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https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-13 04:30:23 +00:00
Change errs() to dbgs().
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@92590 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -69,10 +69,10 @@ struct TrivialRewriter : public VirtRegRewriter {
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bool runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM,
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LiveIntervals* LIs) {
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DEBUG(errs() << "********** REWRITE MACHINE CODE **********\n");
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DEBUG(errs() << "********** Function: "
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DEBUG(dbgs() << "********** REWRITE MACHINE CODE **********\n");
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DEBUG(dbgs() << "********** Function: "
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<< MF.getFunction()->getName() << '\n');
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DEBUG(errs() << "**** Machine Instrs"
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DEBUG(dbgs() << "**** Machine Instrs"
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<< "(NOTE! Does not include spills and reloads!) ****\n");
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DEBUG(MF.dump());
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@ -110,7 +110,7 @@ struct TrivialRewriter : public VirtRegRewriter {
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}
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}
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DEBUG(errs() << "**** Post Machine Instrs ****\n");
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DEBUG(dbgs() << "**** Post Machine Instrs ****\n");
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DEBUG(MF.dump());
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return changed;
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@ -191,11 +191,11 @@ public:
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(unsigned)CanClobber;
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if (SlotOrReMat > VirtRegMap::MAX_STACK_SLOT)
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DEBUG(errs() << "Remembering RM#"
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DEBUG(dbgs() << "Remembering RM#"
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<< SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1);
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else
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DEBUG(errs() << "Remembering SS#" << SlotOrReMat);
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DEBUG(errs() << " in physreg " << TRI->getName(Reg) << "\n");
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DEBUG(dbgs() << "Remembering SS#" << SlotOrReMat);
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DEBUG(dbgs() << " in physreg " << TRI->getName(Reg) << "\n");
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}
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/// canClobberPhysRegForSS - Return true if the spiller is allowed to change
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@ -686,7 +686,7 @@ void AvailableSpills::disallowClobberPhysRegOnly(unsigned PhysReg) {
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assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) == PhysReg &&
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"Bidirectional map mismatch!");
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SpillSlotsOrReMatsAvailable[SlotOrReMat] &= ~1;
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DEBUG(errs() << "PhysReg " << TRI->getName(PhysReg)
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DEBUG(dbgs() << "PhysReg " << TRI->getName(PhysReg)
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<< " copied, it is available for use but can no longer be modified\n");
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}
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}
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@ -711,12 +711,12 @@ void AvailableSpills::ClobberPhysRegOnly(unsigned PhysReg) {
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assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) == PhysReg &&
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"Bidirectional map mismatch!");
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SpillSlotsOrReMatsAvailable.erase(SlotOrReMat);
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DEBUG(errs() << "PhysReg " << TRI->getName(PhysReg)
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DEBUG(dbgs() << "PhysReg " << TRI->getName(PhysReg)
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<< " clobbered, invalidating ");
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if (SlotOrReMat > VirtRegMap::MAX_STACK_SLOT)
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DEBUG(errs() << "RM#" << SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1 <<"\n");
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DEBUG(dbgs() << "RM#" << SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1 <<"\n");
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else
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DEBUG(errs() << "SS#" << SlotOrReMat << "\n");
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DEBUG(dbgs() << "SS#" << SlotOrReMat << "\n");
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}
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}
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@ -895,9 +895,9 @@ unsigned ReuseInfo::GetRegForReload(const TargetRegisterClass *RC,
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Spills.addAvailable(NewOp.StackSlotOrReMat, NewPhysReg);
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UpdateKills(*prior(InsertLoc), TRI, RegKills, KillOps);
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DEBUG(errs() << '\t' << *prior(InsertLoc));
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DEBUG(dbgs() << '\t' << *prior(InsertLoc));
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DEBUG(errs() << "Reuse undone!\n");
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DEBUG(dbgs() << "Reuse undone!\n");
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--NumReused;
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// Finally, PhysReg is now available, go ahead and use it.
