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Teach constant folding to perform conversions from constant floating
point values to their integer representation through the SSE intrinsic calls. This is the last part of a README.txt entry for which I have real world examples. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123206 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1047,6 +1047,14 @@ llvm::canConstantFoldCallTo(const Function *F) {
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case Intrinsic::smul_with_overflow:
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case Intrinsic::convert_from_fp16:
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case Intrinsic::convert_to_fp16:
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case Intrinsic::x86_sse_cvtss2si:
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case Intrinsic::x86_sse_cvtss2si64:
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case Intrinsic::x86_sse_cvttss2si:
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case Intrinsic::x86_sse_cvttss2si64:
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case Intrinsic::x86_sse2_cvtsd2si:
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case Intrinsic::x86_sse2_cvtsd2si64:
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case Intrinsic::x86_sse2_cvttsd2si:
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case Intrinsic::x86_sse2_cvttsd2si64:
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return true;
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default:
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return false;
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@ -1116,6 +1124,36 @@ static Constant *ConstantFoldBinaryFP(double (*NativeFP)(double, double),
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return 0; // dummy return to suppress warning
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}
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/// ConstantFoldConvertToInt - Attempt to an SSE floating point to integer
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/// conversion of a constant floating point. If roundTowardZero is false, the
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/// default IEEE rounding is used (toward nearest, ties to even). This matches
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/// the behavior of the non-truncating SSE instructions in the default rounding
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/// mode. The desired integer type Ty is used to select how many bits are
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/// available for the result. Returns null if the conversion cannot be
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/// performed, otherwise returns the Constant value resulting from the
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/// conversion.
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static Constant *ConstantFoldConvertToInt(ConstantFP *Op, bool roundTowardZero,
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const Type *Ty) {
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assert(Op && "Called with NULL operand");
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APFloat Val(Op->getValueAPF());
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// All of these conversion intrinsics form an integer of at most 64bits.
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unsigned ResultWidth = cast<IntegerType>(Ty)->getBitWidth();
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assert(ResultWidth <= 64 &&
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"Can only constant fold conversions to 64 and 32 bit ints");
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uint64_t UIntVal;
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bool isExact = false;
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APFloat::roundingMode mode = roundTowardZero? APFloat::rmTowardZero
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: APFloat::rmNearestTiesToEven;
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APFloat::opStatus status = Val.convertToInteger(&UIntVal, ResultWidth,
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/*isSigned=*/true, mode,
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&isExact);
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if (status != APFloat::opOK && status != APFloat::opInexact)
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return 0;
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return ConstantInt::get(Ty, UIntVal, /*isSigned=*/true);
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}
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/// ConstantFoldCall - Attempt to constant fold a call to the specified function
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/// with the specified arguments, returning null if unsuccessful.
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Constant *
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@ -1246,6 +1284,24 @@ llvm::ConstantFoldCall(Function *F,
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}
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}
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if (ConstantVector *Op = dyn_cast<ConstantVector>(Operands[0])) {
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switch (F->getIntrinsicID()) {
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default: break;
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case Intrinsic::x86_sse_cvtss2si:
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case Intrinsic::x86_sse_cvtss2si64:
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case Intrinsic::x86_sse2_cvtsd2si:
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case Intrinsic::x86_sse2_cvtsd2si64:
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if (ConstantFP *FPOp = dyn_cast<ConstantFP>(Op->getOperand(0)))
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return ConstantFoldConvertToInt(FPOp, /*roundTowardZero=*/false, Ty);
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case Intrinsic::x86_sse_cvttss2si:
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case Intrinsic::x86_sse_cvttss2si64:
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case Intrinsic::x86_sse2_cvttsd2si:
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case Intrinsic::x86_sse2_cvttsd2si64:
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if (ConstantFP *FPOp = dyn_cast<ConstantFP>(Op->getOperand(0)))
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return ConstantFoldConvertToInt(FPOp, /*roundTowardZero=*/true, Ty);
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}
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}
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if (isa<UndefValue>(Operands[0])) {
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if (F->getIntrinsicID() == Intrinsic::bswap)
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return Operands[0];
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@ -2259,58 +2259,3 @@ Since we know that x+2.0 doesn't care about the sign of any zeros in X, we can
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transform the fmul to 0.0, and then the fadd to 2.0.
