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AsmPrinter: Document why DIEValueList uses a linked-list, NFC
There are two main reasons why a linked-list makes sense for `DIEValueList`. 1. We want `DIE` to be on a `BumpPtrAllocator` to improve teardown efficiency. Making `DIEValueList` array-based would make that much more complicated. 2. The singly-linked list is fairly memory efficient. The histogram [1] shows that most DIEs have relatively few values, so we often pay less than the 2/3-pointer static overhead of a vector. Furthermore, we don't know ahead of time exactly how many values a `DIE` needs, so a vector-like scheme will on average over-allocate by ~50%. As it happens, that's the same memory overhead as the linked list node. [1]: http://lists.cs.uiuc.edu/pipermail/llvmdev/2015-May/085910.html The comment I added to the code is a little more succinct, but I think it's enough to give the idea. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240868 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -546,6 +546,16 @@ public:
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/// This is a singly-linked list, but instead of reversing the order of
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/// insertion, we keep a pointer to the back of the list so we can push in
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/// order.
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///
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/// There are two main reasons to choose a linked list over a customized
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/// vector-like data structure.
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///
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/// 1. For teardown efficiency, we want DIEs to be BumpPtrAllocated. Using a
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/// linked list here makes this way easier to accomplish.
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/// 2. Carrying an extra pointer per \a DIEValue isn't expensive. 45% of DIEs
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/// have 2 or fewer values, and 90% have 5 or fewer. A vector would be
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/// over-allocated by 50% on average anyway, the same cost as the
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/// linked-list node.
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class DIEValueList {
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struct Node : IntrusiveBackListNode {
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DIEValue V;
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