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@ -1041,9 +1041,9 @@ public:
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TRI = MF.getTarget().getRegisterInfo();
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TII = MF.getTarget().getInstrInfo();
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AllocatableRegs = TRI->getAllocatableSet(MF);
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DEBUG(errs() << "\n**** Local spiller rewriting function '"
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DEBUG(dbgs() << "\n**** Local spiller rewriting function '"
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<< MF.getFunction()->getName() << "':\n");
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DEBUG(errs() << "**** Machine Instrs (NOTE! Does not include spills and"
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DEBUG(dbgs() << "**** Machine Instrs (NOTE! Does not include spills and"
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" reloads!) ****\n");
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DEBUG(MF.dump());
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@ -1095,7 +1095,7 @@ public:
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Spills.clear();
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}
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DEBUG(errs() << "**** Post Machine Instrs ****\n");
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DEBUG(dbgs() << "**** Post Machine Instrs ****\n");
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DEBUG(MF.dump());
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// Mark unused spill slots.
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@ -1467,11 +1467,11 @@ private:
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TII->storeRegToStackSlot(MBB, llvm::next(MII), PhysReg, true, StackSlot, RC);
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MachineInstr *StoreMI = prior(oldNextMII);
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VRM.addSpillSlotUse(StackSlot, StoreMI);
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DEBUG(errs() << "Store:\t" << *StoreMI);
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DEBUG(dbgs() << "Store:\t" << *StoreMI);
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// If there is a dead store to this stack slot, nuke it now.
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if (LastStore) {
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DEBUG(errs() << "Removed dead store:\t" << *LastStore);
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DEBUG(dbgs() << "Removed dead store:\t" << *LastStore);
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++NumDSE;
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SmallVector<unsigned, 2> KillRegs;
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InvalidateKills(*LastStore, TRI, RegKills, KillOps, &KillRegs);
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@ -1599,7 +1599,7 @@ private:
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AvailableSpills &Spills, BitVector &RegKills,
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std::vector<MachineOperand*> &KillOps) {
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DEBUG(errs() << "\n**** Local spiller rewriting MBB '"
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DEBUG(dbgs() << "\n**** Local spiller rewriting MBB '"
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<< MBB.getName() << "':\n");
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MachineFunction &MF = *MBB.getParent();
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@ -1699,11 +1699,11 @@ private:
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// If the value is already available in the expected register, save
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// a reload / remat.
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if (SSorRMId)
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DEBUG(errs() << "Reusing RM#"
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DEBUG(dbgs() << "Reusing RM#"
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<< SSorRMId-VirtRegMap::MAX_STACK_SLOT-1);
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else
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DEBUG(errs() << "Reusing SS#" << SSorRMId);
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DEBUG(errs() << " from physreg "
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DEBUG(dbgs() << "Reusing SS#" << SSorRMId);
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DEBUG(dbgs() << " from physreg "
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<< TRI->getName(InReg) << " for vreg"
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<< VirtReg <<" instead of reloading into physreg "
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<< TRI->getName(Phys) << '\n');
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@ -1711,11 +1711,11 @@ private:
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continue;
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} else if (InReg && InReg != Phys) {
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if (SSorRMId)
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DEBUG(errs() << "Reusing RM#"
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DEBUG(dbgs() << "Reusing RM#"
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<< SSorRMId-VirtRegMap::MAX_STACK_SLOT-1);
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else
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DEBUG(errs() << "Reusing SS#" << SSorRMId);
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DEBUG(errs() << " from physreg "
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DEBUG(dbgs() << "Reusing SS#" << SSorRMId);
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DEBUG(dbgs() << " from physreg "
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<< TRI->getName(InReg) << " for vreg"
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<< VirtReg <<" by copying it into physreg "
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<< TRI->getName(Phys) << '\n');
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@ -1742,7 +1742,7 @@ private:
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KillOpnd->setIsKill();
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UpdateKills(*CopyMI, TRI, RegKills, KillOps);
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DEBUG(errs() << '\t' << *CopyMI);
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DEBUG(dbgs() << '\t' << *CopyMI);
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++NumCopified;
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continue;
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}
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@ -1769,7 +1769,7 @@ private:
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Spills.addAvailable(SSorRMId, Phys);
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UpdateKills(*prior(InsertLoc), TRI, RegKills, KillOps);
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DEBUG(errs() << '\t' << *prior(MII));
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DEBUG(dbgs() << '\t' << *prior(MII));
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}
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}
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@ -1789,7 +1789,7 @@ private:
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TII->storeRegToStackSlot(MBB, llvm::next(MII), Phys, isKill, StackSlot, RC);
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MachineInstr *StoreMI = prior(oldNextMII);
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VRM.addSpillSlotUse(StackSlot, StoreMI);
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DEBUG(errs() << "Store:\t" << *StoreMI);
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DEBUG(dbgs() << "Store:\t" << *StoreMI);
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VRM.virtFolded(VirtReg, StoreMI, VirtRegMap::isMod);
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}
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NextMII = llvm::next(MII);
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@ -1908,11 +1908,11 @@ private:
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if (CanReuse) {
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// If this stack slot value is already available, reuse it!