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//===---------------------------------------------------------------------===//
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clang -O3 currently compiles this code:
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#include <emmintrin.h>
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int f(double x) { return _mm_cvtsd_si32(_mm_set_sd(x)); }
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int g(double x) { return _mm_cvttsd_si32(_mm_set_sd(x)); }
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into
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define i32 @_Z1fd(double %x) nounwind readnone {
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entry:
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%vecinit.i = insertelement <2 x double> undef, double %x, i32 0
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%vecinit1.i = insertelement <2 x double> %vecinit.i, double 0.000000e+00,i32 1
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%0 = tail call i32 @llvm.x86.sse2.cvtsd2si(<2 x double> %vecinit1.i) nounwind
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ret i32 %0
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}
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define i32 @_Z1gd(double %x) nounwind readnone {
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entry:
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%conv.i = fptosi double %x to i32
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ret i32 %conv.i
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}
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This difference carries over to the assmebly produced, resulting in:
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_Z1fd: # @_Z1fd
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# BB#0: # %entry
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pushq %rbp
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movq %rsp, %rbp
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xorps %xmm1, %xmm1
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movsd %xmm0, %xmm1
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cvtsd2sil %xmm1, %eax
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popq %rbp
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ret
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_Z1gd: # @_Z1gd
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# BB#0: # %entry
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pushq %rbp
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movq %rsp, %rbp
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cvttsd2si %xmm0, %eax
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popq %rbp
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ret
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The problem is that we can't see through the intrinsic call used for cvtsd2si,
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and fold away the unnecessary manipulation of the function parameter. When
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these functions are inlined, it forms a barrier preventing many further
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optimizations. LLVM IR doesn't have a good way to model the logic of
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'cvtsd2si', its only FP -> int conversion path forces truncation. We should add
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a rounding flag onto fptosi so that it can represent this type of rounding
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naturally in the IR rather than using intrinsics. We might need to use a
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'system_rounding_mode' flag to encode that the semantics of the rounding mode
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can be changed by the program, but ideally we could just say that isn't
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supported, and hard code the rounding.
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//===---------------------------------------------------------------------===//
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@ -21,3 +21,36 @@ define double @T() {
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%c = fadd double %b, %D
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ret double %c
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}
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define i1 @test_sse_cvt() nounwind readnone {
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; CHECK: @test_sse_cvt
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; CHECK-NOT: call
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; CHECK: ret i1 true
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entry:
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%i0 = tail call i32 @llvm.x86.sse.cvtss2si(<4 x float> <float 1.75, float undef, float undef, float undef>) nounwind
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%i1 = tail call i32 @llvm.x86.sse.cvttss2si(<4 x float> <float 1.75, float undef, float undef, float undef>) nounwind
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%i2 = tail call i64 @llvm.x86.sse.cvtss2si64(<4 x float> <float 1.75, float undef, float undef, float undef>) nounwind
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%i3 = tail call i64 @llvm.x86.sse.cvttss2si64(<4 x float> <float 1.75, float undef, float undef, float undef>) nounwind
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%i4 = call i32 @llvm.x86.sse2.cvtsd2si(<2 x double> <double 1.75, double undef>) nounwind
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%i5 = call i32 @llvm.x86.sse2.cvttsd2si(<2 x double> <double 1.75, double undef>) nounwind
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%i6 = call i64 @llvm.x86.sse2.cvtsd2si64(<2 x double> <double 1.75, double undef>) nounwind
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%i7 = call i64 @llvm.x86.sse2.cvttsd2si64(<2 x double> <double 1.75, double undef>) nounwind
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%sum11 = add i32 %i0, %i1
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%sum12 = add i32 %i4, %i5
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%sum1 = add i32 %sum11, %sum12
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%sum21 = add i64 %i2, %i3
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%sum22 = add i64 %i6, %i7
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%sum2 = add i64 %sum21, %sum22
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%sum1.sext = sext i32 %sum1 to i64
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%b = icmp eq i64 %sum1.sext, %sum2
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ret i1 %b
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}
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declare i32 @llvm.x86.sse.cvtss2si(<4 x float>) nounwind readnone
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declare i32 @llvm.x86.sse.cvttss2si(<4 x float>) nounwind readnone
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declare i64 @llvm.x86.sse.cvtss2si64(<4 x float>) nounwind readnone
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declare i64 @llvm.x86.sse.cvttss2si64(<4 x float>) nounwind readnone
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declare i32 @llvm.x86.sse2.cvtsd2si(<2 x double>) nounwind readnone
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declare i32 @llvm.x86.sse2.cvttsd2si(<2 x double>) nounwind readnone
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declare i64 @llvm.x86.sse2.cvtsd2si64(<2 x double>) nounwind readnone
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declare i64 @llvm.x86.sse2.cvttsd2si64(<2 x double>) nounwind readnone
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