disk Accessors
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/// @{
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public:
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/// This function determines if the object referenced by this path is
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/// a file or not. This function accesses the underlying file system to
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/// determine the type of entity referenced by the path.
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/// @returns true if this path name references a file.
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/// @brief Determines if the path name references a file.
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bool isFile() const;
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/// This function determines if the object referenced by this path is a
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/// directory or not. This function accesses the underlying file system to
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/// determine the type of entity referenced by the path.
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/// @returns true if the path name references a directory
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/// @brief Determines if the path name references a directory.
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bool isDirectory() const;
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/// This function determines if the path refers to a hidden file. The
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/// notion of hidden files is defined by the underlying system. The
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/// system may not support hidden files in which case this function always
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/// returns false on such systems. Hidden files have the "hidden"
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/// attribute set on Win32. On Unix, hidden files start with a period.
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/// @brief Determines if the path name references a hidden file.
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bool isHidden() const;
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/// This function determines if the path name in this object references
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/// the root (top level directory) of the file system. The details of what
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/// is considered the "root" may vary from system to system so this method
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@ -236,38 +236,6 @@ Path::GetUserHomeDirectory() {
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return GetRootDirectory();
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}
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bool
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Path::isFile() const {
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if (!exists())
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return false;
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struct stat buf;
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if (stat(path.c_str(), &buf) != 0) {
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ThrowErrno(path + ": can't determine type of path object: ");
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}
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return S_ISREG(buf.st_mode);
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}
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bool
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Path::isDirectory() const {
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if (!exists())
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return false;
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struct stat buf;
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if (0 != stat(path.c_str(), &buf)) {
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ThrowErrno(path + ": can't determine type of path object: ");
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}
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return S_ISDIR(buf.st_mode);
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}
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bool
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Path::isHidden() const {
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if (!exists())
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return false;
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size_t slash = path.rfind('/');
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return (slash != std::string::npos &&
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slash < path.length()-1 &&
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path[slash+1] == '.') ||
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(!path.empty() && slash == std::string::npos && path[0] == '.');
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}
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std::string
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Path::getBasename() const {
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@ -432,8 +400,6 @@ void Path::makeExecutableOnDisk() {
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bool
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Path::getDirectoryContents(std::set<Path>& result) const {
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if (!isDirectory())
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return false;
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DIR* direntries = ::opendir(path.c_str());
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if (direntries == 0)
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ThrowErrno(path + ": can't open directory");
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@ -216,39 +216,6 @@ Path::GetUserHomeDirectory() {
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}
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// FIXME: the above set of functions don't map to Windows very well.
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bool
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Path::isFile() const {
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WIN32_FILE_ATTRIBUTE_DATA fi;
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BOOL rc = GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi);
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if (rc)
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return !(fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
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else if (GetLastError() != ERROR_FILE_NOT_FOUND) {
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ThrowError("isFile(): " + std::string(path) + ": Can't get status: ");
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}
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return false;
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}
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bool
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Path::isDirectory() const {
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WIN32_FILE_ATTRIBUTE_DATA fi;
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BOOL rc = GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi);
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if (rc)
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return fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY;
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else if (GetLastError() != ERROR_FILE_NOT_FOUND)
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ThrowError("isDirectory(): " + std::string(path) + ": Can't get status: ");
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return false;
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}
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bool
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Path::isHidden() const {
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WIN32_FILE_ATTRIBUTE_DATA fi;
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BOOL rc = GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi);
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if (rc)
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return fi.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN;
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else if (GetLastError() != ERROR_FILE_NOT_FOUND)
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ThrowError("isHidden(): " + std::string(path) + ": Can't get status: ");
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return false;
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}
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bool
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Path::isRootDirectory() const {
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