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Support selectable structure transformations
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1342 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -10,7 +10,8 @@
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#include "llvm/Transforms/MutateStructTypes.h"
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#include "llvm/Analysis/FindUsedTypes.h"
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#include "llvm/Analysis/FindUnsafePointerTypes.h"
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#include "llvm/DerivedTypes.h"
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#include "TransformInternals.h"
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#include <algorithm>
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#include "llvm/Assembly/Writer.h"
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@ -39,11 +40,51 @@ static void PruneTypes(const Type *Ty, set<const StructType*> &TypesToModify,
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}
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}
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static bool FirstLess(const pair<unsigned, unsigned> &LHS,
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const pair<unsigned, unsigned> &RHS) {
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return LHS.second < RHS.second;
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}
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static unsigned getIndex(const vector<pair<unsigned, unsigned> > &Vec,
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unsigned Field) {
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for (unsigned i = 0; ; ++i)
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if (Vec[i].first == Field) return i;
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}
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static inline void GetTransformation(const StructType *ST,
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vector<int> &Transform,
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enum PrebuiltStructMutation::Transform XForm) {
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unsigned NumElements = ST->getElementTypes().size();
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Transform.reserve(NumElements);
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switch (XForm) {
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case PrebuiltStructMutation::SwapElements:
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// The transformation to do is: just simply swap the elements
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for (unsigned i = 0; i < NumElements; ++i)
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Transform.push_back(NumElements-i-1);
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break;
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case PrebuiltStructMutation::SortElements: {
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vector<pair<unsigned, unsigned> > ElList;
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// Build mapping from index to size
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for (unsigned i = 0; i < NumElements; ++i)
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ElList.push_back(make_pair(i, TD.getTypeSize(ST->getElementTypes()[i])));
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sort(ElList.begin(), ElList.end(), ptr_fun(FirstLess));
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for (unsigned i = 0; i < NumElements; ++i)
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Transform.push_back(getIndex(ElList, i));
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break;
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}
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}
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}
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// doPassInitialization - This does all of the work of the pass
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//
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bool SwapStructContents::doPassInitialization(Module *M) {
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PrebuiltStructMutation::TransformsType
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PrebuiltStructMutation::getTransforms(Module *M, enum Transform XForm) {
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// We need to know which types to modify, and which types we CAN'T modify
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FindUsedTypes FUT/*(true)*/; // TODO: Do symbol tables as well
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FindUnsafePointerTypes FUPT;
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@ -89,20 +130,11 @@ bool SwapStructContents::doPassInitialization(Module *M) {
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for (set<const StructType*>::iterator I = TypesToModify.begin(),
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E = TypesToModify.end(); I != E; ++I) {
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const StructType *ST = *I;
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unsigned NumElements = ST->getElementTypes().size();
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vector<int> &Transform = Transforms[ST]; // Fill in the map directly
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Transform.reserve(NumElements);
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// The transformation to do is: just simply swap the elements
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for (unsigned i = 0; i < NumElements; ++i)
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Transform.push_back(NumElements-i-1);
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GetTransformation(ST, Transform, XForm);
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}
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// Create the Worker to do our stuff for us...
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StructMutator = new MutateStructTypes(Transforms);
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// Do initial work.
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return StructMutator->doPassInitialization(M);
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return Transforms;
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}
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