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if (ReuseSlot > VirtRegMap::MAX_STACK_SLOT)
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DEBUG(errs() << "Reusing RM#"
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DEBUG(dbgs() << "Reusing RM#"
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<< ReuseSlot-VirtRegMap::MAX_STACK_SLOT-1);
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else
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DEBUG(errs() << "Reusing SS#" << ReuseSlot);
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DEBUG(errs() << " from physreg "
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DEBUG(dbgs() << "Reusing SS#" << ReuseSlot);
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DEBUG(dbgs() << " from physreg "
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<< TRI->getName(PhysReg) << " for vreg"
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<< VirtReg <<" instead of reloading into physreg "
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<< TRI->getName(VRM.getPhys(VirtReg)) << '\n');
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@ -1991,11 +1991,11 @@ private:
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if (DesignatedReg == PhysReg) {
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// If this stack slot value is already available, reuse it!
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if (ReuseSlot > VirtRegMap::MAX_STACK_SLOT)
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DEBUG(errs() << "Reusing RM#"
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DEBUG(dbgs() << "Reusing RM#"
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<< ReuseSlot-VirtRegMap::MAX_STACK_SLOT-1);
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else
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DEBUG(errs() << "Reusing SS#" << ReuseSlot);
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DEBUG(errs() << " from physreg " << TRI->getName(PhysReg)
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DEBUG(dbgs() << "Reusing SS#" << ReuseSlot);
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DEBUG(dbgs() << " from physreg " << TRI->getName(PhysReg)
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<< " for vreg" << VirtReg
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<< " instead of reloading into same physreg.\n");
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unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg;
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@ -2029,7 +2029,7 @@ private:
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SubIdx ? TRI->getSubReg(DesignatedReg, SubIdx) : DesignatedReg;
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MI.getOperand(i).setReg(RReg);
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MI.getOperand(i).setSubReg(0);
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DEBUG(errs() << '\t' << *prior(MII));
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DEBUG(dbgs() << '\t' << *prior(MII));
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++NumReused;
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continue;
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} // if (PhysReg)
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@ -2082,7 +2082,7 @@ private:
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}
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UpdateKills(*prior(InsertLoc), TRI, RegKills, KillOps);
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DEBUG(errs() << '\t' << *prior(InsertLoc));
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DEBUG(dbgs() << '\t' << *prior(InsertLoc));
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}
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unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg;
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MI.getOperand(i).setReg(RReg);
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@ -2096,7 +2096,7 @@ private:
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int PDSSlot = PotentialDeadStoreSlots[j];
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MachineInstr* DeadStore = MaybeDeadStores[PDSSlot];
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if (DeadStore) {
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DEBUG(errs() << "Removed dead store:\t" << *DeadStore);
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DEBUG(dbgs() << "Removed dead store:\t" << *DeadStore);
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InvalidateKills(*DeadStore, TRI, RegKills, KillOps);
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VRM.RemoveMachineInstrFromMaps(DeadStore);
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MBB.erase(DeadStore);
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@ -2106,7 +2106,7 @@ private:
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}
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DEBUG(errs() << '\t' << MI);
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DEBUG(dbgs() << '\t' << MI);
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// If we have folded references to memory operands, make sure we clear all
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@ -2116,7 +2116,7 @@ private:
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for (tie(I, End) = VRM.getFoldedVirts(&MI); I != End; ) {
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unsigned VirtReg = I->second.first;
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VirtRegMap::ModRef MR = I->second.second;
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DEBUG(errs() << "Folded vreg: " << VirtReg << " MR: " << MR);
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DEBUG(dbgs() << "Folded vreg: " << VirtReg << " MR: " << MR);
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// MI2VirtMap be can updated which invalidate the iterator.
