Remove some now-dead methods. Use getFileStatus instead.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29447 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2006-08-01 18:16:02 +00:00
parent 33b0e9c644
commit 0d167276dd
3 changed files with 0 additions and 89 deletions

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@ -259,28 +259,6 @@ namespace sys {
/// @name Disk Accessors
/// @{
public:
/// This function determines if the object referenced by this path is
/// a file or not. This function accesses the underlying file system to
/// determine the type of entity referenced by the path.
/// @returns true if this path name references a file.
/// @brief Determines if the path name references a file.
bool isFile() const;
/// This function determines if the object referenced by this path is a
/// directory or not. This function accesses the underlying file system to
/// determine the type of entity referenced by the path.
/// @returns true if the path name references a directory
/// @brief Determines if the path name references a directory.
bool isDirectory() const;
/// This function determines if the path refers to a hidden file. The
/// notion of hidden files is defined by the underlying system. The
/// system may not support hidden files in which case this function always
/// returns false on such systems. Hidden files have the "hidden"
/// attribute set on Win32. On Unix, hidden files start with a period.
/// @brief Determines if the path name references a hidden file.
bool isHidden() const;
/// This function determines if the path name in this object references
/// the root (top level directory) of the file system. The details of what
/// is considered the "root" may vary from system to system so this method

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@ -236,38 +236,6 @@ Path::GetUserHomeDirectory() {
return GetRootDirectory();
}
bool
Path::isFile() const {
if (!exists())
return false;
struct stat buf;
if (stat(path.c_str(), &buf) != 0) {
ThrowErrno(path + ": can't determine type of path object: ");
}
return S_ISREG(buf.st_mode);
}
bool
Path::isDirectory() const {
if (!exists())
return false;
struct stat buf;
if (0 != stat(path.c_str(), &buf)) {
ThrowErrno(path + ": can't determine type of path object: ");
}
return S_ISDIR(buf.st_mode);
}
bool
Path::isHidden() const {
if (!exists())
return false;
size_t slash = path.rfind('/');
return (slash != std::string::npos &&
slash < path.length()-1 &&
path[slash+1] == '.') ||
(!path.empty() && slash == std::string::npos && path[0] == '.');
}
std::string
Path::getBasename() const {
@ -432,8 +400,6 @@ void Path::makeExecutableOnDisk() {
bool
Path::getDirectoryContents(std::set<Path>& result) const {
if (!isDirectory())
return false;
DIR* direntries = ::opendir(path.c_str());
if (direntries == 0)
ThrowErrno(path + ": can't open directory");

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@ -216,39 +216,6 @@ Path::GetUserHomeDirectory() {
}
// FIXME: the above set of functions don't map to Windows very well.
bool
Path::isFile() const {
WIN32_FILE_ATTRIBUTE_DATA fi;
BOOL rc = GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi);
if (rc)
return !(fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
else if (GetLastError() != ERROR_FILE_NOT_FOUND) {
ThrowError("isFile(): " + std::string(path) + ": Can't get status: ");
}
return false;
}
bool
Path::isDirectory() const {
WIN32_FILE_ATTRIBUTE_DATA fi;
BOOL rc = GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi);
if (rc)
return fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY;
else if (GetLastError() != ERROR_FILE_NOT_FOUND)
ThrowError("isDirectory(): " + std::string(path) + ": Can't get status: ");
return false;
}
bool
Path::isHidden() const {
WIN32_FILE_ATTRIBUTE_DATA fi;
BOOL rc = GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi);
if (rc)
return fi.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN;
else if (GetLastError() != ERROR_FILE_NOT_FOUND)
ThrowError("isHidden(): " + std::string(path) + ": Can't get status: ");
return false;
}
bool
Path::isRootDirectory() const {