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// Increment the iterator first.
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@ -2125,7 +2125,7 @@ private:
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if (SS == VirtRegMap::NO_STACK_SLOT)
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continue;
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FoldedSS.insert(SS);
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DEBUG(errs() << " - StackSlot: " << SS << "\n");
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DEBUG(dbgs() << " - StackSlot: " << SS << "\n");
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// If this folded instruction is just a use, check to see if it's a
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// straight load from the virt reg slot.
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@ -2136,7 +2136,7 @@ private:
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// If this spill slot is available, turn it into a copy (or nothing)
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// instead of leaving it as a load!
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if (unsigned InReg = Spills.getSpillSlotOrReMatPhysReg(SS)) {
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DEBUG(errs() << "Promoted Load To Copy: " << MI);
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DEBUG(dbgs() << "Promoted Load To Copy: " << MI);
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if (DestReg != InReg) {
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const TargetRegisterClass *RC = RegInfo->getRegClass(VirtReg);
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TII->copyRegToReg(MBB, &MI, DestReg, InReg, RC, RC);
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@ -2160,7 +2160,7 @@ private:
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BackTracked = true;
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} else {
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DEBUG(errs() << "Removing now-noop copy: " << MI);
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DEBUG(dbgs() << "Removing now-noop copy: " << MI);
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// Unset last kill since it's being reused.
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InvalidateKill(InReg, TRI, RegKills, KillOps);
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Spills.disallowClobberPhysReg(InReg);
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@ -2230,7 +2230,7 @@ private:
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if (isDead) { // Previous store is dead.
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// If we get here, the store is dead, nuke it now.
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DEBUG(errs() << "Removed dead store:\t" << *DeadStore);
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DEBUG(dbgs() << "Removed dead store:\t" << *DeadStore);
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InvalidateKills(*DeadStore, TRI, RegKills, KillOps);
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VRM.RemoveMachineInstrFromMaps(DeadStore);
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MBB.erase(DeadStore);
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@ -2301,7 +2301,7 @@ private:
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if (TII->isMoveInstr(MI, Src, Dst, SrcSR, DstSR) && Src == Dst &&
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!MI.findRegisterUseOperand(Src)->isUndef()) {
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++NumDCE;
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DEBUG(errs() << "Removing now-noop copy: " << MI);
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DEBUG(dbgs() << "Removing now-noop copy: " << MI);
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SmallVector<unsigned, 2> KillRegs;
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InvalidateKills(MI, TRI, RegKills, KillOps, &KillRegs);
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if (MO.isDead() && !KillRegs.empty()) {
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@ -2389,7 +2389,7 @@ private:
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unsigned Src, Dst, SrcSR, DstSR;
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if (TII->isMoveInstr(MI, Src, Dst, SrcSR, DstSR) && Src == Dst) {
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++NumDCE;
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DEBUG(errs() << "Removing now-noop copy: " << MI);
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DEBUG(dbgs() << "Removing now-noop copy: " << MI);
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InvalidateKills(MI, TRI, RegKills, KillOps);
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VRM.RemoveMachineInstrFromMaps(&MI);
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MBB.erase(&MI);
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